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    My Stunning Chess Games!!.Explained Step by Step.

    VOL- 1

    A Book for all Beginners, Amateurs & Intermediate Chess players

    Chess makes man wiser and clear-sighted (Vladimir Putin)

    You dont have to be a Grandmaster, to create Beautiful combinations in chess.

    N itin Chatur

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    My Stunning Chess Games!!.Explained Step by Step.

    VOL- 1

    Nitin Chatur

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    Copyright

    The right of Nitin Chatur to be identified as the author of this work has been asserted inaccordance with the Copyright, Designs and Patents Act 1957 .

    All rights reserved . No part of this book may be reproduced or transmitted in any form or by anymeans, electronic or mechanical, including photocopying, recording or by information storage andretrieval systems, without the written permission of the author.

    This book is sold subject to the condition that it shall not, by way of trade or otherwise, be lent, re-sold, hired out or otherwise circulated in any form of binding or cover other than that in which itis published and without a similar condition being imposed on the subsequent purchaser. Requestfor permission should be sent to [email protected]

    First edition:2010

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    4If you need a reason to play Chess , then here are some that will motivate you to play Chess.

    W hy play Chess?

    H ere are thoughts of few great pupils about chess,

    Chess opens and enriches your mind (Saudin Robovic)

    Chess, like love, like music, has the power to make people happy (Siegbert Tarrasch)

    "Chess is beautiful enough to waste your life for." (Hans Ree)

    "Chess is a cure for headaches." (John Maynard Keynes)

    Chess is everything - art, science, and sport. (Karpov)

    The laws of chess are as beautiful as those governing the universe -and as deadly .. (Katherine Nevill)

    Life is a kind of Chess, with struggle, competition, good and ill events(Benjamin Franklin)

    Chess is like war on a board(Bobby Fischer)

    Chess is above all, a fight!(Emanuel Lasker)

    Chess makes man wiser and clear-sighted (Vladimir Putin)

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    5ContentsGame No. 1 Diehard (Nitin) v/s Koltyfan 10

    Game No. 2 (Nitin) v/s Kasparov chess deluxe (Expert mode) 13

    Game No. 3Bret heart (Nitin) v/s ARAG 15

    Game No. 4 Diehard ( Nitin) v/s Groveer 18

    Game No. 5 Diehard ( Nitin) v/s Gsiberger 20

    Game No. 6 Divineboy ( Nitin) v/s Ramon_ferar8888 23

    Game No. 7 Diehard ( Nitin) v/s Kindvall 27

    Game No. 8 (Nitin) v/s Chess Mafia 30

    Game No. 9 Diiviineboy ( Nitin) v/s Papanaldo 33

    Game No. 10 Diehard ( Nitin) v/s Pitten 36

    Game No. 11 Diehard ( Nitin) v/s Aco71 39

    Game No. 12 Diiviineboy ( Nitin) v/s Slip 42

    Game No. 13 Diwineboy ( Nitin) v/s Spartakus V 45

    Game No. 14 Luwsk v/s Diehard ( Nitin) 49

    Game No. 15 Diiviineboy ( Nitin) v/s Mosaferk 52

    Game No. 16 Odysseus v/s Diehard ( Nitin) 55Game No. 17 Likche v/s Diehard ( Nitin) 59

    Game No. 18 xyz.i v/s Divineboy ( Nitin) 62

    Game No. 19 Monitores 0309 v/s Diehard ( Nitin) 65

    Game No. 20 SuperGrandpatzer v/s Diwineboy ( Nitin) 68

    Game No. 21 Divineboy ( Nitin) v/s Pippo 613 72

    Game No. 22 (Nitin) v/s Chess genius 76

    Game No. 23 (Nitin) v/s Chess genius 80

    Game No. 24 (Nitin) v/s Chess Mafia 83

    Game No. 25 Kasyrga v/s Diehard ( Nitin) 86

    Game No. 26 L Nogueira v/s Diehard ( Nitin) 89

    Game No. 27 Philom v/s Diiviineboy ( Nitin) 92

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    6Symbols+ Check

    ++ Double check

    # Checkmate

    !! Brilliant move

    ! Good move? Bad move

    O-O King side castle

    O-O-O Queenside castle

    1-0

    The game ends in a win for white

    1/2-1/2 The game ends in a draw

    0-1 the game ends in a win for black

    How to Read this Book:Instructions are for beginners to understand how to read this book .

    1) Setting up chess board : White on Right & White king on black square & Black king on White Square.

    White square on right rows

    A chessboard is of 64 squares , having 32 white squares & 32 black squares that are alternately placed on achess board. Now every square on a chess board has a unique identity so that it can be easily denoted,hence the chessboard is horizontally divided into 8 rows from row 1 to row 8 & vertically divided into 8columns, from column a to column h. (Row=Rank & Column=file)

    Hence the extreme square on right hand side on which Rook is standing is h1 square, h-column & 1 st row .

    K=King.

    Q=Queen.

    B=Bishop.

    N=Knight.

    R=Rook.

    p = pawn.

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    White plays , pawn in front of king to e4 square, e column & 4 th row . Whenever pawn moves or captures,it is denoted by square on which it stands. Black plays c6, c column & 6 th row.

    Whites pawn on e4 square captures blacks pawn on d5 square; this is written as e4xd5 or exd .

    White moves his king from f1 square to g1 square, this is written as Kg1. Black king captures white pawn, this is written as Kxd6.

    White plays his knight from f2 square to h3 square, this is written as Nh3. N=Knight. Going onh3 square hence Nh3. Black plays Qc5+ giving check to white king.

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    Blacks bishop on g4 square pins white knight on f3 square, now if white knight moves thenwhite queen on d1 square is gone which is a more valuable piece than a knight, bishop or rook.

    Whites knight moves from f4 square to e6 square in order to fork blacks queen & rook.Fork means knight is attacking two pieces at a time & both of them are move valuable than knight.One piece is going to fall for sure, either queen or rook. ( NxQd8 or NxRf8 )

    Value of pieces in the game.Pieces Symbol Standing Position on chess board Value

    White Black Points StrengthQueen ( Q ) d1 square d8 square 9.5 = + +Rook (R) a1 & h1 squares a8 & h8 squares 5 = + +Bishop ( B) c1 & f1 squares c8 & f8 squares 3.5 = + +Knight ( N ) b1 & g1 squares b8 & g8 squares 3 = + +Pawn 2 nd row 7 th row 1King (K) e1 square e8 square Most valuable

    For beginners who want to learn more basics on chess, these are helpful websites:www.chess.com www.chesscafe.com www.chesscenter.com www.chessninja.com www.chessbase.com www.chessdigest.com www.chesspalace.com

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    9INTRODUCTION

    I f u think Chess is a boring, tiresome & dull game then this book will prove u w rongAs the name suggest, this book contains my best chess games explained step by step & basic principles,tips that will help u to develop your playing skills.

    Every Chess master was once a beginner.... (Chernev)

    This book is written for Beginners, Amateurs & Intermediate players of chess . I have read many booksregarding every phase of the game, written by top grandmasters, but truly telling I havent been able tounderstand most of their analysis, the root cause is that it was out of my range, as an intermediate player,calculating to the depth of a move & doing the same for every possible variation & that to after every singlemove, is to difficult for me, & I am to impatient to do that.

    Moreover if you are stuck in between games thinking , What move should I make next? then this bookwill help, to improve your thinking ahead ability in every phase of game in terms of, Tactics & Strategy.

    I have tried to explain my exact thoughts and further thinking, while playing through these games.Believe me, Beginners; Amateurs & Intermediate players of chess can understand me easily because me asan intermediate player, we both have same strength & same wavelength to synchronize .

    M y aim is to make u a better chess player, after going through this Book.This book presents analysis of my own played chess games explaining openings, middle games usingtactics & strategies that helped me to win those games against computer chess programs like Chess genius,Chess partner 5.3, Chess mafia; Chess master challenge, & also human beings while playing online on

    internet and some games from tournaments that I played.

    Some of my games presented in this book are classy enough to catch an eye of few grandmasters.In short, some of my games are of grandmaster class & elegance.

    You will certainly face similar situations in many games ahead that u will be playing from now on, whichI did in these games, and the next time, I m sure u will find the right approach & right solution, that willhelp you to win many of those games.

    H ope u will definitely learn something from this book. So take out your chess board, set pieces & getready for a Rollercoaster R ide!!! Enjoy this book!!!

    N itin Chatur October 2010

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    10Game: 1[Event "Rated game, 3m + 3s"] [White Diehard "(Nitin)] [Black Koltyfan] [Opening "Pirc Defense: Miscellaneous Systems"] [ECO "B07"]

    1) e4Best by Test according to Sir Bobby Fischer, Former World champion!! First of all after playing e4!, Whites pawn immediately strikes in the centre , controlling d5, f5

    squares, which are important squares in the centre as it is important to control centre on a chessbattlefield, moreover, Whites Queen & Bishop diagonal are opened, which means they can movewhenever they want to. Also e4 gains some more breathing space for white gaining half territory ofthe board, where white can develop pieces.

    d6 ...This is initial move which indicates Pirc defense.Basic idea behind Pirc defense is, initially allowing white to take centre control, but black strikesThe center later on as he develops his pieces, to form Sicilian Dragon like structure, where blacksf8 bishop goes to g7 square, attacking centre from a safe corner as well as doing a defensive job ofguarding black king.

    2) d4going for ideal pawn centre, now d4 & e4 are controlling c5, d5, e5, f5 important squares. HenceThis makes difficult for Black to land up any pieces on those squares.

    e5 strikes the centre. Fights back for equal share in centre but in this case it is a bad move, as wewill see as the game progress.

    3) dxe5! This is a good move because, this pawn exchange, removes the only centre pawn that black has.Moreover if black takes pawn on e5 with d6 pawn then queen exchange will take away the right toKing castle for black. Lets see!

    dxe5

    4) Qxd8+! Exchanging queens thus stopping Blacks king from castling as he has to move in order torecapture whites queen.

    Kxd8 forced move.

    5) Nf3... Attacking e5 pawn & centre control with piece development.f6 ..Supports e5 pawn

    6) Bc4 ..Developing bishop & getting ready to castle O-O.Bc5 ..Attacking the f2 pawn

    7) O-O.. King castles to safety.c6 ..This is again a bad pawn move.

    8) Rd1+ Developing rook on open file.Kc7 again bad move, placing king in centre, helping white to catch blacks king defenseless in the centre.

    In such situations black should try to take king away from centre to a safe place & should developpieces rapidly to neutralize whites attack.

    Note: Beginners & Newbies please check the glossary given at the last page of this book tounderstand some basic chess terms.

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    White plays Rd1+Rook controls an open d-file.

    9) a3 ..Idea is to attack blacks only active piece bishop, in centre, with a pawn move b4 on next whitesmove.

    Ne7 ..Developing piece & clearing way to activate Rook.

    10) b4! Attacking bishop with pawn, & strengthening mating net around blacks king.Bb6

    11) a4 ..Pressurizing blacks bishop again, forcing it to move, yet again.Bd4

    12) Nxd4! Exchanging Knight for Bishop & also freeing up a square for c1 bishop.exd4

    13) Rxd4 ..Keeps king in mating net by controlling open file, now black is also a pawn down.Rd8 ..Idea to exchange rooks, thus giving black king space to move freely after the exchange, thus

    Idea is to neutralize the threat. But I had a surprise for him, waiting!

    Black plays Rd8

    14) Bf4+! And its all over for black.Now, the only square for king to go is b6, his own pieces & pawns block his way to safety. If black kinggoes to b6, then whites pawn move a5+! Would give checkmate to black king & that would be so shamefulfor black king to be defeated by a mere pawn!!!However Black can block check by interference of blacks d8 rook, but this also loses as black goes a piecedown after whites Rxd6! Stopping black king from escape & going up in material.So Black resigned.

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    12And White wins, 1-0

    After Blacks Kb6, White has a5+!Checkmating black king

    Black resigns after being stunned!

    KEY POINTS:1)

    Quick Development of pieces .

    2)

    Kingside castling, taking king to safety. (O-O) 3)

    Opening up file for an attack. ( d-file)

    4)

    Catching opponent king in center. (Kc7) 5)

    Gaining tempo by attacking opponents pieces with pawns. (a3, b4)

    6) Controlling opened up files with rooks. (Rd1) 7)

    Creating mating net around opponents king. (a5, b4, Rd4, Bf4, Bc4)

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    13Game: 2[White "Nitin"]

    [Black "Kasparov chess deluxe (Expert mode)"] [Opening "Smith-Morra Gambit "][ECO "B21"]

    1)

    e4 Games with e4 leads to open games, where later on in the game, open files, open ranks, open

    diagonals are created leading to quick attacks & plenty of action packed games as compared to closegames starting with d4.c5This is the initial move of so called Sicilian Defense of Black, this defense is considered one ofBlacks most dynamic defense against e4.

    2)

    d4attacking center in order to open up d-file, white wants of take initiative from the very start.cxd4..Black takes a center pawn of white.

    3)

    c3! This is Smith-Morra gambit , White offers one more pawn here, the idea is to Open up d-file &sideline blacks c-pawn, & to go ahead in development of pieces, & asking black to waste his time bygrabbing pawns while in that time white develops his pieces on active squares leading to attackingopportunities for white in compensation for pawns!

    dxc3..Black grabs material.

    4)

    Bc4White ignores c3 pawn & develops his bishop on an attacking square c4, aiming at f7 squareof black. Here White can also play Nxc3! which develops piece & capture blacks c3 pawn.Qc7 develops queen & attacks bishop.

    5)

    Qb3! Develops white Queen, supports bishop while creates Queen+Bishop Battery & creates threaton f7 pawn.cxb2..Black ignores threat as black king can move to d8 square, grabs more material & goes aheadby 2 pawns.

    6)

    Bxb2develops bishop on a1-h8 diagonal.

    Qf4attacks e4 pawn, a center pawn.

    7)

    Nd2!...Develops knight & defends e4 pawnNc6develops knight.

    8)

    Nh3! Develops knight & attacks black queen also clears back rank for kingside castle.Qd6 retreats queen.

    9)

    Bxf7+white gets back a pawn.Kd8 Forced move.

    10)

    Nc4! Attacks black queen, & clears d1 square for rook.

    Qc5

    11) O-O king safetyNf6develops other knight.Look at the position now,

    White has completely developed position with all pieces active & king safely castled, all this at costof only 1 pawn. Moreover white went ahead in development by gambiting pawn & also won tempoby attacking black queen several times meanwhile developing pieces, while black has just 3 piecesdeveloped while his king is hanging in center.

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    White completes development with attacking & game winning prospects.

    12) Rad1! Controls open file, d-file on which black king stands, whites all pieces are deadly & onaggressive post.Nxe4grabs pawn goes ahead by 2 pawns, but now center is open only for white to take advantageof it.

    13) Nf4! Bringing knight in center to contribute to attack, as knight gets a dangerous piece when it is

    close to enemy post.a5 ..Idea is to attack white queen & push it away.But White has a stunning move which black overlooked.

    14) Ne6+!! Uses the advantage of blacks d7 pawn pinned by whites d1 rook, so it cant move & whiteknight forks King & Queen & delivers a stunning Checkmate to black.

    White plays Ne6#

    Black loses after being stunned! White wins, 1-0

    KEY POINTS:1) Be prepared to sacrifice some material for an active attacking game. ( d4, c3, e4) 2)

    Speedy development of pieces.

    3)

    Attacking opponents major pieces with minor pieces & gaining momentum & tempo. ( Nc4) 4)

    Kings safety. (O-O)

    5)

    Activating all pieces on attacking squares before starting an attack.6)

    Looking for deadly tactics like pin, fork, and decoy etc.

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    15Game: 3[Event "Rated game, 3m + 3s"] [White "Bret heart"] [Black "ARAG"] [Opening:"Danish Gambit "][ECO "C21"]

    1. e4 play in center, opens up diagonal for white Queen & Bishop.e5 equalizing move, same reasons.

    2. d4Attacking e5 pawn, asking it to move or capture immediately, thus opening e-file.Nf6Attacks white e4 pawn & develops a piece in centre. Disadvantage of this move is that black loses a

    tempo, as white pawn attacks it after capturing e5 pawn.

    3. dxe5attacks knight, opens d-file, gains space advantage in center. Nxe4equalizing with piece develops in center.

    4. Bd3develops piece in center, attacks black knight & makes it to move again.Nxf2Knight sacrifice by black in order to trap white king in center for checkmate.

    Black sacrifices the only active piece he had in the centre of the board, with an idea of trappingwhite king in center, but he cant checkmate white king unless he develops his pieces, in the centre. Also hethought that moving knight back would waste a tempo, so why not to sacrifice the knight so if then whiteking captures knight, he loses the right to castle to safety & thus white king will be open to attack in thecenter.

    5. Kxf2White king captures knight, thus loses right to castle. Now white king is open to attack in centre. Bc5+ black develops piece in center & forces white to defend his king.

    6. Be3defends king & attacks black bishop, & develops a piece. Bxe3+ is exchanging to keep white king in center.

    7. Kxe3, O-O black castles to safety.Looking at this position, Black hasnt got much of a compensation for his knight sacrifice, althoughwhites king is in center, but none of black piece attacks it.

    8. Nf3develops piece, supports pawn, activating rook. Qe7 attacks pawn, trying to open e-file & attacks king in center.

    9. Nc3develops knight, strengthen centre control.c6a bad move, instead of developing pieces he is playing with pawns.

    10. Qe2activates queen on e-file & supports e-pawn.d6 attacks e5 pawn, now e5 pawn of white cannot take d6 pawn as white king is in check.

    11. Kd2King moves to safety, and d6 pawn of black cant capture whites e5 pawn as Nf5 defends it.Qd7 again bad move, black moves queen same piece again, and doesnt develop blacks bishop or

    other piece.

    12. Rae1 develops piece in centre, strengthen e-file & activates rook. d5closes centre.

    13. Kc1, c5pressurizes white bishop.

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    White has completed development with all active pieces!

    14. Rhf1Controlling open f-file, thus activates rook & develops a piece. c4Attacks white bishop & now he must be very happy to see my bishop trapped as it didnt had any

    safe place to go to. But at that time he didnt had any idea what so ever of what was going to happen next.

    15. Bxh7+!! Stunning move that took black by surprise & it was a bolt out of the blue, for white.Blacks happiness didnt last long.

    White plays Bh7+ with idea of Ng5+ & Qh5!

    Now take a look at the position on the board ,In order to play Bxh7 , first try to understand the piece position, on the board.As well as take following aspects into consideration.a) Black is behind in development as he has no active piece developed in the center of the board.b) Even though black king castled to safety, but is still in danger & weakly defended.However white pieces: Queen, Knight, Bishop, and Rook are all pointing towards black castle king.c) h7 square is weak and has no defense of black king.

    All this reasons are enough to point out that there is definitely a mating attack in this position,so here it is:

    a)

    Look at h7 square which can be opened by bishop sacrifice. b)

    Then look at white knight on f3 square , if it goes to g5 square it covers h7 square.

    c) Then look at Queen on e2 square , it can go to h5 square if knight clears her way by moving to g5square .

    Hence there is definitely a mating pattern in this position..

    So after thinking on it; I found the exact move sequence that the position was demanding.a) Bxh7 then Ng5+ then Qh5 then Qh7 mate #

    ..Kxh7

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    1716. Ng5+! This move forces black king to move again as in case of any knight check the only way to escapeis by making king to move.

    ..Kg8

    17. Qh5! Controls open h-file & completely trapping black king in mating net, now its end of black as hewill be checkmated on whites next move & black has no defense & no escape from Qh7#.

    White plays Qh5!

    Black understood that & resigned. Black resigns after being stunned! White wins 1-0

    KEY POINTS:1)

    Early development of pieces. (Bd3, Nc3, Nf3, Qe2, Re1, Rf1)

    2)

    Think twice before sacrificing material & dont play a poor sacrifice. (Nxf2) 3)

    Working king to safety. ( Kd2, Kc1)

    4)

    Play, what position demands & not what u want. ( Bxh7+) 5)

    Exact calculation before sacrificing material, to get decisive attack on opponents king. (Bxh7+)

    6)

    Creating mating net around opponents king using combination & co-ordination of pieces .(Bxh7+, Ng5+, Qh5, Qh7#)

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    18Game: 4[White "Diehard"] [Black "Groveer"] [Opening: "Kings Indian attack v/s Sicilian defense "][ECO "B30"] 1)

    e4..Open game intention.d6..Initial move in the so called, Pirc defense

    2)

    Nf3..Develops knight, controls center.c5..Transposing opening into Sicilian defense

    3)

    d3..Initiating Kings Indian Attack by white.Nc6..Develops the knight towards center

    4)

    g3..Idea is to fianchetto white bishop on g2.Nf6..Develops knight before bishop, which is one of the basic chess principles.

    5)

    Bg2Bg4..Develops bishop & pins knight.

    6)

    O-O ..Kings safety.e6..Opening up e7 square for bishop

    7)

    Nbd2 ..Unpins queen & supports knight, develops.Be7 ..Develops, clears way to castle on back rank. Now black has Sicilian Schevinengen structure .

    8)

    c3O-O ..Kings safety

    9)

    Qc2, h6

    Both sides developed

    10) h3..Attacks bishop.Bh5..Only square to escape

    11) g4..Attacks bishop again & gains tempo.Bg6

    12) Nh4! Attacks bishop & develops knight on attacking square.Bh7

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    1913) Ndf3! Develops knight, clears bishop diagonal.Qc7 ..Develops queen, connects rooks.

    14) Be3..Develops bishop, connects rooks.g5..Attacks knight & weakens black castle.

    15) Qd2! White plays knight sacrifice for an attack on blacking.gxh4..Hmmm! free lunch

    White plays Qd2!

    16) Bxh6! Clears g5 for queen & gains pawn, attacks rook.Rfe8.. Moves to safety

    17) Qg5+! Forcing black king into corner, & creates mate threat to which black has no answer.Kh8..Forced move

    18) Qg7# Black has all pieces but yet loses & white is piece down & wins with a stunning attack.

    Superb attack by White

    Black lost after being stunned! White wins 1-0

    KEY POINTS:1)

    Developing pieces on active squares.

    2)

    Gaining tempo by attacking Minor pieces of opponent with pawns. ( h3, g4) 3)

    Slowly & steadily developing kingside attack, with all pieces. ( Bh6, Qg5, Ndf3)

    4)

    Sacrificing material for gaining an attack & opening up files to carry out attack. (Qd2) 5)

    Busting up opponents kingside castle & catching king in corner with no chance of escape.

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    20Game: 5[White "Diehard"] [Black "Gsiberger"] [Opening: "Trompowsky attack. "][ECO: "A45"]

    1)

    d4controls center squares c5, e5, gains space, & opens diagonal for black bishop.

    Nf6 good move, it activates black knight in center which is best place for it, & knight also stops e4as it can capture it.

    2)

    e4giving a gambit, sacrificing a center pawn with an idea of NxP , then white to play Bd3, thusattacking knight & making black knight to move again, thus white gains development at cost of apawn & also gains tempo as black has to move same knight again to safety. e6 opening diagonal in center & defending d5 square.

    3)

    Nc3 Develops knight in centre.Bb4 attacks & pins white knight, develops piece, clears a square for black king to castle.

    4)

    f4quite move, although it attacks center, but I should have considered protecting center

    by playing Bd2. Bxc3+..Capturing knight thus now my e4 pawn is weak now & black knight can capture it, whileI have to capture black bishop now.

    5)

    bxc3 capturing towards center. Nxe4 black takes the center pawn & gains material.

    6) Bd3 develops bishop to a good square, while it attacks knight which has to move now.Nxc3 takes another pawn & attacks white queen.

    7) Qd2 attacks black knight & develops queen. Nd5

    8)

    Bb2 fianchettos Bishop to put pressure in center from standing at a safe corner &under the protection of white king.

    f5

    9)

    Nf3 develops knight in center & gains center control.Nc6

    10) O-O-O king safety, & activates Rook.b6idea is to fianchetto black bishop on b7.

    11) Rhe1 activates rook in center.

    Qf6 Now take a look at the position on the board,White is completely developed with all active pieces, while on the contrary blacks position isweak, with king still in the center, holes in position, & inactive pieces like rooks & bishop.Thus White has enough compensation for 2 pawns gambit or sacrifice.

    White achieves superior position in compensation for material. Thus it is imbalance in position between white & black.

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    White centralizes his pieces to attack black king in center.

    12) c4!attacks black knight & develops pawn in center.Ndb4Looking to exchange knight for bishop, thus reducing tension in center

    13) a3kicks knight. Nxd3+

    14) Qxd3

    Qf7anticipates d5, which unleashes bishop power by attacking black queen, discover attack.& moreover that pawn attacks black c6 knight at the same time, so either Queen falls orKnight falls. So its Discover Double Attack.

    White plays d5!

    15) d5!! Now take a look at the position on the board, & take following aspects into consideration. a) Blacks king is in center on e8 square, & whites rook is on e1 square which means that

    Blacks e6 pawn is pinned & it cannot capture if white plays d5 pawn.b)

    Now d5 pawn of white attacks c6 knight , while i t clears way for ferocious bishop thatPut pressure along a1-h8 diagonal, especially on hanging pawn g7.

    c)

    Surprisingly blacks c6 knight has no good squares to go on.1)

    If Black plays, Ne7 then white plays dxe, now

    If black plays dxe then white plays Qd8# & black is mated.If black plays QxP then white plays RxQ & black will be mated on next move.2) If black plays, Nd8 then White plays, dxe,If black plays Nxe, RxN & now if black plays, dxR then it is mate for black.If black plays QxR, then Re1 takes black queen, so black plays QxR & white plays NxQ, Thus advantage with white with active pieces and a superior position with queen onThe board, while black has hanging pieces & pawns & worst is king in the center.3) If black plays, Nb8 then White plays dxe

    Now if black plays dxe, then white wins with Qd8#If black plays, Qxe then thats also bad move which gives winning position for white.

    O-O Black rightfully understood the situation & decided for kings safety rather than saving c6 knight.

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    2216) dxc6captures knight & opens up d-file. dxc6

    17) Qc3making a strong Bishop, Queen Battery that attacks g7 square.Bb7ignores threat & develops piece, while activates his rooks.

    White plays Rxe6! to deflect black Queen from defense of g7 pawn

    18) Rxe6! This move is made to decoy or lure black queen from defense of g7 square, now if Black plays,QxR, then White plays, Qxg7 which is mate for black.c5.. Clears the diagonal for bishop

    19) Ng5! Attacks black queen & at the same time defends white rook, now black queen has to move in caseof a knight attack. But wherenot e7 because it is covered by white rook, not d7 as it is also covered by 6 th rank white rook,& if black queen leaves 7 th rank then its win for white with checkmating move Qxg7#

    White plays Ng5! & its all over for black.

    Black resigns after being stunned! White wins 1-0

    KEY POINTS:1) Sacrificing material for activating pieces on attacking squares. ( c3, e4) 2)

    Developing pieces swiftly. ( Bishops, Queen, Rooks, Knights)

    3)

    King safety, queenside castling. (O-O-O) 4)

    Activating all pieces before starting an attack.

    5)

    Attacking Minor pieces with pawns to gain momentum. (c4) 6)

    Pawn storm inside opponents territory. (d5)

    7)

    Looking for tactics like pin, decoy, back rank mate .

    Note: Creating imbalance means having difference in position between your pieces & your opponents pieces, either having more or less material in the game, thus creating imbalance in a chess game.

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    23Game: 6[White "Divineboy"] [Black "Ramon_ferar8888"] [Opening:"Semi-Slav defense. "][ECO: "D45"]

    1)

    d4This pawn move is equally good as e4; as it achieves similar objectives as e4; so it reallydepends on your style of play, on what move u prefer playing. This move gains space, controls

    center square c5, e5, opens up diagonal for bishop.e6..Controls d5, opens up diagonal for bishop.

    2)

    c4..Gains space, attacks centre squares b5, d5 makes way for Nc3.c6..Controlling d5, opening up queen diagonal.

    3)

    Nc3..Develops knight on its best square, strengthens centre control.d5..Gains space, attacks center for gaining equal share.

    4)

    e3..Supporting d4 pawn & opening diagonal for bishop which now protects c4 pawn.Nf6..Develops knight, make ay to castle, strengthening center control.

    5) Nf3..Develops knight & centre control.dxc4..Captures to open up d-file for black, this is now Queens Gambit accepted line.

    6)

    Bxc4..Develops bishop, improves centre grip makes way to castle. Advantage white.a5 ..Queenside expansion

    7)

    a3..Blacks idea to play b5 to attack bishop so just prevent later b4 by black which will kick knight.b5..Attacks bishop

    8)

    Bd3..Eyeing h7 pawn, as black probably will castle on his kingside.Bd6..Developing bishop on an aggressive square, & clearing way for king castle.

    9) Qc2!..Developing queen & creating Queen+Bishop Battery.Nbd7 ..Developing & supporting Nf6.

    10) O-O , O-O Kings safety

    11) h3..Avoiding Ng4 by black.Qc7 ..Developing Queen & creating Queen + Bishop Battery

    12) Bd2..Developing bishop & connecting rooks.Bb7 ..Same reason

    Both sides completely developed.

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    2413)

    e4! Clears c1-h6 bishop diagonal, gains space, more over if black carelessly replies then it will bepawn fork, as black bishop & knight are attacked by pawn, so one of them will fall so there is athreat created by pawn.e5

    14) dxe5..Moving white pawn to d5 wasnt good, it was only helping black to develop, so exchanged toopen up files.

    Nxe5..Knight in centre is attacking piece.

    15) NxN ..Exchanging blacks most active piece.BxN

    16) f4! Attacks bishop, hence gains a tempo as now black has to move bishop to safety, gains space,creates pawn duo, clears f-file in order to rook lift or double rooks on f-file later.Bd4+

    17) Kh1Rad8 ..Supports bishop & activates rook on open file was a mistake as he ignored e5 by white.

    18) e5! Attacking f6 knight, which is defender of h7 pawn thus, knight has to move & h7 pawn falls.Nd5

    Black plays Nd5 19)

    Bxh7+! King has to move now, & white goes pawn up.Kh8

    20) Ne4!!Take a look at position now, & take following into consideration.a)

    Whites king is completely safe.

    b)

    Blacks king is in danger, as whites all pieces are pointing towards it.c)

    Black queen & white square b7 bishop is inactive.

    d)

    Now h-file is open with king trapped.Now, h7 square is main focus, somehow white has to get queen & rook on h-file withoutwasting a move.

    If white knight goes on g5 square then it supports bishop & also queen can go on h7 as Ng5support it. And hence I calculated bishop sacrifice.Also if black played g6 to trap my bishop then I had Ng5 which supports bishop, then if blackplays f6 then forced exf..black can fight back but its king side is opened up with white havingattacking possibilities with activated rooks & queen &white has 2 pawns(+)Accurate play willlead white to win. So with every possible variation white has superior position & materialadvantage with his king safety placed & well defended, which will definitely lead white tovictory with accurate play & exchanging blacks active pieces in order to cut down blackscounter attack chances.

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    25Kxh7 ..Ump! Good meal for free.

    White plays Ne4!!

    21) Ng5++! Double check with Ng5 & discover check with queen.Now black king has to move in case of a double check as well as knight check, but where?Whatever move black plays next, its not enough to hang on.Black is mated on whites next move,If Kh6 then Qh7 mateIf Kh8 then Qh7 mate

    If Kg8 then Qh7 mate. Simply cant stop Queen!

    Black resigns after being stunned! White wins 1-0

    Black Resigns.

    KEY POINTS:1)

    Speedy piece development. ( Nf3, Nc3, Bd3, Qc2, Bd2)

    2)

    King safety. ( O-O) 3)

    Starting an attack only after completing development of pieces & kings safety. (e4)

    4)

    Pawn storm. ( f4,e5) 5)

    Kingside attack. ( Bxh7+)

    6) Using tactics like Double check, discover attack .7)

    Creating mating net for opponents king. ( Bxh7+, Ng5, Qc2, f4,e5)

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    26Game: 7 [White: "Diehard"] [Black:Kindvall"] [Opening: "Vienna game "][ECO "C29"]

    1)

    Nc3..A Flexible move, Develops piece, controls e4, d5, b5, a4

    e5.. Pawn in center, gains space, controls d4, f4

    2)

    e4..Gains space, controls d5.Nf6..Attacks e4, develops piece in center.

    3)

    f4..Putting question on e5 pawn, to gain space, clears f3 square for knight if exf then white plays d4to gain strong center control. This is Kings Gambit opening then.d5

    4)

    fxe5..Attacks knight.Nxe4..Takes e4 pawn, equalizes.

    5) NxN dxe4.. Symmetrical position now

    6)

    d3..Attacks e-pawn.exd3..No choice

    7)

    Bxd3! Develops & goes ahead in developmentBc5..Clears for castle, develops piece.

    8)

    h3..wasting tempoO-O ..Castles king to safety.

    9) Nf3..develops knight & supports e5Nc6..Develops & attacks e5.

    10) Qe2..Develops queen with intention of queenside castle supports e5 pawn.Re8..Attacks e5 pawn, develops & activate rook.

    11) Bf4..Develops piece & supports e5 pawn, clears way to castle.Nd4..Attacks queen.

    12) NxN ..Reduces tension in center by exchanging blacks strong knight.BxN

    13) O-O-O! Castles & supports b2 pawn. (Rook goes on d1 square) Qd5 ..Attacks a2 pawn

    14) Kb1..Defends a2 pawn.Bd7 ..Develops bishop & connects rooks.

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    27

    Black plays Bd7 15)

    c3! Attacks bishop.Bxe5..Gets pawn but this move is a disaster for black as he gets stunned by..

    16) Bxh7+! Discover attack on black queen & Black king in check, so helpless black king has to capturebishop or move, while his queen is lost on the next move of white.KxB

    White plays stunning Bxh7+!

    17) Rxd5...Gets queen, the big fish is in the Net!Bxf4..Captures bishop for free & discover attack on queen of white.

    18) Qh5+.. Escaping with a check on black king.Kg8

    19) Rxd7 ..Captures & now double attack on weak f7 pawn & also 7 th rank control.Re5..Attacks queen.

    20) Qxf7! Double attack on bishop & king.Kh7

    21) Qxg7# black got mated. Black was stunned! White wins 1-0

    KEY POINTS:1)

    Going ahead in piece development. (Bxd3)

    2)

    Castling on the side where opponent has no attacking pieces. ( O-O-O Queenside castle) 3)

    Developing rooks on semi open & open files. (O-O-O brings rook on d-file which opens up.)

    4)

    Decoying or Deflecting minor pieces of opponent with pawn. Setting up for a killer move (c3) 5)

    Because of c3 move by white, blacks bishop was out of the way & black queen was trapped withwhites discover attack . (c3, Bxh7+)

    6)

    Using queen as an aggressive attacking piece. (Qe2, Qh5, Qf7)

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    28Game: 8[White:"Nitin"] [Black:Chess Mafia"] [Opening: "French defense: Advance variation. "][ECO: "C02"]

    1)

    e4..Open game intention.

    e6..Initial move of French defense 2)

    d4..Ideal centre pawns, activates both bishops, Queen & grabs space. d5..Fights for centre, attacks e4, gains space

    3)

    e5..This move commences the Advance variation of French defense. e5 closes center, gains space.

    c5..Attack d4 pawn, as c5 pawn is protected by bishop on f8, gains space in center, clears c6 squarefor knight.

    4)

    c3..Gets pawn chain.Qb6..Attacks d4 pawn again

    5)

    Nf3..Defends d4 pawn, activates knight.Nc6..develops knight, attacks d4 pawn now white has 3 defenders of d4 pawn, c3, Queen, Knight &Black has 3 attackers of d4 pawn c5, Nc6, Qb6 so 3 attackers v/s 3 defenders, so black cant take d4pawn, in order to get d4 pawn, attackers should be one more in number than the defenders.

    6)

    a3..Qb6 has pinned white c1 bishop as it has to defend b2 pawn, hence a3 in order to play b4 later.c4..Gains space, locks center.

    7)

    Be2..Gets out of way to king castle & defends knight.Ne7 ..Developing knights before bishops

    8) Nbd2 ..Activates knight, supports another knight.Nf5..Clears way of black bishop on e7 goes on aggressive square where it can attack white & alsodefend black.

    9)

    Nf1! Idea of Ng3 & exchanging knight, black has strong knight on f5, so good idea is to exchange it.Be7 ..Clears way to castle

    10)

    Ng3! Activates knight, attacks blacks f5 knight.Nxg3..Exchanges to create double pawn weakness in white camp

    11) hxg3! Captures towards centre, White has double pawn weakness but white gets open h-fie incompensation which activates rook.

    O-O.. Poor move by black, Whites pieces are directly pointing towards blacks kingside, looking foran attack. Instead black should have activated his c8 bishop & castle queen side.

    12) Qc2! Immediate mate threat on h7, by Qxh7 while queen is supported by Rook on h-file.h6..Stops knight off g5, stops rook on h-file thus makes white queens attack neutral. g6 could havebeen good. But white will then try to get Ng5 along with rook attacking backward h7 pawn & whitequeen ill make way from d2.

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    Black plays h6

    On blacks g6

    13) Bxh6! Bishop sacrifice, to open h-file for Q+R attack, also breaks up pawn guard around king castlethus opening up black king for an attack.gxh6? Black grabs bishop, suicide by black, g6 could have been tested white.

    14) Rxh6..Takes control of h-file, & now mate on h7 is in-avoidable for black.f5..Blacks white queen diagonal towards h7.

    15) exf6..En-passant re-opens queens diagonal & white pawn attacks e7 bishop.Rxf6..Develops rook, attacks white rook gives black king squares to move.

    16) Qh7+! Ignores threat & attacks black king.Kf8.. Forced move

    17) Qh8+ stops black king from escape.Kf7 ..Forced move

    18) Rh7+Kg6..Forced move

    19) Nh4+! Introduces one more piece into attack with a tempo, now again black king has to move.Kg5..Forced move

    20) Qg7# Traps king in mate & gives final blow.

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    White plays Qg7#

    Black lost after being stunned! White wins 1-0

    Smyslov, former world champion once said :I never played French defense in my entire life which is the dullest of all defense.

    Reason is that blacks c8 bishop is locked behind his own pawn structure, & more over if white playsadvance variation then there is less possibility of any pawn exchanges as center gets closed & no file,diagonal, square opens for c8 bishop to get activated & while white attacks & black defends thus white hasadvantage.

    KEY POINTS:1)

    Developing minor pieces.

    2)

    Opening up file for attack. ( h-file) 3)

    Activating Queen on aggressive square. (Qc2)

    4)

    Bishop sacrifices for gaining king side attack, opening up h-file where opponents king is. (Bxh6)

    5) Taking en-passant in order to keep c2-h7 diagonal open for white queen. (exf6) 6)

    Bringing queen into attack at right time. ( Qh7) 7)

    Creating mating net around opponents king. ( Qh7+, Qh8+, Rh7+, Nh4+, Qg7#)

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    31Game: 9[White:"Diiviineboy"] [Black:papanaldo"] [Opening: "Sicilian defense: Taimanov variation "][ECO "B48"]

    1)

    e4..Strikes centre.

    c5..Sicilian defense , opening move, it stops d4 immediately, opens up diagonal for queen & clearsc6 square for knight.

    2)

    Nf3..Open variation of Sicilian defense . Activates knight immediately according to principlecontrols center.e6..Supports d5 square, & opens diagonal to bishop.

    3)

    d4..Strikes center, attack c5 pawn, open diagonal for bishop, gains space, and activates queen.cxd4..Getting center pawn

    4)

    Nxd4..Knight is strong in center.Nc6..Activates knight

    5)

    Nc3..activates knight & gains center controla6 .. Stops Nb5 & prepares b5.

    6)

    Be3..Develops bishop, supports d4 knight.Qc7

    7)

    Qd2 ..Activates queen & prepares queenside castle.b5..Gains space on queenside & clears b7 square for bishop.

    A typical strategy in Sicilian defense is queenside expansion & attack.

    8)

    Bxb5! Creating imbalance with bishop for 2 pawns, in order to gain attack while black king still in

    center.axb5

    White plays Bxb5!

    9)

    Ndxb5..Attacks queen & avoids knight exchange.Qa5

    10) Nd6+,BxN

    11) QxB ..Stops kingside castle for black momentarily. Nge7 ..Activates knight & clears back rank for castle.

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    3212) O-O-O ..Getting rook on d-file, supporting queen, white has attacking prospects with active pieces.O-O

    13) Qg3..Targets king castle.Rd8..Supports d7 pawn & strengthen d-file support.

    14) h4..King side attack started.d5..Countering in center

    15) e5..Closes position as opening files will give black to attack.d4..Forks knight & bishop

    White plays Bh6!

    16) Bh6! .. g7 pawn is pinned & now has mate threat with Qg7#, thus escaping pawn fork.g6

    17) Ne4! Activating knight on a central square with idea of Nf6+Nf5..Double attack on Queen & Bishop.

    18) Nf6+ Knight outpost in enemy camp. Kh8

    19) Qg4idea is to clear open h-file with bishop sacrifice, to activate h8 rook.NxB

    20) Qg5,Nf5

    21) h5!,Qxe5

    22) hxg6!, fxg6

    White plays h5!

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    3323)

    Rxh7# Double bishop sacrifice , giving up 2 bishops for 2 pawns & still won the game.

    Whites king side attack was so fast & furious that black didnt had any time to develop his bishop & rook.

    In chess, u might be on the top for 5-10 moves, but one bad move & u are down in the dumps.

    White plays Rxh7#

    Black loses the game after being stunned! White wins 1-0

    KEY POINTS:1)

    Developing pieces on active squares.

    2)

    Calculated early bishop sacrifice to gain attacking prospects. Creating imbalance in positions. (Bxb5) 3)

    Kings safety. ( Queenside castle O-O-O)

    4)

    After ensuring Kings safety then only starting an attack. (h4) 5)

    Keeping center closed, by avoiding pawn exchange thus cutting down opponents counter chances. (e5)

    6)

    Gaining knight outpost in enemy camp. (Nf6+) 7)

    Bishop sacrifices on h-file with the idea to open h-file, for kingside attack. (Qg4)

    8)

    Opening up h-file for attack on enemy king. (h5) 9)

    Back rank mate of enemy king.

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    34Game: 10[White:"Diehard"] [Black:Pitten"] [Opening: "Carro-kann: Modern line. "][ECO: "B17"]

    1)

    e4..Best by Test.

    c6..Opening move of Caro-Kann defense , this is blacks another solid defense to e4, it is played bymany grandmasters even at international level, it is 2 nd most popular defense against e4, afterSicilian defense. The basic idea is immediately fight for the center, playing c6, d5 on next move,regardless of what white plays. This leads to semi-open games, where black opens c-file for attack.

    2)

    d4..Ideal centre.d5..Strikes center, attacks e4 pawn.

    3)

    Nc3..Supports e4 pawn, develops piece.dxe4

    4)

    Nxe4..Knight in center is an attacking piece.

    Nd7

    5)

    Qe2! Now if black plays carelessly then its checkmate on next move by playing Nd6+! Now e7pawn is pinned by queen so it cant capture & king has no place to move.This has happened in many grandmaster games.e6..Rightly played, now Nd6+ is not possible as BxN for free.

    6)

    Nf3..Develops knight on an active square.Ngf6..Black follows.

    7)

    Nxf6+ This move doesnt achieve much, but only helps black to improve his position.Ndxf6

    8)

    Bg5..Pins black knight.Be7 ..Removes pin & develops piece & clears back rank for king side castle.

    9)

    Qd2 ..Supports d4 pawn & g5 bishop.O-O Black castles to safety.

    10) Bxf6..Removing defender of h7 square.Bxf6

    11) c3..supports d4, & creates strong pawn chainb6..Clears, b7 square for bishop.

    12) Bd3..Bishop develops on an active square.Bb7 ..Bishop developed on Passive Square.

    13) O-O kingside castle.Qc7 ..Develops queen & connects rooks.

    14) Rfe1..Activates rook.Rad8 ..Activates rook

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    3515)

    Qc2! Removes queen from rook attack file & creating Queen + Bishop Battery attacking h7 square.h6

    Both sides well developed.

    16) Ne5..Black will play c5 at some point, unleashing his fianchetto bishop attack f3 knight, if BxN tengxf3 will be bad for white king as castle is opened for an attack. So Ne5 as knight goes closer toenemy camp where it becomes active & attacking piece.Bxe5..Black realizes this so exchange to neutralize pressure.

    17) Rxe5! Rook lift with a tempo, now blocking black queens diagonal hence cut down any attackingprospects.c5

    18) Rh5! King side attack is starts now.cxd4

    19) Re1! Sacrificing pawns for activating rooks & gaining attacking prospects.dxc3

    20) bxc3..Stops queen exchange that will neutralize whites attack.Rc8.. Creates threat of taking one more white pawn

    21) Re3! Rook lift, now if black plays Qxc3 then black will be stunned by Bh7!! Check & discover attackby rook on c3 on black queen. Thus black king will take go on h8 & he cannot capture bishop aswhite queen supports it & the white rook on e3 takes black queen on c3.Kh8..Black realizes that & moves to safety, now black queen can take c3 pawn.

    Black plays Kh8

    22)

    c4..Pushes pawn under bishop protection.Qc6..Bishop + Queen Battery & mate threat on g2 square

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    3623)

    Rg3! Develops rook, attacks g7 pawn & also protects g2 mate.b5..Attacks weak pawn on wing, White cant play cxb, his losses Q+B for Q.

    24) Qc3! Yet another pawn sacrifice but thats not the main concern.

    Look at the position now,1)

    By playing Qc3 white double attacks g7 pawn, so mate threat hence black cant take pxp but hehas to defend g7 square.

    2)

    Notice that black king is on h8 square which is on same diagonal where white queen is. So g7pawn is pinned hence h6 pawn is weak.

    Rg8..Black defends weak g7 pawn but now will be stunned by whites next move.

    Black plays Rg8 a mistake.

    25) Rxh6! # mates, takes advantage if pinned g7 pawn & king in corner & under firing line of whitespowerful queen on c3.

    Black lost after being stunned! White wins 1-0

    "The pin is mightier than the sword."- Reinfeld

    KEY POINTS:1)

    Developing all pieces on active squares.

    2)

    Kings safety. (O-O) 3)

    Activating rooks by bringing them in center & controlling semi-open file. (Re1)

    4)

    Sacrificing pawns for active play with both rooks. ( d4, c3) (Rh5, Re3) 5)

    Looking for tactics like pin, back rank mate, discover attack etc.

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    37Game: 11[White:"Diehard"] [Black:Aco 71"] [Opening: "Modern defense "][ECO "B06"]

    1) f4..This is Birds opening move, idea is to stop blacks e5, while white strikes center.g6..Idea is to fianchetto black bishop, which attacks center from a corner as well as protects king ifblack castles king side.

    2)

    e4..Building strong center & following principle that play on the wings can easily countered by playin center. Moreover e4 controls d5, f5 & f4 controls e5, g5.Bg7 ..Activates bishop

    3)

    d4..Controlling c5, e5 gaining space & cutting off bishops diagonal.d6..Stops e5 momentarily, opens bishop diagonal

    4)

    Nf3..Develops pieces, supports d4 pawn.

    a6 ..Wasting move

    5)

    c3..Supports d4 & creates strong pawn chain which makes g7 bishop useless.Nf6..Develops knight & gets ready for kingside castle.

    6)

    Bd3..Develops piece, clears way to castle if white wants.O-O .. King safety

    7)

    e5! Attacks knight, & will probably open file, gains space & takes initiative.Ne8.. Defends g7 bishop, but Passive Square for knight

    8)

    h3..Avoids pin by Bg4 from black.

    Nc6..Develops knight & supports e5.

    9)

    Nbd2 ..Develops knight.b5..Clears b7 square for bishop & expands queenside for attack. This is little premature as principlesays before u start an attack, activate all pieces.

    10) Ne4! Taking knight to center hence makes it a dangerous piece.Bb7

    11) Neg5..Attacking h7 pawn, with knight on a good active square near enemy camp.Qd7

    12) h4..Supports knight, but idea is to open h-file.Bh6

    13) h5! Attacks g6 pawn.Bxg5

    14) Nxg5..Blacks only active bishop is gone which was best defender of black king.Ng7

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    38

    Black plays Ng7

    15) hxg6! Now h-file is open & h1 rook is activated.hxg6

    16) Be3..Develops & supports center.f6..Attacks knight.

    17)

    Nh7 ..Attacks f8 rook.

    fxe5..Plays in center to open lines

    18) NxRf8Ra8xN ..Reloads

    19) fxe5..Opens f-file which proves to be very important file as the game concludes.dxe5

    20) Bxg6..Avoiding black king from escape & thus starts to create a mating net.exd4..White goes pawn down for an attack.

    Black plays exd4 21)

    Bh7+ kicks king from corner to center.Kf7

    22) Qf3+! Advantage of f-file open, again king has to move. White activates queen & ready forqueenside castle.Ke8

    Now take a look at the position,Black thinks he is now safe & will win Whites e3 bishop, but then White stuns black with..

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    3923)

    Bg6+! Attacks Black king & now king has to move & f8 rook is lost as king is the only piecesupporting it.Kd8

    24) Qxf8+Ne8

    25) O-O-O!! Superb timing for queenside castle. Castling cant come at a better time than this.Now if Black plays d4xB then RxQ+ & Black queen falls then knight falls & ultimately Black kingfalls.

    White plays O-O-O!!

    Black resigns after being stunned! White wins 1-0

    KEY POINTS:1)

    Developing pieces on active squares.

    2)

    Building strong center against a passive defense, using up space advantage. ( f4, d4, e4, Nf3, c3,Bd3) 3)

    Winning tempo by attacking minor pieces of opponent with pawns. (e5)

    4)

    Starting attack on files where opponents king is resting . (h4)

    5) Opening up h-file for an attack. (hxg6) 6)

    Busting up kings castle into open position. (Bxg6) 7)

    Kicking opponents king from a corner into the center. (Bh7+)

    8)

    Bringing queen into attack at right time. (Qf3+) 9)

    Creating mating net around opponents king. ( Bg6, Qf8, Rd1, Rh1)

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    40Game: 12[White:"Diiviineboy"] [Black:Slip"] [Opening: "Sicilian defense: Smith-Morra gambit "][ECO "B21"]

    1)

    e4..Open game.

    c5..Sicilian defense

    2)

    d4, cxd4

    3)

    c3! Smith-Morra gambit , idea is to go ahead in development, in compensation for material.d4xc

    4)

    Nxc3..White knight developed, d-file open, Queen activated, bishop diagonal open for both bishop.Center control while, black has just queen diagonal open.Nc6..Develops the knight

    5)

    Nf3..Develops & strengthens center.

    d6..Stops e5 for white, & prepares e5.

    6)

    Bb5..Develops bishop & clears way for Kingside castle.Bd7 ..Develops & breaks pin.

    7)

    O-Og6..Idea of Bg7 fianchetto, supporting e5 square

    8)

    Be3..develops BishopBg7

    9)

    Rc1..Supports c3 knight, activates rook controls half open c-file.

    Nf6..Prepares kingside castle, develops piece.

    10) Nd5..Attacks f6 knight open c-file.O-O ..Kings safety

    White attacks with Nd5

    11) Nxf6+, Bxf6

    12) b3, a6

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    4113)

    Bxc6, bxc6

    14)

    Bd4e5..Gains tempo, & controls center.

    15)

    Bb2Bg4..Pins knight.

    16) Qd3 ..Breaks pin.d5..Attacks e4 pawn

    17) exd5..forcedcxd5..Good center pawns.

    18) Nxe5, Bf5

    19) Qe3..Supports knight.Re8..Controls e-file & attacks knight.

    20) f4! Supports knight, gains space, activates f1 rook.Rc8..Activates rook & attacks c1 rook.

    Black plays Rc8

    21) Qa7!.. Controls 7 th rank which weakly defended by black. This is a key move.Bxe5.. Black ignores & plays in center.

    22) Bxe5, Rxc1

    23) Rxc1..These exchanges only improve whites position & weakened blacks position.Bd3..Supports a6 pawn

    24) a4..Pushing a, b pawns is idea.f6..Attacks bishop but weakening 7 th rank which black ignores

    25) Rc7!! White ignores Blacks pawn attacking bishop, thus planning a bishop sacrifice for gainingtotal control of 7 th rank which black cannot defend.Black was stunned to see next move..fxe5..Grabs free bishop.

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    White plays Rc7!!

    26) Rg7+! Makes Black King to move either on f-file or h-file, regardless of blacks move, mate cannot bestopped by black now.So Black resigns after getting stunned by Rc7!! Which sacrificed own bishop

    Black resigns after being stunned! White wins 1-0

    KEY POINTS:1)

    Sacrificing a pawn in the opening to go ahead in development & to open up d-file.

    2)

    Early piece development & kings safety.3)

    Launching pawn to support pinned knight. (f4)

    4)

    Taking into account opponents king position, thinking in terms of tactics & strategy.5)

    Calculating exact mate of opponents king on back rank , before bishop sacrifice .(Rc7)

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    43Game: 13[White:"Diwineboy"] [Black:Spartakus V"] [Opening: "Caro-kann defense: Exchange variation and Panov-Botvinnik attack. "][ECO: "B13"]

    1)

    e4Open game

    c6..Initial move in the CARO-KANN Defense

    2)

    d4..Ideal pawn center, controlling center.d5..Fights for the center

    3)

    Nc3..Develops knight, supports e4 pawn.e6..Clears way for black bishop but blacks white square bishop also overprotects d5.

    4)

    exd5..Opting to open file.cxd5..Opens up c-file

    5)

    Nf3..Develops knight in center.

    Qb6..Develops Queen, attacks d4 pawn

    6)

    Bd3..Develops bishop, clears back rank for castle.Nc6..Develops & attacks d4 pawn.

    7)

    O-O! Although black attacks d4 pawn twice, but this pawn is bait by white to catch the big fish, sowhite deliberately played kingside castle.Nxd4..Black grabs the free center pawn, & thinks he has an extra pawn, only to get stunned by nextfew moves.

    8)

    Nxd4! exchanges blacks active knight, to lure black queen in the fishing net.QxNd4 ..Now black goes a pawn up but now gets stunned.

    White Plays Nxd4! to attract black queen

    9) Bb5+!! Discover attack on black queen & king in check.Bd7

    10) Bxd7! Takes bishop, as black queen cant escape.Kxd7 ..Forced move, now black king is caught in center & lost right to castle.

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    4519) Rfe1..Mate threat on e-file.Nge7 ..Blocks e-file & develops knight.

    20) Qxf6.. Attacks h8 rook & opens e-file for e1 rook.Kd7

    21) Qe6+Kd8

    22) Rad1 ..Develops last piece, the rook, supports d pawn.Rf8

    23) d6! Cuts-off black bishop from defense of blacks e7 knight, & threatens to open d-file with Queencapture on e7 which leads to mate for black..Bxf2+

    24) Bxf2Nf5

    25) Bxb6+!Rc7

    26) dxc7++ # Black lost on a double check by whites rook & pawn.Nothing much to explain as black lost the game when he lost his queen, according to me.

    White plays dxc7#

    Black lost after being stunned! White wins 1-0

    KEY POINTS:

    1) Developing pieces & Kings safety.2)

    Trapping opponents queen by baiting a knight, using tactics discovers attack . ( Nxd4) 3)

    Attempting to open up opponents king position. (c4)

    4)

    Sacrificing knight on b5, in order to catch opponents king in center. (cxd5) 5)

    Activating white rooks on d & e files, avoiding any chances of black kings escape. (Rd1, Re1)

    6)

    Using tactics of Double check to checkmate Blacks king. (dxc7)

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    46Game: 14[White:"Luwsk"] [Black:Diehard"] [Opening: "Sicilian defense: Alapin variation. "][ECO: "B22"]

    1)

    e4..Intends open gamec5..Initial move in the Sicilian defense , This defense give rise to semi-open type games with

    imbalances right from the beginning of the game, which produces lively attack & counter attacksfrom both sides & game rarely ends in a draw.

    2)

    c3..This is Alapin variation of Sicilian defense ; the idea is to play a supporting move c3 first, inorder to launch d4 later to control the center.e6..Supports c5 pawn by bishop, also attacks d5 square

    3)

    d4..Attacks c5, creates ideal center pawns.cxd4

    4)

    cxd4..Creates pawn duo in center.Ne7 ..Stops d5 pawn, protecting d5 & develops a piece.

    5)

    Nc3..Strengthens center & develops.g6..Idea of Bg7, bishop fianchetto

    6)

    Nf3..Development, watching center from safe place.Bg7 ..Development

    7)

    Bb5..Clears back rank for castle.a6 ..Kicks bishop

    8)

    Ba4b5..Attacks bishop

    9)

    Bc2..Supports e4 from safe distance.Nbc6..Develops knight

    10) O-O ..King safety.Bb7

    11) e5..Shuts off g7 bishop.O-O ..King safety

    Both sides developed.

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    4712)

    Bg5..Pins Knight, develops.Qb6..Breaks pin, develops queen.

    13) Ne2..Supports d4 pawn.Nd5! Outpost in center, blocks off weak d4 pawn.

    14) h4..Starts king side attack.

    f6..Opting to open f-file for rook activation

    15) Be3Qc7 ..Controls b8-h2 diagonal

    16) exf6Rxf6..This capture only helps black to develop.

    17) g4..Bad move, opening up king for attackRaf8! Doubles up rook on a open file.

    18) Nd2..Idea to play Ne4 to attack rook.

    d6..Prepares e5

    19) Nc3Qf7 ..Strengthens f-file attack

    20) Nde4Rf3!

    21) Nxd6..Forks Bishop & Queen.Qe7! Eyeing h4 pawn

    22) Nxb7

    Qxh4! Sacrificing bishop in order to attack white king.

    White plays Qxh4! 23)

    Ne4Qxg4+ Black get 2 pawns for bishop & on attack on black king a good compensation.

    24) Ng3..Blocks.h5! To attack pinned knight

    25) Be4h4! Going an exchange down, this means giving up rook for bishop or knight

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    4826)

    Bxf3Rxf3! Reloading

    27) Kg2Nxe3!! Forks King & Queen, a double blow.Look at the position,1)

    White knight is pinned by queen.

    2) f3 rook is supporting queen in attack, but still need more material in for attack on white king ashe has pieces defending threats so decided to introduce knight into attack, as Whites f2 pawn isoverloaded, defending both Bishop & Knight. Now after blacks PxN on e3 square, then whiteplays QxN+, then Kh1 forced then Qh3+, Kg1 forced, then Rg3+, then Kf2 forced, then blackplays Qg2+, then Ke1 forced & then Rxe3+ # mate if pawn does not take knight then white losesqueen & the game soon.

    White plays Nxe3!!

    White respectfully resigned after being stunned!! Black wins 0-1

    KEY POINTS:1)

    Choosing an active defense system, improves counter attacking chances. (Sicilian defense)

    2) Developing pieces quickly to active post. (Ne7, Bg7, Nc6, Bb7) 3)

    Gaining tempo by attacking opponents minor pieces with pawns. (a6, b5) 4)

    King safety. (O-O)

    5)

    Gaining Knight Outpost in the center. (Nd5) 6)

    Doubling up rooks on f-file for an attack. (Rf6, Rf8)

    7)

    Rooks+ Queen on f-file.8)

    Attacking on the side where opponents king is placed.

    9)

    Bishop sacrifices for capturing h -file pawn by queen & creating mating net. (NxB7, Qxh4) 10)

    Blacks h-file pawn attack. (h5, h4)

    11) Exchanging f3 rook for whites e4 bishop in order to gain attacking chances. (Bxf3)

    12) Looking for tactics like fork, pin, forced move checks.

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    49Game: 15[White:"Diiviineboy"] [Black:Mosaferk"] [Opening: "Danish gambit "][ECO: "C21"]

    1)

    e4..Open gamee5

    2)

    d4..Puts question on e5, thus if captures then d-file will open up.exd4

    3)

    c3! A gambit, this is Danish gambit opening . Idea to go ahead in development by gambiting apawn, which wastes time for black.dxc3

    4)

    Nxc3..Develops knight, controls center.Nc6

    5)

    Bc4..Develops bishop, eyeing f7 square.

    Bb4..Pins Knight, develops bishop.

    6)

    Bd2..Breaks pin, develops bishop. Qb3 is also good move.Nf6..Develops knight, attacks e4

    7)

    f3..Supports e4 pawn.O-O castles king to safety.

    8)

    Nge2..Supports c3 knight, develops knight & gets ready to castle.Ne5..Attacks Bishop on c4

    9)

    Bb3..Moves to safety.

    Ng6

    10) O-O King safety.d6

    11) Kh1Bd7 ..Develops piece

    Both sides developed.

    12) Nd5..Develops knight in center & attacks b4 bishop.Bxd2

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    5013)

    Qxd2 ..Develops queen, connects rooks on back rank.Nh5..Avoids exchange

    14) f4..Idea to attack knight, gains space.Qc8..Creating Bishop+Queen Battery

    15) f5!

    Ne5..Outpost square for knight.

    16) Qc3c6..Attacks knight.

    17) Ndf4Nxf4

    18) Nxf4..Reloads. Ng4.. a purposeless move.

    19) Nh5! attacks g7 pawn, creates mate threat on g7.

    Nf6..Only way of defense against Qxg7#

    White plays Nh5! 20)

    Nxf6+gxf6..Opening up king of black

    21) Qxf6! Queen close to enemy king.d5..Opens up diagonal for Bishop + Queen

    22) Rf3! Rook lift & attacking prospect.Bxf5..Black has no defense against mate by Queen & Rook combination.

    23) exf5Qxf5.. Forced or mate on g-file.

    24) Rxf5Rfd8

    25) Rg5+Kf8

    26) Re1! Stops king from escape.Rd7

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    5127) Qh8# Black lost the Game.

    White plays Qh8#

    Black lost after being stunned! White wins 1-0

    KEY POINTS:1)

    Playing an opening to surprise an opponent, this also requires good preparation & knowledge

    about openings. (A player surprised is half beaten) 2)

    Developing pieces on good squares. ( Nc3, Ne2, Bd2, Bb3)

    3)

    King safety. (O-O) 4)

    Pawn attack on e & f file. ( e4, f4)

    5)

    Opening up opponents king castle. ( Nxf6+) 6)

    Rook lift for an attack on opponents kingside. (Rf3)

    7)

    Creating Mating net around opponents kingside.

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    52Game: 16[White:"Odysseus"] [Black:Diehard"] [Opening : "Dutch defense: Stonewall variation. "][ECO :"A85"]

    1)

    d4..Equally good move as e4 with the same purpose of controlling the center.d4 controls c5, e5 squares, gains space, opens up diagonal for bishop.

    c6..Preparing d5 on next move, thus opting to play Caro-kann or Slav defense against d4

    2)

    Nf3..Supports d4, develops knight.d5..Attacks center, controls half the territory.

    3)

    e3..Supports d4 pawn, opens up white bishop diagonal, thus clears way to castle for king.e6..Over protects d5 square, but clears diagonal for e7 bishop.

    4)

    Bd3..Develops bishop, clears way to castle.f5..Attacks e4 square, this formation introduces the Stonewall variation of Dutch defense againstthe Queens gambit opening by white.

    5) c4..Attacks d5 square, gains space, clears c3 for knight.Nf6..Develops knight, controls d5 square

    6)

    Nc3..Develops knight.Be7 ..Clears diagonal, develops bishop, supports f6 knight.

    7)

    O-O ..King safety.O-O ..King safety

    8)

    b3..Supports c4, clears b2 square for bishop fianchetto.Nbd7 ..Develops knight

    9) Bb2..Bishop fianchetto.Ne4..Clears way for d7 knight on f6 square, while taking knight near enemy territory

    10) cxd5exd5

    11) Nd2..Attacks e4 knight.Ndf6! Develops knight, supports e4 knight, clears way for c8 bishop.

    Both sides well developed.

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    5312)

    f3..Attacks e4 Knight.Nxc3..Exchanges knight to reduce whites grip in center & to keep tempo.

    13) Bxc3Qc7 ..Develops queen

    14) Qc2..Creates bishop, queen battery, creates threat on f5 pawn.

    Bd6..Ignores threat, & attacks h2 pawn.

    15) h3Nh5..Eyeing, g3 square

    16) e4Bh2+! Kicks white king out of the castle, nowif Kh1, then Ng3+! Forks King & Rook. Goes an exchange up after KxBIf KxB, then NxR+ Double check by Queen & Knight, then Kg1 is forced, Ne3 attacks Queen.

    Black plays Bh2+!

    17) Kf2..King escapes from corner.Qg3+ introduces queen in attack & pressurizes king side attack.

    18) Ke2Nf4+! Kings knight close to enemy camp also wins tempo as now white has to move king again.

    19) Kd1Qxg2..Takes weak pawn & opens up file for attack.

    20) exf5Nxd3..White d3 bishop is protecting e2 square & also f1 square, hence removing the defender.

    21) Qxd3Bxf5..Develops bishop, connect rooks attacks queen.

    22) Qe2..Idea to exchange queens & reduce tension.Bc2!! Note that white queen is only defended by white king, so attacking white king with bishopcheck, now if KxB then QxQ.

    23) Ke1 forced move in order to protect queen of white.Rae8! Develops rook on open file, pins white queen & strengthens attack.

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    54

    Black plays Rae8! Pins queen.

    24) Ne4..Forced move as it blocks the open file, unpins white queen.Bg3+! Activates bishop, strengthens attack. Now if, white plays NxB then Qg2 x Qe2 mate.

    25) Kd2Bf4+! Again if KxB then QxQ.

    26) Ke1dxe4! Now if white plays QxQ then exf!! Discover check by rook on white king & white queen cantbe saved.

    27) Qc4+ last resistance before defeat.Kh8

    28) Rf2..Attacks black queen.cxf3# Black wins.

    Black plays dxe4!

    Black plays cxf3!#

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    55White gets mated after being stunned! Black wins 0-1

    KEY POINTS:1)

    Making early pawn moves are not recommended in any defense until you have completeknowledge about that defense.

    2)

    Kings safety. (O-O)

    3) Developing pieces. ( Nf6, Be7, Ne4) 4)

    Kicking opponents king from a safe place (corner) to an unsafe place (center). (Bh7+) 5)

    Forcing opponents king into mating net. (Bc2)

    6)

    Activating rooks on open files. (Rf8, Re8) 7)

    Looking for tactics like decoy, pin, fork, skewer

    Note: The safe place for king is where your opponent has no attacking pieces & pawns.If your opponent is attacking on wings then corner is a bad place for your king.The safe place for king should be decided on basis of position on board and opponents attackingchances.

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    56Game: 17 [White:"Likche"] [Black:Diehard"] [Opening: "Caro-kann defense "][ECO: "B10"]

    1)

    e4..Open game.

    c6..Caro-Kann defense , semi-open game.

    2)

    Be2..Unusual move here.d5..Attacks e4 pawn & gains space in center.

    3)

    exd5cxd5..Black has a pawn in center.

    4)

    Bf3Nf6..Develops knight & supports pawn on d5.

    5)

    Ne2..Develops knight with idea of Ng3 or Nd4, clears back rank for castle.

    e6..Supports d5 pawn & clears diagonal for bishop on f8.

    6)

    O-O ..kings safetyNc6..Develops knight, strengthens center control.

    7)

    d4..Strikes center.Bd6..Develops Bishop on an aggressive square

    8)

    Re1..Activates rook on e-file where black king.Qb6..Indirectly pins whites c1 bishop which has to protect b2 pawn.

    9)

    Nbc3..Develops knight.

    O-O ..Kings safety.

    10) b3..Unpins bishop, clears b2 square for bishop fianchetto.Qc7 ..Creates (Bishop+Queen) Battery, attacks h2 pawn.

    11) Bg5..Undermines the threat & attacks blacks f6 knight.Bxh2+

    Both sides well developed.

    12) Kf1Nd7 ..Retreats knight on a safe square.

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    5713)

    g3..Traps bishop.Bxg3..2pawns for a bishop, imbalance created & white is open to attack but black is piece down for 2pawns.

    14) Nxg3f6..Kicks bishop, prepares e5.

    15) Be3..Retreats to a safe square, also defending d4, f2 pawn.b6..Clears way for bishop fianchetto

    16) Ke2..Idea to shift king towards queenside.Ba6+! Develops bishop

    17) Kd2..King in center.e5..Opening files to attack white king in center.

    18) Be2Bxe2

    19) Nxd5! Grabs a center pawn, attacks black queen.Qd6

    20) Qxe2..Captures bishop, connects rooks, and develops queen.Qxd5

    21) c4..Attacks queen, clears square for king transfer.Qa5+

    22) Kc2Qa3 ..Stops a2 pawn from raiding in, also makes queen more aggressive.

    23) d5..Attacks knight, keeps file closed.Nb4+! Queen + knight combination, near enemy king post knight goes on aggressive square.

    24) Kc3Rac8 ..Develops rook on a good square.

    25) Nf5..Idea to fork on e7.b5! Ignores threat & attacks the pinned c4 pawn, to open c-file.

    Black plays b5!

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    5826)

    Ne7+..Forks King & Rook.Kh8

    27) Nxc8..Black goes an exchange down.Rxc8! Reloads threat. Black is down in material but is up in position.

    Black pieces are active, aggressive while white pieces are inactive, defensive, soGood compensation for material.

    28)

    Qb2..Idea to exchange queens in order to reduce tension on board & go up in material will beadvantage for white. But now came a stunning move that black was preparing when he went anexchange down, playing b5.Rc4+!!

    Look at the position,1)

    Whites king is in center.

    2)

    Black queen is on an aggressive a3 square which pins b3 pawn of white.3)

    Blacks C8 rook is on same file as white king.

    4)

    Blacks b5 pawn is attacking whites c4 pinned pawn.So whites b3 pawn are pinned which white didnt saw & hence he got stunned by Rxc4+!Now white loses his queen & the game.

    White resigns as Kd2 is forced move & queen is lost. White was stunned! Black wins 0-1

    Black plays Rc4+!!

    KEY POINTS:1)

    Developing pieces quickly.

    2)

    Kings safety. (O-O) 3)

    Queen & Bishop battery. (Bd6, Qc7)

    4)

    Sacrificing Bishop for busting opponents king castle. (Bxg3) 5)

    Queen & Knight combination attack. ( Qa3, Nb4+)

    6)

    Activating rook on an active square. ( Rc8) 7)

    Looking for tactics like pin & mating net around opponents king.

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    59Game: 18[White:"xyz.i"] [Black:Divineboy"] [Opening :"Sicilian defense: Open variation. "][ECO "B30"]

    1)

    e4..Open game intention.

    c5..Initiating the Sicilian defense

    2)

    Bc4..Develops piece, attacks f7 square.e6..Blocks diagonal, makes way for bishop on e7.

    3)

    Nf3..Develops Knight, controls center.d6..Supports c5 pawn, clears d7 for bishop.

    4)

    Nc3..Develops knight on its best square.Nc6..Builds center.

    5)

    O-O ..King safety.

    a6 ..Stops bishop pin or Nb4

    6)

    d4..Transposes to open Sicilian game. cxd4

    7)

    Nxd4Qc7

    8)

    Nxc6Qxc6

    9)

    Be2

    Nf610)

    Bf3..Eyes queen & rook on h1-a8 diagonal & threatens e5.e5..Stops white from playing e5.

    11) Nd5..Attacks in center.Nxd5

    12) exd5Qc7

    13) b3..Idea to fianchetto bishop on g2.

    Be7 ..Develops bishop & clears way for castle.14)

    Be4..Idea of Queen + Bishop Battery.O-O ..Castles to safety.

    15) Qd3 ..Creates Queen + Bishop Battery, but black plays a stunning move.f5! Now Bxf5 is forced because, if Bf3 then pawn forks, Bishop & Queen with e4.

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    6016)

    Bxf5.. Forced.Bxf5..Attacks queen & clears back rank.

    17) Qg3Be4..Clears f-file for rook lift & double rook, attacks d5 pawn

    18) c4..Supports d5 pawn.

    Rf6..Rook lift

    19) f3Bd3

    20) Rf2..Saves rook & protects f3 pawn.Rg6..Attacks queen.

    21) Qh3Rf8..Activates rook, brings one more piece into attack.

    22) g4..Makes way for queen escape but weakens white castle.

    Qc5! Pins rook

    23) Qg3h5! Attacks g4 pawn to open up queen

    24) h3..Supports g4 pawn.h4..Attacks queen.

    25) Qh2Rxf3! White f2 rook is pinned by black queen, so it cant move.

    ) Black plays Rxf3!

    26)

    Bd2..Activates both remaining pieces.Rg3+! Traps white king in a corner & in a mating net.

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    6127) Qxg3hxg3! Now f2 rook is also lost & white loses game, now any continuation by black would lead towhite mate. Next Idea is capturing White f2 rook with Black queen & creating a mating net.

    White resigned on Blacks hxg3!

    White resigns after being stunned! Black wins 0-1

    KEY POINTS:1)

    Development of pieces.

    2)

    Shutting off attacking chances of Whites f3 bishop. (e5) 3)

    Kings safety. (O-O)

    4)

    Attacking Whites minor piece with center pawns. ( f5, e5) 5)

    Rook lift. (Rf6)

    6)

    Activating both rooks on opponents kingside. (Rg6, Rf8) 7)

    Pinning opponents major piece. (Qc5)

    8)

    Attacking on h-file, to open up g-file for attack. (h5) 9)

    Creating mating net around opponents king.

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    62Game: 19[White:"Monitores 0309"] [Black:Diehard"] [Opening: " Dutch defense, Stonewall variation. "][ECO: "A85"]

    1)

    d4..Intends for a closed game.The main difference between a open game & a closed game is that , open games are more

    tactical and attacking with quick end game, whereas closed games are more strategic, slow inattack, and includes piece maneuvering & converting small advantage or a small mistake byopponent to a long fighting win.c6..Keeps option open for e4 thus transposing into Caro-Kann defense.

    2)

    c4..Queens gambit opening. d5..Clears diagonal for bishop on c8, attacks center

    3)

    Nc3..Develops knight, attacks d5 square.e6..Defends d5 pawn & clears e7 square for bishop.

    4)

    Nf3..Developing knights before bishops.

    f5..Initiating Dutch defense, Stonewall variation

    5)

    e3..Supports d4, clears squares for white bishop.Nf6..Develops knight towards centre

    6)

    Bd3..Develops bishop.Be7 ..Develops bishop

    7)

    O-O ..Kings safety.O-O ..Kings safety

    Both sides developed. 8)

    Ne5..Takes outpost on e5.Nbd7 ..Attacks e5 knight

    9)

    f4..Gains space supports knight.Ne4..Attacks knight.

    10) Rf3..Rook lift.Nxe5..Exchanges whites strong knight.

    11) dxe5..Opens d-file.Bd7 ..Activates bishop

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    6312) Rh3Be8

    13) g4..Idea to bring queen into attack on g-file.Bg6..Black defends f5 pawn & develops bishop.

    14) g5..Closes file.Bxg5! White king is opened up now as white pawns are gone to far, so black plans bishop sacrificefor quick attack with active queen against opened up king.Note: White knight is an attacking piece on e4.

    Black gives up bishop, Bxg5!

    15) fxg5, Qxg5+...Activates queen & attacks

    16) Rg3Nxg3..White goes an exchange down.

    17) hxg3Qxg3+

    18) Kh1f4..Black wants to open f-file quickly in order to continue attack with active rooks on f-file.

    19) Ne2..Attacks queen.Qf3+..Supports f4 pawn

    20) Kg1fxe3! Open up f-file.

    Black play fxe3!

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    6421) Bxg6Qg4+..Black doesnt want to open h-file by capture hxg6 hence Qg4+ double attack.

    22) Kh1Qxg6

    23) Qg1..Whites best option is exchanging queens as he is a piece up but position down.Qe4+

    24) Qg2..Again thinking of queen exchange.Rf1+! Best move, as white queen is pinned hence tightens up mating net on white.

    25) Ng1..Interference defense, only chance remaining hence forced.Qh4+

    26) Qh2Qf2! Idea is to use pawn on e3 to promote.

    27) Qxf2exf2! Attacks pinned knight & now even king cant stop blacks pawn promotion.

    28) Kg2fxg1=Q +... Black Promotes to Queen & white resigns.

    Black promotes to QUEEN!

    White resigns after being stunned! Black wins 0-1

    KEY POINTS:1)

    Piece development.

    2)

    Kings safety. (O-O)

    3) Calculated bishop sacrifice, for three pawns & attacking opportunity. (Bxg5) 4)

    Busting up opponents kings castle.5)

    Using queen for attack & not for defense. (Qg4, Qh4)

    6)

    Attacking with rook on opponents back rank.7)

    Promoting to queen in order to trap opponents king in mating net. ( fxg1=Q +, Rg1)

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    65Game: 20[White:"Diwineboy"]

    [Black:SuperGrandpatzer"] [Opening: "Modern defense "][ECO: "B06"]

    1)

    e4..Best by Test.

    d6..Initial move of Pirc defense , idea to form Sicilian dragon structure, which is a dynamic defenseagainst e4

    2)

    Nf3..Develops Knight. However d4 is also good.Nf6..Develops knight

    3)

    Nc3..Develops other knight to control center.g6..Idea is to fianchetto black bishop on g7 & then castle kingside.

    4)

    d4..Controls center with ideal pawn center.Bg7 ..Eyeing e5 square

    5) Be3..Develops bishop, protects d4 pawn.Nc6..Develops knight to control center

    6)

    Bd3..Develops bishop, protects e4, and clears way to castle.e5..Gains space & counters in center for equal share.

    7)

    d5..Closes center & attacks c6 knight wins tempo, gains space.Ne7 ..Passive Square for knight

    8)

    h3..Avoids bishop pin on g4 as well as stops knight.O-O ..King safety

    9) O-O ..King safety.Nd7 ..Idea to play f5, & open up file

    Both sides developed.

    10) Qd2! Clears back rank, connects rooks, creates Queen + Bishop Battery.f5..Attacks e4 pawn, now e4xf5 is forced because of f4 for black, getting bishop for pawn.

    11) exf5..forcedNxf5..Activates Knight

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    6612) Bxf5..Blacks Knight on f5 was a threat to Queen + Bishop battery.Rxf5

    13) Bh6..Idea to exchange bishop, which is blacks active piece.Nc5

    14) Bxg7 Kxg7

    15) Rae1 ..Activates rook.Rf8

    16) Ne4..attacks c5 knight, creating double pawnsNxe4

    17) Rxe4! Rook lift.Bf5

    18) Rh4..Attacks backward d pawn.Rh8..Protects

    19) Qh6+! Brings Queen into attack.Kg8

    20) Ng5..Pressurizing h7 pawn.Qe7 ..Defends & activates queen, as well as activates a8 rook.

    21) f4! Idea to double up rooks on f-file.e4..Black avoids opening of f-file.

    22) g4! White goes all in for attack.Bd7 ..Retreats bishop to a safe square

    23) f5! Attacks g6 pawn, opening up file for rook.gxf5..Forced as f6 was threatening black queen

    24) gxf5! Opens up g-file on which black king is there & white rook is ready to attack.Rf8..Activates rook & defends.

    White opens g-file for rook by gxf5!

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    68

    KEY POINTS:1)

    Development of pieces & center control. (Nf3, Nc3, Bd3, Be3)

    2)

    Attacking with center pawns. (d5) 3)

    Kings safety. (O-O)

    4) Controlling open e-file with rook. (Re1) 5)

    Rook lift. (Rxe4) 6)

    Bringing White queen into attack. (Qh6)

    7)

    Pawn storm. (f4, g4, f5) 8)

    Exchanging Rook for a Bishop (Exchange sacrifice) by white for an attack. (Rxf5)

    9)

    Discover check tactics by white. (Ne6+) 10)

    Skewer tactics by white. (Rg7+)

    11) Double attack tactics by White queen. (Qg7+)

    12) Trapping opponents king in mating net.

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    69Game: 21[White:"Divineboy"]

    [Black:Pippo 613"] [Opening "Dutch defense "][ECO "A84"]

    1)

    d4..Controls e5, c5 squares, clears way for bishop.

    d5..Fights for equal share in center &