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Page 1: Librarian as Avatar DEC - March 21, 2008. Technology creates feasibility spaces for social practice. Yochai Benkler, 2006 The Wealth of Networks: How

Librarian as Avatar

DEC - March 21, 2008

Page 2: Librarian as Avatar DEC - March 21, 2008. Technology creates feasibility spaces for social practice. Yochai Benkler, 2006 The Wealth of Networks: How

Technologycreates

feasibility spacesfor social practice.

Yochai Benkler, 2006The Wealth of Networks:

How Social Production Transform Markets and Freedoms

DEC - March 21, 2008

Page 3: Librarian as Avatar DEC - March 21, 2008. Technology creates feasibility spaces for social practice. Yochai Benkler, 2006 The Wealth of Networks: How

That said …

This work is licensed under the Creative Commons Attribution Noncommercial-Share Alike 3.0 United States License.

The accompanying bibliography was created using developed and distributed by the

Center for History and New Media at George Mason University.

DEC - March 21, 2008

Technologycreates

feasibility spacesfor social practice.

Page 4: Librarian as Avatar DEC - March 21, 2008. Technology creates feasibility spaces for social practice. Yochai Benkler, 2006 The Wealth of Networks: How

Construct

virtual reality avatars Habitat

sandbox 3D-virtual worldSnow Crash MetaverseCyberpunk Hiro

Protagonist Librariancommunities of practice

mmorpg [?NOT] MUVE [YES!]

DEC - March 21, 2008

Page 5: Librarian as Avatar DEC - March 21, 2008. Technology creates feasibility spaces for social practice. Yochai Benkler, 2006 The Wealth of Networks: How

VDE | just-in-time info |

pick-up instruction

DEC - March 21, 2008

Page 6: Librarian as Avatar DEC - March 21, 2008. Technology creates feasibility spaces for social practice. Yochai Benkler, 2006 The Wealth of Networks: How

Suppose that now, for the first time in history,

we are able to arrange our concepts without

the silent limitationsof the physical.

DEC - March 21, 2008

Suppose …

Page 7: Librarian as Avatar DEC - March 21, 2008. Technology creates feasibility spaces for social practice. Yochai Benkler, 2006 The Wealth of Networks: How

How might our

ideas,organizations,

and knowledge itself change?

DEC - March 21, 2008

David Weinberger, 2007Everything is Miscellaneous:

The Power of the New Digital Disorder

Page 8: Librarian as Avatar DEC - March 21, 2008. Technology creates feasibility spaces for social practice. Yochai Benkler, 2006 The Wealth of Networks: How

ReferencesBell, L., & Peters, T. (2007). MUVEing toward accessibility. Computers in Libraries, 27(4), 34-36. Retrieved March 4, 2008 from

EBSCOhost database [Academic Search Premier] (24590353).

Bell, L., Pope, K., & Peters, T. (2007). Who's on third in Second Life? Online (Weston, Conn.), 31(4), 14-18. Retrieved March 4, 2008

from EBSCOhost [Library, Information Science & Technology Abstracts with Full Text] (24000842).

Benkler, Y. (2006). The wealth of networks: How social production transforms markets and freedom. New Haven: Yale University

Press.

Berkman Center for Internet & Society home page. Retrieved March 3, 2008, from http://cyber.law.harvard.edu/home/.

Creative Commons home page. Retrieved March 3, 2008, from http://creativecommons.org/.

Flying librarians of oz: What's all the fuss about Second Life and what's it got to do with libraries? (2007). One-Person Library,

24(2), 3-5. Retrieved March 4, 2008 from EBSCOhost database [Library, Information Science & Technology Abstracts with Full

Text] (25591444).

DEC - March 21, 2008

Page 9: Librarian as Avatar DEC - March 21, 2008. Technology creates feasibility spaces for social practice. Yochai Benkler, 2006 The Wealth of Networks: How

Griffin, D. (2007). Is virtual a virtue in scholarship? Information World Review(241), 36-38. Retrieved

March 4, 2008 from EBSCOhost [Library, Information Science & Technology] database (27964261).

Guy, N. K. (1991). Community networks: Building real communities in a virtual space? BES, University of Waterloo. Retrieved

February 29, 2008, from http://teladesign.com/ma-thesis/contents.html.

Janes, J. (2007). Life on the island, American Libraries, 38(3), 34. Retrieved March 4, 2008 from EBSCOhost [Library, Information

Science & Technology Abstracts with Full Text] (24394561).

Kaser, D. (2007, April). Risking change. Information Today, 14.

Morningstar, C., & Farmer, R. Habitat Chronicles. Retrieved February 29, 2008, from http://www.fudco.com/habitat/.

Moshkow, M. Maksim. Retrieved February 29, 2008 from http://lib.ru/~moshkow/.

Ohio University Second Life campus. (2007). Retrieved March 3, 2008, from http://www.youtube.com/watch?v=aFuNFRie8wA.

Second Life library project. (2008). Retrieved March 3, 2008, from http://infoisland.org/.

DEC - March 21, 2008

Page 10: Librarian as Avatar DEC - March 21, 2008. Technology creates feasibility spaces for social practice. Yochai Benkler, 2006 The Wealth of Networks: How

Second Life: Official site of the 3d online virtual world. (n.d.). Second Life. Retrieved February 29, 2008, from

http://secondlife.com/.

Stephenson, N. (2000). Snow crash, 480. Spectra (Bantam).

Turkle, S. (n.d). Constructions and reconstructions of self in virtual reality: Playing in the MUDs, Sherry Turkle [MIT webpage].

Retrieved February 29, 2008, from http://web.mit.edu/sturkle/www/constructions.html.

Weinberger, D. (2007). Everything is miscellaneous: The power of the new digital disorder (1st ed).

New York: Times Books/Henry Holt and Company.

Zotero: The next-generation research tool home page. Retrieved March 3, 2008, from

http://www.zotero.org/.

DEC - March 21, 2008