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    NEW CONCEPTS with SPACING

    Intro/Overview

    Launch Points

    ProtectionProtection Tags

    Backside Structure

    Flat Concept

    Smash Concept

    Andrew CoverdaleAssistant Football CoachTrinity High School

    [email protected]://savefile.com/projects/808736474

    (Password: 7cowboy)

    http://localhost/var/www/apps/conversion/tmp/scratch_5//trinity2kserver/coverda/Clinic0708/Backside%20rules.ppthttp://localhost/var/www/apps/conversion/tmp/scratch_5//trinity2kserver/coverda/Clinic0708/4%20route.ppthttp://localhost/var/www/apps/conversion/tmp/scratch_5//trinity2kserver/coverda/Clinic0708/2route.ppthttp://localhost/var/www/apps/conversion/tmp/scratch_5//trinity2kserver/coverda/Clinic0708/2route.ppthttp://localhost/var/www/apps/conversion/tmp/scratch_5//trinity2kserver/coverda/Clinic0708/4%20route.ppthttp://localhost/var/www/apps/conversion/tmp/scratch_5//trinity2kserver/coverda/Clinic0708/Backside%20rules.ppt
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    TRINITY SPACING OVERVIEW

    I. Basic 3 x 1 distribution

    A. Pre-called or signaledB. Routes: Hitch, Now, Stop, Slant, Fade

    C. P Fake

    II. 2 x 2 Concepts

    A. Protections: Back Dual Read/Swing or TE/Back Check OutB. Routes: Hog, Ape, Lion, Swan, Flat, Bull, Up, Dodge

    IV. 4 x 1 ConceptsA. Protections: Back Dual Read/Swing or TE/Back Check Out

    B. Structured like 3 x 1 in terms of QB

    C. Use extra receiver strong as a Big Alert v. certain coverages

    III. 3 x 2 ConceptsA. Normal 2 x 2 structures with Free or Clue protection

    B. Mirrored Manning inside out off ILB squeeze

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    90-190 Series with Spacing Directory

    OVERVIEW INSTRUCTIONAL

    2-man Frontside Concept

    FRONTSIDE INDIVIDUAL CALLS

    OVERVIEW

    91-191

    92-192 HOG 93-193

    94-194

    98-198 SWAN

    99-199 BULL

    ackside 2& 3-man Variations

    99-199 APE

    99-199 LION

    MERCURY VENUS

    MARS MOON

    Backside Variations: 4-man

    BASIC COP

    SHERIFF RANGER

    91-191

    MANNING

    PLUTO

    95-195

    97-19797-197

    DODGE

    MIRRORED90 CONCEPTS

    MENU

    http://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.ppshttp://e/coverda/Local%20Settings/MaxQ%2002/7on7Illustrations.pps
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    BS MID/Not Designated as SPACE: ARROW. Split OT +3. Goal is to attract flat defenders attention and get him to run with you; technique is a bitdifferent than basic 1 in that you are emphasizing WIDTH more than DEPTH. Take one 45 step, aim at a point 3 yds deep along the sideline. Snap yourhead around on your 3rd step out of the break without slowing down. Do NOT turn up sidelines; if you get past the bottom of the #s, turn inside, shownumbers to the QB. R.A.C. Get the sideline!

    QB: Drop depends on the Individual. Pre-snap CB play on top, Prem / non-premium on the edges. Hand signal if needed to get the correct individual(MUST have 199 v. Cloud; 198 v. Press). PREM: 1ststep Keep it premium eyes past MLBProgression Individual to Sit to Mini to Arrow/Swing.NON-PREM: Track individual on 1ststepProgression Sit to Mini to Arrow/Swing. Reset for depth to the backside (can quick 5 non-premium), find EYES.

    Possible Quick escape to Arrow.

    M O

    BS OUTS: MINI CURL. Basic split is TIGHT. 3 step vertical step, speed break 2 steps to Slant, drop your hips, plant, and present your numbers toQB. Get inside the alley defender; you should have the sense of running a U-turn around him. Can slide inside ONLY AFTER youve presented #s to QB.R.A.C. tight turn to shoulder QB puts ball on. If called alignment BUNCHES or SQUEEZES you, Spray release, no 2ndstem, 7 x 3 break.

    V

    1 step, get FAST width, take

    flat defender OUT!

    BS INSIDE or Tagged SPACE:SPACING SIT. Goal is to hold 2ndshort defender and stay open if he flies past you. Forced Stem/Dive release, aim for aspot 6 yds deep 2 yds beyond his far shoulder to help create spacing. Be SUDDEN & distinct at the top (plant before head)get BIG in the paint.Freedom is 1 step laterally either way. R.A.C. tight turn SPLIT EM.

    I

    Sit past far leg of 2ndLB.

    Face QB, give him eyes ifavailable

    SPRINT3 steps!

    Speed break 2steps to 7: Get

    inside flatdefender

    7

    ace Instructional

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    O

    OIndividual

    90-190 SERIES SPACING

    FS OUTS: INDIVIDUAL. Varies by number, i.e. 2 is HITCH, 8 is STOP, 9 is SLANT, 6 is QUICK OUT. Can change with verified hand signal.Critical checks are 9 v. Cloud and 8 v. Press.

    OT +3

    192196

    199198

    3

    - T o M A I N M E N U - - F S I N D I V I D U A L -

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    BS MID/Not Designated as SPACE: ARROW. Split OT +3. Goal is to attract flat defenders attention and get him to run with you; technique is a bitdifferent than basic 1 in that you are emphasizing WIDTH more than DEPTH. Take one 45 step, aim at a point 3 yds deep along the sideline. Snap yourhead around on your 3rd step out of the break without slowing down. Do NOT turn up sidelines; if you get past the bottom of the #s, turn inside, shownumbers to the QB. R.A.C. Get the sideline!

    QB: Drop depends on the Individual. Pre-snap CB play on top, Prem / non-premium on the edges. Hand signal if needed to get the correct individual(MUST have 199 v. Cloud; 198 v. Press). PREM: 1ststep Keep it premium eyes past MLBProgression Individual to Sit to Mini to Arrow/Swing.NON-PREM: Track individual on 1ststepProgression Sit to Mini to Arrow/Swing. Reset for depth to the backside (can quick 5 non-premium), find EYES.

    Possible Quick escape to Arrow.

    I O

    BS OUTS: MINI CURL. Basic split is TIGHT. 3 step vertical step, speed break 2 steps to Slant, drop your hips, plant, and present your numbers toQB. Get inside the alley defender; you should have the sense of running a U-turn around him. Can slide inside ONLY AFTER youve presented #s to QB.R.A.C. tight turn to shoulder QB puts ball on. If called alignment BUNCHES or SQUEEZES you, Spray release, no 2ndstem, 7 x 3 break.

    V

    1 step, get FAST width, take

    flat defender OUT!

    BS INSIDE or Tagged SPACE:SPACING SIT. Goal is to hold 2ndshort defender and stay open if he flies past you. Forced Stem/Dive release, aim for aspot 6 yds deep 2 yds beyond his far shoulder to help create spacing. Be SUDDEN & distinct at the top (plant before head)get BIG in the paint.Freedom is 1 step laterally either way. R.A.C. tight turn SPLIT EM.

    M

    Sit past far leg of 2ndLB.

    Face QB, give him eyes ifavailable

    SPRINT3 steps!

    Speed break 2steps to 7: Get

    inside flatdefender

    7

    ace Instructional

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    OIndividual

    90-190 SERIES VENUS

    FS OUTS: INDIVIDUAL. Varies by number, i.e. 2 is HITCH, 8 is STOP, 9 is SLANT, 6 is QUICK OUT. Can change with verified hand signal.Critical checks are 9 v. Cloud and 8 v. Press.

    OT +3

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    - T o M A I N M E N U - - F S I N D I V I D U A L -

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    BS MID: DEEP HITCH with FREEDOM. Split way +1. Goal is to be in the fat of the Zone at 8-10 yards with EYES when QB looks for you. Take bestavailable release, re-stack in your tube, and run a Hitch at 9-10 yards. Seize whatever spot is given you, present yourself to the QB.

    QB: This is a Category B call, meaning our preference is to work backside unless we have a gimme frontside. Individual is pre-snap Yes/No. Drop is5 quick / 3 quick, initial Eyes are to the POINT, to place him on the Drag, read is the shoulders of the Hang, Deep Hitch to Swing. Stop & Go not a factor.

    M O

    BS OUTS: STOP & GO. Normal Split. Idea behind this route is to get the CB to break, react, and be turning his back to run with you right as RB gets theball. Sell the stop, but start the Fade phase at 7, shorten the 3+2 to just 3, make a fast pivot, just enough to get turned, and get right back out of it.Accelerating to CBs outside hip. Sprint, but look back as though youre getting ball as you sprint along red line. Block CB once ball is caught.

    V

    Best available release/restack

    Hitch at 9-10

    Work fat of the zone

    BS INSIDE: ELIMINATION DRAG. Split OT +3. Goal is to make Point LB a non-factor. Take an angle to where his upfield shoulder will be; once on hisvertical level, plant off outside foot, snap & run flat across the field FAST, looking back at QB the whole way like you expect the ball. Keep arms pumping!

    I

    Angle to upfield shldr of point;

    flatten through him & cross7

    luto Instructional

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    90-190 Backside PLUTO

    FS OUTS: INDIVIDUAL. Varies by number, i.e. 2 is HITCH, 8 is STOP, 9 is SLANT, 6 is QUICK OUT. Can change with verified hand signal.

    OT +3

    C

    OIndividual

    192196

    199198

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    - T o M A I N M E N U - - F S I N D I V I D U A L -

    Backside 4-man distribution that utilizes andElimination Drag to establish the interior edge ofSpacing and isolate the Hang 1 on 2 v. a 10 yard

    Hitch (Middle) and the back Swinging. Stop & Goby outside receiver used to maximize RBs R.A.C.

    RB: ARROW or SWING. You have a Swing if in the backfield; an Arrow if in any S position (Stud-Slug, Smart-Slim, etc) or in motion. Protection call willdictate your protection responsibilities, if any, prior to releasing. SWING should be a speed-skater step & a 6-step SPRINT, losing no depth, and youshould turn up just past outside receivers original spot. ARROW aims for 3 yds along the sideline, look early, flip your hips when beyond bottom of #s.In either case, URGENCY is the key wordyou must get out FAST< and you must maximize R.A.C. by GETTING the SIDELINE.

    R

    1 2 3 4 5 6

    SWING: 6 step sprint

    Do not lose depth

    3, no 2

    5 qk/3 qkEye PtRead Hang

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    HITCH (2)

    C

    *Hitch is a, highpercentage throw v.OFF. Check v. Press

    or Cloud1. SPLIT: Wide

    (Bottom #s / Hash +4)

    2. 3 giant steps with activeeyes locked on CB

    Two settle steps with aLUNGE, eyes up, plant

    outside foot, THEN snaphead

    R.A.C. Know where youleft him

    QB:

    -3 quick / Rocker-Triangle throw

    9 0 / 1 9 0 F R O N T S I D E O U T S I D E:

    Individual

    ## ##

    L

    R

    CR

    *Versus a soft CB tothe short side OR in

    certain Limited Accesslooks, Quick Out is a

    good check!1. SPLIT: Tight

    (Top #s / Hash)

    2. Explode two steps to CBsoutside shoulder; roll on 3d

    step, pull head & elbowthrough to flatten & run outof break on 4thstepdo not

    chop feet or lose speed.

    QB:-3 quick / Rocker

    -Graze the breastplate

    QUICK OUT (6)SLANT (9)

    *SLANT is excellentagainst OFF with outsideleverage, and a MUST v.CLOUD. It is taken off v.

    Press1. SPLIT: Wide

    (Bottom #s / Hash +4)

    ##

    C

    C

    2. ARC: My inside hipoutside his outside hip. 3

    big, clean steps with a NODat the top. Angle is 60

    V. CLOUD, Outside Stickrelease, threatening Fade,straighten 1 step & Snap!

    QB:-3 quick (Rocker) v. off CB, 3

    big (Rocker/Hitch) v. Press-Firm 1 ballupfield shldr

    3 steps

    FADE (4)

    *Vs. a Press CB, tighterthan 6 head up to inside,

    with a good matchup,FADE is an option for us!

    1. SPLIT: Tight(Top #s / Hash)

    ##

    C

    2. a. CAPTURE CBs outsideshoulder, use a Stick, Club

    & Over if needed v. jamb. STRAIGHTEN to turn hiships vertically, SQUEEZEhim inside dont cross the

    Red Linec. FADE to ball when thrown

    QB:-3 qk (Rocker) / 1 step + 8 YL

    -3 ball outside v. 1 saf;2 ball to Pocket v. 2 saf

    Red

    Line

    4 yd

    from

    SL

    STOP (8)

    *STOP is excellent againstOFF, and a MUST v. Press. It

    is taken off v. Cloud.

    1. SPLIT: Normal(Middle #s / Hash + 2)

    ##

    C

    2. CAPTURE and STRAIGHTENjust as on Fade, using Stick,

    Club & Over if needed.

    At 8 yds, FADE 3 steps (big) + 2(chop & settle hips), then pivotoff outside foot & come back

    outside downhill

    QB:

    -5 quick (3 quick), throw1 ball 10+2 when WR butt drops

    8 yd:

    3 big steps

    2 small

    90-190 Individual

    - T o M A I N M E N U - - I N S T R U C T I O N A L -

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    inside you, then SIT (Replace

    him) at 5 yds.

    SPACING SPACING

    RQB THOUGHT PROCESSDrop: 3 Big (Rocker & Hitch)

    Read: Premium: Individual to Stop

    Non-Premium: Object Mini-CurlOutlet: Individual progression

    HITCH

    (Individual)

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    inside you, then SIT (Replace

    him) at 5 yds.

    SPACING SPACING

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    QB THOUGHT PROCESSDrop: 3 Big (Rocker & Hitch)

    Read: Premium: Individual to Stop

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    QUICK OUT

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    H

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    SPACING SIT:Run through far leg of 1stLB

    inside you, then SIT (Replace

    him) at 5 yds.

    SPACING SPACING

    R

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    Top #s

    QB THOUGHT PROCESSDrop: 3 Big (Rocker & Hitch)

    Read: Premium: Individual to Stop

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    (Individual)

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    ACE U BOUNCE 192

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    inside you, then SIT (Replace

    him) at 5 yds.

    SPACING SPACING

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    QB THOUGHT PROCESSDrop: 3 Big (Rocker & Hitch)

    Read: Premium: Individual to Stop

    Non-Premium: Object Mini-CurlOutlet: Individual progression

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    RAY OVER 199 Y SPACE

    ARROW

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    SPACING SIT:Run through far leg of 1stLB

    inside you, then SIT (Replace

    him) at 5 yds.

    SPACING SPACING

    RQB THOUGHT PROCESSDrop: 3 Big (Rocker & Hitch)

    Read: Premium: Individual to Stop

    Non-Premium: Object Mini-CurlOutlet: Individual progression

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    RAY Skate 198 Y SPACE

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    inside you, then SIT (Replace

    him) at 5 yds.

    SPACING SPACING

    RQB THOUGHT PROCESSDrop: 3 Big (Rocker & Hitch)

    Read: Premium: Individual to Stop

    Non-Premium: Object Mini-CurlOutlet: Individual progression

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    BUNCH RT 192 H SPACE

    ARROW

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    inside you, then SIT (Replace

    him) at 5 yds.

    SPACING SPACING

    RQB THOUGHT PROCESSDrop: 3 Big (Rocker & Hitch)

    Read: Premium: Individual to Stop

    Non-Premium: Object Mini-CurlOutlet: Individual progression

    MINI-CURL:Spray Release

    b/c

    of formation

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    Z In BUNCH RT 196 H SPACE

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    inside you, then SIT (Replace

    him) at 5 yds.

    SPACING SPACING

    RQB THOUGHT PROCESSDrop: 3 Big (Rocker & Hitch)

    Read: Premium: Individual to Stop

    Non-Premium: Object Mini-CurlOutlet: Individual progression

    MINI-CURL:Spray Release

    b/c

    of formation

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    QUICK OUT

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    inside you, then SIT (Replace

    him) at 5 yds.

    SPACING SPACING

    RQB THOUGHT PROCESSDrop: 3 Big (Rocker & Hitch)

    Read: Premium: Individual to Stop

    Non-Premium: Object Mini-CurlOutlet: Individual progression

    MINI-CURL:Spray Release

    b/c

    of formation

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    STOP

    (Individual)

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    Z M RIGHT HOP 199

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    ARROW

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    inside you, then SIT (Replace

    him) at 5 yds.

    SPACING SPACING

    R

    X

    Top #s

    QB THOUGHT PROCESSDrop: 3 Big (Rocker & Hitch)

    Read: Premium: Individual to Stop

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    SLANT

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    H B R WIDER 196

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    inside you, then SIT (Replace

    him) at 5 yds.

    SPACING SPACING

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    Read: Premium: Individual to Stop

    Non-Premium: Object Mini-CurlOutlet: Individual progression

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    ##

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    SPACING SIT:Run through far leg of 1stLB

    inside you, then SIT (Replace

    him) at 5 yds.

    Top #s

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    RT OUT BOUNCE 99 H SPACE

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    QB THOUGHT PROCESSDrop: 3 Big (Rocker & Hitch)

    Read: Premium: Individual to Stop

    Non-Premium: Object Mini-CurlOutlet: Individual progression

    ##

    V V

    SPACING SIT:Run through far leg of 1stLB

    inside you, then SIT (Replace

    him) at 5 yds.

    Top #s

    Y

    Z

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    MAIN MENU INSTRUCTIONAL

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    BUNCH LEFT 96 Y SPACE

    SPACING SPACING

    QB THOUGHT PROCESSDrop: 3 Big (Rocker & Hitch)

    Read: Premium: Individual to Stop

    Non-Premium: Object Mini-CurlOutlet: Individual progression

    ##

    V V

    SPACING SIT:Run through far leg of 1stLB

    inside you, then SIT (Replace

    him) at 5 yds.

    MINI-CURL:Spray Release

    b/c

    of formation R

    QUICK OUT

    (Individual)

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    BS MID/Not Designated as SPACE: UTAH. Split way+1. Understanding that the back is coming to your sandbox, you must automatically Utahyour route. Full speed Arrow, show eyes and hands after you pass outside receivers original alignment, attack the hands of any DB on your courseturning up, squeeze and straighten, holding the Red Line ready to fade to the ball ONLY once its thrown a la Pat & Go drill.

    QB: Normal Spacing thought process, with Utah as a BIG ALERT v. Press Man and a great matchup (non conversion downs). If you Big Alert it, 3 bigto Utah, RFD into normal Spacing progression; the Individual is dead to you.

    M O

    Tight

    BS OUTS: MINI CURL.

    V

    SHOW eyes / hands

    ATTACK DBs hands

    BS INSIDE or Tagged SPACE:SPACING SIT.

    I

    7

    +1

    V

    6C

    OIndividual

    90-190 Backside variations:

    RB IN THE ROUTE

    FS OUTS: INDIVIDUAL. Varies by number, i.e. 2 is HITCH, 8 is STOP, 9 is SLANT, 6 is QUICK OUT. Can change with verified hand signal.

    OT +3

    192196

    199198

    3

    SQUEEZE

    STRAIGHTEN

    HOLD the Red Line

    FADE to the ball

    RB: ARROW or SWING. You have a Swing if in the backfield; an Arrow if in any S position (Stud-Slug, Smart-Slim, etc) or in motion. Protection call willdictate your protection responsibilities, if any, prior to releasing. SWING should be a speed-skater step & a 6-step SPRINT, losing no depth, and youshould turn up just past outside receivers original spot. ARROW aims for 3 yds along the sideline, look early, flip your hips when beyond bottom of #s.In either case, URGENCY is the key wordyou must get out FAST< and you must maximize R.A.C. by GETTING the SIDELINE.

    Activated by a protection word in front of the 90-190 call [Examples: Blink, Free, Y, Franky,

    Bobby], it tells everyone that the RB may get intothe route BS, and in doing so will do the job

    normally done by the Arrow, i.e. establish theoutside stretch of the Spacing. Middle receiver isfree to Utah to give us a big-play possibility and

    getting himself out of RBs sandbox

    RBackfield

    RReceiver

    1 2 3 4 5 6

    SWING: 6 step sprint

    Do not lose depth

    BigAlert

    1

    2 3

    4

    - T o M A I N M E N U -

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    CHECK SWING with URGENCY

    7

    V V

    UTAH:Eyes & Hands to QB when past Outs;

    Active hands, attack the defender

    Hold the Red Line, fade to ball

    R

    Z

    Top #s

    QB THOUGHT PROCESSDrop: 3 quick, possible reset for depth

    Premium: Eye point, Prog to RFD Sit-Mini-Swing/Arrw

    Non Prem: Active eyes to Indiv, Prog Sit-Mini-SwingBig Alert: Press man good matchup: Utah to RFD

    X

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    (Individual)

    ##

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    CHECK SWING with URGENCY

    7

    V V

    UTAH:Eyes & Hands to QB when past Outs;

    Active hands, attack the defender

    Hold the Red Line, fade to ball

    R

    Z

    Top #s

    QB THOUGHT PROCESSDrop: 3 quick, possible reset for depth

    Premium: Eye point, Prog to RFD Sit-Mini-Swing/Arrw

    Non Prem: Active eyes to Indiv, Prog Sit-Mini-SwingBig Alert: Press man good matchup: Utah to RFD

    X

    SLANT

    (Individual)

    ##

    way+1

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    7

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    V

    R

    CK SWING with URGENCY

    V

    HX

    HITCH

    (Individual)

    7-8

    way+1

    UTAH:Eyes & Hands to QB when past Outs;

    Active hands, attack the defender

    Hold the Red Line, fade to ball

    QB THOUGHT PROCESSDrop: 3 quick, possible reset for depth

    Premium: Eye point, Prog to RFD Sit-Mini-Swing/Arrw

    Non Prem: Active eyes to Indiv, Prog Sit-Mini-SwingBig Alert: Press man good matchup: Utah to RFD

    MAIN MENUINSTRUCTIONAL

    RIGHT YAZ Bounce FRANKY 99

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    7

    ##

    RIGHT YAZ Bounce FRANKY 99

    SPACING SPACING

    ##

    V

    Top #s

    Y

    Z

    SLANT

    (Individual)

    V

    QB THOUGHT PROCESSDrop: 3 quick, possible reset for depth

    Premium: Eye point, Prog to RFD Sit-Mini-Swing/Arrw

    Non Prem: Active eyes to Indiv, Prog Sit-Mini-SwingBig Alert: Press man good matchup: Utah to RFD

    H

    1/2way +1

    UTAH:Eyes & Hands to QB when past Outs;

    Active hands, attack the defender

    Hold the Red Line, fade to ball

    MAIN MENU INSTRUCTIONAL

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    1/2way +1

    ##

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    SPACING SPACING

    ##

    V V

    Top #s

    R

    HITCH

    (Individual)

    QB THOUGHT PROCESSDrop: 3 quick, possible reset for depth

    Premium: Eye point, Prog to RFD Sit-Mini-Swing/Arrw

    Non Prem: Active eyes to Indiv, Prog Sit-Mini-SwingBig Alert: Press man good matchup: Utah to RFD

    UTAH:Eyes & Hands to QB when past Outs;

    Active hands, attack the defender

    Hold the Red Line, fade to ball

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    BS MID/Not Designated as SPACE: COP. Split way. MOFC Quick Cornerpreferred Arc, straighten to 7 & see the bisect point, Speed break at thebest angle to the Corner. Flatter is generally better. Expect ball on steeper angle with loft v. Press man; flatter & faster v. Cover 2. MOFO Quick Postbest available release & restack; square eyes to safety, nod, break thin at 7-8. The tighter the safety, the flatter your break needs to be to separate.

    QB: Normal Spacing thought process, with COP as a BIG ALERT v. Press man with a matchup, or a 2-safety look where no help is readily available bystructure (e.g., a CB to a Quick Corner) If you Big Alert it, 3 big (Kick Rocker-Hitch) to COP, RFD into normal Spacing progression; the Individual is dead

    to you.

    M O

    Tight

    BS OUTS: MINI CURL.

    V

    BS INSIDE or Tagged SPACE:SPACING SIT.

    I

    7

    way

    V

    6C

    OIndividual

    90-190 Backside variations:

    COP

    FS OUTS: INDIVIDUAL. Varies by number, i.e. 2 is HITCH, 8 is STOP, 9 is SLANT, 6 is QUICK OUT. Can change with verified hand signal.

    OT +3

    192196

    199198

    3

    RB: ARROW or SWING. You have a Swing if in the backfield; an Arrow if in any S position (Stud-Slug, Smart-Slim, etc) or in motion. Protection call willdictate your protection responsibilities, if any, prior to releasing.

    An extension of our Back in the route concept, itwill use the same protection words, but now we tellour Bonus Middle receiver to run a Cop route,and give us a big play possibility against any kind

    of 2-safety coverage.

    RBackfield

    RReceiver

    1 2 3 4 5 6

    Big Alert 1

    2

    3

    4

    SMOFO

    MOFCPreferred Arc,straighten to 7,Speed break to

    Corner, bisect CB &Saf, ball will be on

    you fast.

    SMOFC

    V

    Possible

    Stick/Dbl Stick v. PressMOFO

    Best available rel./Restack (Poss stick)

    Straighten & eye SafNod/break at 7-8

    The tighter the saf.,The flatter the angle

    - T o M A I N M E N U -

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    FREE RELEASE SWING with URGENCY

    V

    Y

    MOFO: SHORT POSTBest available/restack

    Nod / break at 7-8The tighter the safety,

    the flatter the break

    MOFC: QK CORNERPreferred Arc

    Square up safetyNod / break at 7-8

    Bisect CB/Saf

    X

    ##

    STOP

    (Individual)

    7-8

    Spray rel

    WAIT for SIT to CLEARArc around himpatience!

    QB THOUGHT PROCESS*Big Alert: COP

    *If the Big Alert looks good, Progression COP (3big), to RFD Sit-Mini-Arrow/SwingMUST know

    who can cover the Cop & SEE them!*Big Alert is no goodwork normal Space thought

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    V V

    Top #s

    CHECK SWING with URGENCY

    Width not depth

    Y

    Z

    SLANT

    (Individual)

    MOFO: SHORT POSTBest available/restack

    Nod / break at 7-8The tighter the safety,

    the flatter the break

    MOFC: QK CORNERPreferred Arc

    Square up safetyNod / break at 7-8

    Bisect CB/Saf

    QB THOUGHT PROCESS*Big Alert: COP

    *If the Big Alert looks good, Progression COP (3big), to RFD Sit-Mini-Arrow/SwingMUST know

    who can cover the Cop & SEE them!*Big Alert is no goodwork normal Space thought

    Justvisiting

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    OY BUNCH BOUNCE FRANKY 99 H SPACE Y ARROW Z

    V V

    WAIT for SIT to CLEAR

    Arc around himpatience! QB THOUGHT PROCESS*Big Alert: COP

    *If the Big Alert looks good, Progression COP (3big), to RFD Sit-Mini-Arrow/SwingMUST know

    who can cover the Cop & SEE them!*Big Alert is no goodwork normal Space thought

    Y

    R

    SLANT

    (Individual)

    MOFO: SHORT POSTBest available/restack

    Nod / break at 7-8The tighter the safety,

    the flatter the break

    MOFC: QK CORNERPreferred Arc

    Square up safetyNod / break at 7-8

    Bisect CB/Saf

    Sprayrel

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    BS MID/Not Designated as SPACE: UTAH. Split way+1. Understanding that the back is coming to your sandbox, you must automatically Utahyour route. Full speed Arrow, show eyes and hands after you pass outside receivers original alignment, attack the hands of any DB on your courseturning up, squeeze and straighten, holding the Red Line ready to fade to the ball ONLY once its thrown a la Pat & Go drill.

    QB: Normal Spacing thought process, with the addition of looking at the R pre-snap to see if the defensive adjustment gives you a NOW Corner. If it

    does, take 1 step and drive the ball to the RB. Otherwise, take the snap & execute a normal 90 series thought process.

    M O

    Tight

    BS OUTS: MINI CURL.

    V

    BS INSIDE or Tagged SPACE:SPACING SIT.

    I

    7

    +1

    V

    6C

    OIndividual

    90-190 Backside variations:

    RANGER

    FS OUTS: INDIVIDUAL. Varies by number, i.e. 2 is HITCH, 8 is STOP, 9 is SLANT, 6 is QUICK OUT. Can change with verified hand signal.

    OT +3

    192196

    199198

    RB: RANGER. Alignment or motion target is bottom of the #s or Hash +4. Run a NOW route, EXPECT the ball. If you dont get it, F.O.R.FAST, turn theCB and dont look back.

    Specialized version of 4 x 1 Spacing designed tocreate a potential quick touch for the R and extend

    our horizontal stretch on the coverage to thebackside, as well as up the likelihood of creating a

    true 1-on-1 for the frontside.

    R

    Motion orAlignment

    SWAT:Now route;

    if you dont

    get theball, FOR &

    dont look back

    Yes/No

    2 3

    4

    - T o M A I N M E N U -

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    QB THOUGHT PROCESS

    Drop: 3 QkReset for Depth (Rocker / Reset)

    Pre-snap: Bang/New Mike v. Overhang + Rot wkHard Cloud: Sluggo is dead, eyes only

    Read: Sluggo (3 Qk) to Seam (Reset-Anchor)Hitch to Sit/Curl, poss Qk Esc to Swing

    *Drop goes to 5 qk v. Press/Cloud*Track Sluggo w/eyes v. all zones

    H

    Y

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    ## ##

    Normal

    RT WIDE Y199 SLUGGO H SHERIFF MOON

    FADE

    v. Cloud

    10

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    Normal

    CK SWING with URGENCY

    Width not depth

    SLUGGO

    3+3 full steps to Slant v. Off

    Get on top of Press

    Active hands out of breakSqueeze-Straighten bot #s

    QUICK READBest available/restack

    Bend is at 8 v. 2 safThin as you can;

    Flat as needed

    8

    V

    MOON CURL

    Work the fat

    of the zone,

    Feel Alley on2ndstem

    MOON SIT

    Only 1 step of

    freedom8

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    QB THOUGHT PROCESS

    Drop: 3 QkReset for Depth (Rocker / Reset)

    Pre-snap: Mabel + Sink to any six man boxHard Cloud: Sluggo is dead, eyes only

    Read: Sluggo (3 Qk) to Seam (Reset-Anchor)Hitch to Sit/Curl, poss Qk Esc to Arrow

    *Drop goes to 5 qk v. Press/Cloud*Track Sluggo w/eyes v. all zones

    H

    Hash +2

    ## ##

    Normal

    S RT SMART CLUE 199 SLUGGO H SHERIFF M

    FADE

    v. Cloud

    10

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    ##

    V

    RNormal

    ARROW

    SETTLE

    SLUGGO

    3+3 full steps to Slant v. Off

    Get on top of Press

    Active hands out of break

    Squeeze-Straighten bot #s

    8

    MOON CURL

    Work the fat

    of the zone,

    Feel Alley on

    2ndstem

    MOON SIT

    Only 1 step of

    freedom8

    V

    CLUE becomes BLINK

    QUICK READBest available/restack

    Bend is at 8 v. 2 safThin as you can;

    Flat as needed

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    90 190 Series 2-MAN CONCEPTS with SPACING

    LOOK PREMIUM CALL INS REC DROP READ .

    Off CB Tight Hang LB 92-192 Hog Hitch 3q (Rock) Eye Point, Key Hang Outs/Ins Hitch*Tuck LB only 99-199 Ape Arrow 3q (Poss 1) Prog Arrow-Slant

    Off CB Wide Hang LB 91-191 Arrow 3b (K Rock) Eye Point, Key Hang Mini/Arrow

    Press CB 98-198 Swan Seam 5q (3q) Eye Point, Key Hang Stop/Seam

    Cloud CB 99-199 Lion Lookie 3q (Rock) Eye Point, Key Hang Slant/Lookie

    CONTROL

    LOOK PREMIUM CALL INS REC DROP READ .

    Press CB 93-193 Bush 3q (Rock) Eye Point, Key Hang

    Bush / Diag97-197 Cop: Crnr 3b (K Rock) Key CBWhip / Corner

    1 safety: Off 99-199 Ape Arrow 3q (Rock) Eye Point, Key Hang Slant / Arrow

    2 safety: MOFO 97-197 Cop: Post 3b (K Rock) Progression Post

    2 safety: MOFC 97-197 Cop: Crnr 3b (K Rock) Key CB Whip / Corner

    ATTACK

    - T o M A I N M E N U -

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    a

    FS INS: HITCH (HOG). Split OT +5 if there is a middle rec., way if there isnt. Aim adjustment v. out of box defender inside you, Spraycall/adjustment v. short defender outside you. R.A.C. tight spin to shoulder where caught. (NO AIM or Spray if TE)

    FS OUTS: HITCH. WIDE split. Alert Trail call from QB. Spray if called or if CB is less than 5 outside you. R.A.C. Know where you left him.

    O

    3.then 2 step drumroll & LUNGE,pull inside elbow & SNAP head inside.

    Should happen at 6-7 yds depth

    BASIC HITCH TECHNIQUE1. GREAT get off: pads down,

    stare at CB, arms pumping2. 3 big steps

    6-7 yd

    WIDE

    I

    1/2way

    AIM refers to an adjustment by Inside receivers if a LB is inside him, and out of the box. He will AIM his 3+2 -step Hitch at the outside leg of that LBto wall him off from defending Hitches outside him. Takes priority over Spray.

    SPRAY is called by any receiver who sees a short defender (5 yds or less) outside them. It causes the receiver making the call & any outside him toSpray their Hitch by aiming it 3 yds outside their alignmentOutside foot up, add 1 step.

    SPRAY

    92-192 HOG

    92 HOG Shown

    QB: Premium look = Off CB / Tight Alley (Ike Shade or tighter). Premium: 3 qk (Rocker), Eye point, Key Hang for Ins or Outs Hitch; RFD Sit-Mini-Arrow.Point LB is danger to the Inside Hitch (Hog).

    Non-Premium: Check to appropriate Control OR 5 qk, active eyes to FS Hitch, Progression Sit to Mini to Arrow (Swing)

    OM I

    OT +3

    BS MID/Not Designated as SPACE: ARROW. Split OT +3.

    BS OUTS: MINI CURL. Basic split is TIGHT.

    BS INSIDE or Tagged SPACE:SPACING SIT. Goal is to hold 2ndshort defender and stay open if he flies past you.

    CONTROL concept designed to create an easy Hitchthrow v. Off CB coverages with a TIGHT alley player.

    Also an effective uncovered check with built-intools to most efficiently stretch underneath

    coverage horizontally (Aim, Spray)

    - T o M A I N M E N U - - 2 M A N C O N C E P T M E N U -

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    QB THOUGHT PROCESSDrop: 3 quick (Rocker)

    Premium: OffTight Hang LB.Eye the point, Key the Hang, RFD Spacing

    Non-Prem: Check or 5 quick w/active eyes to Hitch,Progression Sit-Mini-Arrow/Swing

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    BASE FREE 92 HOG

    Hash+2

    INSIDE REC:AIM if OLB is out of box, inside you

    Call TILT if short def outside you

    3+2Spray

    4+2

    3+2

    Spray

    4+2

    Aim

    3+2

    OUTSIDE REC:

    SPRAY if called by inside OR

    if CB is in CLOUD

    H

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    SPACING SPACING

    Top #s

    FREE RELEASE

    SWING

    V V

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    QB THOUGHT PROCESSDrop: 3 quick (Rocker)

    Premium: OffTight Hang LB.Eye the point, Key the Hang, RFD Spacing

    Non-Prem: Check or 5 quick w/active eyes to Hitch,Progression Sit-Mini-Arrow/Swing

    5

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    ##

    Bot #s1/2 way

    STERN INSIDE SMART Sink U 92 H

    Hash+4

    INSIDE REC:AIM if OLB is out of box, inside you

    Call TILT if short def outside you

    3+2Spray

    4+2

    3+2

    Spray

    4+2

    Aim

    3+2

    OUTSIDE REC:

    SPRAY if called by inside OR

    if CB is in CLOUD

    R

    V

    U

    VV

    SPRAY RELEASE MINI-CURL6 x 3Get inside Hang!

    CHK SWING w/

    URGENCY

    WidthNot depth

    Y

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    CHECK REL ARROW

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    Z

    Top #s

    V V

    HBot #s 1/2 way

    Hash+4

    INSIDE REC:

    AIM if OLB is out of box, inside you Call TILT if short def outside you

    3+2Spray

    4+23+2

    Spray

    4+2

    Aim

    3+2

    OUTSIDE REC:

    SPRAY if called by inside OR

    if CB is in CLOUD

    V

    QB THOUGHT PROCESSDrop: 3 quick (Rocker)

    Premium: OffTight Hang LB.Eye the point, Key the Hang, RFD Spacing

    Non-Prem: Check or 5 quick w/active eyes to Hitch,Progression Sit-Mini-Arrow/Swing

    X

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    FS OUTS: SLANT Wide Split (Bot #s/Hash +4). Vs. Off CB, 3 giant steps that put your head and hips outside the CBs head & hips, stick outside

    foot in the ground with no chop, nodding outside as you do, and break cleanly, at full speed. Aiming point is the upfield shoulder of the nearest safety.Versus Cloud, take your time to get the CB off his lillipad. Footfire without gaining depth, stick HARD outside, taking your eyes 3 yards past hisalignment, threatening fade. Chop & over as you pass him inside, stairstep quickly, then break at a skinny angle. Expect the ball FAST.

    FS INS: LOOKIE (LION). Split way -2. Must attack the INSIDE LEG of the man over youbreak on 2ndstep. LOOKIE adjustment (straighten, show#s, cut the throttle) if man over you widens!

    QB: Premium look for Lion is Cloud CB. Premium: 3 quick (Rocker), eye the Point, Key the Hang for either Slant; RFD Sit to Mini to Arrow (Swing).Point is danger to the Lookie (Lion).

    Non premium: 5 quick (3 qk), active eyes to the Slant, Progression Sit to Mini to Arrow (Swing)

    O

    I

    C

    V

    Stick to Fade,straighten,

    snap at 5 yd v. Cloud

    3 big steps, hips

    outside his hips,

    Nod at top v. Off

    Lookie adj ifyour man leaves

    V

    99-199 LION

    99 LION Shown

    C

    3 quick

    O

    M IOT +3

    BS MID/Not Designated as SPACE: ARROW. Split OT +3.

    BS OUTS: MINI CURL. Basic split is TIGHT.

    BS INSIDE or Tagged SPACE:SPACING SIT. Goal is to hold 2ndshort defender and stay open if he flies past you.

    CONTROL concept designed to use a CloudCBs leverage against him with an inside break

    and create a 2-on-1 on the Hang LB.

    - T o M A I N M E N U - - 2 M A N C O N C E P T M E N U -

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    QB THOUGHT PROCESSDrop: 3 quick (Rocker)

    Premium: Cloud. Eye the point, Key the Hang, RFD Spacing

    Non-Prem: Check or 5 quick w/active eyes to Slant,Progression Sit-Mini-Arrow/Swing

    Y In BASE BLINK 99 LION

    Y

    Z

    Wide

    SLANTOFF: Hips outside his hips, 3 steps, Nod

    CLOUD: Hard outside Stick

    ANGLE: Upfield shoulder of near saf.

    LOOKIE SLANTCut throttle if LB

    crosses your face

    V

    way -2H

    R

    X

    7

    SPACING SPACING

    V V

    Top #s

    CK SWING w/

    URGENCY

    Width not

    depth

    Justvisiting

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    Y

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    QB THOUGHT PROCESSDrop: 3 quick (Rocker)

    Premium: Cloud. Eye the point, Key the Hang, RFD Spacing

    Non-Prem: Check or 5 quick w/active eyes to Slant,Progression Sit-Mini-Arrow/Swing

    EAST BOUNCE U 99 LION

    U H

    Z

    Wide

    SLANTOFF: Hips outside his hips, 3 steps, Nod

    CLOUD: Hard outside Stick

    ANGLE: Upfield shoulder of near saf.

    LOOKIE SLANTCut throttle if LB

    crosses your face

    VV

    SPRAY RELEASE MINI-CURL6 x 3Get inside Hang!

    V

    way -2

    R

    CHK SWING with URGENCYWidthNot depth

    H

    Y

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    ##

    R

    CK SWING with URGENCY

    Width not depth

    Y

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    V

    SPACING SPACING

    V

    H1/2way -2

    Bot #s

    Hash+4

    SLANTOFF: Hips outside his hips, 3 steps, Nod

    CLOUD: Hard outside Stick

    ANGLE: Upfield shoulder of near saf.

    X

    LOOKIE SLANTCut throttle if LB crosses your face

    QB THOUGHT PROCESSDrop: 3 quick (Rocker)

    Premium: Cloud. Eye the point, Key the Hang, RFD Spacing

    Non-Prem: Check or 5 quick w/active eyes to Slant,Progression Sit-Mini-Arrow/Swing

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    T WIDER ZAP R6 FRANKY 199 LION

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    ARROW

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    SPACING SPACING

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    Z1/2way -2

    Bot #s

    Hash+4

    SLANTOFF: Hips outside his hips, 3 steps, Nod

    CLOUD: Hard outside Stick

    ANGLE: Upfield shoulder of near saf.

    X

    LOOKIE SLANTCut throttle if LB crosses your face

    QB THOUGHT PROCESSDrop: 3 quick (Rocker)

    Premium: Cloud. Eye the point, Key the Hang, RFD Spacing

    Non-Prem: Check or 5 quick w/active eyes to Slant,Progression Sit-Mini-Arrow/Swing

    3

    MAIN MENUINSTRUCTIONAL

    91 Instructional

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    2 man CONTROL concept frontside; miniature

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    QB: Off CB with Ike or wider is Premium. Pre-snap CB depth (top) & Hang width (edges). PREM: 3 big / Kick Rocker / Pedal leftEYE the point one step,READ the FS Hangshoulders square & back, anchor to Arrow; shoulders open, Triangle the Mini-Curl in the fat of the zone, possible Hitch in Gun. RFDSit-Mini-Arrow (Swing). Versus Non-premium Check it to another CONTROL or track Mini Curl, 5 quick steps, Sit-Mini-Arrow/Swing

    C

    BS INSIDE/Not Designated as SPACE: ARROW.

    I O

    BS OUTS: MINI CURL.. Possible MOON call, push to 8-9.

    V

    BS MID or Tagged SPACE:SPACING SIT.

    M

    7

    OT +3

    V

    5-6

    O

    91-191 MINI2-man CONTROL concept frontside; miniature

    version of 61-71 used to attack Off CBdefenses, especially those with wide Hang

    players.

    191 Shown

    V

    1ststep:Eye his inside #

    FS INS: ARROW. Split 1/2way +1. Goal is to attract flat defenders attention and get him to run with you; technique is a bit different than basic Curl inthat you are emphasizing WIDTH more than DEPTH. Take one 45 step, then accelerate toward a point 3 yds deep along the sideline, snapping your headaround on your 3rd step out of the break without slowing down. If you get to the bottom of the numbers, flip your hips, show your #s.

    O

    Tight I way +1

    FS OUTS: MINI CURL. You want to get the feeling of running a semi-circle around the flat defender and getting into the window inside him before

    he can react. For that reason, cut your split to Top #s (Hash). Use same components of Curl route, just shorter: Sprint to 4-5, Speed break to 7, Drumrollredirect back to QB at 7 after burst/lunge. Take an angle that gets you INSIDE the flat defender, INTO the window, then come back THROUGH it. Ballshould be waiting on you. Make a 180 spin after catch, split the zone North & South.

    V

    1 step, getFAST width,

    take flat

    defender OUT!

    - T o M A I N M E N U - - 2 M A N C O N C E P T M E N U -

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    SPACING SPACING

    V V

    Top #s

    CK SWING with URGENCY

    Width not depth

    QB THOUGHT PROCESSDrop: 3 big / Kick Rocker / Pedal (left)

    Read: Eye the PointRead Hang

    Throw Bush the moment hes not covered

    RFD Sit-Mini-ArrowDanger: Cloud CB v. Bush; Point LB v. Diagonal

    Z

    YTop #s

    1/2 way +1 Hash

    ARROW

    7

    3

    MINI-CURL:3 steps upfield,

    Skinny angle to get you

    inside flat defender,

    Plant, snap, sit at 7 yds

    MAIN MENU INSTRUCTIONAL

    20 Y Mo - SLIM FREE 91

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    Y Mo SLIM FREE 91

    SPACING SPACING

    QB THOUGHT PROCESSDrop: 3 big / Kick Rocker / Pedal (left)

    Read: Eye the PointRead Hang

    Throw Bush the moment hes not covered

    RFD Sit-Mini-ArrowDanger: Cloud CB v. Bush; Point LB v. Diagonal

    ##

    V V

    SPACING SIT:

    Run through far leg of 2ndLB,SIT, get big in the paint

    Top #s

    VV

    Z

    Top #s1/2 way +1 Hash

    ARROW

    7

    3

    MINI-CURL:3 steps upfield,

    Skinny angle to get you

    inside flat defender,

    Plant, snap, sit at 7 yds

    Y

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    CHECK SWING with URGENCY

    7

    V

    SPACING SPACING

    Z

    Top #s

    V

    QB THOUGHT PROCESSDrop: 3 big / Kick Rocker / Pedal (left)

    Read: Eye the PointRead Hang

    Throw Bush the moment hes not covered

    RFD Sit-Mini-ArrowDanger: Cloud CB v. Bush; Point LB v. Diagonal

    SPACING SIT:

    Run through far leg of 2ndLB,

    SIT, get big in the paint

    V V V

    MINI-CURL:

    3 steps upfield,Skinny angle to get you

    inside flat defender,

    Plant, snap, sit at 7 yds

    X

    F

    7

    Top #sHash 1/2 way +1

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    H Mo R OUT Y 191

    7

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    SPACING SPACING

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    QB THOUGHT PROCESSDrop: 3 big / Kick Rocker / Pedal (left)

    Read: Eye the PointRead Hang

    Throw Bush the moment hes not covered

    RFD Sit-Mini-ArrowDanger: Cloud CB v. Bush; Point LB v. Diagonal

    H

    MINI-CURL:3 steps upfield,

    Skinny angle to get you

    inside flat defender,

    Plant, snap, sit at 7 yds

    X

    7

    Top #sHash 1/2 way +1

    MAIN MENUINSTRUCTIONAL

    95 Instructional

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    2-man CONTROL concept to attack off CB with

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    QB: Off CB w/ Ike or wider is Premium; so is a Cloud CB whose next short defender is a Point (B gap or tighter). PREM: 3 big / Kick Rocker / Pedal ltEYE the point 1 step, READ the FS Hangshoulders square & back, anchor to Arrow; shoulders open, Triangle the Stick in the fat of the zone, poss. Hitchin Gun. RFD Sit-Mini-Arrow (Swing). Vs. Non-premium track Stick, 5 quick steps, Sit-Mini-Arrow/Swing. ***As a check to a 3 receiver surface, progression

    is same, but eye the CB on 1ststep; a Cloud by alignment or rotation turns the route into a Key read on him, Arrow to Pocket.

    C

    BS INSIDE/Not Designated as SPACE: ARROW.

    I O

    BS OUTS: MINI CURL.. Possible MOON call, push to 8-9.

    V

    BS MID or Tagged SPACE:SPACING SIT.

    M

    7

    OT +3

    V

    5-6

    O

    95-195 STICK2-man CONTROL concept to attack off CB withwide Hang or Cloud CB with tucked Point; to

    3-man surfaces, a great uncovered check

    195 Shown

    V

    1ststep:

    Eye his inside #

    FS INS / Non-tagged: ARROW. Split OT+3. Goal is to attract flat defenders attention and get him to run with you; WIDTH not DEPTH. Take one 45 step,then accelerate toward a point 2-3 yds deep along the sideline (1 f/SL if TE or RB); snap head around on your 3rd step out of the break without slowingdown. If you get to the bottom of the #s, flip your hips, show your #s. RB must know that 95 is an exception that tells them to run ARROW, never SWING.

    NOT+5 I

    OT +3

    Next OUTS / Tagged: STICK. Vertical to preferred inside release; be aware pre-snap and immediately upon post-snap of underneath coverage insideand outside of you. The first time your inside foot hits on or past 6 yards, STICK it in the ground, pull your outside elbow through & snap your head,accelerating to the outside with the goal of ending up yard closer to the L.O.S. than when you started your break. Expect the ball right out of the break.

    If you dont get it out of the break, see a 2 yard runway on either side of your peripheral; if the runway is clear, keep accelerating. If you see wrong coloron the runway, give the QB your chest immediately. R.A.C. 180 degree turn to outside shoulder, split defenders north & south.

    V

    WIDTH, not DEPTH

    Aim pt is 2-3 yd for WR

    1 yd for TE/RB

    - T o M A I N M E N U - - 2 M A N C O N C E P T M E N U -

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    2-man ATTACK concept frontside; stands for

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    QB: 3 big / Kick Rocker / Pedal leftEYE the point one step, READ the FS Hang. Basic thought process is that the ball goes to the Bush on a 1-ball/backshoulder now if the Point doesnt take a direct path to cover him. If Hangs direct path to cover involves opening his shoulders, BANG the back shoulderof the Diagonal on the anchor; if the Hangs path runs underneath the Diagonal, 3-ball the Bush over top. A squared, Cloud CB is danger to the Bush; thePoint LB is danger to the Diagonal. RFD Sit-Mini-Arrow.

    C

    FS OUTS: DIAGONAL. Split is TIGHT (Possibly minimum) Aim your route at the upfield shoulder of the first LB inside you. Anticipate a moving target;your angle to this target should end up about 60 or so. If Hang gets width & opens past you, look for the ball, on the run, on your back shoulder, NOW.

    RB / FS INS: BUSH. From RB position, cheat up to 4 yards, outside leg of tackle. Split for a slot receiver is way. Initial aiming point is right off the

    hip of the Diagonal. RB will attack at top speed to get there; Slot will footfire in place 3 times to set it up before getting there. The moment you feelyourself not being covered on this course, look for the ball FAST on your back shoulder. If you get to your aiming point, turn up the bottom of the #s &hold the red line; expect the ball at this point to be lofted over your shoulder as in a Fade.

    BS INSIDE/Not Designated as SPACE: ARROW.

    I O

    BS OUTS: MINI CURL.. Possible MOON call, push to 8-9.

    V

    BS MID or Tagged SPACE:SPACING SIT. Possible MOON call, push to 7-8

    M

    7

    OT +3

    V

    5-6

    O

    O

    DiagonalTIGHT split

    RBush

    93-193 BUSH2-man ATTACK concept frontside; stands forBack Up Sideline. Outside Diagonal workswith BUSH runner to stress and possibly rubthe OLB frontsideworks like a mini-Switch

    without the reads.

    193 Shown

    V V

    1ststep:Eye his inside #

    - T o M A I N M E N U - - 2 M A N C O N C E P T M E N U -

    20 TRIPS LEFT FREE 93

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    TRIPS LEFT FREE 93

    SPACING SPACING

    QB THOUGHT PROCESSDrop: 3 big / Kick Rocker / Pedal (left)

    Read: Eye the PointRead Hang

    Throw Bush the moment hes not covered

    RFD Sit-Mini-ArrowDanger: Cloud CB v. Bush; Point LB v. Diagonal

    ##

    V V

    SPACING SIT:

    Run through far leg of 2ndLB,SIT, get big in the paint

    Top #s

    R

    DIAGONALAim route at upfield

    shoulder of OLB

    BUSHArc to Hip of Diagonal

    Look for ball as soonas not covered

    Tight

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    In BASE RIP SLUG FREE 93 Y BUSH H SPAC

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    S S UG 93 US S C

    SPACING SPACING

    QB THOUGHT PROCESSDrop: 3 big / Kick Rocker / Pedal (left)

    Read: Eye the PointRead Hang

    Throw Bush the moment hes not covered

    RFD Sit-Mini-ArrowDanger: Cloud CB v. Bush; Point LB v. Diagonal

    ##

    V

    CHECK

    ARROWTop #s

    Y

    DIAGONALAim route at upfield

    shoulder of OLB

    BUSHArc to Hip of Diagonal

    Look for ball as soonas not covered

    Tight

    VVVV V

    R

    Just visiting

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    20 BASE BLINK 93 Y BUSH

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    SPACING SPACING

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    V V

    Top #s

    CK SWING with URGENCY

    Width not depth

    Z

    V

    Y Tight1/2way

    BUSHVertical footfire

    set up the rub

    Run to hip of DiagonalGet verticalHold Red

    LineFade tech.

    QB THOUGHT PROCESSDrop: 3 big / Kick Rocker / Pedal (left)

    Read: Eye the PointRead Hang

    Throw Bush the moment hes not covered

    RFD Sit-Mini-ArrowDanger: Cloud CB v. Bush; Point LB v. Diagonal

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    20

    Z Mo

    (North) RT WIDE FRANKY 19

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    (North) RT WIDE FRANKY 19

    ARROW

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    3V

    SPACING SPACING

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    Top #s

    C V

    Tight

    QB THOUGHT PROCESSDrop: 3 big / Kick Rocker / Pedal (left)

    Read: Eye the PointRead Hang

    Throw Bush the moment hes not covered

    RFD Sit-Mini-ArrowDanger: Cloud CB v. Bush; Point LB v. Diagonal

    SPACING SIT:Run through far leg of 2ndLB,

    SIT, get big in the paint

    DIAGONALAim route at upfield

    shoulder of OLB

    BUSHArc to Hip of Diagonal

    Look for ball as soonas not covered

    V V

    Z

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    20 H Bump RT WIDE FREE 193

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    ZTop #s

    C V

    Tight

    QB THOUGHT PROCESSDrop: 3 big / Kick Rocker / Pedal (left)

    Read: Eye the PointRead Hang

    Throw Bush the moment hes not covered

    RFD Sit-Mini-ArrowDanger: Cloud CB v. Bush; Point LB v. Diagonal

    DIAGONAL

    Aim route at upfieldshoulder of OLBBUSHArc to Hip of Diagonal

    Look for ball as soonas not covered

    V

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    20 (4F) RAY BLINK 193 F BUSH

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    CHECK SWING with URGENCY

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    C V

    Tight

    QB THOUGHT PROCESSDrop: 3 big / Kick Rocker / Pedal (left)

    Read: Eye the PointRead Hang

    Throw Bush the moment hes not covered

    RFD Sit-Mini-ArrowDanger: Cloud CB v. Bush; Point LB v. Diagonal

    SPACING SIT:

    Run through far leg of 2ndLB,

    SIT, get big in the paint

    DIAGONAL

    Aim route at upfieldshoulder of OLB

    BUSHArc to Hip of Diagonal

    Look for ball as soonas not covered

    V V V

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    20 Y In R OUT Y 193 H BUSH

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    CK SWING with URGENCY

    SPACING SPACING

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    DIAGONAL

    BUSHVertical footfireset up the rub

    Run to hip of Snag

    Get verticalHoldRed LineFade tech.

    QB THOUGHT PROCESSDrop: 3 big / Kick Rocker / Pedal (left)

    Read: Eye the PointRead Hang

    Throw Bush the moment hes not covered

    RFD Sit-Mini-ArrowDanger: Cloud CB v. Bush; Point LB v. Diagonal

    Y

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    99 199 APE

    99ApeInstructional

    ATTACK concept designed to hit a moving

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    FS OUTS: SLANT Wide Split (Bot #s/Hash +4). Vs. Off CB, 3 giant steps that put your head and hips outside the CBs head & hips, stick outside

    foot in the ground with no chop, nodding outside as you do, and break cleanly, at full speed. Aiming point is the upfield shoulder of the nearest safety.Versus Cloud, take your time to get the CB off his lillipad. Footfire without gaining depth, stick HARD outside, taking your eyes 3 yards past hisalignment, threatening fade. Chop & over as you pass him inside, stairstep quickly, then break at a skinny angle. Expect the ball FAST.

    FS INS: ARROW (APE). Split OT +3. Run a standard Arrow route, gaining width not depth to apoint 3 yards deep along the slidelines. Expect & look forthe ball early. Flip your hips inside and give the QB your chest if you get 1-2 yards beyond the #s without the ball. RAC get the sideline.

    QB: Premium look for Ape is off CB, single safety defense. You must have a FAST FOOT & EYE RHYTHM to make this play hit. Dropis 3 quick, eyePoint on 1ststep. If the Hangs shoulders open, drive the ball right off his earhole into the open Slant lane, FEEL the point, who is danger. If his shoulders

    back out, give the ball to the Arrow NOW through his breastplate, let him run! RFD SitMiniArrow/Swing.

    O

    WideIOT+3

    C

    Stick to Fade,straighten,

    snap at 5 yd v. Cloud

    3 big steps, hips

    outside his hips,

    Nod at top v. Off

    Width,not depth!

    V

    99-199 APE

    99 APE Shown

    C

    3 quick

    Eye point, Read Hang

    O

    M IOT +3

    BS MID/Not Designated as SPACE: ARROW. Split OT +3.

    BS OUTS: MINI CURL. Basic split is TIGHT.

    BS INSIDE or Tagged SPACE:SPACING SIT. Goal is to hold 2ndshort defender and stay open if he flies past you.

    p g gtarget in a window inside the Hang v. Off, single

    safety coverages. Can also be used as aCONTROL concept v. uncovered or tight Hang

    LB looks with an off CB.

    V

    - T o M A I N M E N U - - 2 M A N C O N C E P T M E N U -

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    (4F) Y In LARRY FIRST BLINK 99 AP

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    QB THOUGHT PROCESSDrop: 3 quick (Rocker)

    Premium: 1 saf - Off. Eye the point, Key the Hang, RFD Spacing

    Non-Prem: Check or 5 quick w/active eyes to Slant,Progression Sit-Mini-Arrow/Swing

    ( )

    Z

    Wide

    SLANTOFF: Hips outside his hips, 3 steps, Nod

    CLOUD: Hard outside Stick

    ANGLE: Upfield shoulder of near saf.

    ARROW

    Look for ball fast.

    V

    OT +3

    FY

    X

    7

    SPACING SPACING

    V V

    Top #s

    V

    RJust

    visiting

    MAIN MENUINSTRUCTIONAL

    20 LEFT WING X PEEL Y 99 APE

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    QB THOUGHT PROCESSDrop: 3 quick (Rocker)

    Premium: 1 saf - Off. Eye the point, Key the Hang, RFD Spacing

    Non-Prem: Check or 5 quick w/active eyes to Slant,Progression Sit-Mini-Arrow/Swing

    X

    5

    10

    15

    Y

    VV

    SPRAY RELEASE MINI-CURL6 x 3Get inside Hang!

    R

    CHK SWING with URGENCYWidthNot depth

    Z

    Wide

    SLANTOFF: Hips outside his hips, 3 steps, Nod

    CLOUD: Hard outside Stick

    ANGLE: Upfield shoulder of near saf.

    ARROW

    Look for ball fast.

    V

    H

    V

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    20 ACE FRANKY 199 APE

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    R

    FREE RELEASE SWING

    Y

    7

    V

    SPACING SPACING

    V

    X/U

    Bot #s

    Hash+4

    SLANTOFF: Hips outside his hips, 3 steps, Nod

    CLOUD: Hard outside Stick

    ANGLE: Upfield shoulder of near saf.

    H

    QB THOUGHT PROCESSDrop: 3 quick (Rocker)

    Premium: 1 saf - Off. Eye the point, Key the Hang, RFD Spacing

    Non-Prem: Check or 5 quick w/active eyes to Slant,Progression Sit-Mini-Arrow/Swing

    ARROW

    VV

    Z

    Top #s

    7

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    (11F) R FIRM SQUEEZE F3 BOBBY 199 APE

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    7

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    SPACING SPACING

    V

    F

    Bot #s

    Hash+4

    SLANTOFF: Hips outside his hips, 3 steps, Nod

    CLOUD: Hard outside Stick

    ANGLE: Upfield shoulder of near saf.

    X

    Top #s

    QB THOUGHT PROCESSDrop: 3 quick (Rocker)

    Premium: 1 saf - Off. Eye the point, Key the Hang, RFD Spacing

    Non-Prem: Check or 5 quick w/active eyes to Slant,Progression Sit-Mini-Arrow/Swing

    CHK REL. ARROW

    VV

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    T YAZ BUNCH Bounceback FREE 199 APE H SP

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    SPACING SPACING

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    OT+3Bot #s

    Hash+4

    SLANTOFF: Hips outside his hips, 3 steps, Nod

    CLOUD: Hard outside Stick

    ANGLE: Upfield shoulder of near saf.

    Z

    QB THOUGHT PROCESSDrop: 3 quick (Rocker)

    Premium: Cloud. Eye the point, Key the Hang, RFD Spacing

    Non-Prem: Check or 5 quick w/active eyes to Slant,Progression Sit-Mini-Arrow/Swing

    3

    VV

    Spray

    ARROWLook for ball fast.

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    20 H In RON BLINK 97

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    5

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    Tight

    4 x 1

    QB THOUGHT PROCESS

    Drop: 3 big (Kick Rocker & Hitch)Pre-snap: MOFO / MOFC

    Read: MOFO: Open hip past Post, Prog Post to

    RFD SpacingMOFC: Key CB Whip or Corner, RFD Spacing

    R

    X

    7

    SPACING SPACING

    V V

    Top #s CK SWING w/URGENCY

    Width not

    depth

    MOFO: SHORT POSTBest available/restack

    Nod / break at 7-8The tighter the safety,

    the flatter the break

    MOFC: QK CORNERPreferred Arc

    Square up safetyNod / break at 7-8

    Bisect CB/Saf

    H

    MAIN MENUINSTRUCTIONAL

    20 RIGHT ZAP H10 BLINK 97

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    H

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    4 x 1

    QB THOUGHT PROCESS

    Drop: 3 big (Kick Rocker & Hitch)Pre-snap: MOFO / MOFC

    Read: MOFO: Open hip past Post, Prog Post to

    RFD SpacingMOFC: Key CB Whip or Corner, RFD Spacing

    Z

    R

    X

    7

    SPACING SPACING

    V V

    Top #s

    CK SWING w/

    URGENCY

    Width not

    depth

    MOFO: SHORT POSTBest available/restack

    Nod / break at 7-8The tighter the safety,

    the flatter the break

    MOFC: QK CORNERPreferred Arc

    Square up safetyNod / break at 7-8

    Bisect CB/Saf

    MAIN MENUINSTRUCTIONAL

    20 H Mo EASTERN Y 97

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    H

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    QB THOUGHT PROCESS

    Drop: 3 big (Kick Rocker & Hitch)Pre-snap: MOFO / MOFC

    Read: MOFO: Open hip past Post, Prog Post to

    RFD SpacingMOFC: Key CB Whip or Corner, RFD Spacing

    MOFO: SHORT POSTBest available/restack

    Nod / break at 7-8The tighter the safety,

    the flatter the break

    MOFC: QK CORNERPreferred Arc

    Square up safetyNod / break at 7-8

    Bisect CB/Saf

    R

    Y

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    SPRAY RELEASE MINI-CURL6 x 3Get inside Hang!

    MAIN MENU INSTRUCTIONAL

    20

    X Bump LEFT WIDE SLIM FRANKY 97

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    QB THOUGHT PROCESS

    Drop: 3 big (Kick Rocker & Hitch)Pre-snap: MOFO / MOFC

    Read: MOFO: Open hip past Post, Prog Post toRFD Spacing

    MOFC: Key CB Whip or Corner, RFD Spacing

    MOFO: SHORT POSTBest available/restack

    Nod / break at 7-8The tighter the safety,

    the flatter the break

    MOFC: QK CORNERPreferred Arc

    Square up safetyNod / break at 7-8

    Bisect CB/Saf

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    20 BASE BLINK 197MOFC QK CORNER

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    QB THOUGHT PROCESS

    Drop: 3 big (Kick Rocker & Hitch)Pre-snap: MOFO / MOFC

    Read: MOFO: Open hip past Post, Prog Post toRFD Spacing

    MOFC: Key CB Whip or Corner, RFD Spacing

    H

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    way

    ## ##

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    OT+4

    ARROW

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    CK SWING with URGENCY

    Width not depth

    MOFO: SHORT POSTBest available/restack

    Nod / break at 7-8The tighter the safety,

    the flatter the break

    MOFC: QK CORNERPreferred Arc

    Square up safetyNod / break at 7-8

    Bisect CB/Saf

    WHIPMust turn hip of man CBCross inside leg of Hang

    V V

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    20 X In R OUT VICE Y 197MOFO SHORT POSTMOFC QK CORNER

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    Drop: 3 big (Kick Rocker & Hitch)Pre-snap: MOFO / MOFC

    Read: MOFO: Open hip past Post, Prog Post toRFD Spacing

    MOFC: Key CB Whip or Corner, RFD Spacing

    H

    OT +6

    ## ##

    Y

    ##

    R

    4 x 1

    CK SWING with URGENCY

    Width not depth

    MOFO: SHORT POSTBest available/restack

    Nod / break at 7-8The tighter the safety,

    the flatter the break

    MOFC: QK CORNERPreferred Arc

    Square up safetyNod / break at 7-8

    Bisect CB/Saf

    WHIPMust turn hip of man CBCross inside leg of Hang

    XZ

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    SPACING SPACING

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    Drop: 3 big (Kick Rocker & Hitch)Pre-snap: MOFO / MOFC

    Read: MOFO: Open hip past Post, Prog Post toRFD Spacing

    MOFC: Key CB Whip or Corner, RFD Spacing

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    way

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    3

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    4 x 1

    MOFO: SHORT POSTBest available/restack

    Nod / break at 7-8The tighter the safety,

    the flatter the break

    MOFC: QK CORNERPreferred Arc

    Square up safetyNod / break at 7-8

    Bisect CB/Saf

    WHIPMust turn hip of man CBCross inside leg of Hang

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    dge Instructional

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    97-197 DODGEVariation of 97-197 that, often through motion, gives the

    outside receiver the freedom to pick the best route based

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    QB: Two ways to read it, once you understand the basics of the 97-197 concept. Generally, will read & drop exactly like 97-197, Progressing Quick Postto Spacing v. MOFO (BS Saf awareness), keying CB for Quick Corner (sits) or Dodge (retreats) to Spacing. As a ball-control thought, however, or v. bad

    looks for the Cop (Cover 3), progress Dodge to RFD Spacingin this case, use Quick 3/Quick 5 footwork, make Moon call BS.

    FS OUTS: DODGE. From an Inside +4 split, the idea is to briefly size up what the CB is doing, than choose the best route to beat him. If not in motion,we would prefer to Ron or Lou your alignment (communicate with inside receiver). Pause slightly off LOS, and watch CB. If he sits & looks at you,assume man coverage, Arc to his outside hip, run a miniature Flat route at 4 yds with same technique as on 4 route. If he gains depth & width, Spray to aminiature Smash, working to a spot 4 yards deep x 2 outside your original alignment.

    BS INSIDE/Not Designated as SPACE: ARROW.

    I O

    BS OUTS: MINI CURL.

    V

    BS MID or Tagged SPACE:SPACING SIT.

    M

    7

    OT +3

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    OODODGE

    Ins +4

    97 197 DODGE pon CB playa miniature Flat v. Man or tight coverage, or

    a miniature Smash v. Zone or off coverage.

    197 DODGE Shown

    4 x 2 C

    ICOP

    1/2way

    SMOFO

    FS INS: COP. Split way. MOFC Quick Cornerpreferred Arc, straighten to 7 & see the bisect point, Speed break at the best angle to the Corner. Flatteris generally better. Expect ball on steeper angle with loft v. Press man; flatter & faster v. Cover 2. MOFO Quick Postbest available release & restack;square eyes to safety, nod, break thin at 7-8. The tighter the safety, the flatter your break needs to be to separate.

    SMOFC

    V

    - T o M A I N M E N U - - 2 M A N C O N C E P T M E N U -

    4

    1-191Instructional

    91-191 MANNINGTells the backside receivers to run a 1

    route at 8 to 9yards deep, and the

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    BS INS: ARROW. Split 1/2way +1. Goal is to attract flat defenders attention and get him to run with you; technique is a bit different than basic Curl in

    that you are emphasizing WIDTH more than DEPTH. Take one 45 step, then accelerate almost flat to the sideline, snapping your head around on your3rd step out of the break without slowing down. Can turn up once 5 yds from the sidelines if you dont have the ball and theres no Quick Corner in thedeep sandbox.

    QB: Drop is Quick 3/Rocker & HitchObject the SitGive him a triangle throw on rhythm if hes open if squeezed, work Mini Curl to Arrow in thedirection he was squeezed fromreset for depth to the Mini, possible Quick Escape to the Arrow

    MO O

    I

    FS and BS OUTS: PLUS MINI CURL. Normal Mini-Curl technique, but 4 + 3 steps instead of 3 + 2should take you to a depth of 8, possibly9Outside foot is up because of the stepsmake sure youre in an open window, ready when QB gives you his eyes.

    V SPRINT4 steps!

    Speed break 3steps to 8:Get insidethe Hang

    8-9

    Top #s(Hash)

    1/2way +1

    9 9 NN NGroute at 8 to 9yards deep, and thefrontside Mini-Curl to also push to 8.

    1+8 = 18 = Manning

    FS INSIDE or Tagged MANNING:SPLIT SIT. You are the primary receiver! Aim your sit route to a point 6 yards halfway between the 1stand 2ndLB onor inside you. Versus a Split LB look, this should be right over the ball. Vs. a Mike LB look, it will probably be FS Bgap. Expect the ball fast! Use atight settle & noose turn to maximize RAC!

    I

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    R

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    BOBBY PROTECTION

    *Just like Blink to R

    *F Check Hang

    *Both Check rel. with urgency!

    8-9

    V

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    QB THOUGHT PROCESSDrop: 3 Big / Kick Rocker Hitch

    Read: Sit on rhythmIf Squeezed,RFD, read the Hang to side Squeeze is from

    SPACING SIT:Work to SPLIT LB, donthave to initiate contact as

    much as normal 90sSityou are THE GUY

    V V V

    MINI-CURL:

    Extend 2ndstem 1 step

    Push to 8-9

    X

    F

    8-9

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    MINI-CURL:

    Extend 2ndstem 1 step

    Push to 8-9

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    F

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    After a GREAT fake

    8-9

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    QB THOUGHT PROCESSDrop: Step/Reach to Trey FakeRocker Hitch

    Read: Sit on rhythmIf Squeezed,RFD, read the Hang to side Squeeze is from

    SPACING SIT:Work to SPLIT LB, donthave to initiate contact as

    much as normal 90sSityou are THE GUY

    V V V

    MINI-CURL:

    Extend 2ndstem 1 step

    Push to 8-9

    X

    R

    8-9

    Top #s

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    MINI-CURL:

    Extend 2ndstem 1 step

    Push to 8-9

    MAIN MENUINSTRUCTIONAL

    F: GET on your HORSE

    Option course becomes Swing

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    F) LARRY FLAME F SINK 91-17 SPY O Y MANNIN

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    After a GREAT fake

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    QB THOUGHT PROCESSDrop: Step/Reach to Trey FakeRocker Hitch

    Read: Sit on rhythmIf Squeezed,RFD, read the Hang to side Squeeze is from

    SPACING SIT:Work to SPLIT LB, donthave to initiate contact as

    much as normal 90sSityou are THE GUY

    V V V

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    MINI-CURL:

    Extend 2ndstem 1 step

    Push to 8-9

    X

    8-9

    Top #s

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    MINI-CURL:

    Extend 2ndstem 1 step

    Push to 8-9

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    F: GET on your HORSE

    Option course becomes Swing

    90-190 Mirrored Concept Directory

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    90-190 SLASH

    90 CONCEPTSw/SPACING

    MENU

    90-190 JERK

    91-191 MANNING

    98-198 SWAT

    AT Instructional

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    98-198 SWAT

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    QB: Drop is 5 quick (3 quick from Gun). Pre-Snap ID MOFO or MOFC, and CB alignments on either side so you know if you will haveStops or C working for you outside..MOFO give active eyes to safety opposite the Quick Thin for 2 steps, bang the Thin out of the break on your anchor step; quick escape to theboundary Stop to throw away if taken from you.MOFC, work the single side Stop if hes Premium, keeping it premium with centered eyes for 1st2 steps If single is non-premium, Key Hangdefender to 2-receiver side after eyeing Point LB for 2 stepsHit the stop unless Hang flies; 1-ball the back shoulder of the Seam in thatcase. Near safety is danger to the Seam

    5 quick (3 qk)

    MOFO: Eye Jack, Thin on rhythmto Qk Escape Stop

    MOFC: Premium Indiv Stop orKey Hang Stop to Seam (eye Point)

    C

    BS/FS OUTS: STOP or C. Normal Split. Vs. an Off or Press CB run Stop route. Vs. Cloud CB, pull the near safety out of the middle toopen up the Interior Thin Post by runnign a miniature C, Dive releasing to 4, straightening and engaging the safety to a depth of 8, thenbreaking to the corner, choosing an angle that bisects CB and safety.

    BS/FS INS: QUICK SEAM / THIN Split 1/2way. Pre-snap ID MOFO or MOFC; to the field, treat it as MOFO if in doubt. Best available release

    and re-stack; stay on Seam v. MOFC; engage/square up the safety and break Thin at 7-8 v. MOFOFrom the backfield, aim 2 yds outside TE/T; Post break will happen at when beyond LBs heels. The tighter the safety, the flatter your break.

    MAIN MENU

    OStop / C I

    Seam / Qk Thin

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    QB THOUGHT PROCESSDrop: 5 quick (3 quick)

    Pre-snap: CB technique; MOFO/MOFC

    Read: MOFO: Eye opp Saf; Post on rhythm, QE Bnd StopMOFC: Prem Stop or Key Hang Stop-Seam (eye Pt)

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    MOFO: Quick Post

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    Quick C v. CloudQuick C v. Cloud

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    QB THOUGHT PROCESSDrop: 5 quick (3 quick)

    Pre-snap: CB technique; MOFO/MOFC

    Read: MOFO: Eye opp Saf; Post on rhythm, QE Bnd StopMOFC: Prem Stop or Key Hang Stop-Seam (eye Pt)

    R

    way

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    8

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    STOP STOP

    Quick C v. CloudQuick C v. Cloud

    MOFC: Seam

    8-9

    MOFO: Quick Post

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    QB THOUGHT PROCESSDrop: 5 quick (3 quick)

    Pre-snap: CB technique; MOFO/MOFC

    Read: MOFO: Eye opp Saf; Post on rhythm, QE Bnd StopMOFC: Prem Stop or Key Hang Stop-Seam (eye Pt)

    RBkfld Seam/Post:

    Aim Y +2

    ## ##

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    Quick C v. CloudQuick C v. Cloud

    MOFC: Seam

    MOFO: Quick Post

    Break when past LB

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    Pre-snap: CB technique; MOFO/MOFC

    Read: MOFO: Eye opp Saf; Post on rhythm, QE Bnd StopMOFC: Prem Stop or Key Hang Stop-Seam (eye Pt)

    ## ##

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    Quick C v. CloudQuick C v. Cloud

    VVV

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    QB: Drop is KickRocker & Hitch. Will always be Gun & always use Free protection. All interior throws are Timely 2 balls offyour Hitch except for Cover0Stops are Gut shots off a quick escape. Eyes & rhythm are the key.Vs 2 safeties eye safety OPPOSITE the Slash if he rotates toward the Slash hit the Seam where youre looking; else come off your hitch step & bang the

    C

    BS/FS OUTS: STOP. Normal Split. Standard Stop route technique; you are a critical outlet late in the QBs progression, so, if anything, push a stepdeeper rather than shorter. Because you will likely not get the ball right out the break, expect to keep coming downhill after the break, placing yourselfsquarely between yourself & the CB so he has no angle to break up on the ball.

    BS/FS INS or NON-TAGGED: ARC S.O.S. Split way (OT+5-6 if on 3 rec side) Your job is to take hash safeties in a 2-safety look off the hash & pry themiddle open; v. 1 safety, the goal is to stretch the single safety horizontally so he cant cover you both. KEY: win on the release so you can get vertical fast!Because of your job, Arc release the hang, use a landmark of 2-3 yds outside the hash, & STAY on SEAM (no bend adjustments).

    OStop

    Keep comingI

    Arc to

    Wide S.o.S.

    V

    90 SLASH Shown

    S8-9

    3+2

    OStop

    Keep coming

    8-9

    3+2

    IArc to

    Wide S.o.S.

    V

    MSlash

    Chased w/no safety help

    Near safety tight to you

    BS/FS MID (or TAGGED): SLASH. Split Ins +5. Goal is to get quickly into