moore v light storm entertainment complaint

51
Case 8:11-cv-03644-RWT Document 1 Filed 12/19/11 Page 1 of 64 IN THE UI\'1TED STATES DI STIUCT COURT FOR THE DISTRICT OF MARYLAND BRYANT MOORE ) 4710 Mangum Road ) Co ll ege Park, MD 20740 ) Plaintiff, ) ) v. ) CA: ) LlGHTSTORM EN TE RTAINME NT ) ) Sa nta Mon ic a, CA 90401 ) ) JAMES CAMERON ) 9 19 Sa nta Mo ni ca Bl vd. ) Sa nta Mon ica , CA 9040 I ) 20TII CENTURY FOX, INC., ) ) 1020 1 West Pi co Bl vd. ) Los Angeles, CA 90064 ) ) Defendants. ) ) COMPLAINT FOR DAMAGES, INJ UNCTIVE AND OTHER RELIEF COMES NO\V Plaintiff, Bry ant Moo re , by an d through un dersigned counse l, and r es pectf ull y fil es th e im ll1ed iate complaint aga inst Defendants Light storm E ntert ainmen t (" Lighl slorm "), Jam es Ca meron ("Cameron") and 20 th Ce ntury Fox , Inc . (" Fox ") for imp li ed breach of contract , copyr ight in fri ngement, an accou ntin g, and declaratory and equitable relief. INTROD UCTIO N Bry ant Moore ("Moore"), Plainti ff , is a pa ssionate and disciplined science fiction reader and writer. Moore ha s written sev era l cr eat ive wo rk s, in c ludin g the infrin ged upon product s at i ss lle ill thi s litigation, namely "AQUATICA " and "DESCENDANTS: TH E PO LLINATI ON " ("TI-IE POLLIN ATI ON"). Both orig in al sc ree npl ays were re spec ti vely o ri g inall y copyri gh ted in 1994 and 2003. Ex hi bits I and 5. Moore 's product ions are di stinct a nd includ e fundam e nt al I

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Page 1: Moore v Light Storm Entertainment complaint

Case 8:11-cv-03644-RWT Document 1 Filed 12/19/11 Page 1 of 64

IN THE UI\'1TED STATES DI STIUCT COURT FOR THE DISTRICT OF MARYLAND

BRYANT MOORE ) 4710 Mangum Road ) College Park, MD 20740 )

Plaintiff, ) )

v. ) CA: )

LlGHTSTORM ENTERTAINMENT ) )

Santa Monica, CA 90401 ) )

JAMES CAMERON ) 9 19 Santa Monica Blvd. ) Santa Monica, CA 9040 I )

20TII CENTURY FOX, INC., ) )

10201 West Pico Bl vd. ) Los Angeles, CA 90064 )

) Defendants. )

)

COMPLAINT FOR DAMAGES, INJ UNCTIVE AND OTHER RELIEF

COMES NO\V Plaintiff, Bryant Moore, by and through undersigned counse l, and

respectfully fil es the im ll1ed iate complaint against Defendants Lightstorm Entertainment

(" Lighlslorm"), James Cameron ("Cameron") and 20th Century Fox, Inc . (" Fox") for implied

breach of contract, copyright in fri ngement, an accounting, and declaratory and equitable relief.

INTRODUCTION

Bryant Moore ("Moore"), Plaintiff, is a pass ionate and disciplined sc ience fiction reader

and writer. Moore has written severa l creat ive works, including the infringed upon products at

iss lle ill thi s litigation, namely "AQUATICA" and "DESCENDANTS: TH E POLLINATION"

("TI-IE POLLINATION"). Both orig inal screenplays were respecti vely originall y copyrighted in

1994 and 2003. Exhibits I and 5. Moore's product ions are distinct and include fundamental I

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similarities, which are rar too umquc expressions, to const itute mere coincidence, includ ing

common themes, plots, sett ings, dialogues, mood, and tones.

Striking Substantial Simi larities between AVATAR and AQUATICA include. but arc

not li mited to: Colossal Fo liage, Hero leaves f0n11er mi li tary lire to participate in hybrid

scientific-mili tary confl ict, lead remale scienti st, military-technical collaborat ion and search ror

resources, genetica ll y created and engineered beings ("Biologicals"), common lab and aquarium

scenes and observ<Jlions or genetica ll y created beings swimming inside, swaying towering

Plants, heroic escapes with aid or plan ts, common rept ilian grabs and tosses, heroic fli gh ts

through giant plants, gargan tuan bioluminescent nora, two grenades that are dropped, rousing

speeches before fi nal battle, explos ion and character's downwa rd ve rsus upward jenison, similar

exchanges and di scussions or terrain data and sc ientific assessments or the enemy's flight

strength to name a rew.

The POLLINA n ON has equa ll y striking substantia l similari ties including, but not

limited, to the followi ng: similar opcning scenes, bioluminescent flora/plant li fe and green

bioluminescence in particular, "alien" trees and/or fo liage, an initial confli ct evolves into

immediate defensive alliance and romance, tribal matriarchs and patriarchs (50ish matriarch)

with strong ancestral connections and ancestral memories, matriarch and patriarch obscrvat ion

and validation of special attraction und re lat ionship between hero and heroine, matriarchal

assignments or responsibi lity over heroic stranger,_ tribal acceptance and protect ion of stranger,

spirituul connections to environment and reincarnation, similar character development, similar

scenes with lush exotic gargantuan plant life, potent ial killing of main character until

manifestation of sign and corresponding revclutions and "connection", similar intuitive messages

through signs; unbrcathable atmospheres, common usc of the tenn " Eastern Sea", a ci ty versus

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village inside a tree, sim ilar heroic plot development, natives' belief in death, evolut ion and

reincarnation, anacks on plant life and aggressive mil itary pursuit of resources, scientific

sampling and studies, scientists and soldiers joining forces inside gargantuan forest , uniting of

nati ve groups, use of lighting, presence of floating seeds, spiritual sensiti vi ty of natives and

simi lar romantic ending ..

Plaintiff' s productions were duly transmitted to Lightstorm both directly and indirectly ;

hence, Defendants enjoyed access thereto. Lightslorm and Cameron claim that a treatment of the

movie Avatar was created in either 1998 or 1999; however, the treatment was not copyrighted.

Further, there are substantial similariti es between the Treatment and AQUATICA. The film,

AVATAR, was copyrigh ted in 2006 and subsequen tl y released in December 2009. AVATAR

contains substantial si mi larities, many which are strikingly substantial , and which had to have

been di stinctly extrapolated from AQUATI CA and TH E POLLfNATION . Defendants, upon

infonnation and belief then integrated se lect segments of these films in a derivati ve manner for

purpose of its development of A V A TAR. It then deve loped there fro m underlying themes, plots,

characters, settings moods, tones and dialogues. Defendants jointly and severally, and without

Plaintiff's authorization, permisSIon or credit for his creation , copied and misappropriated

substantial content from one and/or both of Plaintiff's original copyrighted screenplays and

subsequently released the movie "Avatar." Moore all eges (i) breach of an implied contract, (ii)

copyright infringement and seeks an ( iii ) accounting and (iv) certain declaratory and injunctive

relief.

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JURISDICTION AND VENU E

I. This is an action fo r breach of implied contract and copyright infri ngement ari sing under

Ihe Copyrighl Acl of 1976, as amcnded, 17 U.S.c. § 101 el seq. ("Copyrighl ACI"). This

COlin has subject matter j uri sd iction under 17 U.S.C. § 50 1 and 28 U.S.C. §§ 133 1 and

1338(a).

2. Venue is proper In this jurisd iction under 28 U.S.C. §§ 139 J(b) and 1400 because

Defendant does business, may be fo und, and is subject to personal jurisdiction here,

having marketed, distributed and featured the production of the movie AVatar in the State

o f Maryland.

3. Plainti ff, Bryant Moore (" Moore"), is a res ident of the state of Maryland. Moore is a

writer, planner, community/economic deve lopment profess ional. He has been involved

in economic/community development efforts which have included biotechnology,

biomedical advances, the li fe sciences industry. green projects, green enterprise

development, environmental health indicators/assessments/analys is, and enviromnental

initiatives. A true and correct copy o f the Certificates of Registration for each work is

allached. Moore has never li censed nor otherwise authori zed anyone to copy, di stri bute

or publicly di sseminate hi s wo rk or any de rivat ive works based thereupon.

4. Defendant, James Cameron ("Cameron") is a writer, producer and director.

5. Defendant, Ligh tsto rm Entertainment ("Light storm"), is a production company owned and

operated by Cameron. It is organized and exists under the laws of the state of Cali fo rnia

and is doing business 111 Santa Monica, CA with a principal place of business at 9 19

Santa Monica Boulevard , Santa Mo nica, CA 90401.

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6. Defendant 201h Century Fox Film Corporat ion is a film studio which engages in the

production, acquisition and distribution of mot ion pictures for theatrical exhibition, home

enterta inment, television programming and other fomls of distribution. It is the producer

and distributor of the movie Avatar. It is a Delaware corporation with its principal place

of business at 1020 1 West Pico Boulevard Los Angeles, CA 90064.

7. Upon information and belief, each named defendant was the agent, servant and employee

of each other defendant, acting within the course and scope of his, her, or its agency and

employment with the fl1 11 knowledge, consent and ratification of each other defendant.

8. The motion picture AVATAR ("Film") was released in movie theaters worldwide by 201h

Century Fox Film Corporation in December of2009.

9. Despite Defendants ' contention that the idea for the Film was first conceived by Cameron,

AVATAR is substantia lly similar in numerous material respects to the ideas and

screenplays which Moore previously presented and di sclosed to Lightstorm and

Cameron.

10. Avatar is the highest grossing film ever produced with reported box office earn ings of

$2,782,275,172. It was nom inated for nine (9) Academy Awards, including Best Picture

and Bes t Director, and won three (3) Academy Awards for Best Cinematography, Best

Visual Effects, and Best Art Direction. The Film also won a Golden Globe Award for

Best Director. A video game prequel to the r ilm was released in 2009. A DVD special

edition of the Film was also released and two (2) sequels to the fi lm are planned which

repo rtedly develop the story li ne with respect to the oceans of the AVATAR world. An

AVATAR amusement park and joint venture project is al so being planned.

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FACTS COMMON TO ALL C LAIMS Access to Protected Work

11 . Defendants enjoyed access to Plaintiffs copyrighted works. Between 1992 and 1994,

Plaintiff wfote and developed a screenplay entit led "AQUAT ICA" ("Screenplay I")

which was duly registered with the Wri ters Guild of Ame ri ca in 1994 and with the

copyright office on May 9,1994. (Registrat ion No. PAuOO I853245). Exhibits 1 and 2.

In 2006, Plaintiff made revisions to AQUATI CA and copyrighted the work as

AQUAPOCA LYPSE, Registration no. PAu0030363 17.

12. In 1994, Moore transmitted AQUATICA to Lightstorm via Howard Gibson, who worked

at that time as a Product ion Ass istant for Lightstorm Enterta inment on the movie, TRUE

LIES. Upon hi s receipt o f the screenplay, Gibson then represen ted that he transmitted

AQUATICA to Lightstorm Entertainment' s offices. See Exhibit 3: Moore's 1994 proof

of mailing to Howard Gibson.

13. In or around January, 2003 the Director's Gui ld of America provided Moore contact

information for various film directors, including James Cameron 's manager at that time,

namely Sher, Sherr, Oelb & Company ("SSO").

14. Defendant Fox had access to AQUATICA arollnd 1995 via a product ion staffer, Tony

Lancto ("Lancto") Lancto rece ived a copy of AQUATICA from Syracuse Universi ty

classmate John Wiles ("Wiles"), with whom Moore worked at the South East Consortium

for International Development ("SECID") and met in Ballston, Virginia, where he

provided a copy of the sc reenplay. Wi les de li vered the screenplay to Lancto. Moore had

subseq uent conve rsat ions with Lancto about the screenplay while Lancto was employed

at Fox, including getting a producer interested in the project. Lancto informed Mr.

Moore that he kept the script on his dcsk. 6

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15. In earl y 2003, Plaintiff sent AQUATICA to Toya lelia of SSG, James Cameron ' s business

manager. Phone call s concern ing James Cameron' s business manager, SSG, include

those placed on February 19, 2003 and February 20, 2003.

16. After referral from SSG, on April 7, 2003, Plaintiff sent AQUATICA to Tom Cohen,

Creative Executive of Lightstonn Entertainment, Inc. On May 19, 2003, Plaintiff sent a

memo dated as such, a long with a snow globe containing a computer drawing of an

underwater city and submarines as a grac ious remindcr to Tom Cohen concerning

AQUATICA.

17. Defendant Lightstorm subsequently informed Plaintiff it was not intcrested in producing

AQUATICA.

18. In July of 2003, through counsel , Plaintiff SCIll THE POLLINAT ION to Lightstorm via

FedEx with sc ri pt submiss ion cover Ictter. Exhibi t 4.

19. Descendants: THE POLLINATION was sent to the Creative Executive at Lightstorm,

Tom Cohen, with permission from Lightstorm. Plaint iff followed lip via phone call s to

Lightstorm Enterta inment, Inc. in July o f2 003, October of2003 , September of 2003, and

in February of2004 by way ofcommuilicat ion to Tom Cohen through US Postal Express

MaiL

20. Phone call s records 10 SSG and Lightsto rm reveal the fo llowing:

a. May 20, 2003 - Phone Call (SSG, James Cameron Business Manager).

b. May 20, 2003 -, Phone Call (LighlslOnn Entertainment Inc.).

c. May 30, 2003 - Phone Call (Lightstorm Entertainment , lnc,).

d. June 18,2003 - Phone Call (Lightstorm EntertaimnCl11 , Inc.),

e. Septcmbcr 12, 2003 - Phone Call (Lightstorm Enlerta inmenl lnc.),

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21. In April 29, 2005, Plaintiff copyrighted sketches and drawings of key scenes, characters

and crafts, entitl ed POLLINATION ART. The sketches were created by Plaintiff and

Plainti ffs spouse Sherri Moore. On May 3, 2006, Plaintiff registered a revised copy of

TH E POLLfNATION with Write rs Guild of America.

22. In 2006, Plaintiff revised THE POLLINATION ("Screenplay 2") and registered it with the

Writers Guild of America on May 3, 2006 and with the copyright office on May 4, 2006

(Registration no. PAu003067003).

Plaintiff thus possesses legitimate, valid copyright registration certi fi cates for

AQUATICA (May 1994) Exhibi t I, Descendants: THE POLLINATION (J uly 2003)

Exhibit 5, Descendan ts: THE POLLINATION (May 2006) and AQUA POCAL YPSE

(May 2006) which. pre-dale Defendants' registrat ions for the Projec t 880

sc reenplay/AVATAR screenplay and the motion picture version of AVATAR .. For

purpose of thi s complaint , Plainti ff claims that Defcndants infringed on hi s 1994 and lor

hi s 2003 copyrigh ted AQUATICA scripts and hi s 2003 and/or 2006 copyrigh ted

PO LLINATI ON sc ri pts.

24. Almost thirteen ( 13) years after the copyright registration for AQUATICA, and over three

(3) years after the copyright registra tion for TI-IE POLLINATION, Cameron copyrighted

the fi lm AVATAR. (November 2006 pre-registered). It was subsequently released to

theaters arou nd December 18, 2009.

Upon information and belief, Cameron and Lightstorm were given, shown and read both

AQUATICA and THE POLLINATION prior AVATAR's a lleged conception and

development.

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26. Givcn Cameron and Lightstorm's reasonable opportunity to vIew and read Plaintifrs

works, Defendants enjoyed the acccss required to actually copy Plaintiffs work.

27. Upon information and belief. Defendants use their documented access to PlaintifT's

original copy written works, selecti ve ly ex trapolated themes and content from each and

further used selecti ve and substantial extracts from PlaintifT's copyrighted work 10

develop, write and produce the movie Avata r.

28. There are substantia l similari ties between the copyriglHablc expressions 111 Plainti IT's

original works and the movie Avatar.

29. Moore has never authorized, consented to or given permission to any of the Defe ndants to

usc, reprod uce or create a derivat ive work based on his origina l copyrighted screenplays.

30. A dctailed sampling comparison of Moore's screenplays and AVATAR is stated below.

THE PROTECTED WORK

31. Moore conceived and developed a full length feature fi lm enti tled AQUATICA between

1992 and 1994.

32. AQUA TlCA is set significant ly underwater with an ent ire bioluminescent rainfores t that

contains, among other fo liage, wonders, gargantuan, alien trees/tree-like flora; (ii) a

bioluminescent sea jungle; (iii) bioluminescent plants hanging from the underside of

immense rock structures; (iv) a man who leaves a former soldiering outfit and joins

another, extreme soldiering outfi t, with thc power to destroy enemies and where he

works bes ide a female sc ienti st and her team as a soldiering escort. The female sc ien ti st

similarl y questions the man's parti cipat ion in the operat ion because of his mili tary

background. The slory's last acl includes a majo r baltle sequences inside the

9

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bioluminescent rainforest of gargantuan rcd-wood tree like , alien plants (among other

flora).

33. THE POLUNATION is set in a lush, exotic world covered by gargantuan, alien nora and

mass ive super trees in a forest of giant treesltree limbs, vast fo liage, giant vines and

leaves. The storyline invo lves, among other clements, a matriarch and patriarch

overseeing a clan like group while the hero and heroine battle for the contro l of the

ga rgantuan forest which conta ins bioluminescent nora. The movie reveals a character

that grows from being a warrior to one who appreciates nature and the environment. The

bioluminescent rainforest andlor forest of gargantuan trees are rendered as backgrounds

throughout the film.

34 . Defendants strategically combined content from both of Plaint iffs writings, altered same

to create a distorted perception that A V A TAR was an original work. As demonstrated

below, Defendants mcrged converted substantive content into its dcvelopment of

AVATAR.

35. Striking substantial similarit ies exist between Avatar and Plaintiffs respect ive works in

plot, character development, sequence, mood, pace, sett ings, theme, and dialogue. A

detai led sampling of same, provided below, reveal Defendants' complici ty, manipulation

of infringed materials, and intentional and malicious infri ngement upon, and conversion

of Plaintifrs copyrighted works. It further demonstrates Defendants' breach of its

implied contract with Plaintiff.

36. Defendants acted at all times herein with an evil and malic ious intent.

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STRIKING SUBSTANTIAL S IMILARITIES BETWEEN AVATAR AND AQUATICA

37. Colossa l Foli:lgc Scenes and Plots. In both AVATA R and AQUATICA, parts of the

story and passages deal with a fo rest of colossal fo liage that is other-world ly,

overwhelming, even alien in appearance. For AVATAR, the situat ion is simply moved

from AQUATICA's wmer environ to the ai r over the giant, alien forest.

38. Former Milit:II"Y Life to hyb rid Scientific-military conOict Plot . The mam

character/hero leaves fonner life, j oins a special so ldiering outfit, and ends up in a major

batt le in a forest o f gargantuan trees/bio luminescent plants, while also so ldiering

alongside a se lect group of scienti sts/technologists. AQUATICA states "Commander

Gato served in the Tech Corp under my father before he decided to join the Nautical

Corp."

39. Batlle for Resources. As in AQUATICA, AVATAR sold iers and sc ientists -- people

who want to use resources and nature for good -- fi ght against those who seek to exploit

the resources for destructive ends.

40, Genetically C reated and Engineered Beings: (AVATARS v. BIOLOGICALS): In

A V A TAR, the Avatar is gC!IIeticaffy engineered and controffed vin technology when sent

out on miss ions. In AQUATl CA, creatures are genetically engineered ("Biologicals") Key

characters control and command these biologica l via headset link.

41. L:lbs and Aquariums with created beings inside being obscn'cd: At a lab in

AVATAR, we see Jake's Avatar - a long leg genet ica ll y engineered creature - inside a

gigantic tank filled with nuid. Jake looks on in amazement. At a lab in AQUATlCA, we

see the genetically engineered, " long- leg" creatures inside a gigant ic tank of water. A

key protagonisl looks on in amazement. I I

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42. Deteriorating relations. The AVATAR script states "Relations with the indigenous are

only getting worse. " In AQUATICA, key characters state "Things are so very different

now ... he's been successful in persuading many of non~ali gned city-states to join their

Alliance, promising a future in which they share the power and glory. And many of them

have been traditional Gavadeen enemies ... And we are los in g potential allies by the

lumdreds ... It is hard to know who are our allies actually are."

43. Swaying towering Plants. In the AVATAR script "a plant with swaymg

tendrils .. . toward Jake as he passes" (page 29) AQUATICA includes key scene with an

alien plant which waves/sways in the proximity of the characters, involving giant

" lowering waving kelp" while another mentions" ... In some locations, the plants are

tangled and web-like."

44. Heroic Esca pes with :Iid of plants. In AVATAR, the hero and heroine escape via the

aid of aid of gargantuan hanging, vine-l ike plant. In AQUATICA, the hero and heroine

escape from an attacker with the aid of giant, hanging, vine-like plants.

45 . Similar leaps onto enemies craft. In AVATAR, the hero also leaps from his smaller craft

and onto the enemy' s larger craft to engage in combat. Additionally, the

Na' viJprotago nist clan members leap from their winged creatures onto shUltle crafts

during the action sequences. In AQUA TlCA, there is a major situation and sequence

where the hero maneuvers his craft next to the enemy's larger craft, leaps on its deck , and

combats the enemy.

46. Runs across ships . Part icularly, AVATAR shows the hero runI1lng ac ross the

spine of the eno rmo us, fl ying dragon ship dur ing major area l ba ttl e. In

12

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AQUA TI CA , the he ro runs across n at surface o f <I large subm ar ine ship during

major on the ocean surface.

47. Reptilian grab and toss. In A V A TAR. the reptilian flying creature, grabs the villain

from his craft and tosses him in to the air. In a majo r batt le situat ion in AQUATICA, the

repti lian swimming creature/character grabs the gunner and tosses him into the sea.

48. Heroic nights through giant plants. In AVATAR, the hero flies through the giant

plants. We see the enemy tai ling him as he weaves through the giant plants and plant

columns outrunn ing the enemy. The hero escapes by artfu ll y twisting through the

gargantuan foliage. In AQUATICA, the hero flies through the gargantuan plants. We see

the enemy tailing him as he weaves through the giant plants and plant columns outrunning

the enemy. The hero escapes by artfu lly twisting through the gargantuan fo liage.

49. G~lrg:lI1tuan bioluminescent n Or:l . In the AVATAR, a key aspect of the story is a battle

for land containing gargantuan, bioluminescent fl ora. In AQUATICA a key aspect of the

story is a batt le over a canyon which contains gargantuan bioluminescent flora.

50. Simihlr Vehicles and Flight P:ltte rns. In AVATAR, we see characters on soanng

winged creatures. zooming between the gargantuan tree branches, while in AQUATICA

we see characters in crafts and soaring machines, zooming between the gargantuan tree

branches. In AQUATICA we see a craft, fl ying among the colossal plants in the alien

rainforest which " ... bolts forward, zipping between the plant's branches." We also see the

hero's craft as it ..... weaves between the Plant columns and through a maze of branches."

Also, during a sequence inside a bioluminescent rainforest of gargan tuan redwood tree­

like plants we see ""The pack of Quantum Torpedo ("QTs") swish through the water,

lJ

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sai ling around the Plants, intent ly forging ahead. A QT releases its fi rst chamber and bolts

fo rward, zipping between the plant's branches"

51. Missiles :md tree explosion. In AVATAR , there arc several situations where the villains

fi re missiles at a mountain-size, gian t tree which detonates in a massive explosion. In

AQUATICA, we see weapons (torpedoes) crashing against gargantuan trees and

exploding. The AQUATI CA script states that the torpedo "smashes into the side of

the ... tree" and detonates in a massive explosion.

Nose dive down side of gargantuml tree. In AVATAR, the heroes' winged creatures do

nose dive down the sides of gargantuan, plant covered wal l. In AQUATICA, the hero's

craft "'does a nose dive" down the sides of a gargantuan plant pillar. Moreover, there is a

situation/action in AQUA TICA where we sec the fl eet " ... approaching a massive cliff that

drops into the canyon ... they descend downward . . ...

53. Rock Formations. In AVATAR, major battle situat ions take place in the midst of

gargantuan rock fomlations. In AQUATICA, there are several batt lc situations amidst

gargantuan, myth ic rock fonnations.

54. Plant Net versus web of kelp. In AVATA R, "the hunters drop a net of woven vines

behi nd Neyt iri and ... The samson hi ts it hard. The net fouls the ship, fli pping it backwards.

It crashes upside down to the forest floor. In AQUATICA, vessels arc caught inside a web

of kelp and a vessel crashes down to the jungle floor. As detailed in the AQUATICA

script, " In some locat ions, the plants nre tangled and web-like ... They speed into a web of

thin, giant kelp. Torin's vessel gets tangled in the kelp and is brought to a sudden halt."

55. V:lst Mountain backdrops for night patterns. In AVATAR, there arc "floatin g

mountains" while in AQUATICA, we sec underwater mountains. In AVATA R we see

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vast numbers of crafts racing between the gargantuan, floating mountains. In

AQUA TlCA, we see vast numbers of crafts racing between vast mountains, as evidenced

in the script which Slates "The squadron ofGavadcen aqua~jcts, racing between 11100mtains

56. Flights thro ugh "mllssivc cliffs". In AVATAR, the heroes soar past massive mesa cliff

walls (for example, pages 6, 27) , as script states "flying over a carpet of rainforest , past

sheer cliffs and cloud-wreathed mesas" In AQUATICA, we see the hero's "vessel crui se

pass massive sandstone cliffs .....

57. Similar fli ght p~ltterns d uring battle scene. During a key, climatic batt le in AVATAR,

hordes of crafts race between Pandora' s floatin g mountai ns and soar between clifT walls of

the floating mountains on their way \0 an attack. During a key, climatic batt le in

AQUATICA, hordes of crafts race between mountains and soar between eliff walls on

their way to an attack.

58. Similar sneak a ttack by heroes. In AVATAR, the heroes use the gargantuan rock

formations as cover and also as a means to conduct a sneak attack on the enemy. In

AQUATICA, the hero and his group use the gargantuan rock formations as cover during

an enemy attack and also as a means to conduct a sneak attack on the enemy.

59. Two grenades ~lnd :I d ro p. We see the hero fi ght villains with two grenades which

mistakenly fall. In A V ATAR, the hero fi ghts vi ll ains, ho lding [11'0 grenades at the same

tillle which mistakenly drop. In AQUATICA, the hero fights villa ins, holding two

grenades al the same lime which mistakenly drop. The script states, "Tarin walks into the

top leve l of the spli t level rOOI11 . We see that the Kinet ictron machine is below in the

center of the roolll. Across the room on a platForm, stand four Gavadeens. They notice

Torin and fire from their cannon guns. K-boom! Torin dives out of the way and rctums

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fire from his cannon gun. K-boom! K-boom! Three o f the four Gavadeens are thrown

backwards by the explosion. The fourth falls over the balcony. 7'oril1 pulls ollr Iwo

grenades. As he is abollr ro pill! rheir larches, a cannon gUl1silor lands behind him aud

explodes. 7'orill/alls. I-Ie drops rile grenades ... "

60. Rousing speeches before final batt le. In AVATAR. the villain gives a rousing speech to

his troops before the fi nal battle. In A V A TAR. the lead villa in explains that they are

fi ghting fOf their sUfvival. In AQUATICA the villain gives a rousing speech to hi s Iroops

before the fi nal bail ie. Additionally. AQUATICA's lead villain explains that everything

hangs in the balance. As the lead villain in AQUA T1CA sc ri pt states: "Everything yOli and

I have labored for hangs in the balance. so you know what you must do." Both speeches

build to a climax in forests of gargantuan trees and fo liage.

61. Rigging oCvchicles with weapons for final battle. In AVATAR, the villain 's shuttles

are rigged as bombers before fina l battl e. In AQUATICA, the villain ' s vessels arc rigged

with quantum torpedoes final battle.

62. Escorted fighting crafl. In a major AVATAR batt le, we see large area l craft with an

escort of gunships. In AQUATICA, we see a large submarine with escort of gunner

submarines and/or mini-subs.

63. Low level craft m:meuvering. In A V A TAR, crafts soar and maneuver between the

canopy and the forest floor because the trees are so enormOlls. In AQUATICA, crafts soar

and maneuver between the canopy and the forest floor because the tree- like plants are so

enonnous.

64. Unity and alliances to help defe:lt enemy. In AVATAR, the heroes' actions cause the

united clans to rise up, fi ght and defeat their powerful enemy. Concerning the batt le

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against the vi lla in ' s soldiers, the script says" We rode out to the lour wi nds. To the horse

clans of the plain, to the lkran people of the mounta ins. When Toruk Macto called them,

they came." In AQUATICA, the heroes ' actions cause the united islands and cities to rise

up, fi ght and defeat their powerful enemy. AQUA TICA 's script states: "The news of your

victory has birthed new resolve to fin ish the warlords in every city of the League." It

continues: "Headquartered in the island city Brodaria, we, the enemies of the warlords,

fonned an alliance named after the island, called the Brodarian League, a compact of island

and underwater cities committed to ending warlord powers."

65. Explosion ~Ind downw:lrd jettison. In AVATAR, we sec a key character place himself

within a machine as the larger craft is about to explode. I-I e jettisons downward from

bottom of the larger craft as il explodes above, barely escaping. In AQUATI CA, we sec a

key character place himself wi thin a machine as the larger craft is about to explode. He

j elfisol1s dowl1wardji-om boltom o/ the larger (,-/"{Ift (IS il explodes above. barely escapil1g.

AQUATICA states "As Tarin's submersib le cont inues its descent. .. the submarine

detonatcs ... The immense explosion engulfs the . . . aqua-jets ... We see Torin 's tiny

submersible rapid ly descending, narrowly escaping the explos ion' s destruction and force ,

then comes 10 a slow halt."

66. Similar exchanges and discussions oftcrrain data. In AVATAR, Jake gives Quaritch

terrain data to fight his opposi tion, the Na 'vi. As the script states, there is a meeting in the

Ops Cenler where "Grouped around a table are Jake, Colonel Quaritch, Selfridge and few

engineers and officers. Jake is talking them th rough plans he ' s made of Home tree 's inner

structure." Jakes says " You ' ve got outer columns, then a secondary ri ng here, and an inner

ring. Then a core structure, it's like a spiml, that' s how they move up and down." Quaritch

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replies by saymg: " / 'm going 10 need acclIrate scans 0/ all these CO IIlIllIlS." In

AQUA TlCA, the hero says to a key character " I would like your terrain data and

geological maps of the surrounding region." Later the key character gives the hero the

terrain data and says "Concerning, the fil es of the geological terrain data , no other maps of

thi s region are as precise and recent. They contain detailed maps of the region's waters ­

the sea floor, sea~jungles, vegetation, and canyons. It may take you some time to analyze

them, but I'm sure they will be of great help." Thus, the kcy character, Lord Rane, gives

the hero terrain data that turns out to be integral in helping him fight hi s opposition. As in

A VATAR, a related event in AQUATlCA shows the characters viewing the terrain data

li ke thi s: A key character states that " I have been assessing the detail s" of the terrain dalll.

Next we sec "a three dimensional representation of the ocean noor, revealing vegetation

and kelp forests, a canyon, and rock surfaces." The result is a major batt le in a rain forest

of gargantuan, bio luminescent red wood tree like plants which is similar to the sequence

ofevcl1 ts in AVATAR.

67. Large rocks and overgrown rain forests. In AVATAR " ... cnormous islands of rack are

hovering a half mile above the ground. They are overgrown wi th rainforest, and straggly

beards of vines hang down beneath them. Waterfalls stream down the sides and disso lve

into spray at the bouom." AQUATlCA has gargantuan, mythic rock formations versus

"enormous islands of rocks." The heroes trave rse a "vast, mountainous underwater canyon

with jagged canyon floor, and deep drops." P<u1 of this "islands of rock" C<Ul)'on is also

overgrown with rain forest as revealcd in the AQUATICA script: "A vast cathedral of an

underwater rainforest of bio-Iuminescent redwood tree-like vegetation. TI1C place is an

underwater forest with a rock roof and rock wa ll s. The plants grow from the floor into the

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rock cavern ceiling." AQUATI CA also describes anothe r area of rocks "overgrown with

rainforest. It states " sea jungle also contains the huge red wood-like bioluminescent plants,

but they are much thinner. A second plm1t, large, waving, mId kelp-like plm1t hfUlgs from the

ceiling and grows from the bottom. In some locations, the plants are tangled and web-like.

Torinjets along the outside of the plant forest along the jagged rock wall."

68. Bioluminescent backdrops. In AVATAR, "Neytiri and Jake move through the night

forest, surrounded by galax ies of shimmering bioluminescence." In AQUATICA, we see

the hero and heroine moving through a vast rainforest o f bioluminescence. The

AQUATICA script states "ex t. underground-a vast cathedral of an underwatcr rainforest

of bio-Illminescenr redwood tree-like vegerariol1.

69. Vines that trapped or wrap trees versus plaints. In AVAT AR, "Thick vine-like trees

have trapped large floating boulders of unobtaniulll in their gnarled grip" while

AQUATICA describes a forest of gargantuan, redwood tree-like plants where we see "a

thick vine that wraps aro und several plants ... "

70. Similar nose dives by heroine versus hero. In A V A TAR, "Neytiri leads an arcing dive

around the flank of Mons Veritatis. The scenery is stunning" whi le in AQUATICA the

hero "does a nose dive and Cliis arol/Ilel' a gargantuan plant pillar. AQUA TICA states while

riding his winged croft, the hero "makes a hard , hairline right upward and makes a U-turn

around a plant pillar."

71. Distinctive hunting predators. In AVATAR, we see a predator called Ha di ving

Leonopteryx" that hunts down the hero; whi le in AQUATICA see a sinis ter looking slayer

called a Quantum Torpedo that hunts down the hero. A V ATAR includes a sequence

where " A Leonopteryx in a delta-dive, wh istling straight at him. Like a banshee, on ly

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several times larger, it is the king predator of the air." In AQUA TlCA, quantum

torpedoes CQTs), track and destroy torpedoes wi th artificia l inte lligence, also called

"sinisrer looking slayers," zoom straight at the hero as the script demonstrates

72. Scientific assessments of the enemy's flight strength and aerial attacks. After lake

confronts the predatory Leonopteryx in A VATAR, he ponders images Grace has ca lled up

at her workstation~-sci ence graphics of the Leonopteryx. Trudy and Norm are crowded

around as well. Grace says "The Great Leonopteryx is the apex aeria l predator ... " After

the hero confronts the "sinister looking slayers in AQUATICA, the script says " Wearing

a headset connected to her computer, Deroria sits at her workstation in front of her

monitor. .. Dn her display monilOr, Deloria views a blueprint with texts on the QT (quantum

torpedo)." She says "the aspect that gives it its unique quality to hunt and tai l a target

should be the same."

73 . Close craft p:l ttcrns. In AVATAR, "Neytiri leads Jake in a sharp bank, skimming close

to the cliffs" while in AQUATICA, we sec Torin 's craft skimming close to the gargantuan

plant pi llars and rocky cavern wall. In A VA TAR, we see Jake yank " into a hair-pin bank,

right through a gap between two huge branches." In AQUATICA, we see "Two

quantum torpedoes, speeding side by side, streak toward Torin's vessel. The vessel weaves

between the Plant columns and through a maze of branches."

74. Simil:tr use of power deton:ltors to cause explosions lit location of targeted resource.

During AVATA R, in an effort to dcstroy Homc Tree which will allow access to the

resou rces beneath it, we sec "blasting techs are sett ing radio-detonated primer charges into

two-ton stacks of explos ive compound. The stacks are band-strapped together on pallets.

In AQUATICA, when the hero seeks to destroy a caveIJacility benearh rhe ocean floor

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which houses key resources, the hero says "Have our people set up all available high

powered derollators. " Moments later we sec " ... squad members running through the

corridors laying detonators .... in the other corridors. We see the tcam members darling

around and laying explosives.

75. Soldier escorts of Tech characters. In the AVATAR, soldier escortlhe scientific Sorties

whi le. In AQUATICA, the Tech Corp sub has soldiers and aqua-jet escorts to assislthem

wi th missions.

76. Common selection of soldier to work with Scientific or tcchnic:d unit. In AVATA R,

lake is choscn to soldier with the science team, as the script states "A Marine we can usc.

I'm assigning him to your team as security cscort." In AQUATICA, the hero is chosen to

soldier with and defend the Tech Corp team because of his military skil l.

77. Tcaching of locals and common subjcct of peace. In AVATAR, Grace and her team

work and teach the locals in an effort to engender peace between both sides. In

AQUATICA, the sc ientists - Dr. Hillia and the Teclmology Corp - work with and teach

the locals to bring about peace between two opposing sides. The AQUATICA script says:

"We were going to show everyone that by improving the quality of life in the warlord

territories, we could turn things around - withou t al1 the bloodshed warring brought. "

78. Grievances about heroes' military/soldier mindset. In AVATAR, Grace has a

grievance wi lh the hero 's warrior/soldier mindscl. In AQUATICA, Dr. OClOria I-Ellia has

grievance with the hero 's warrior/soldicr mindset. The A V ATAR script shows Grace

stating regarding lake "I need a research assisfanr, 110t sOllie jar/wad dropollf .. The last

rhing J need is anarher rrigger happy asshole oW there! ,." In AQUAfI CA, Dr. Octoria

Hillia has grievance with the hero 's warrior/sold ier skill set, as the script states "Bur cOllie

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79.

on Torill, you're known throughout tlte Leaglle as the Brodarian Leaglle's War/ordl And

rhey call yO/lr IInitthe Death Barration "

Unity :md Co Jl abor:Hion. In AVATAR, Jake unites the clans. In AQUATICA, the

Lord-Chancellor Orkham uni ted the clans. AVATAR script also states: " Tonik l\;facro

was mighty -- he brought the clans together in a time of great sorrow, All Na'vi people

know thi s story" whi le in AQUATICA, the Lord Chancellor Orkham brough t the islands

and underwater cities together at time of great cri sis. Addi tionally, Torin helps to bri ng

the island and underwate r cities together, united them in new resolve to defeat villains.

80. Liter:try accomplishment with Icnd scicntists. In AVATAR, lead scientist Grace is

renowned for her writ ings, as the script states "Grace Augustine is a legend. She's the

head of the Avatar Program, and she wrote the book -- I mean litera ll y wrote the book -­

on Pandoran botany." In AQUATICA, Dr. Hillia is renowned for his wri ting, as the script

states "You are my guest of honor here Dr. l-li1lia. I have great respect for your mind. It' s one

of the greatest minds of the millennium. I realize that. And I know you are the League's

inte ll ectual foundation. I have read all of your writings."

81. Enemy chase and escape through gillnt foliage. In AVATAR, the hero flies through the

giant plants. We see the enemy tai li ng him as he weaves through the giant plants and plant

columns outrunning the enemy. The hero escapes by a rtfully twisting through the

gargantuan fo li age. In AQUATI CA, the hero flies th rough the gargantuan plants. We see

the enemy taili ng him as he weaves through the giant plants and plant columns outrunning

the enemy. The hero escapes by artfully twisting through the gargantuan fo liage.

82. One arm gnlsp of hero and shooting of villain beforc killing of hcro. In A VATAR, a

large r sized vi llain, thanks to his body armored amp suit, li fts up the hero with one arm,

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rcaches for his weapon with the other, but is struck by another weapon before he can kill

the hero. In AQUATICA, a body armored, larger sized villain, lifts up the hero with one

arm, reaches for his weapon with the other, but is struck by another weapon before he can

kill the hero.

83. Common battle scene where soldiers and scientis ts fight enemy. In AVATAR,

soldiers and scientists come together to combat a powerfu l enemy. There are scenes

whcre soldiers and sc ienti st fi ght the powerful enemy inside a gargantuan, alien-like forest

fi ll ed with mountai n sized trees. In AQUATICA, there are scenes where soldiers and

scientist fight the powerfu l enemy inside a gargantuan, alien-like forest filled with

mountain sized trees.

84. Doth heroes speak at "E;lstern Seas." A V A TAR, the hero goes to the Eastern Sea and to

the " ... people of the Easte rn Sea" where a large crowd of the people o f the Eastern Sea

stand with him on the shore as he speaks to them. Moreover, a leader o f " .. . people of the

Eastern Sea" stands ncar him. In AQUATICA, the hero goes to the "Eastern Sea" and to

the people of the Eastern Sea at an island where a large crowd of these people stand with

him on the shore as he addresses them. Three leaders stand near him. The AQUATICA

scri pt states "title card: The Eas/em Sea IVaI' Zone ... 11 flee r of Brodaricll1 League aqua-jets

cruise through the waters in altack formation .... AI the helm ... is l\Jajor Torin Ga/o . ..

Whi le still in thc Eastern Sea War Zone, the script states "The shore is crowded with

hundreds ofpeopJe of all ages - men , women and ch ildren - all standing quietly but

eagerl y. In the distance, behind the Irce lined shore, stands a city ... Torin stands in fron t o f

the three orficials and salutes." I-Ie then says "'nlC last of the ... warlords in these waters has

been deposed."

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85. Three dimensional rcpl'cscnt:ltions of forest and/or vegetation. In A V ATAR, we see

a three dimensional representation of the fores t at the headquarters/base of operati ons. In

AQUATICA we see a three dimensiona l representat ion of the vegetation and kelp fo rests,

a canyon, and rock s urf~lces at the characters ' base of operations.

86. Wingcd flights. In A V ATAR, characters on winged crea tures "swoop between hang ing

vines" while in the bioluminescent jungle in AQUATICA containing "a ... Iarge, waving,

and kelp-like plant hangs from the cei ling." We see key characters in winged crafts spccd

into and through the large plants hanging frolll the rock cei ling.

87. Common usc of term "pillars" as per trcc/fo rests. A V A TAR mcntions a tree with "a

base of massive mangrove-pi ll ars" while AQUATICA describes fores ts as having "giant

planl pillars. "

88. Hordes of craft racing through mount~lins in attack mode. During a key, climatic

banle in AVATAR, hordes of crafts race be tween Pandora' s float ing mountains and soar

between cliff walls of the fl oat ing mountains on the ir way to an attack. During a key,

climatic batt le in AQUATICA, hordes of crafts race between mountains and soar between

cli ff wa ll s on their way to an allack.

89. Cavity filled with cnormous trees. In A VATAR, there is an enormous cavity filled with

enormOllS, alien trees. As a version of the AVATAR script explains " the well of souls is

a deep caldera 100 meters across. It is ringed with enormous willows whose roots seem to

pour down the sheer rock wa lls." In AQUATI CA, there is an enormous cavily filled with

enormOIlS, alien trees. As the AQUATICA script explains, the story involves " .. . a

vast.. .cavity, housing a bio-luminescent forest of gigant ic, green, red-wood tree like

plants ... "

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STRIKI NG SUBSTANTIAL SIMILARITI ES BETWEEN AVATAR AND DESCENDANTS: T H E POLLINATION

(AKA TH E POLLINATION AND/OR POLLINATION)

90. Similar opening scenes. A vatar begins with a view of the gargantuan, al ien

forest. THE POLUN ATION begins with a view of the gargantuan, alien forest (Page 1).

91. Bioluminescent fl ora/phlllt life and g l'ccn bioluminescence in particular.

AVATAR conta ins alien, bioluminescent flora/plant life throughout the vast forest of

gargantuan trees and foliage (e.g. page 75). POLUNATION includes ali en,

bioluminescent flora/plant life throughout the vasl forest of gargantuan trees and foli age.

In AVATAR, bioluminescence spreads over plant life. In particular, AVATAR states

that "Rings of green light.. .expand outward from each footfall. " TI-IE POLLINATION

detail s "pale green bioluminescence" that "spreads" whi le A V ATAR details "Rings of

green light" that "expand." "Ripples" is clearly another way of stating the same action as

spreading. (page 112).

92. "Alien" (rees and/or foliage. The AVATAR script states " 'l1le frees are alien"

while '1'1-1£ POLLINATION script stutcs: "ext. upper treetop city - night- Primordial,

luxuriant vegetation of the upper treetop canopy. Lush, splendorous terrestrial fo li age

textures illumined by the moonlight. Eerie, other-worldly, ovcrwhelming, alien in

appearance. " (Page I).

93. Unbrcathablc atmospheres. In AVATAR, the Pandora atmosphere is

unbreathable. In THE POLLINATION, the Bio-Vapor in the atmosphere is a major part

of the story (e .g. pages 26, 34, 35). The POLLIN ATION script detai ls the Bio-Vapor like

thi s: " ... The bio-vapor, the unique mist engulfing the Mega Forest. . . " (Page 26). As the

sc ript explains " .. . atmospheric chemists and environmental microscopists . . monitor ? - )

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everything having to do with the bio-vapor - its impact on the atmosphere and the

canopy." Because of the Bio-Vapor that engul fs the Mega forests covering the planet ,

the atmosphere is toxic and almost /Illbreal!wble.

94. Initial Conflic t evolves into immediate defensive alliance and romance. III

A VA TAR, the hero and heroine begin their relationship ill emotional and physical conflict

and slIbseqllemly make peace, ending lip fighting side by side. III THE POLLlNATlON,

'he hero alld heroine begin their relationship in emotional and physical conjlict and

subseqllently make peace and end IIpfighting side by side (e.g. pages 6-10.50-55).

95. Tribal Acceptance of Stranger Pust Initial Conflict. The gender role reversals

in A V A TAR were meant to conceal decept ion as per character deve lopment of hero and

heroine by switching genders. Despite reversal of gender, the simi larities remain

apparent. In AVATAR, after the heroine and hero make peace, she brings him back to her

group (lhe Na'v i) and convinces them to accept him. In addit ion, after the heroine heads

back to home-base fo llowing thei r confrontation, the hero goes after her and she ends up

bringing him with her to meet her group. After the heroine and the hero make peace in

THE POLUNATION, the hero takes her back to his group and convinces them to accept

her. Additionally, in THE POLLINATION, after the hero heads back to home-base

following their confron tation, the hero ine goes after him and he ends up bringing her with

him meel his group (e.g. pages 6-1 0, 17-29, 36-40).

96. Palriarch and M:ltriarch clcanmce. In AVATAR, " ... NEYTIRI says, "Stop!

There has been a sign. This ij' (ll1ltltler for the Tsflhik .... .. and later Jake is brought before

the Matriarch and Patriarch. In TI-IE POLLINATION, the hero has to "gel clearance"

from the matriarch and patriarch, by bringing Ninurta to meet them, before they can work

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with her. They take Ninurta to see Hadeana and Hadean to get their input , as the script

states " ... our most senior Descendants ~- Hadeana and Hadean. sister and brother who . ,

guide the Descendant community back home ... We're supposed to get clearance on you."

Afterwards, Ninurta is brought before matriarch and patriarch, Handeana and Hadean.

(Page 39, page 50-59).

97. M:ltriarch support of hero vcrs us heroinc. In AVATAR, matriarch MO'AT

grudgingly agrees that Neyt iri will work with Jake: 'Neytiri will test thi s "warrior." In

the POLLfNATION, matriarch Hadeana grudgingly agrees that Gimil will work with

Ninurta and will be responsible 1'01' her (page 55). THE POLLINATION script shows

thi s: Gimi l says " I learned on the job. She can learn on the job." Hadean (the pollinator

patriarch) responds by saying " You were under us. She won't have that advantage out

there with you and Mitanni. I'm against it. .. " However, matriarch Hadeana says, " If we

decide against him, he's going to follow his own mind . . . I am going to support you on thi s

because you're going to go your own way and do what you think is right regardless of

what my brother and I say." (pages 54-55)

98. Matriarchal assignment of responsibility over he roic stranger ch~lracter. In

A V A TAR, the matriarch Mo-at tell s Neytiri: "Daughter. You will leach him ollr way, to

speak and walk as we do . . . I-Ie is your responsibility." In THE POLLINATION, the

Matriarch Hadeana agrees that Gimil , the hero, will take responsibility for Ninturla, the

heroine to help and work with her (e.g., pages .51-59). The matriarch and Patriarch give

decide to allow the hero to teach the heroine. I-Ie tells her he will "get you ready

99. X winged structures. Banshees -- Oying, winged creatures in AVATAR the

movie -- have a unique, horizontal X-wing structure. Addi tionally, the script states ". The

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ai r battle is joi ned. Jake 's great Leonopleryx nai rs imo ils signature crimson X shape"

(p:lges 132-133). In POLLINATION, the winged crafts also have a unique, horizontal

X-wing structure, as the script states "!-Ie looks up to see unique X-wing aircraft called a

canopy crawler-sleek, black with raised insect li ke wings - more than an aircraft, it is

especially designed to navigate the Mega Forests ... " (Page II ).

100. Spiritual connections to environment :lI1d reincarnation. In AVATAR, the

Navi' believe their life feeds off the powcr of the planet Pandora and the great tree . Eywa

has great power over all li ving things in AVATA R (page 53) as the script states "Who's

Eywa? Oh, only their deity. The Great Mother. The goddess made lip o f all living things."

THE POLLINATION script states that the Pollinator tri be is inex tri cably linked to the

Bio-Vapor, feedi ng off it. The Bio-Vapor, a mist that engulfs the mega forest , is emitted

by plant li fe and trees, and resides inside the trees. When Pollinators die, their bodies

aeroso li ze and pass on into the BiD-Vapor. The Bio-Vapor nurtures plant li fe , while the

Pollinator tribe very li fe feeds off the Bio-Vapor, which is released by the Trees and the

soil. Accord ing to the Pollinators, " ... the bio-vapor has power over all li ving things on

earth and in earth . In A VATAR, people die and join Eywa in the Tree of Souls within the

foresl. In POLLINATION, people die and join the Bio-Vapor. (page 37). AVATAR

states " ... She must pass th rough the Eye of Eywn -- and return (page 120) ... He looks lip

into the tree. The hanging tendri ls undulate softly. It 's easy to imagine a presel1ce ... If

Grace is there with you -- look in her mcmories" (page 128). In POLLINATION,

Pollinators aerosoli ze when they die. Fly trap, the leader of the Poll inators, attempts to

aerosolize to merge into the Bio-Vapor \Vhich emanates frol11 the trees and return. The

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script states, "My body will aeroso li ze, merge wi th the bio-vapor and become stronger. J

will re-emergefrom the BiD-Vapor ... "(page 35)

10 1. Tribal Illlitriarchs :lnd patriarchs, 50ish matriarch , ancestral connections

:lOd ancestn ll memories. In AVATAR, the Na'v i is led by 50ish matriarch and patriarch

Eytukan and Mo'at, an older man and older woman, with un ique insights, gi ns and a

special connect ion to the ancestors. In A VA TAR, the matriarch Mo'at is described as "a

severe woman in her 50's." in THE POLLrNATION, the script states "Hadean<l is ... Early

fifties and exoti cally beaut iful." (Page 51). In TH E POLLINAT iON, the Descendants

led by 50ish matriarch and patriarch, Hadean and J-Iadeana, have unique insights, gifts and

a special connect ion to the ancestors. The hero explai ns that everyone who is in the group

called Descendants arc able to access memories o f ancestors. As the script says

concerning the ancestors: " ... As Descendants, we inherited their knowledge and can

access their memories." However, the script goes on to say that: "I-Iadeana and J-Jadean's

genetic memory goes back the farthes!.. ." (Page 74). Later we see them accessing the

ancestor's memories to solve a problem and obtain vi tal infomlation concerning their fi ght

against the villain (pages 74-75).

102. Matriarch and Patriarch obsen 'lltion llnd vlllidation of special attraction and

rela tionship betwecn hero and heroine. Similar character developmcnt. In

A V A TAR "Mo'at and Eytukan follow their look, seeing the obvious connection" between

Jake and Neytiri. In TI-IE POLLINATION, I-I adean and I-Iadeana sec a connection

between Gimil and Ninurata. Hadean, the matriarch says of Gimil and Ninurta " ... you

share an experience that connects YOll ... " (Page 54).

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103. Similar sccncs. Lush exotic gargantuan plant life. A V A TAR is set on a lush,

exot ic world covered by gargantuan, alien nora and super trees in a forest of giant

trees/tree limbs, vast foliage, giant vines and [caves. THE POLLINATION is set in a lush,

exotic world covered by gargant uan , alien flora and massive super trees in a forest of giant

trees/tree limbs, vast foliage, giant vines and leaves (Page I und throughout script)

104. Common ~tneient counterpart/mentors. In AVATA R, Jake, the hero has an

ancient counterpart called Toruk Macto, who was ancient warrior, while in TI-IE

POLLINATION, the hero as an ancient counterpart who was also an ancient warnor.

(Page 127-128).

105. Futuristic trains. Earl y on in AVATAR script , e levated futuri stic trains are

shown as part of the li fe of the city. Early on in PO LLINAT ION, e levated futuristic trains

are shown as part of the li fe of the city. AVATAR states " J-Ie stares upwards at the leve ls

o f the city. Magtrains roar overhead" (page 3) while in POLLINATION " ... suspended

trolley car like trains trave l to and fro between the cities."(page 40)

106. Human insertion of genetic designs . In AVATAR, the humans insert their

genetic design with the AVATAR bodies. In Descendants: THE POLLINATION, key

characters insert thei r genetic design with the foliage. There is a scene we ' re a character

in The Pollination says "We're going to insert our genetic design with the fo liage ." (e.g.

Page 112)

107. Ne:lr kill ing of main character unt il ll1anifestation of sign and corresponding

reve lations and "connection." In A V A TAR, Neyt iri says concerning the hero '" was

go ing to ki ll him, but there was a sign from Eywa." In THE POLLINATION, Ninurta

was going to kill Gimil unt il she saw his mark ings, which we learn are a sign of their

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ancient connection. The script states: "Gimillooks in amazement at her forearm , which is

adorned with a tattoo of glowing symbols. Ninurta looks astonishingly at Gimil's forearm,

which is also adorned with a tattoo of glowing symbols - very simi lar and possibly, even

the very same symbols ... We share almost identical symbols. Both ofyoll know what that

means .. .It means you share an experience that connects you somehow ... " (e.g. pages 6-10,

50-55)

108. Similar sign messages. In AVATAR, we learn that the sign from Ewya connects

lake to an ancient war, giving him the ability with the " the Great Leonopteryx" which

allows the hero to overthrow the villains' power. In THE POLLINATION, we see that

the sign shows ability linked to an ancienl warrior that allows the hero to oveflhrow the

villains ' power. (127-128).

109. Appearance of mist in sccnc .. AVATAR describes a wide vista li ke thi s: "mist

blowing through the treetops as the morning sun burns it away. A spectacular panorama of

a vast, primeval land." THE POLLINATION gives the forest a similar "vast, primeval"

characterization which entails moving mist, describing the upper treetops as "Primordia/,

luxuriant vegetation of the upper treetop canopy ... Eerie, other-worldly. overwhelming,

alien in appearance. A fine, splendid mist rises. These trees belong to the dark , dense

Mega Forest dominated by ta ll, gargantuan, mountain-like, colossal trees." In particular,

A VATAR describes the mist as "blowing" while the POLLINATION describes the mist

as " rising." (pagel)

110. Sunlight to moonlight. In AVATAR. the script says "Sunlight streams down

through gaps in the towering vault." The A VATAR script also shows a scene describing

the colossal tree fil led forest like this: "up ang le tracking among the trees, the sunlight

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shaft ing down like light in a cathedral," while in THE POLLINATION, "moon rays

streaking between leafage of the colossal trees sending sha fts of light to illumine the

foliage deep sea." (Page 12).

111. C r:,ckling from g:lrganfuan foliage. In AVATAR we see "Some of the hanging

vines are brushing over the upper branches of the beansta lk with a crackli ng hi ss" while

THE POLLINAT ION shows: "crack li ng as the ship moves through the fo li age." (Page

12).

11 2. Large environmental terr:lin ami common usc of term " prop up". In

A V A TAR, Hometree is large enough 10 prop up an ent ire village. In THE

POLLINATION : " It is clear that these Mega Forest trees - large enough 10 prop lip cities"

(page 1).

113. Common leadership interpre tation of ancestral memory. In A V A f AR, Motat

interprets the will of the powerful Eywa, including a place which holds the ancestors'

memories. In TI-IE POLL INATION, Hadcana and I-Iadean in terpret "Semblances,"

memories and inheri ted knowledge from the ancestors. (pagcs2 1, 74-75)

11 4. Blue sldn/green skin. In AVATAR, the protago nists go from human to a

physical manifestation as a Navi with blue sk in. In THE PO LLINATION the Pollination

Order goes from human to another physical fo rm as Poll inator with green skin that is

fi lamentous. The scri pt details this: "The" skin" on the Group of Pollinators is green,

filamentous -- SCIIIIIIIIY patcltes on their faces seemingly percolate with bubbles .. . Girth

takes on Poll inator form . . . " (page I). "The Pollinators take on form with green

filamentous skin wi th bubbly scummy patches" (page 11 2).

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11 5. B::lttle scenes on limbs/branches. In AVATA R there are action sequences where

crafts fight among the giant trees and gargantuan tree limbs. In TH E POLUNATION,

there are several action sequences where the Canopy crawlers and other crafts fly fight

among the giant trees and tree limbs (e .g. page 12). As the Pollination script detail s,

"dashes between the gargantuan, monstrOlls branches of the super sequoias and

through ... a li en, otherworldly plan ts, divi ng downward . .. moon rays streak ing between

leafage of the colossal trees sending shafts of light to illumine the fo li age" .

11 6. Common climbing up side of gargantuan treesl tree trunks. In AVATA R. we

see hunters climbing up gargantuan trunks. In POLLINATION we see Pollinators

climbing up gargantuan trees. AVATAR states "200 meters up the beanstalk , the hunters

nimbly climb along the vine-trunks" (page 70) while POLLINATION states describes a

scene inside the forest o r gargantuan mountain like trees: " Below, Pollinators . . cl imb up

side of the trees as if they were spiders ascending a wall" (e .g. page 11 4)

11 7. Common aerhll (suspended) walkways linking mountainous forest

structures. In AVATAR characters cross an aeri al walkway connected to fo liage

covered mountains. In POLUNATION characters cross an aeri al walkway connected to

roliage covered mountain-like trees. AVATAR states: "Ext. mons veritat is - day tiny

figures cross a causeway of vines connect ing a small island of unobtaniulll to the main

mass of Mons Veritati s" (page 70) while inside the forest of gargantuan mountain-like

trees that are alien in appearance in POLLINATION "Gimil and Ninurta descend over

down on small network of suspended walkways with cabled net wa lls. In the trees linking

lhe walkways, the freakish fl ora grows ... "

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118. Reclining on leaves and plants. In AVATAR, characters recline in a plant life

be which resembles e longated leaves, while characters recline in elongated leaves in TI-IE

POLLINATIO N. The script states "We see a water lily pool cluttered with green lily

pads. Peppered between the lil y pads arc large-sized, long leaves whose ends disappear

into the water ... A large, elongated leaf rolls and we see that it is actually a pod. We see

the leaves open up like expanding wings of a raptor. We see the fi gure of a Pollinator in

roll out." (page 89)

119. Glowing seeds as sign of specialness. In AVATAR, glowing seeds reveal the

specialness of the hero. In the A V ATAR script: Wood sprites (g lowing seeds) ... Morc

sprites come, land ing al l over his arms, hands, body ... " In THE POLLfNATION,

glowing seeds signify the special ness of the hero/heroine (pages 127-128). AVATAR

theatrical release, "seeds of the Sacred Tree" are glowing seeds that arc a sign that Jake -­

the hero - is special. The script ca ll s them " . .. Seeds of the Great Tree .. . " In THE

POLLINATION, glowing seeds are a sign that the hero and heroine are special. The

glowing seeds were later revealed \0 be seeds of an enti re, new forest of great trees (page

135). It is notable that woodspritcs look like dandelion seeds but act like insects.

120. Similar descending of seeds with gr:lcc. In AVATAR seeds descend with

ce lest ial grace when it is revealed that Jake is chosen for something special. The

POLLINATION has a sequence where seeds descend from the trees "with celestial grace"

as described in the sc ript. As explained in the screenplay, "A swann of large long-tailed

single seeds descend thro ugh the fo liage construct with almost a celestial grace of motion.

(Page I 17).

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121. Circular forest life forms spinning around hero ~\Od heroine. In AVATAR, a

horde of fla t, spiraling life forms spinning around the hero and hero ine. In particular, the

A V A TAR script says "night -- they enter a clearing filled with chest-high ferns. Neytiri

signals him to move slowly. They approach a creature on one of the ferns. An ugly, st ick­

li ke li zard-thing perched on a frond. As he approaches --snap! A long spine whips in a

circle, unfurli ng a bioluminescent membrane -- a disk a meter across, opening like a

Chinese fan. It flies off, a living Frisbee. The fan li zard fl oats across the clearing. 65.

Neytiri plunges among the ferns wi th a sharp cry. An explosion of color as dozens of fan

lizards takes flight. THE POLLINATION script describes "In the tree foliage. We see

hordes of single seeds with long, flat plant tail s." In The POLLINATION, spiraling, fl at,

long tai led seeds, spin around the hero and heroine (e.g. page 112, 116-117). As the scri pt

states: "Attached to the freakish flora are enormOllS single seeds - seeds with two long

tails ... Above them are hordes of the large single seeds." The scri pt goes on to say

"Hordes of enormous single seeds break from branches and spin downward ... A swarm of

large long ta iled single seeds descend through the fo liage construct with almost a celestial

grace of motion. Gimil and Ninurta begin dodging them and scurrying out of the way."

Page 11 7 says of the spiral ing foliage "Hordes spin down through the leafage." Pages

116- 11 8 all detail these phenomena.

122. Fire-like insects land on main characters' bodies in large numbers. In the

A VA TAR script: Woodsprites (glowing creatures) circle around them, some alighting on

their shoulders and arms. The official AVATAR script states" ... More sprites come,

landing all over his arms, hands, body ... " In THE POLLINATION, hordes of glowing

fi re-flies land on the Pollinators. Firefly-like insects land on various wri lh ing bodies. We

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see insects landi ng on a key character. In the mist, we see silhouettes of bodies

wri thing ... the bodies move in ecstasy, while Ihe fire:fly like insects, seemingly dance all

over and arolllullhem (page 77).

123. Access to ancestnll mClIlor')'. Characters in AVATAR access the wisdom of

their ancestors by plugging the ends of their braids into a tree. Characters in THE

POLLINATION access the knowledge and memories of their ancestors through a process

called "semblances" via connecting forearms, for example. (e.g. pages 21 ,22)

124. Similar heroic plot de"clopmcnt. The hero in AVATAR helps the Na'v i fi ght a

powerful villain who seeks to destroy the weaker Na' vi. In THE POLLINATION, the

hero and heroine fight the Pollination Order, a powerful force that seeks to destroy the

weakened populace of the Mega Forest cities.

125. Forest baseo oC:lth and tI·:msfonunHon. In A V ATAR, the Trees give power to

the Navi' tribe. When the Navi die, they " li ve within Eywa" and the "Tree of Voices." In

TH E POLLINATION, a Bio Vapor released by the forest, gives power to an ancient tribe.

When the Pollinator tribe dies, they pass on into and merge with the Bio Vapor which

engulfs the Mega Forest trees. We see this in the script " . .. Which brings us to the new

power Polli nators have developed -- aeroso lizing into the air like spray from a can

minutes after they die. II feeds the Bio-Vapor." (page 77); "My body will aeroso li ze,

merge with the bio-vapor and become stronger. I will re-emerge fro m the Bio-Vapor and

retake Illy original form ." (Page 35).

126. n.c-c lJlel"/,~ in g new body versus new body p:lrt. In A V ATAR, a charac ter passes

inside a tree and re-emerges in another body. In THE POLLINATION, the Bio-Vapor is a

unique mist which emanates from the trees. A character stales that "My body will

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aerosolize, merge wi th the bio-vapor and become stronger. I wi ll re-emerge from lhe Bio­

Vapor ... " Also, similar to AVATAR, thi s characte r was also para lyzed, used a wheel

chai r and was seeking a new body, which inherent ly would result in hi s legs getting

stronger, allowing him to walk.

127. Common plots: attacks on plant life and aggress ive military pursuit of

reso urces. In AVATA R, the villains attack the forest of the Navi' to obtain a key

resource. In the POLLINATION, the hero 's attack the plant life of the villains, whi le the

vi llains attack key and significant gardens created by the heroes to obta in a key resource.

In AVATAR, the antagonists seek a key resource possessed by the protagonists. The

villains attack the plant life to acquire the resource. In TI-IE POLLINATION, the villains

seek a "natural" key resource possessed by the protagonists and attack their plant li fe to

obtain it.

128. Final conflict in deep forest_ A V ATAR 's hero and the villa in engage in one

final conflic t deep in Pandora's giant fa res!. During THE POLLINATION's last

act/ending, the hero nnd the villain engage in one final conflict in deep the Mega Forest.

129. Sprawling twisted trees/plants into the si<y. In AVATAR, there is a key scene

as with " twisted vine-trunks. This is some sort o f freak natural occurrence -- like the

mythical bcanstalk, going up into the clouds." In A VA TAR, "Jake looks up at the

beanstalk going into the clouds .... In the POLLINATION, "Anther looks down. We see

the trees are "almost in the in the stratosphere." Their trunks extend downward then get

lost in the fo liage and whi rling mist be low. Additiona lly. the POLLINATION script

contains a key plot point where the characters look lip and see "the gargantuan trunks of

the Mega Trees stretching lip into the sky."

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130. A common bl:mkct of grecn. In the official A V AT AR, a character drops past

"A blinding blizzard of green." THE POLLINATION includes an action scene where

characters speed over foliage, as the sc ript states roaring chorus of engines as several

submersibles · the same retrofi lted Japanese Ohkas are speeding over the tree tops. The

foliage beneath is a speeding blur of various greens (page 11 8).

131. Characters plummct into forcsts. On Pandora in A V A TAR, also characters

plummet into the forest during major act ion sequences. In THE POLLfNATION , key

action sequences involve characters plummeting and crashing down into the Mega Forest

fo liage.

132. Glowing seeds idcntify :lnd clmracterize lead characters. In AVATAR,

glowi ng seeds identify and separate the hero from all other characters. In TH E

POLLINATION, glowing seeds identify and separate the hero and heroine from all other

characters.

133. The passing of a bowl of liquid at similar gMhcring places. In A VATAR, "A

bowl of some kava-like intox icant is passed around" at Hometree commons, a gathering

place for clan members. In TI-IE POLLINATION, the protagonist receives a bowl of

medicinal tea at a gathering place for Descendants' members (page 68·70). As the script

states "He scoops the hot water OUI with the wooden dipper and pours il into the small

bowl containing the tea, which takes on a unique orange glow ... then decorously passes

the bowl to Ninurta." "The tea is made from a combination of upper treetop, seeds, roots,

and leaves." (Page 67).

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134. Transformation 11nd lighting. In AVATAR the clan moves together in a trance

like state as they endeavor to transfonn a heroine from a human body to her Avatar body.

While the clan writhes, the blue skin of the Na ' vi is bathed in light. In TI-IE

POLLINATION, we see the Pollinator clan writhing together, bodies moving in ecstasy as

they endeavor to complete a transfonnation of themselves and forest li fe. While lhe clan

writhes, the green skin of the Pollinators is bathed in light. As the script states "of bodies

writhing ill the pool. Glowing green eyes become a blur as the bodies move in ecstasy,

whi le the lire-fl y insects, seemingly dance all over and around them" (Page 77). The

aforementioned scene in AVATAR is strikingly simi lar.

135. Location of mass concentrMion of phenomcn:1 and protective facility

established. In AVATAR, the heroes locate a massive concentration of a phenomenon in

the ali en forest and place a faci lity at the site for a last major stand. In TH E

POLLINATION, the heroes locate a massive concentration of a phenomenon in the alien

forest and place a fac il ity at the site for a last major stand.

136. Scientific sampling and stud ies. .In A V ATAR, key story situations and

character actions involve the scientists taking and studying samples from the ali en forest

of gargantuan, mountain size trees and freakish flora. In TI-IE POLLINATION, key story

situations and character actions involve the scienti sts taking and studying samples having

to do wi th the alien fores t o f gargantuan, mountain size trees, bio-vapor and freakish nora

(pages 11 ,38, 70-72,76-79). Such samples and sample taki ng include collecting "airbome

aerosols ... Skin cell fragments from a dead Pollinator. .. pollen from the Mega

trees ... lnsect parts ... a pyx idium, a seed vessel" and "seeds."

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137. Scientists :lnd soldiers join forces inside gargantuan forest. In A VA TAR,

soldiers and sc ienti sts work together to fi ght a powerful enemy, including character

actions and situations where soldiers and scientist fi ght the powerful enemy inside a

gargantuan, ali en-like forest fill ed wi th mounta in sized trees. In THE POLLINATION,

soldiers and sc ienti sts work together to fi ght a powerful enemy, includ ing character

actions and situations where so ldiers and scient ist fight the powerful enemy inside a

gargantuan, ali en-like forest filled with mountain sized trees. (e.g. pages 36, 49, 50-70-72,

75-80, 134 and 135)

138. Hero ' s winged craft. In AVATAR, the hero rides a unique, winged creature

which does things no other creature can do. This winged creature's actions are essential

conceming the outcome of the conflict. The winged creature has a unique, distincti ve

name. In TH E POLLI NATION, the hero rides in winged craft which does things no other

craft can do. This winged creatures actions nrc essenti al wi th respect to the successful

outcome of the confli ct. The winged craft has a unique, di sti nctive name. In AVATAR,

the giant winged creature has a di stincti ve, unique name.

139. C ity/\'ill:lge inside a tree. In AVATA R, a key tri be of Na ' vi has a village inside

a tree, called " Hometree" which " is 250 meters tall , with a trunk four times the diameter

of the largest Sequoia ... " (Page 44). The POLLINATION sc ri pt shows a c ity inside a tree:

"Among the enormous Mega Trees, the same ki nd that serves as pillars that uphold the

canopy treetop urban landscapes, we see lights emi tting from windows of a city built in

the side orthe tree which serves as the Pollinators base o f operations" (page 14).

140. Covering of bodies with bioluminescent flora. In AVATAR, thread li ke

biolum inescent plants cover bodies. In TH E POLLINATION, rreak ish nora grows over

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the body of the hero (page 94). "A severed hand grips his shoulder and the freakish moss

grows from his shoulde r to his neck." Eartier we see "moss covered Pollinator bodies."

In another sequence of events in TI-IE POLLINATION, bioluminescent covered flora can

be seen over human bodies, as the sc ri pt states " Ext. the tree crown ... bodies shriveled up

like prunes with the freakish flora sprouting out ofthem ... thcy sink thei r fingers into the

bodies, which become overwhelmed wi lh a pale-green, bio luminescent scummy

filamentous covering that spreads up the tree into the branchcs and the foliage." It is

notable that a dict ionary definition of " fil amentous" is composed of or containing

fil aments. f ilaments arc defined as "a very fi ne thread or thread like structure." There are

other examples in THE POLLINATION: " ... The "skin" on the Group of Pollinators is

green, fil amentous ... Gri th takes on Pollinator form of fil amentous skin and bubbly,

scummy patches ... We see they arc grecn, fil amentous pollinator bodies ... " (Page 77)

In TH E POLLINATION as in AVATAR. the fil amentous plant ("very fine

thread ... thread li ke" as desc ri bed by a dictionary de fi nition) extends over the human

bodies which are essel1l ially "fused" to the forest. The POLLINATION script states:

" . .. The Pollinators take on form with green fil amentous skin wi th bubbly scummy

patches ... they sink the ir fingers into the bodies, which become overwhelmed with a pale­

green, bioluminescent scummy filamentous covering that spreads up the tree into the

branches and the fo li age." (page 112)

14 1. Dangling Icgs from vchiclc. In AVATAR, "high over the forest, Jake grabs the

edge of a weapons pod, hi s fee t dangling over open space." In the POLLINATION, hero

ho lds on to a vehicle, with his fee t dangling high up over the rorest - " I-lis legs dang le as

the canopy (reetop thicket passes by as a green blur beneath" (page 122).

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142. Strikingly similar mountains tops .. AVATAR has fl oat ing moumains which is

a recurring dev ice in the script and movie, while the POLLINATION describes

"Mountain-like trees." [t is notable that "mountain-like trees" have mountain-like trcc

crowns. In particular, tree crowns of these mountain-like trees arc both surrounded by

whirling mist and described in one instance as being almost in the stratosphere, arc

strikingly similar -- physically and visually -- to floatin g mountains.

143. Sequence. New b'lse of operations ncar end. In the end of AVATA R, the

heroes set up a new base of operation on the ground deep in the alien forest of gargantuan

trees. In the end ofTJ-IE POLLINATION, the heroes establish a new base of operation on

the ground deep in the alien forest of gargantuan trees. (Page 134-135).

144. Similar enemy chase of prototypes. In AVATAR, the heroine is pursued by

enemy crafts and we her on a winged creature "zigzagging through the dangling vines ... "

In TI-IE POLLINATION, enemy vesse ls pursue the hero who is close behind as the hero

via his winged craft "weaves through the spider-like branches and vines ... " (Page 13).

145. Similar aerial att;lcks and forceful vchicul:lr slamming scenes. down and

dest ruction of ae ri al craft. In A VATA R, during a battle over the alien treetops, the hero 's

winged creature slams down hard onto the enemy's aeria l craft, ultimately sending the

craft downward into the forest. In POLLINATION, during a battle over the ali en-l ike

treetops, the hero's winged creature slams down onto the enemy's aerial craft, ultimately

sending the craft downward into the fores t. For example, in A VATAR, "The pilot of the

Scorpion sees nothing but jaws slamming into his canopy. Jake rcleases the gunsh ip and it

careens into a cli iT, tearing off one rotor -- then plummets into the trees . There is a

satisfying fireball" (Page 133) ... "--k-wham!! The Leonoptcryx slams the gunship, driving

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it downward in a dive (page 134). In POLLINATION, the hero a lso while in his winged

cran maneuvers directly beneath Gimil. Gimil points hi s gun downward firing as a

defensive maneuve r then slams down hard on top o f craft and the driver before the

Pollinator gets a shot off. Gimil ri ses up and we see the driver is crushed by the force o f

Gi mil 's Ohka. Gimil fires, raking the vehicle into a ball of smoke and flames. It spirals

downward into the canopy (page 120) .... Gimil's Ohka speeds over as he looks back and

fires on two Ohka's tai li ng him. Both swerve while firin g back. Firing, Gimil weaves in

and out avoid ing the shots, then pulls the joystick backwards in reVCrSC. I-Ie slams the rear

o f the craft into the driver in the open cockpit (Page 12 1).

146. Fl o~ltin g life like seeds flowing in the a ir and landing on characters versus

tiny glowing fi re-fly insccts landing :lnd flying off char acters. The seeds of the Great

Tree in AVATAR move and ac t like insects. They are seen engaging in a wing-like

fl apping movement, c ircl ing in the air, landing on a chanlc ter, alighting on a character,

and flying off. In the POLLINAT ION, by compari son, one obse rves glowing, fire fly­

like insects, which pollinate, and help fo liage to grow, fl ying, land ing, flying off and

alighting on characters. "G lowing green eyes become a blur as the bodies move in

ecstasy, while the fire-fl y li ke insects, seemingly dance all over and around them.

" Fire fl y-li ke insec ts land on vari ous writhing bodies. We see they arc green, filamentous

po ll inator bodies with bubbly scummy patches ... 1l is 11 euphoric merrick grilh. We see

insects land ing on him .. . " (Page77).

147. Similar anatom ica l conduits fo r unique physical connect ions. In AVATAR,

the tendrils are anatom ical elements that allow two be ings to link and share mental acts.

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In THE POLLfNATION, the anatomical markings similarly fac ilitate a unique physical

connection.

148. Sim illlr unique euphoric anatomical interactions from Hero to horse versus

from hero to heroine ("semblance"). In AVATAR, when Jake li nks his queue with the

horse's antennae, they bond and the horse phys ically reacts. In AVATAR "Jake bends

one of its an tennae down 10 the tip of his queue. He hesitantly touches them together

and ... tight shot -- the tendri ls interweave. Jake's pup il s di late and his mouth drops open.

The horse's eyes also go wide and it honks nervously." (Pages 54-55). In

POLLINATION, when Gimil links markings with Ninurta, they bond and she physica ll y

reacts: "For a fleeting moment, Ninurta seems hesitant, but Gimi l's approach is work ing.

She is desperate to know about the ancient Symbols glowing on her foreann - now

glowing more wondrous than ever before. We feel the wonderment as he presses his

foreaml against hers, causing their Symbols to connect as if they arc about to arm wrestle

-- but arm wrestling is the most remote activity at this moment. He turns his hand unt il it

is right in front of hers, then he grasps it with gcnt le subt lcty." Gimil , " looking at her

gently and intently" goes on 10 say: "Ninurta, brace yourself. You are about to experience

the power of genetic memory. Soft ligh t explodes from their anns ... " and they then share a

genetic memory. Moreover, the script states as per the glowing symbols: "We caB this

kind of memory a Semblance - a common memory to a ll Descendants - triggered by

anatomica l elements unique to Descendants." (Page 24).

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149. Similarly tight flight patterns. In AVATAR, we see Jake yank " into a hair~pin

bank, right through a gap between two huge branches." THE POLLINATION includes

sequcnces where "The Phys is dashes between the gargantuan, monstrous branches of the

super sequoias .. . the vessels jet betweell profolllldly dijJereJ1l alld varied hllge, beast-like

mega tree branches and thei r fo li age." (page 12). We also see a sequence where the hero

"weaves through Ihe spider~like branches (md vines." (page 13)

150. Flight into gloom versus night into dlu"kncss. In AVATAR, the script slates

" .. .Jake snap~roll s and dives toward the forcst canopy. He pilimmets into the

gloom ... "(pagc 74). In the POLLINATION, the heroes' craft zooms into the

undcrstorylbeneath canopy unli t layers. The sc ript states: "We hear the crackle of leafage

as the vessel zooms through thi s callopy ... We're depar,ingjrom the last layer o/mool/lit

ClillOPY layers ... We see 'he vessel ellter the canopy foliage darkness. (j)age 132)

l SI . Similar biological environmental developments . In AVATAR, Grace says

"Someth ing big is going on in there, biologically" (page 76). In THE POLLINATION,

key characters indicate a si milarly bio logical development in the environment: The

humans will never fi gure out this means the Bio~ Vapor is getting stronger. .Ihe Bio~

Vapor, which is affecting evel)' level 0/ the atmosphere may forever aller the

photosynthesis process ... " (pages 1, IS , 26)

152. Simil:lr closing scenes: Heroinc kissing hero, along wilh mcmbers of group

gathered :lround bioluminescent greal trec(s) during a transformational occurrence.

In AVATAR' s last scene. we see "Ext. we ll s of souls ... the willows glow soft ly. The

entire Omaticaya clan is gathered, seated in a praye r circle around the Mother Tree . ..

Neytiri removes the mask from Jake's human face. She gently closes his dead eyes wi th

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her fingertips. Then bends and ki sses him" (page ISO). In TI-IE POLLINATION's last

scene, thc scri pt states: "The microscopist, Ninurta, and Mitanni are at the work site with

a fcw other Descendants. In the di stance we see the huge tree trunks of the super

sequo ia's stretching lip into the sky. Gimil and NinuI1a 's eyes are locked on each other.

Ninurta steps closer and leans in. She and Gimil kiss ... Ninurta looks up at the new Mega

Trees." (2006 script)

153. Common arrowhcad necklaces. In AVATAR, Neytiri 's mother has an

arrowhead shaped O1'l1amelll on her necklace, which is prominent ly di splayed. In TJ-IE

POLLINATION, the sc ript states "She is a woman warrior with a stri king resemblance to

Ninurta. Luminous beauty. A firebrand. Around her neck are I/umerous necklaces

ado/'lled wilh arrowheads. (page 127)

154. Symbolic natural healing of fOI-cstl " new trees." In AVATAR. the forest heals

aner experiencing destruction. AVATA R states "The forest will heal , and so will the

hearts of the People. New li fe keeps the energy flowing, like the breath of the world ."

(Page ISO). POLLINATION states " ... the new trees streak upwards wrapping themselves

around the trees - as if they were being pai nted on, overwhelming them a ll the way to the

upper canopy. We see the new tree branches growing over the original branches .. . New

trees ... They're overtaking over the all the Mega Trees that are releasing the Bio-

Vapor .... and restoring the photosynthesis process back to its fonner state."

ISS. N:lture' s res iliencc. In AVATAR, Eywa, a uniquc, great ent ity wi th power over

the trees and the planct fi ghts back - as initiated by lake - against Quaritch and company.

In TH E POLLIN ATION, a forest of great trees and the planet fi ght back: " If you did you

wouldn't have allowed the sac red forests to be desecrated. Due to our help the forest

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struck back with the Mega Forest.. .both are now striking back. Flora and fauna and

insects .. . " (Pages 90-91 ).

COUNT I

BREACH OF IMPLI ED CONTRACT

156. Plaintiff incorporates paragraphs I- ISS as set forth ful ly herein.

157. At the time of Moore's aforementioned conversations and communications with

Lightstorm regarding hi s copyrigh tcd works, an implied-in- fact contract ("contract") was

formed. Thereupon, Defendant(s) effective ly agreed not to use Plaint ifrs works wi thout

paying him reasonablc compensation and affording him credit in accordance with

enterta inment industry customs and practices.

158. Plaintiff clearly condit ioned his di sclosures to Ligh tstorm upon an expectation

that its usc of his copyrighted works would result in compensation, and Lightstorm

accepted Moore's works wi th that in mind.

159. A duty to pay compensat ion arose when Pla intiff clearly conditioned his

disclosures of hi s copyrighted work to Defendants upon an obligat ion to pay, and

Defendant(s), with knowledge of that duty, vo luntari ly accepted the information and used

the idea.

160. In releas ing AVATAR to the public, and in prepari ng sequels and derivat ives,

some of which arc ment ioned herein, wi thout compensating Moore or giving him any

credit, defendants breached their implied contract with him.

161. As a direct and proximate result of Defendant 's wrongfu l act, Defendant and its

agents and assigns have and will continue to be unjustly enriched, and Moore has su ffered

and will cont inue to suffer to suffer damages in an amount not yet to be detemlincd.

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CO UNT II

VIOLATION OF FEDERAL COPYRIGHT ACT 17 USC § 101 ET SEQ. ALL DEFENDANTS

162. Plainti ff incorporated paragraphs 1- 161 as irsci forth full y herein.

163. Examples of substant ial similarities between the Plainlifrs work and Avatar do

not point to random, unprotected elements that appear in both works, but stem from

distinct , detai led aspects of the copyright protected sc ience fi ction/action-adventure stori es

(Plaintiffs works) where action, character, se ttings, and character interplay are vital parls

of the works.

164. These protected similarities definitive ly foml the basis of substantial similari ty,

particularly with respect to certain key, essential plot and sequences, sett ings, character

development, di alogue, and mood and pace that are so marked ly alike. Therefore, with

clear basis in fac t <lnd law to support Plaintiff's claim of copyright infringement , Plaintiff

seeks immediate remedy with prejudice.

165. As a consequence oflhe aforementioned, Plaintiff alleges that there is ajustifiab le

copyright infringement claim aga inst all Defendants concerning A V A TAR under 17

U.S.C. § 106, and that Fox, as the corporate Defendants, al so contributory infringed upon

that copyrigh t.

166. Defendants have infringed upon Plaint ifr s copyright by its making an

unauthori zed de rivative work- namely, the A V A TAR based upon significant select

segments of Plaint iff' s copyrightab le screenplays and through its unauthorized copyi ng,

di stribution and public di splay of the movie, A valar, its subsequent market ing and

production of A VATA R in DVD form , through domestic and international sales thereof,

related paraphernalia and through development o f ant ic ipated A V A TAR sequels . 48

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167. If not enjo ined. Defendants will continue to infringe upon Plaintiff' s copyrighted

works by continuing to adve rtise, market, and promote AVATAR, having released the

Movie and otherwise di stributed or licensed others to distri bute the Movie in variolls

fonnats and di stribution channels; and , by di stri but ing or li ccnsing derivative works.

168. Defendants ' conduct constitutes intentional, deliberate and, at the very least,

reckless copyright infringement in disregard of Plaintiff' s rights.

169. Defendants' wrongful infringemcnt has caused irreparable injury to Moore, and

unless thi s Court restra ins Defendants from further use of his infringed upon copyrighted

work, he wi ll cOnlinue to suffer irreparable injury for which he has no adequate remedy at

law.

COUNT III

FOR AN ACCOUNTING ALL DEFENDANTS

170. Plaintiff incorporates paragraphs 1·169 as set forth fu ll y he re in.

171. Plainti ff is cntit led 10 a full and complete accounting with respect to all revenuc

derived by Defendants, in order (Q determine profits and or royalties to which he is

en titled.

172. The amount that the Defendants have collected is unknown to the Plaintiff and

cannot be ascertained without an accounting. Plaintiff is informed and believes thal the

amount owed (Q him exceeds $ 1,500,000,000.

COUNT IV

FOR DECLARATORY R E LIEF AGAINST ALL DEFENDANTS

173. Plaintiff inco rporated paragraphs 1·1 75 as sel fo rth fu lly here in. 49

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174. An actual di spute and controversy now exists between the named Defendants and

the Plaintiff as to the ownershi p/autho rshi p of "A V AT AR." Plaintiff contends that he should be

credited and paid as creator and co-producer thereo f.

175. Plainti ff is informed and be li eved the named Defendants or each of them dispute

Plaint ifrs contentio n. Plaintiff, therefore, desires and requests aj udiciu l determination and

dec laration regard ing the parties' respective rights and obligations as pe r AVATA R. Plaintiff

seeks to be credited and paid as a creator and co-producer on all Future broadcasts, DVD

releases, licenses, etc., of "A V A TAR" without exclusion.

WHEREFORE, hav ing stated heretofore its claims, Plaintiff prays that thi s Court enter judgment

in its favor and against Defendants joint ly and severall y, as follows:

A. For actual damages and profits in excess of $1 ,500,000,000 acco rding to proof.

B. For a pre liminary and permanent injunction enjoining Defendants from infringing further

upon PlaintifPs copyrighted material in any matter;

C. An account ing as to any and all gains, profits, interest thereupon related to Defendant 's

infringement ;

D. Declaratory relief, as appropriate, relative to Plaintifrs copyright;

E. Punitive damages in excess of $1 ,000,000,000.00, if and where appro priate;

F. Legal fees and costs related to bringing thi s case; and

G. Such other relief as thi s court declares appropriate and necessary.

Dated: Mond:IY, December 19, 2011

Plaintiff demands trial by jury of all issues so tr iable.

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dtem le law{@ ·mail.com Attorne for Plaintiff

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