lifelong learning companion: – a grand challenge problem for advanced learning technologies
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Lifelong Learning Companion: – A Grand Challenge Problem for Advanced Learning Technologies. Tak-Wai Chan National Central University Taiwan. A trace of thoughts & works. Intelligent Tutoring System (ITS) (Carbonell, 1970). interface. Classical ITS model (Self, 1974). domain knowledge. - PowerPoint PPT PresentationTRANSCRIPT
Lifelong Learning Companion:Lifelong Learning Companion:– A Grand Challenge Problem for Advanced Learning Technologies– A Grand Challenge Problem for Advanced Learning Technologies
Tak-Wai ChanTak-Wai Chan
National Central UniversityNational Central University
TaiwanTaiwan
A trace of thoughts & worksA trace of thoughts & works
Intelligent Tutoring System (ITS)(Carbonell, 1970)
Classical ITS model (Self, 1974)Classical ITS model (Self, 1974)
domain knowledge
student model tutoring strategy
what
who how
interface
Learning CompanionsLearning Companions~ ~ idea in my PhD thesis (ITS 1988)idea in my PhD thesis (ITS 1988)
ROLEROLE:: tutortutor vs. vs. companioncompanion
NUMBERNUMBER:: single charactersingle character vs. vs. multiple charactersmultiple characters
PEDAGOGICAL MODELPEDAGOGICAL MODEL:: learning by being tutoredlearning by being tutored vs. vs. collaborative learning / collaborative learning / competitive learning / competitive learning / learning by teaching learning by teaching
ITS Model
Learning Companion System Model
tutor’stutor
Dyad synchronous network learning with virtual learning companions(Chan, et. al., 1992, 1995)
collaborator collaboratoropponent opponent tutortutee tutor tutee
(Chan, et. al. 1997, Lee, et. al, 1998, Chou, et. al. 2002, Yu, et. al., 2002, 2003, 2004)
From Learning Companions From Learning Companions to Social Learningto Social Learning
~ ~ AIED 1995AIED 1995
Elementary Schools
High Schools
Universities
America Asia-PacificAfrica Europe
Networked learning inside classrooms Networked learning inside classrooms with learning companionswith learning companions
Global social learning clubGlobal social learning club
Learning in larger contextLearning in larger context
Five educational Five educational goals: goals: cognition, motivation, cognition, motivation, sociability, attitude, sociability, attitude, and ethicsand ethics
Infrastructure for Infrastructure for Future Network LearningFuture Network Learning
~ ~ ITS 2000ITS 2000
EduCities
EduTowns
EduVillages
1:1 digital classroomnetwork learning society
(1.5 million people)
(2,500 schools)
(20,000 classes)
Now, from Top down to Bottom upNow, from Top down to Bottom upEnough?Enough?
QuestionQuestion
What will be the roles and the future of learning What will be the roles and the future of learning
companionscompanions in EduCities, in 1:1 digital classrooms, or for general ain EduCities, in 1:1 digital classrooms, or for general a
dvanced learning technologiesdvanced learning technologies
in 10 years, or in in 10 years, or in 100 years100 years??
Why Why 100 years100 years??It’ll take at least a century to settle the changes It’ll take at least a century to settle the changes
caused by technology to educationcaused by technology to education
1995 2005 2095
Learning Companion Learning Companion Related Research Over the YearsRelated Research Over the Years
Multiple learning companions (Finland)Multiple learning companions (Finland)Pedagogical agents (USC)Pedagogical agents (USC)Trouble makers (Montreal U)Trouble makers (Montreal U)Teachable agents (Venderbilt, Stanford)Teachable agents (Venderbilt, Stanford)Affective learning companions (MIT)Affective learning companions (MIT)Animal companions (Taiwan)Animal companions (Taiwan)etc.etc.
Will there be a better general name Will there be a better general name than learning companion?than learning companion?
Yes, ‘virtual character’Yes, ‘virtual character’But ‘companion’ could imply a long term cBut ‘companion’ could imply a long term c
ompanionship taking on various rolesompanionship taking on various roles
Lifelong learning companionLifelong learning companion(Chan, 2000; Chan, et. al., 2001; Chou & Chan, 2003)(Chan, 2000; Chan, et. al., 2001; Chou & Chan, 2003)
baby: learning companion as a cradlebaby: learning companion as a cradle
small kid: learning companion as a toysmall kid: learning companion as a toy
pupil: learning companion as a petpupil: learning companion as a pet
teenager: learning companion as a peerteenager: learning companion as a peer
adult: learning companion as a mentoradult: learning companion as a mentor
elder: learning companion as a petelder: learning companion as a pet
Also, what will be appearances of Also, what will be appearances of learning companions in digital learning companions in digital
era?era?
humancomputerinteraction
distancehuman
interaction
face-to-facehuman
interaction
standalone computers
Internet
mobile & wireless devices;wearable computing
CYBER PLATFORM
NATURAL PLATFORM
invisible & ubiquitous computing
outdoor: natural as classroom
context-aware physical environmentcontext-aware physical environment indoor: smart wall smart desk
digital tangiblesdigital tangibles
digital manipulativedigital toy
Digital TangibleDigital Tangibledigital manipulatives (Cheng, et. al., 2005)digital manipulatives (Cheng, et. al., 2005)
Embedded Computer
Digital TangibleDigital Tangibletangible companion (Shu, 2005)tangible companion (Shu, 2005)
Taxonomy of learning companionsTaxonomy of learning companions
aspectsaspects categoriescategories
constituentconstituent cyber companioncyber companion
tangible companiontangible companion
similitudesimilitude animal companionanimal companion
human-like companionhuman-like companion
cartoon companioncartoon companion
social rolesocial role teachable companionteachable companiontutor companiontutor companioncollaborator companioncollaborator companionchallenger companion (opponent, critic, or challenger companion (opponent, critic, or
troublemaker)troublemaker)team companionteam companion
Taxonomy of learning companionsTaxonomy of learning companions
tangible human-like tangible human-like companionscompanions
tangible animal companionstangible animal companions
widget human companionwidget human companion robot companionrobot companion facial companionfacial companion stuffy human companionstuffy human companion
widget animal companionwidget animal companion movable animal companionmovable animal companion stuffy animal companionstuffy animal companion
Is lifelong learning Is lifelong learning companion feasible?companion feasible?
Can we record experience Can we record experience of one’s life?of one’s life?
Let us ask a basic question: Let us ask a basic question:
Why we bother having Why we bother having
““technology” enhanced learning?technology” enhanced learning?
EngagementReflection
EngagementReflection
advanced learning technologies deepen both
Toward backward-forward theory of learning
supported by digital technology!
Why bother reflection?Why bother reflection? ““One has to reflect three times a day!” One has to reflect three times a day!”
said by one of Confucius’s studentssaid by one of Confucius’s students
from immediate feedbacks while one is learning to retrospection on one’s personal life from immediate feedbacks while one is learning to retrospection on one’s personal life historyhistory short time span to long time spanshort time span to long time span
information for success or failure in seeking for improvementinformation for success or failure in seeking for improvement believable information for achievementbelievable information for achievement
understanding better self-limitations and opportunitiesunderstanding better self-limitations and opportunities freedom of learningfreedom of learning
learn better >> learn more
will learn >> can learn
learn about yourself >> learn about other things
Only then, you learn the right thing and learn it rightly, and with enjoyment!
Learning companion can play important roles on
reflection & engagement!
How do we build How do we build learning companion learning companion to support reflection?to support reflection?
tutoring strategystudent model
domain knowledge
learner profile pedagogical model
interface
content
experience
# of people: individual to large communitytime span: last second to past personal life to generations
How do we build learning companion usHow do we build learning companion using learner profile?ing learner profile?
individuallearnerprofile
otherlearners’profiles
domain expertknowledge
student assessmentroles and persona
multi-media
learning companion
currentproblem
lifelongprofile
currentsubject
What does it imply by using What does it imply by using learner profile to simulate learner profile to simulate
animal companions?animal companions?
acting an “active” mirror to support self-acting an “active” mirror to support self-reflectionreflection
being your second selfbeing your second self
Classical ITS modelClassical ITS model
domain knowledge
learner profile pedagogical model
interface
what
who how
CSCLITS / AIED
WMTEICALT
How does learning companion How does learning companion support ‘engagement’?support ‘engagement’?
Real life is tough!Real life is tough!– – most esteemed positions are occupiedmost esteemed positions are occupied
physiological needs
love & belonging needs
safety needs
self-esteem needs
self-actualization needs
Communications in digital eraCommunications in digital era
with a group of human beings, orwith a group of human beings, or
with a group of learning companions, orwith a group of learning companions, or
with human beings and learning companions with human beings and learning companions
Worlds & RulesWorlds & Rules
Create worlds Create worlds with narratives (stories)with narratives (stories)
Create Rules Create Rules rules rules roles roles identity identity expectation expectation
values values goal goal
My animal companions My animal companions -- “Disneyficating” the learner (ICCE, 1999)-- “Disneyficating” the learner (ICCE, 1999)
Projection Projection
The goal of the learning companion becomes the goal of the learner!
Work hard, take the challenge, no complaint because
you take the goal of the learning companion as your goal and
you take the values of the learning companion as your values!
You shall succeed in these worlds and you shall transfer your confidence to the real world!
EngagementReflection
Now, if we can deepen bothreflection and engagement …
Can we reach a possible ultimate goal on education with technology?
Confidence-based learning hierarchyConfidence-based learning hierarchy
confidence
reflection
effortcaringinterestcritical thinking
(cognitive) (emotional) (social) (attitudinal)
perseveranceleadershippassioncreativity
entrepreneurship
inner freedom
Design with Design with dynamics or balances between dynamics or balances between
reflection and engagementreflection and engagement
Animal companions Animal companions in 1:1 digital classroomsin 1:1 digital classrooms
Grand Challenge ProblemsGrand Challenge Problems
A grand challenge defines a commitment by a scientific community to work together towards a common goal, considered to be valuable and achievable within a predicted timescale.
Grand Challenge ProblemCriteria (Jim Gray, 1998)
Understandable– Goal is simple to state. Helps recruit colleagues, support.
Challenging– Should not be obvious how to achieve the goal - which has often been around fo
r a long time. Some may believe goal is impossible.
Useful– If the goal is achieved, the results should be clearly useful to many people at lar
ge.
Testable– Solutions should have a simple test so that one can measure progress - one can
tell when the goal is achieved.
Incremental– Very desirable that the goal has intermediate milestones so that progress can be
measured along the way. Keeps most researchers going.
Grand Challenge ProblemCriteria (Roy Pea, 2003)
1) Understandable, with Significance. – Clearly stated compelling case for contributing to long t
erm benefits for science, industry and society.
2) Challenging, and Timely. – Hard problems within conceivable reach in 15-20 years w
ith concerted coordinated efforts.
3) Clearly useful, in terms of Impact and Scale. – If problem is solved, contributes to long term benefits for
many people at large, and with international scope.
4) Metrics: Testable and Incremental. – Can measure progress, incremental milestones.
Strategy 1Strategy 1
Cardinal subjectsCardinal subjectsK-12 math, basic language learning, K-12 math, basic language learning,
calculus, general physicscalculus, general physics
+ -
*
300 conceptnodes
integration by parts
Calculus as exampleCalculus as example
Is it possible to evolve
the ‘globally best’
pedagogical model for
learning ‘subtraction’?
However, globally best pedagogical However, globally best pedagogical model for learning subtractionmodel for learning subtraction
it is best for an individual with respect it is best for an individual with respect to his/her personal learning history!to his/her personal learning history!
Strategy 2Strategy 2
International assessment (e.g. PISInternational assessment (e.g. PISA)A)
bench marking learning performancebench marking learning performance
ISO9500 (Roschelle et. al, 2005)ISO9500 (Roschelle et. al, 2005)
Strategy 3Strategy 3
StandardizationStandardization – – standardizing learner profile format and standardizing learner profile format and
privacy securityprivacy security
– – can the movement be similar to SCORM?can the movement be similar to SCORM?
Strategy 4Strategy 4
International collaborative researchInternational collaborative research
G1:1 frameworkG1:1 framework
Elementary Schools
High Schools
Universities
America Asia-PacificAfrica Europe
G1:1 G1:1 a global network of collaborativea global network of collaborative research researchThe real “global social learning club” The real “global social learning club”
Classical ITS modelClassical ITS model
domain knowledge
learner profile pedagogical model
interface
what
who how
CSCLITS / AIED
WMTEICALT
ICALT ICALT
ICALT
ICALT community perhaps is ICALT community perhaps is the best communitythe best communityto set up milestonesto set up milestones
for solving this grand challenging problem!for solving this grand challenging problem!
Thanks!Thanks!