narrator screen of doom
TRANSCRIPT
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Skill Table Acrobatics
Skill Ability Untrain? Special? Action Take 10/20 Source Surface Difficulty
Acrobatics Dex No No React or move 10 Core More than 12 in. wide 5
Bluff Cha Yes No Standard or full 10 Core 7-12 in. wide 10
Climb Str Yes No Move or full 10 Core 2-6 in. wide 15
Computers Int No No — 10/20 Core Less than 2 in wide 20
Concentration Wis Yes No React — Core Uneven or Angled +5
Craft Int No Yes — 10 (20 on Core Slippery +5
Demolitions Int No No Full or — 10 (craft) Adventures
Diplomacy Cha Yes No Full 10 Core
Disable Device Int No No Full 10/20 Core Disable Device
Disguise Cha Yes No — 10 Core Lock Quality Difficulty
Drive Dex No No Move 10 Core Simple 20
Escape Artist Dex Yes No Full 20 Core Average 25Gather Information Cha Yes No — 10 Core Good 30
Handle Animal Cha Yes No — 10/20 Core Amazing 40
Intimidate Cha Yes No Standard or full 10 Core
Jump Str Yes No Move 10 Core
Knowledge Int No Yes React or full 10/20 Core Disguise
Language — No Yes — — Core Disguise Modifier
Medicine Wis No No — 10/20 Core Minor details only +5
Notice Wis Yes No React or move 10/20 Core Appropriate cloths +2
Perform Cha Yes Yes — 10 Core Different sex -2
Pilot Dex No No Move 10 Core Different age -2
Ride Dex No No Move 10 Core Familiarity Bonus
Search Int Yes No Full 10/20 Core Recognizes on sight +4
Sense Motive Wis Yes No React 10 Core Friend or associate +6
Sleight of Hand Dex No No Standard 10 Core Close friend +8
Stealth Dex Yes No Move 10 Core Intimate +10Survival Wis Yes No — 10 Core
Swim Str Yes No Move or full 10 Core
Notice
Difficulty Sound
Bluff -10 A battle
Example Circumstances Sense Motive Modifier 0 Talking
The target wants to believe you. -5 10 Walking carefully
The bluff is believable and doesn't affect the target much one way or another. +0 30 Bird flying
The bluff is a little hard to believe or puts the target at some kind of risk. +5 +5 Through a door
The bluff is hard to believe or entails a large risk for the target. +10 +10 Listener asleep
The bluff is way out there; it's almost too incredible to consider. +20 +15 Through a solid wall
Narrator Screen of Doom by Trentin C Bergeron www.10nw-web.com
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Combat Modifiers Concealment
Attack Modifier Concealment Example Miss Chance
Attacker is… Melee Ranged Partial Fog; moderate darkness;
foliage; precipitation
17 or higher
Dazzled -1 -1
Entangled -2 -2 Total Total darkness; invisibility;
attacker blind; dense fog
11 or higher
On higher ground 1 0
Prone -4 0
Shaken -2 -2
Sickened -2 -2
Defense Modifier Attack Bonus
Defender is… Melee Ranged Dodge Bonus? = Combat Bonus + Dex + Size Mod + Misc. Mods - Range Penalties
Behind Cover +4 +4 Yes Defense Bonus
Blinded -2 -2 No = 10 + Combat Bonus + Dodge or Parry Bonus + Size Mod + Misc ModsConcealed Special Special Yes Damage Bonus
Dodging +4 +4 Yes = Weapon Damage + Str
Entangled -2 -2 No Saving Throws
Flat-Footed +0 +0 No = d20 + Base Save Bonus + Ability Score + Misc. Mods
Grappling +0 +0 No Initiative
Helpless -9 -4 No = d20 + Dex + Misc. Mods
Kneeling or sitting -2 +2 Yes Grapple
Moving all out +0 +0 No = Combat Bonus + Str + Size Mod
Pinned -4 -4 No Toughness Saving Throw
Prone -4 +4 Yes = d20 + Con + Feats + Armor - Toughness save penalties from injury
vs. (Difficulty 15 + Attack's Total Damage)Stunned -2 -2 No
Surprised -2 -2 No
Substance Toughness
Substance ToughnessPaper -10 Actions in Combat
Glass 0 Free Actions
Ice 0 Delay, Drop an Item, Drop Prone, Speak
Rope 0 Move Actions
Soil 2 Command, Manipulate an object, Move, Stand Up
Wood 5 Standard Actions
Stone 8 Aid, Attack, Begin/Complete Full Action, Combined Attack,
Concentrate, Demoralize, Disarm, Feint, Grapple, Mental Grapple,
Overrun, Ready, Rush, Startle, Taunt, Total Defense, Trip
Iron 10
Steel 15
Titanium 20 Full Actions
Super-Alloys 25+ Aim, Charge, Move All Out, Recover
Narrator Screen of Doom by Trentin C Bergeron www.10nw-web.com
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Hampered Movement Carrying Capacity
Condition Examples Penalty STR Light Medium Heavy` Maximum push/drag
Obstruction -5 3 lb. 6 lb. 10 lb. 20 lb. 50 lb.
Moderate Undergrowth x3/4 -4 6 lb. 13 lb. 20 lb. 40 lb. 100 lb.
Heavy Thick undergrowth x1/2 -3 13 lb. 26 lb. 40 lb. 80 lb. 200 lb.
Surface -2 20 lb. 40 lb. 60 lb. 120 lb. 300 lb.
Bad Steep slope, mud x1/2 -1 26 lb. 53 lb. 80 lb. 160 lb. 400 lb.
Very Bad Deep snow, slick ice x1/4 +0 33 lb. 66 lb. 100 lb. 200 lb. 500 lb.
Poor Visibility Darkness, heavy fog x1/2 +1 43 lb. 86 lb. 130 lb. 260 lb. 650 lb.
+2 58 lb. 116 lb. 175 lb. 350 lb. 875 lb.
Concealing Weapons and Objects +3 76 lb. 153 lb. 230 lb. 460 1,150 lb.
Condition SoH Modifier +4 100 lb. 200 lb. 300 lb. 600 lb. 1,500 lb.
Size of Weapon or Object +5 133 lb. 266 lb. 400 lb. 800 lb. 2,000 lb.
Fine +12 +6 173 lb. 346 520 lb. 1,040 lb. 2,600 lb.Diminutive +8 +7 233 lb. 466 lb. 700 lb. 1,400 lb. 3,500 lb.
Tiny +4 +8 306 lb. 613 lb. 920 lb. 1,840 lb. 4,600 lb.
Small +0 +9 400 lb. 800 lb. 1,200 lb. 2,400 lb. 6,000 lb.
Medium-size -4 +10 532 lb. 1,064 lb. 1,600 lb. 3,200 lb. 8,000 lb.
Large -8
Huge or Larger can't conceal Carrying Loads
Clothing is tight or small -4 Load Max Dex Check Pen Speed All-Out Move
Clothing especially loose or bulky +2 Light None 0 Normal Normal
Clothing specifically modified for concealing +2 Medium +3 -3 2/3 Normal
Weapon in concealed holster +4 Heavy +1 -6 2/3 -1 multiple
Weapon can be drawn normally -2 Maximum +0 --- 5 ft. ---
Weapon can be drawn free action/Quick Draw -4
Influence
Attitude Means Possible ActionsHostile Will take risks to oppose you Attack, interfere, berate, flee
Unfriendly Wishes you ill Mislead. Gossip, avoid, watch suspiciously, insult
Indifferent Doesn't care either way Socially acceptable interaction
Friendly Wishes you well Chat, advise, offer limited help, advocate
Helpful Will take risks to aid you Protect, back up, heal, aid, support
New Attitude Result
Starting Attitude Hostile Unfriendly Indifferent Friendly Helpful
Hostile less than 20 20 25 35 50
Unfriendly less than 5 5 15 25 40
Indifferent --- less than 1 1 15 30
Friendly --- --- less than 1 1 20
Narrator Screen of Doom by Trentin C Bergeron www.10nw-web.com
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Character Reference Chart
1 Name DEF Notice Sense Motive Toughness Fortitude Reflex Will
Gender Age Height Weight Eyes Hair Virtue Vice Reputation Wealth
2 Name DEF Notice Sense Motive Toughness Fortitude Reflex Will
Gender Age Height Weight Eyes Hair Virtue Vice Reputation Wealth
3 Name DEF Notice Sense Motive Toughness Fortitude Reflex Will
Gender Age Height Weight Eyes Hair Virtue Vice Reputation Wealth
4 Name DEF Notice Sense Motive Toughness Fortitude Reflex Will
Gender Age Height Weight Eyes Hair Virtue Vice Reputation Wealth
5 Name DEF Notice Sense Motive Toughness Fortitude Reflex Will
Gender Age Height Weight Eyes Hair Virtue Vice Reputation Wealth
6 Name DEF Notice Sense Motive Toughness Fortitude Reflex Will
Gender Age Height Weight Eyes Hair Virtue Vice Reputation Wealth
7 Name DEF Notice Sense Motive Toughness Fortitude Reflex Will
Gender Age Height Weight Eyes Hair Virtue Vice Reputation Wealth
8 Name DEF Notice Sense Motive Toughness Fortitude Reflex Will
Gender Age Height Weight Eyes Hair Virtue Vice Reputation Wealth
Narrator Screen of Doom by Trentin C Bergeron www.10nw-web.com
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