mobile outdoor gaze-based geohci - university of minnesotabhecht/geohci2013ps/raubal_geoh… ·...
TRANSCRIPT
Mobile Outdoor Gaze-Based
GeoHCI
Ioannis Giannopoulos, Peter Kiefer, Martin Raubal
27 April 2013
GeoHCI Workshop, Paris
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GIScience & Cognitive Engineering
The 3 Spatial Components
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‘Spatial for HCI’
• Geographic Information Science
– systematic study of all aspects regarding
geographic information
– foundation for development of geospatial tools
& services that support people in their spatio-
temporal decision-making
• Useful & useable solutions => principles
of human spatial cognition regarding
representation & processing of spatial and
temporal aspects of phenomena
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BR
IDG
E T
HE
GA
P
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Gulf of evaluation
Goals, intentions, concepts, spatial and
cognitive abilities
Gulf of execution
Physical system variables
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Cognitive engineering
• Donald Norman: integrate cognitive &
computer science approaches to the
design and construction of machines.
• ‘a type of applied cognitive science’
• People’s interactions with everyday
things (telephones, faucets, doors)
=> discrepancy between
psychological user variables &
physical system variables.
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Spatial cognitive engineering
• Human-computer interaction regarding
spatial & temporal aspects of phenomena
in the world.
• Spatio-temporal reasoning is complex.
• People’s queries when using geospatial
tools have a spatio-temporal context =>
geographic relevance [Raper]
• Goes beyond user-interface level!
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Mobility
© Rüdiger Wölk
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Mobile Location Based Services
• Deliver information to user based on her
current location.
• Navigation and information
services
• Emergency services
• Field applications
• Geoservices for
mobile phones, PDA,
etc.
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WikEar – educational audio tour
by Johannes Schöning
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Spatio-temporal constraints
Multiple spaces,
types of times,
cognitive & social
processes, …
[Raubal & Panov 2009; Richter, Dara-Abrams, & Raubal 2010]
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GIScience & Cognitive Engineering
The 3 Spatial Components
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Eye Tracking
Gaze Recording
– «Where has a person looked at?»
– Assumption: gaze implies perception.
– Fixations and saccades.
Mobile Eye Tracker Remote Eye Tracker
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Erg
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Reading Research
Wik
imedia
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ublic
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ain
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Wayfinding Assistance
Gaze-based wayfinding assistant location-aware mobile gaze-based interaction
w.r.t. three spatial components.
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The 3 spatial components
• The space the user interacts in (i.e., the
position of the user).
• The spatial information the user interacts
with (e.g., the information on the map).
• The space the user interacts with (i.e., the
objects in the environment gazed at).
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The spatial information the user
interacts with
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Gaze Map Matching
Interpretation with respect to vector features.
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GeoGazemarks
• Interactive concept to
represent the view
(usage) history on
mobile maps.
• Fixations are clustered
geospatially, and
visualized when the
user zooms out.
• Visual clue to facilitate
orientation.
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The space the user interacts
with
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The objects in the environment
gazed at
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The objects in the environment
gazed at
automate the analyses for recorded eye
tracking data.
interaction with the real environment.
Object of regard
identification through
eye, location and head
tracking.
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Augmented Reality Glasses
• Example: Google
Project Glass
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edia
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(C) Google, http://www.youtube.com/watch?v=9c6W4CCU9M4
http://www.techradar.com/news/portable-devices/google-patents-eye-
tracking-for-google-glass-1091428
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Mobile Eye Tracking Lab
For video demos of our research, search for gis@ethz http://www.youtube.com/user/ETHzurichGIS
Thank you for your attention!