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Measurement Telling Time Transparencies/ Blackline Masters MEASUREMENT—TELLING TIME Copyright© 2002 by the McGraw-Hill Companies—McGraw-Hill Professional Development

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Page 1: MEASUREMENT—TELLING TIME Measurement Telling TimeTime sheet. 2. Select a Start Time and both players write it in the first Clock Start Time space on their game sheets. 3. Using his

Measurement

Telling Time

Transparencies/ Blackline Masters

MEASUREMENT—TELLING TIME Copyright© 2002 by the McGraw-Hill Companies—McGraw-Hill Professional Development

Page 2: MEASUREMENT—TELLING TIME Measurement Telling TimeTime sheet. 2. Select a Start Time and both players write it in the first Clock Start Time space on their game sheets. 3. Using his

MEASUREMENT—TELLING TIME Copyright© 2002 by the McGraw-Hill Companies—McGraw-Hill Professional Development

Analog Clock

Cut out the clock face and hands. Poke a hole through the black dots on the hands and the clock face and assemble them (with a brad or thumb tack) so that the hands spin freely.

Page 3: MEASUREMENT—TELLING TIME Measurement Telling TimeTime sheet. 2. Select a Start Time and both players write it in the first Clock Start Time space on their game sheets. 3. Using his

MEASUREMENT—TELLING TIME Copyright© 2002 by the McGraw-Hill Companies—McGraw-Hill Professional Development

Show the Time Spinner

Cut out the spinner and arm. Poke a hole through the black dots on the spinner and arm and assemble them (with a brad or thumb tack) so that the arm spins freely.

Ahead 1 hour

Back 2 hours

Ahead 4 hours

Back 3 hours Ahead

10 hours

Page 4: MEASUREMENT—TELLING TIME Measurement Telling TimeTime sheet. 2. Select a Start Time and both players write it in the first Clock Start Time space on their game sheets. 3. Using his

MEASUREMENT—TELLING TIME Copyright© 2002 by the McGraw-Hill Companies—McGraw-Hill Professional Development

Show the Time

Rules1. Each player plays on his or her own Show the

Time sheet.

2. Select a Start Time and both players write it in the first Clock Start Time space on their game sheets.

3. Using his or her own game sheet, Player 1: • spins the spinner • writes the time change in the Time Change

column • sets the hands of his or her clock to reflect the

new time • records the new time in the New Time column

4. Using his or her own game sheet, Player 2:

• spins the spinner • writes the time change in the Time Change

column • sets the hands of his or her clock to reflect the

new time • records the new time in the New Time column

5. Players alternate turns until one player reaches 6:00.

6. The first player to reach 6:00 wins. If both players reach 6:00 in the same round, the game is a tie.

Page 5: MEASUREMENT—TELLING TIME Measurement Telling TimeTime sheet. 2. Select a Start Time and both players write it in the first Clock Start Time space on their game sheets. 3. Using his

MEASUREMENT—TELLING TIME Copyright© 2002 by the McGraw-Hill Companies—McGraw-Hill Professional Development

Show the Time Table

Clock Start Time Time Change New Time

Page 6: MEASUREMENT—TELLING TIME Measurement Telling TimeTime sheet. 2. Select a Start Time and both players write it in the first Clock Start Time space on their game sheets. 3. Using his

MEASUREMENT—TELLING TIME Copyright© 2002 by the McGraw-Hill Companies—McGraw-Hill Professional Development

Digital and Analog Pairs

Page 7: MEASUREMENT—TELLING TIME Measurement Telling TimeTime sheet. 2. Select a Start Time and both players write it in the first Clock Start Time space on their game sheets. 3. Using his

MEASUREMENT—TELLING TIME Copyright© 2002 by the McGraw-Hill Companies—McGraw-Hill Professional Development

Riddle Me This

Time of Day: ____________________________________________

Clue 1

Clue 2

Clue 3

Time of Day: ____________________________________________

Clue 1

Clue 2

Clue 3

Page 8: MEASUREMENT—TELLING TIME Measurement Telling TimeTime sheet. 2. Select a Start Time and both players write it in the first Clock Start Time space on their game sheets. 3. Using his

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