notes for teachers
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Notes for Teachers. This activity is based upon Non-Transitive Dice, and is an excellent exploration into some seemingly complex probability. - PowerPoint PPT PresentationTRANSCRIPT
www.interactive-maths.comNotes for Teachers
โข This activity is based upon Non-Transitive Dice, and is an excellent exploration into some seemingly complex probability.
โข The three dice version has been around for a while, but with different numbers on the dice. The version here is so it fits with the 5 dice version. (If you have a three dice set, the probabilities in each case are the same, it is just the numbers on the dice that need changing in the Tree Diagrams)
โข It is best done using the Non-Transitive Dice, which you can buy from http://mathsgear.co.uk/collections/dice/products/non-transitive-grime-dice
โข You could also make the dice as a starter activity, and a recap on nets (just use different coloured card, and remember to put the correct numbers on each die).
โข The slides talk the students through what they need to do, and I have put some comments on ideas for questions and practicalities in the notes box.
โข The Grime dice (5 dice set) were discovered by James Grime of the University of Cambridge, and his video description and article can be found at http://grime.s3-website-eu-west-1.amazonaws.com/
โข This slideshow is an attempt at a teacher friendly, usable in the classroom, way of presenting this information.
โข The spreadsheet calculates all the probabilities and allows users to change the values on the dice.
โข There is another great way to introduce Non-Transitive dice at http://nrich.maths.org/7541
โข For more interactive resources, visit my website at http://www.interactive-maths.com/
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Dice GamesIn your pairs, you are going to play a
game.You each have a coloured die, and you
are going to both throw your die.
The player with the highest score wins that round.
Play 10 rounds.
Who is winning overall?
Play a further 90 rounds (100 in total).
Is the game fair?
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What did we discover?
We saw that RED beats BLUE.How did RED and BLUE compete?
We saw that BLUE beats GREEN.How did BLUE and GREEN compete?
What do we expect in the RED vs GREEN games?
We expect that since RED beats BLUE and BLUE beats GREEN, then RED will
beat GREEN.This is called a Transitive Property โ the
win is transferred through the blue!Numbers are transitive: if 5 > 3
and 3 > 1, then 5 > 1!
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We see that GREEN beats RED.
What actually happened in the RED and GREEN games?
BEATS
BEATS
BEATS
NON-TRANSITIVE DICE
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WHY IS IT THAT THIS HAPPENS? LETโS TAKE A LOOK AT THE PROBABILITIES!
First we need to know what numbers are on each die.
4, 4, 4, 4, 4, 9
2, 2, 2, 7, 7, 7
0, 5, 5, 5, 5, 5
Now we can use our knowledge of probabilities to calculate the probability in each battle.
We shall use a tree diagram to consider the multiple outcomes.
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4, 4, 4, 4, 4, 9
2, 2, 2, 7, 7, 7
0, 5, 5, 5, 5, 5 RED vs BLUE
RED
4
9
BLUE2
7
๐๐
๐๐
2
7
๐๐
๐๐
๐๐
๐๐
๐๐๐
๐๐๐๐๐๐
๐๐๐
So RED wins over BLUE with probability
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4, 4, 4, 4, 4, 9
2, 2, 2, 7, 7, 7
0, 5, 5, 5, 5, 5
Use the values on the three die to make two further Tree Diagrams to show that the Dice are indeed
Non-Transitive.
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4, 4, 4, 4, 4, 9
2, 2, 2, 7, 7, 7
0, 5, 5, 5, 5, 5 BLUE vs GREEN
BLUE
2
7
GREEN0
5
๐๐
๐๐
0
5
๐๐
๐๐
๐๐
๐๐
๐๐๐
๐๐๐๐๐๐
๐๐๐
So BLUE wins over GREEN with probability
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4, 4, 4, 4, 4, 9
2, 2, 2, 7, 7, 7
0, 5, 5, 5, 5, 5 GREEN vs RED
GREEN
0
5
RED4
9
๐๐
๐๐
4
9
๐๐
๐๐
๐๐
๐๐
๐๐๐
๐๐๐๐๐๐๐
๐๐๐
So GREEN wins over RED with probability
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Pair up with somebody with the same colour die as you.
Now make a group of 4 by joining another pair (there should be two dice of two different colours in your group).
We are going to play the game again, but taking the total of the same
coloured dice.
Play 100 rounds as before, and keep track of how many rounds each colour
wins.
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What did we discover this time?
We saw that BLUE beats RED.How did RED and BLUE compete?
We saw that GREEN beats BLUE.How did BLUE and GREEN compete?
We saw that RED beats GREEN.How did GREEN and RED compete?
THIS IS THE OPPOSITE TO WHAT HAPPENED WITH ONLY ONE DIE OF EACH COLOUR!!!
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With two dice, the rules are a little bit different!
BEATS
BEATS
BEATS
Letโs have a look at the probabilities again!
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4, 4, 4, 4, 4, 9
2, 2, 2, 7, 7, 7
0, 5, 5, 5, 5, 5
RED vs BLUE(two dice)
8
18
4
14
๐๐๐
๐๐๐
4
14
๐๐๐
๐๐๐
๐๐๐๐
๐๐๐
๐๐๐๐๐๐๐
13
9
9
๐๐๐๐
๐๐๐๐
๐๐๐๐
4
14
๐๐๐
๐๐๐
9๐๐๐๐
๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐
๐๐๐๐๐๐๐๐๐๐๐๐๐
๐๐๐๐๐
๐๐๐๐๐๐
๐๐๐๐๐
๐๐๐๐
So BLUE wins over RED with probability
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4, 4, 4, 4, 4, 9
2, 2, 2, 7, 7, 7
0, 5, 5, 5, 5, 5
BLUE vs GREEN(two dice)
4
14
0
10
๐๐๐
๐๐๐๐
0
10
๐๐๐
๐๐๐๐
๐๐๐
๐๐๐
๐๐๐๐๐
9
5
5
๐๐๐๐
๐๐๐๐
๐๐๐๐
0
10
๐๐๐
๐๐๐๐
5๐๐๐๐
๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐
๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐
๐๐๐๐๐๐
๐๐๐๐๐๐๐๐๐๐๐
So GREEN wins over BLUE with probability
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4, 4, 4, 4, 4, 9
2, 2, 2, 7, 7, 7
0, 5, 5, 5, 5, 5
GREEN vs RED(two dice)
0
10
8
18
๐๐๐๐
๐๐๐
8
18
๐๐๐๐
๐๐๐
๐๐๐
๐๐๐๐
๐๐๐๐๐๐
5
13
13
๐๐๐๐
๐๐๐๐
๐๐๐๐
8
18
๐๐๐๐
๐๐๐
13๐๐๐๐
๐๐๐๐๐๐๐
๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐
๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐๐
๐๐๐๐
So RED wins over GREEN with probability
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SUMMARY
BEATS
BEATS
BEATS
ONE DIE
BEATS
BEATS
BEATS
TWO DICE
Remember the word lengths get bigger:RED (3) -> BLUE (4) -> GREEN (5)
How to Use this GamePlace the three dice out, and get a friend to play. Ask them to choose a die to use, and you then pick the one which will beat it. Role the dice 20 times, and you should win.Once they think they have worked it out, agree to take the die first. When they pick a die, if you are to win, leave it be, but if you are to lose say that you want to โdouble the stakesโ with a second die each. This reverts the order!
4, 4, 4, 4, 4, 9
2, 2, 2, 7, 7, 7
0, 5, 5, 5, 5, 5
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This is a set of 5 Non-Transitive Dice
What do you notice about the dice?
The 3 dice set is included within the 5 dice set.
The numbers 0-9 appear on exactly 1 die.
4, 4, 4, 4, 4, 9
2, 2, 2, 7, 7, 7
0, 5, 5, 5, 5, 5
3, 3, 3, 3, 8, 8
1, 1, 6, 6, 6, 6
This set of dice are called Grime Dice, after their discoverer, James Grime at the University of Cambridge
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As with the 3 dice set, we can work out the probabilities in each
pairing.How many different ways could we pair up the different coloured dice?
RED with each of BLUE, OLIVE, YELLOW and MAGENTA
BLUE with each of OLIVE, YELLOW and MAGENTA
OLIVE with each of YELLOW and MAGENTA
YELLOW with MAGENTA
4
3
2
1
We use OLIVE and MAGENTA instead of green and purple for a good reason we shall see!!!.
So there are 10 possible pairings!
We need to look at all of them!
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Each pair has been given a colour pair to look at. Use a tree diagram
to calculate the probabilities involved, and which colour will win.
We already know three:
RED > BLUE with probability
BLUE > OLIVE with probability
OLIVE > RED with probability
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๐ (๐๐ฌ๐ณ๐ณ๐ถ๐พ >๐ด๐จ๐ฎ๐ฌ๐ต๐ป๐จ )=59 โ56%
๐ (๐ฉ๐ณ๐ผ๐ฌ>๐ถ๐ณ๐ฐ๐ฝ๐ฌ )= 712 โ60%
๐ (๐ถ๐ณ๐ฐ๐ฝ๐ฌ >๐๐ฌ๐ณ๐ณ๐ถ๐พ )=59 โ56%
๐ (๐น๐ฌ๐ซ>๐ฉ๐ณ๐ผ๐ฌ )= 712 โ60%
๐ (๐ด๐จ๐ฎ๐ฌ๐ต๐ป๐จ>๐น๐ฌ๐ซ )=59 โ56%
๐ (๐น๐ฌ๐ซ>๐๐ฌ๐ณ๐ณ๐ถ๐พ )=1318 โ70%
๐ (๐ด๐จ๐ฎ๐ฌ๐ต๐ป๐จ>๐ถ๐ณ๐ฐ๐ฝ๐ฌ )=1318 โ70%
๐ (๐ถ๐ณ๐ฐ๐ฝ๐ฌ >๐น๐ฌ๐ซ )=2536 โ70%
๐ (๐ฉ๐ณ๐ผ๐ฌ>๐ด๐จ๐ฎ๐ฌ๐ต๐ป๐จ )= 23 โ67%
๐ (๐๐ฌ๐ณ๐ณ๐ถ๐พ >๐ฉ๐ณ๐ผ๐ฌ )= 23 โ67%
And now for the full list of all the probabilitiesโฆโฆโฆ
What do you notice?There are 2 chains that work for the
5 dice
How do the names
relate to the chains?
Colo
ur n
ames
get
long
erColour nam
es are alphabetical
How do the probabilities compare?
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BEATS
BEATS
BEATS
BEATS
BEATS
BEATS
BEATS
BEATSBEATS
BEATS
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Notice that we can make several sets of 3 Non-Transitive dice by following paths on this graph.
Each of these 5 subsets of dice will produce a valid set of 3 Non-
Transitive Dice.They are obtained by taking 3 consecutive dice in the Word
Length list.
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We can also make sets of 4 Non-Transitive Dice!
Each of these 5 subsets of dice will produce a valid set of 4 Non-
Transitive Dice.They are obtained by taking 4
consecutive dice in the Alphabetical list.
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Combine two pairs to make a group of 4 people, with 10 dice!
In your group, investigate what happens in the different combinations available when each pair has 2 dice (of the same
colour).You can use a mixture of experimental
probabilities and theoretical probabilities.
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๐ (๐ฉ๐ณ๐ผ๐ฌ>๐น๐ฌ๐ซ )= 85144 โ 60%
๐ (๐๐ฌ๐ณ๐ณ๐ถ๐พ >๐ถ๐ณ๐ฐ๐ฝ๐ฌ )=5681 โ70%
๐ (๐ถ๐ณ๐ฐ๐ฝ๐ฌ >๐ฉ๐ณ๐ผ๐ฌ )= 85144 โ60%
๐ (๐ด๐จ๐ฎ๐ฌ๐ต๐ป๐จ>๐๐ฌ๐ณ๐ณ๐ถ๐พ )=1627 โ60%
๐ (๐น๐ฌ๐ซ>๐ด๐จ๐ฎ๐ฌ๐ต๐ป๐จ )=5681 โ70%
๐ (๐น๐ฌ๐ซ>๐๐ฌ๐ณ๐ณ๐ถ๐พ )= 712 โ60%
๐ (๐ด๐จ๐ฎ๐ฌ๐ต๐ป๐จ>๐ถ๐ณ๐ฐ๐ฝ๐ฌ )= 712 โ60%
๐ (๐ถ๐ณ๐ฐ๐ฝ๐ฌ >๐น๐ฌ๐ซ )= 6 251296 โ 48%
๐ (๐ฉ๐ณ๐ผ๐ฌ>๐ด๐จ๐ฎ๐ฌ๐ต๐ป๐จ )=59 โ56%
๐ (๐๐ฌ๐ณ๐ณ๐ถ๐พ >๐ฉ๐ณ๐ผ๐ฌ )=59 โ56%
And now for the full list of all the probabilitiesโฆโฆโฆ
What do you notice?The Word Length Chain is
reversed as expected.
The Alphabetical
Chain is in the same order
Colo
ur n
ames
get
long
erColour nam
es are alphabetical
How do the probabilities compare?
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SUMMARY
How to Use this GamePlace the three dice out, and get a friend to play. Ask them to choose a die to use, and you then pick the one which will beat it. Role the dice 20 times, and you should win.Once they think they have worked it out, agree to take the die first. When they pick a die, if you are to win, leave it be, but if you are to lose say that you want to โdouble the stakesโ with a second die each. This reverts the order!
ONE DIE TWO DICE
4, 4, 4, 4, 4, 9
2, 2, 2, 7, 7, 7
0, 5, 5, 5, 5, 5
3, 3, 3, 3, 8, 8
1, 1, 6, 6, 6, 6 Word Length Alphabetical
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In your groups you are going to create a poster on Non-Transitive Dice.
ColourTitle
Background Info
Some of the Maths
ChallengesPresentation
SuccinctLayout
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A Special Game
We can now use the set of 10 dice to play two players at once, and improve our chance of beating both of them
Invite two opponents to pick a die each, but do NOT say whether you are playing with one die or two.
If you opponents pick two dice that are next to each other on the alphabetical list (not next to each other around the circle), then play the one die game, and use the diagram to choose the die that will beat both most of the time.
If you opponents pick two dice that are next to each other on the word length list (next to each other around the circle), then play the two dice game, and use the diagram to choose the die that will beat both most of the time.