multimedia authoring 2 project design team 8 tim verweij pascal snijders blok
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MultiMedia Authoring 2 MultiMedia Authoring 2 Project DesignProject Design
Team 8Team 8
Tim VerweijTim Verweij
Pascal Snijders BlokPascal Snijders Blok
Amazing LabyrinthAmazing Labyrinth
Board (7 * 7 pieces)Board (7 * 7 pieces) One extra pieceOne extra piece Sliding LabyrinthSliding Labyrinth 24 Treasures (6 to 24 Treasures (6 to
collect)collect) Maximum of 4 PlayersMaximum of 4 Players a.k.aa.k.a
‘‘De betoverde De betoverde Doolhof’Doolhof’
‘‘Das verrückte Das verrückte Labyrinth’.Labyrinth’.
Labyrinth Labyrinth (Rules)(Rules) Each player starts on one
of the corners of the board. The winner is the first
player that reaches his or her starting position after collecting the 6 treasures assigned to that player.
To collect the treasures you must shift the pieces of the maze. This is done by pushing the extra maze piece into the labyrinth at some point so that you can move as far as you wish along its open passageways.
LabyrinthLabyrinth (Functionalities) (Functionalities)
BoardGame (Max. 4 Players)BoardGame (Max. 4 Players)Switch between 2D and 3D Switch between 2D and 3D
ViewpointsViewpointsMulti-Player (network+hot-seat)Multi-Player (network+hot-seat)Alternative Networking (PHP+VRML)Alternative Networking (PHP+VRML)Automatic Pathfinder (DLP)Automatic Pathfinder (DLP)Computer Player (DLP)Computer Player (DLP)Mouse InputMouse Input
LabyrinthLabyrinth (Design Decisions) (Design Decisions) Every piece has a small-random difference in color.Every piece has a small-random difference in color. Treasures are always viewed from the frontTreasures are always viewed from the front One piece can contain 4 pawns + 1 treasure.One piece can contain 4 pawns + 1 treasure. The rotation of the extra piece corresponds with the The rotation of the extra piece corresponds with the
board. (wysiwyg rotation)board. (wysiwyg rotation) Turnable 3D viewpoint of the board, can be Turnable 3D viewpoint of the board, can be
switched to 2D.switched to 2D. Arrows around the board point to the input-Arrows around the board point to the input-
locations for the single piece.locations for the single piece. Moving is done with an inside-viewpoint.Moving is done with an inside-viewpoint. One computer can have multiple players human or One computer can have multiple players human or
cpu.cpu.
Network-test (VRML+PHP)Network-test (VRML+PHP)
PHP
VRML Browser
VRML Browser
Data Files
VRML PHP Data encoded in URL
PHP VRML PHP generates VRML code
Labyrinth Labyrinth (BoardRepresentation)(BoardRepresentation)
Each piece is represented by:Each piece is represented by: Type (Corner,T-Junction,Straight)Type (Corner,T-Junction,Straight) Rotation (range 0-3)Rotation (range 0-3) Contents (Pawns, Treasure)Contents (Pawns, Treasure)
DLP: DLP: List of 7 lists (rows) of 7 pieces eachList of 7 lists (rows) of 7 pieces each
Pieces are defined by structured Pieces are defined by structured atomsatoms
VRML: VRML: MFNode of (custom made)MFNode of (custom made)
BoardPiece PROTO instancesBoardPiece PROTO instances PHP / Data File: …PHP / Data File: …