mjm22 digital practice and pedagogy week 5 building learning (objects)

24
MJM22 Digital Practice and Pedagogy Week 5 Building learning (objects)

Upload: constance-thompson

Post on 27-Jan-2016

218 views

Category:

Documents


1 download

TRANSCRIPT

Page 1: MJM22 Digital Practice and Pedagogy Week 5 Building learning (objects)

MJM22Digital Practice and Pedagogy

Week 5

Building learning (objects)

Page 2: MJM22 Digital Practice and Pedagogy Week 5 Building learning (objects)

This session will cover:

• What makes a good OER.• OER design concepts.• How educational resources are framed.• Learning objects.• Learning activities.• Learning design.• Using Xerte.

Page 3: MJM22 Digital Practice and Pedagogy Week 5 Building learning (objects)

What OER did you find?

• What did you choose and why?

Page 4: MJM22 Digital Practice and Pedagogy Week 5 Building learning (objects)

What makes a good OER?

What do you think makes a good OER?

Page 5: MJM22 Digital Practice and Pedagogy Week 5 Building learning (objects)

What makes a good OER?

OER

Findable Clearly described

Clearly licenced

Trusted Source

Easy modified

Free-standing

Copyright free

Recommended

Imperfect

Source: Open University, OpenLearn, Creating open educational resources, http://www.open.edu/openlearn/education/creating-open-educational-resources/content-section-3 [Accessed September 2013].

Page 7: MJM22 Digital Practice and Pedagogy Week 5 Building learning (objects)

Educational resources

Digital assets

Information objects

Objects

Activities

Design

Learning

JISC, Open educational resources infokit. https://openeducationalresources.pbworks.com/w/page/24836860/What%20are%20Open%20Educational%20Resources [Accessed October 2013].

Page 8: MJM22 Digital Practice and Pedagogy Week 5 Building learning (objects)

What is a learning object?

• Digital content.• ‘Chunks’ of learning.• Include interaction or activities.• Express a definable concept.• Achieve a learning objective / outcome.• Suitable for re-use.• Xerte creates learning objects.

Page 9: MJM22 Digital Practice and Pedagogy Week 5 Building learning (objects)

Effective learning objects

• A clear purpose or need.• Set learning objectives.• Aligned to learning outcomes.• Clear instructions.• Relevant and appropriate materials.• Well structured or defined sequence.• High level of interactivity.• Makes use of external resources.• Short in length and self-contained.

Page 10: MJM22 Digital Practice and Pedagogy Week 5 Building learning (objects)

RLO CETL

http://www.rlo-cetl.ac.uk/whatwedo/rlos/completedrlos.php

Page 11: MJM22 Digital Practice and Pedagogy Week 5 Building learning (objects)

Learning activities

E-tivities.

• Gilly Salmon, 2002.• Design framework – scaffold activity.• Active and participatory.• Undertake actions.• Interaction and collaboration.• Reflective.• Mediated by technology.• Originally text based.• Standard template.

Page 12: MJM22 Digital Practice and Pedagogy Week 5 Building learning (objects)

E-tivity structureInvitation

Number, sequencing, pacing

Title

Purpose

Task summary

Spark

Individual contribution

Dialogue Begins

E-moderator interventions

Schedule and time

Next

Salmon, G., 2013. e-tivities: the key to active online learning. 2nd ed, Oxford: Routledge.

Page 13: MJM22 Digital Practice and Pedagogy Week 5 Building learning (objects)

MJM22 Blog

Page 14: MJM22 Digital Practice and Pedagogy Week 5 Building learning (objects)

What is learning design?

“Learning design is the practice of planning, sequencing and managing learning activities, usually using ICT-based tools, to support both design and delivery.”

Helen Beetham (2011).

JISC, Design Studio, Learning design. http://jiscdesignstudio.pbworks.com/w/page/12458466/learning%20design [Accessed October 2013].

Page 15: MJM22 Digital Practice and Pedagogy Week 5 Building learning (objects)

Learning Design

Formal design approach to learning.• Analyse the learners.• Pedagogic approach.• Sequence activities.• Organise content.• Assess learners.• Context of the learning.

Page 16: MJM22 Digital Practice and Pedagogy Week 5 Building learning (objects)

3E framework

• Edinburgh Napier University.• Adopt technology – blended learning.• Iterative model with 3 levels.• Active engagement.

Table: Edinburgh Napier University, Overview of 3E framework. http://staff.napier.ac.uk/services/vice-principal-academic/academic/TEL/TechBenchmark/Pages/overview.aspx reproduced under Creative Commons Attribution-NonCommercial-ShareAlike 2.5 UK: Scotland License

Page 17: MJM22 Digital Practice and Pedagogy Week 5 Building learning (objects)

Design a OER plan

Discussion Activity:

1. What headings or sections should the plan include?

2. What kinds of information needs to go into the headings?

Page 18: MJM22 Digital Practice and Pedagogy Week 5 Building learning (objects)

Xerte toolkits

• Developed by University of Nottingham• Authoring software.• Web-based.• Templates.• Easy to use.• Interactive learning objects.• Content, media, quizzes.• Accessible.• Share and collaborate.

Page 19: MJM22 Digital Practice and Pedagogy Week 5 Building learning (objects)

Watch out for…

• Enable browser pop-ups.• Allow unauthenticated sources.

– Load unsafe script.

Chrome Firefox

Page 20: MJM22 Digital Practice and Pedagogy Week 5 Building learning (objects)

Storyboarding

Post it notes Mind mapping

http://www.mindmeister.com/http://en.linoit.com/

Page 21: MJM22 Digital Practice and Pedagogy Week 5 Building learning (objects)
Page 22: MJM22 Digital Practice and Pedagogy Week 5 Building learning (objects)

This week’s activities

• Produce a development plan template.– Collaborate using online mind mapping tool.

• Experiment with Xerte.– Create a short test learning object.

• Primers for next weeks lecture.– Accessibility and copyright.

Page 23: MJM22 Digital Practice and Pedagogy Week 5 Building learning (objects)

Time for a Break

Back in 5 minutes

Page 24: MJM22 Digital Practice and Pedagogy Week 5 Building learning (objects)

Closing and Questions