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Page 1: Lyona: Zidu trip fileOxana Nefedova Game «Lyona: Zidu trip». Design Document He has to release fish 1.5. Competition The game «Lyona: Zidu trip» have original solutions in the

Created by Oxana Nefedova

Lyona: Zidutrip

Design Document

Редакция 1.841 от 31.07.20162016 by Nefedova Oxana

Page 2: Lyona: Zidu trip fileOxana Nefedova Game «Lyona: Zidu trip». Design Document He has to release fish 1.5. Competition The game «Lyona: Zidu trip» have original solutions in the

Oxana Nefedova Game «Lyona: Zidu trip». Design Document

Contents:

1. The concept............................................................................................3

1.1. Introduction..............................................................................................3

1.2. Platform, genre, and audience...............................................................3

1.3. Key features.............................................................................................3

1.4. Game description.....................................................................................3

1.5. Competition..............................................................................................4

1.6. Mobile platforms......................................................................................5

2.1. The game and story.................................................................................6

2.2. Physical model.........................................................................................6

2.2.1. The game world and time.................................................................6

2.2.2. Life and combat model.....................................................................7

2.2.3. Movement..........................................................................................7

2.2.4. Resources...........................................................................................7

2.2.5. Formulas ...........................................................................................7

2.3. The player's character.............................................................................8

2.4. The elements of the game......................................................................9

2.4.1. Hikun..................................................................................................9

2.4.2. Vivato ................................................................................................9

2.4.3. Fish-trick.........................................................................................10

2.4.4. Stern sow.........................................................................................11

2.5. Non-Player Characters...........................................................................12

2.6. User interface.........................................................................................13

2.7. Graphics and video................................................................................15

2.7.1. General description.........................................................................15

2.7.2. Two-dimensional graphics and animation.....................................15

2.7.3. Animated infographics and video...................................................16

2.8. The sounds and music...........................................................................16

2.8.1. General description.........................................................................16

2.8.2. The sound and sound effects..........................................................16

2.8.3. Music................................................................................................17

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Page 3: Lyona: Zidu trip fileOxana Nefedova Game «Lyona: Zidu trip». Design Document He has to release fish 1.5. Competition The game «Lyona: Zidu trip» have original solutions in the

Oxana Nefedova Game «Lyona: Zidu trip». Design Document

1. The concept

1.1. Introduction

Synopsis: An brave, big critter, with a white proboscis and green eyeswalks through beautiful swamp and kills lots of enemies. He’s called Zidu.

One day his friend Olishu was abductioned. His friend is all he's got. He wasupset and decided looking for his friend. He walked for a long time. He camein the Lyona. It’s a swamp forest. He has never been here. He thought thatplace it was very dangerous, but he believe in himself. That's him all over,he's got to have things his own way. He find his bottle of water (and magiccrystals) and save fish lives.

1.2. Platform, genre, and audience

The game «Lyona: Zidu trip» is 2d-adventure and platformer game aswell. The game is aimed at a wide audience — from 12+. It is developedfor mobile device. The game will be developed based on Unity3d.

1.3. Key features

Key features of game:

There are four different words in the game

There is the special atmosphere

There is possibility to improve skills (pumping of «arms»)

There are unique characters and music

The mini-map

The story is designed for 2...4 hours of passage.

1.4. Game description

The player's task is passage of the game story. There is two major tasks inthe game.

He has to find his friend

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Page 4: Lyona: Zidu trip fileOxana Nefedova Game «Lyona: Zidu trip». Design Document He has to release fish 1.5. Competition The game «Lyona: Zidu trip» have original solutions in the

Oxana Nefedova Game «Lyona: Zidu trip». Design Document

He has to release fish

1.5. Competition

The game «Lyona: Zidu trip» have original solutions in the genre. The gameis similar to:

«Cordy 2 Full» –Everything you wantfrom a platformer isright here in Cordy2. It is a sequel tothe hit games Cordyand Cordy Sky.After a long andharrowing journey,Cordy and Voltfinally arrive atWorld 2, only to find

it besieged by the evil Boogaloo. Help Cordy and Volt as they set off tosave the Zap Drops from Boogaloo's evil minions, the Boogie Bots.Guide Cordy through 3 action packed and beautiful worlds. Enjoy 53levels packed with game play in the full version. Meet New Friends asCordy and Volt battle their way through World 2, they meet many newfriends to help them along in their journey. Team up with Magnet Bot,Smash Bot, Copter Bot and more. Dozens of custom hats and coloursare available to choose from. Earn badges for style.

«Chuckles And Mike Adventures» -Use your battle suits to fight theway back to your ship. An evil alienentity has possessed a simple lifeform on earth, using its new vesselit has vanquished you from yourspaceship along with all your robotcrew, but that's not the end of yourproblems. Features include Differentbattle suits to jump higher, take more damage, shoot faster or fly andover 100 challenging levels, 15 different worlds, 15 hour longcampaign and more. Mike, a friendly turtle will help you by followingyou around as your personal bodyguard. A Box- Warper, will help youblock attacks, reach new heights, solve puzzles, use the level to youradvantage and face a new fresh dynamic in 2D platformers. You willtraverse the maps to your liking as dangers prey on you on everycorner. Kill all foes, avoid death and collect all golden coins to get thehighest score.

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Page 5: Lyona: Zidu trip fileOxana Nefedova Game «Lyona: Zidu trip». Design Document He has to release fish 1.5. Competition The game «Lyona: Zidu trip» have original solutions in the

Oxana Nefedova Game «Lyona: Zidu trip». Design Document

«Badfloo FlappyAdventure» – Inthe Badfloo FlappyAdventure gamethe actions takesplace somewhere inthe swamps. You'reassuming the roleof a little fly, whocomes back homeafter a hard daywith bags full of

groceries for its children only to find your kids missing. Not thinkingtoo much our protagonist embarks on a journey full of dangers to findand save its children.

1.6. Mobile platforms

Mobile platforms Operating system№1 IOS 8+№2 Android 5.1

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Page 6: Lyona: Zidu trip fileOxana Nefedova Game «Lyona: Zidu trip». Design Document He has to release fish 1.5. Competition The game «Lyona: Zidu trip» have original solutions in the

Oxana Nefedova Game «Lyona: Zidu trip». Design Document

2. Функциональная спецификация

2.1. The game and story

This story about Zidu. Zidu was born in the forest, and he lives in the forestRed Toadstools now. One day his friend Olishu was kidnapped. His friend isall he's got. He was upset and decided looking for his friend. He walked for along time. He came in the Lyona. It’s a swamp forest. He has never beenhere. He thought that place it was very dangerous, but he believe in himself.That's him all over, he's got to have things his own way.

The game takes place in three main locations:

Lyona is strange place.

There are many unique and original creatures. There are a few people. Theanimals live in this forest mainly. It’s habitat was once a normal forest. Oneday a stream of water came here and flooded the place. By the waysomething chemical had also been added here.

Grey water

Places near Lyona have different atmosphere. They surround Lyona, but theyare a bit different. Grey has its own slightly different fauna and flora. Thereis dominated by gray tones. The habitat is not highly corrosive.

Rose water

Places near Lyona have different atmosphere. They surround Lyona, but theyare a bit different. Rose has its own slightly different fauna and flora. Thereis dominated by rose tones. The habitat is not highly corrosive.

Dark Blue water

Places near Lyona have different atmosphere. They surround Lyona, but theyare a bit different. Dark Blue has its own slightly different fauna and flora.There is dominated by Dark Blue tones. The habitat is middle corrosive.

2.2. Physical model

2.2.1. The game world and time.

The action takes place in a parallel fairytale realit. There is important timeand water in the game. If water is won“t enough - the player dies. If theplayer won“t manages to save the fish in time - fish die

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Page 7: Lyona: Zidu trip fileOxana Nefedova Game «Lyona: Zidu trip». Design Document He has to release fish 1.5. Competition The game «Lyona: Zidu trip» have original solutions in the

Oxana Nefedova Game «Lyona: Zidu trip». Design Document

2.2.2. Life and combat model

Every unit have a certain level of health, that may be reduced under theaction of the enemy attacks and thirst. The current state of health isdisplayed over the image selected unit. Each side has the ability to attackand defend, both physically and magically.

The level of physical attack, magic attack, protection from physical attacksand magical attacks listed in their description for each unit type.

2.2.3. Movement

The player can moving around the maps from the four lands: Lyona, Greywater, Rose water, Dark Blue water.

2.2.4. Resources

The main character should always have the necessary supply of water. Thewater is stored in bottles. The player have to get it. If the player is a littlewater - he will be bad to fight. When lust reaches a maximum, begins tospend health points and, in the end, the Zidu dies.

2.2.5. Formulas

It is accepted that the units are normalized, i.e., change from 0 (minimumvalue) to 100 (maximum value).

Units:

Water,

Health,

Attack phisiology

Attack magic

Damage

Water = current * 5 min

Damage = Attack(P) + Attack(magic)

Attack(p) = current attack — (quantity * rate)

Attack(m) = current attack — (quantity * rate)

Health = current time — (Water + Damage)

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Page 8: Lyona: Zidu trip fileOxana Nefedova Game «Lyona: Zidu trip». Design Document He has to release fish 1.5. Competition The game «Lyona: Zidu trip» have original solutions in the

Oxana Nefedova Game «Lyona: Zidu trip». Design Document

2.3. The player's character

The main player character is Zidu.

Appearance: He is very brave and strong. He hasgot a white, smooth fur and long claws. He do nothave teeth that protrude from mouth himself. Hehas got long paws and short feet. He is good attree climbing. He can pour water, because he hasproboscis. He has got big green eyes and agrayish belly.

characteristic:

Option The valueat the beginning After improving

Health (health statistics) high highPhysical attack ( attack statistics)

medium very high

Attack magic ( magic stats) Very low lowPhysical protection (Protectivestatics)

Medim high

Protection from magic (Protection from magic statistics)

Very low Very high

Rescue (Number rescued fish statistics)

0 maximum

Available commands:

command Parameters (purpose)going localattacks the target enemiesReleasing Fish

The Zidu character can be in the following states:

Fixed Moving Attacks Releasing Die

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Page 9: Lyona: Zidu trip fileOxana Nefedova Game «Lyona: Zidu trip». Design Document He has to release fish 1.5. Competition The game «Lyona: Zidu trip» have original solutions in the

Oxana Nefedova Game «Lyona: Zidu trip». Design Document

2.4. The elements of the game

2.4.1. Hikun

Hekun

Age: Late seven years old.

Appearance: The family of Hekun is very huge.Hekun has a big belly. And it has paws look likepenguin’s paws. It can pour a viscous liquid as well.It walks slowly. But Hekun shoots powerfully.Hekun looks like an eggplant. It has got a little butfur. It has got small black eyes.

Background: Hikun was born in the Lyona forest,and he lives in there now.

Option The value

Health (health statistics) 0 - 100Damage .1

The Zidu character can be in the following states:

Moving Attacks Die

2.4.2. Vivato

The Mr. Vivato is police officer. He had been chasing acriminal when he lost. Then this area had been stroking bythe chemicals and he mutated. The police officer ispoliceman-mutant now.Vivato

Age: Late 42 years old.

Appearance: He looks like a crazy man. He has big eyesand big lips. He looks ugly. He grew fins instead of hands.Vivato has been losing in the forest. He is a resident of theforest now. He shoots from gun. He is very dangerous.

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Page 10: Lyona: Zidu trip fileOxana Nefedova Game «Lyona: Zidu trip». Design Document He has to release fish 1.5. Competition The game «Lyona: Zidu trip» have original solutions in the

Oxana Nefedova Game «Lyona: Zidu trip». Design Document

Background: Vivato he was being officer early. He lives in New York.

characteristic:

Option The value

Health (health statistics) 0 - 100Damage .4

The Vivato character can be in the following states:

Says Attacks Die Wins

2.4.3. Fish-tick

Appearance: It has a solid shell. Fish-trick has along tail with jagged. She beats them up badly forthe victim. And also she shoots from from hereyes.

Characteristic:

Option The value

Health (health statistics) 0 - 100Damage .2

The Fish-tick character can be in the following states:

Attacks Die Wins Protection

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Page 11: Lyona: Zidu trip fileOxana Nefedova Game «Lyona: Zidu trip». Design Document He has to release fish 1.5. Competition The game «Lyona: Zidu trip» have original solutions in the

Oxana Nefedova Game «Lyona: Zidu trip». Design Document

2.4.4. Stern sow with pig

Appearance: She’s fat and heavy. She has curly hair. Sheis long nosed. She has sad eyes. She is furious when herpigs in danger. She has strong hooves. She fights withone’s hooves.

Characteristic:

Option The value

Health (health statistics) 0 - 100Damage .3

The Stern sow character can be in the following states:

Attacks Die Wins

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Page 12: Lyona: Zidu trip fileOxana Nefedova Game «Lyona: Zidu trip». Design Document He has to release fish 1.5. Competition The game «Lyona: Zidu trip» have original solutions in the

Oxana Nefedova Game «Lyona: Zidu trip». Design Document

2.5. Non-Player Characters

Non-Player Characters

Assistants Red Toadstools, Fairies fireflies, crocodiles.

Character: Assistants Red Toadstools

Assistants Red Toadstools - frogs in this case helps sometimes. They usuallyattack enemies.

Character: Fairies fireflies

Fairies fireflies lights the way different travellers. Sometimes they helps.They give tips Zidu.

Character: crocodiles

Crocodiles attack Zidu. They appear suddenly. They are dangerous. A playermust be alert, wandering through these marshes.

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Page 13: Lyona: Zidu trip fileOxana Nefedova Game «Lyona: Zidu trip». Design Document He has to release fish 1.5. Competition The game «Lyona: Zidu trip» have original solutions in the

Oxana Nefedova Game «Lyona: Zidu trip». Design Document

2.6. User interface

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Page 14: Lyona: Zidu trip fileOxana Nefedova Game «Lyona: Zidu trip». Design Document He has to release fish 1.5. Competition The game «Lyona: Zidu trip» have original solutions in the

Oxana Nefedova Game «Lyona: Zidu trip». Design Document

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Page 15: Lyona: Zidu trip fileOxana Nefedova Game «Lyona: Zidu trip». Design Document He has to release fish 1.5. Competition The game «Lyona: Zidu trip» have original solutions in the

Oxana Nefedova Game «Lyona: Zidu trip». Design Document

2.7. Graphics and video

2.7.1. General description

General characteristics of the transmitted mood of the game's graphics iscolorful and bright.

2.7.2. Two-dimensional graphics and animation

To create a game requires the development of the next major graphicsparts:

Interface Characters, buildings and units Landscapes (backgrounds)

Interface

ElementsFonts gamesThe backgrounds of the gameGame menu, help buttonsstatus

Backgrounds

The game is expected to create landscapes, as shown in the following table

Elements

All the land contain:Grass coverSand Rocky soilDitchSwampSalt marshesBouldersSwampMossWindbreaksTreesShrubs

Vegetation.

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Page 16: Lyona: Zidu trip fileOxana Nefedova Game «Lyona: Zidu trip». Design Document He has to release fish 1.5. Competition The game «Lyona: Zidu trip» have original solutions in the

Oxana Nefedova Game «Lyona: Zidu trip». Design Document

The game assumes the presence of primary vegetation as shown in thefollowing table:

ElementsLonely treesTall grassLonely bushesSedge and reedGardensOther static objects Tall grassThornsMarsh vegetationDry treesSnags of burned treesTrees in webThornsVery small shrubs

Effects.

In the game you will use visual effects, as shown in the following table:

Elements

Smoke

The attacks of the characters

Marketing materials.

To graphical materials for the product to be developed:

Elements CommentsLogo brand

2.7.3. Animated infographics and video

The game includes the following animated video:

Intro video (20-51 sec).

Positive the final game (20-50 sec).

The endings of the game (positive and negative) end in the arms of friends.

2.8. The sounds and music

2.8.1. General description

2.8.2. The sound and sound effects

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Page 17: Lyona: Zidu trip fileOxana Nefedova Game «Lyona: Zidu trip». Design Document He has to release fish 1.5. Competition The game «Lyona: Zidu trip» have original solutions in the

Oxana Nefedova Game «Lyona: Zidu trip». Design Document

Scoring shall be as follows:

The Intro clip. The final video positive ending. The scoring of the interface (interface) Background music. The dialogue of the characters. The sounds of the game objects during their life cycle: move, battle,

receiving commands and other The sounds of "map" Special effects (flapping of wings, the snapping

beaks, the use of magic, etc.)

To the sounds of the interface elements include a light tapping, supportingthe team or the appearance of Windows. To the sounds of the game objectsare:

Elements Comments

Zidu Frustrated cries and moansJoyful and majestic cries of victory

VivatoArtful laughter battle cries shouts of victory and triumph

Hekun battle cries shouts of victory and triumphMoaning

Stern sowThreatening hissing and snortingGruntingShouts of victory and triumphMoaning

Fish-trick Warlike soundsShouts of victory and triumph

And so on

2.8.3. Music

In the game assumed the musical theme, the limited missions andconsisting of fragments. The fragments are fixated and can be combined tocreate a continuous repetitive background music.

Musical themes:

starting

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Page 18: Lyona: Zidu trip fileOxana Nefedova Game «Lyona: Zidu trip». Design Document He has to release fish 1.5. Competition The game «Lyona: Zidu trip» have original solutions in the

Oxana Nefedova Game «Lyona: Zidu trip». Design Document

В Grey water В Rose water В Dark blue water The ending

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