let the games begin - musicline · let the games begin performance piano score (grade 7 standard)...
TRANSCRIPT
Let The Games Begin
Performance Piano Score (Grade 7 Standard)
by Mike Smith & Steve Titford
2/050318
Published by
Musicline Publications
P.O. Box 15632
Tamworth
Staffordshire
B78 2DP
01827 281 431
www.musiclinedirect.com
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CONTENTS
Track 1 ......... Introduction .................................................. (Instrumental) ....................................... Page 3 Track 2 ......... Video Game Generations ......................... (Video Game Characters) .................. Page 5 Track 3 ......... Video Game Generations Play-Off ............. (Instrumental) ..................................... Page 14 Track 4 ......... A Gift ............................................................ (Instrumental) ..................................... Page 16 Track 5 ......... Dice Roll Into Game Land ........................... (Instrumental) ..................................... Page 17 Track 6 ......... Fortune’s March ........................................ (Will Luck & Fortune’s Entourage) . Page 18 Track 7 ......... Fortune’s Entourage ................................... (Instrumental) ..................................... Page 24 Track 8 ......... Song of the Dice ........................................ (Lady Fortune, Will Luck, ................ Page 25 Fortune’s Entourage & Dancers) Track 9 ......... Fortune’s Entourage Exit ............................ (Instrumental) ..................................... Page 32 Track 10 ....... Dice Roll Into Monopoly Land ..................... (Instrumental) ..................................... Page 33 Track 11 ....... Monopoly ................................................... (Street Chorus) ................................. Page 35 Track 12 ....... This Is Fun! .................................................. (Instrumental) ..................................... Page 44 Track 13 ....... Go To Jail ................................................... (Street Chorus) ................................. Page 45 Track 14 ....... The Jail ........................................................ (Instrumental) ..................................... Page 47 Track 15 ....... Getting Back In The Game ....................... (Vicky, Martha & Prisoners) ............ Page 49 Track 16 ....... The Railway Station .................................... (Instrumental) ..................................... Page 57 Track 17 ....... Engineers And Stationmasters ............... (Stationmasters, Engineers & ......... Page 58 Street Chorus) Track 18 ....... Tea Break Time ........................................... (Instrumental) ..................................... Page 65 Track 19 ....... The Train To Cluedo Manor ........................ (Instrumental) ..................................... Page 66 Track 20 ....... SFX – Marney Rolls The Dice .................... ............................................................ Page 67 Track 21 ....... Whodunit? .................................................. (Cluedo Characters, Marney & ........ Page 68 Street Chorus) Track 22 ....... Cluedo Characters Play-Off ........................ (Instrumental) ..................................... Page 79 Track 23 ....... Chess Land ................................................. (Instrumental) ..................................... Page 80 Track 24 ....... SFX – Cockerel Crow ................................. ............................................................ Page 82 Track 25 ....... SFX – Curley’s Creaking Drawbridge ......... ............................................................ Page 82 Track 26 ....... Marching Into Battle .................................... (Instrumental) ..................................... Page 82 Track 27 ....... SFX – Robin Rolls The Dice ....................... ............................................................ Page 83 Track 28 ....... The Chess Battle ......................................... (Instrumental) ..................................... Page 84 Track 29 ....... Finale – Song of the Dice ......................... (All) ..................................................... Page 88
=52
G
G
5 B A B A
9 B A Am C m9 E B
13 A Am
Introduction(Instrumental)
©MusiclinePublicationsLtd.
Houselightsoff.Stagelightsup. SteveTitfordMusicarr.bySteveTitford
Scorearr.byLeoNicholson
Track13
Cue-
17
C m9 E B A C m9 E B A4 Introduction
=120
Fm
4
-Let the game be gin,
7 Fm ALL
F
- - - - - -keep them plug ging in, to be in tro spec tive, trapped in our col lec tive,
10
VideoGameGenerations(VideoGameCharacters)
©MusiclinePublicationsLtd.
SeguefromTrack1. SteveTitfordMusicarr.bySteveTitford
Scorearr.byLeoNicholson
Track25
Cue-
- - -lea ding them a long from the birth of Pong, to be bring ing on
13 Fm Fm7 Fm6
F
- - - - -vi de o game gen e ra tions. Beep beep bop to the beep beep bop,
16 D F Fm
F
- -they can hard ly stop. When the nine ties hit,
19 Fm
F
6 VideoGameGenerations
- - - - -we were six teen bit, di gi tal ar cades were “2 D” par ades.
22 Fm7 Fm6 D F
- - - -Kids at home would go for the Nin ten do or the Se ga sys tem,
25 Fm Fm7 Fm6
F
- -
- -
how we used to twist ‘em! More than play things in their ma chines,
how we used to twist ‘em! More than play things in their ma chines,
28 D F A E GALL
Optionalharmony
G
7VideoGameGenerations
- - -
- - -
more than pix els ac ross their screens, through those win dows,
more than pix els ac ross their screens, through those win dows,
31 Fm D maj7 A
F
- - - - - - - -
- - - - - - - -
ones and ze ros ma king he roes for vi de o game ge ne ra tions.
ones and ze ros ma king he roes for vi de o game ge ne ra tions.
34 E G Fm7 D
G F
-Beep beep bop to the beep beep bop, they can hard ly stop.
37 Fm7 ALL
F
8 VideoGameGenerations
- - - -So nic and Ma ri o, La ra and
40 E G Fm A
-Liu Kang, loa ded and
43 D E G
-good to go, pow er in your hand.
46 Fm A D
9VideoGameGenerations
- - - -
- - - -
A lex; Don key Kong; Lem mings led a long;
A lex; Don key Kong; Lem mings led a long;
49 E G Fm AALL
Optionalharmony
- - - - - - -Pac man o ver ate so we can ve ge tate, go in’ eight hou rs straight; those
51 DALL
- - - -
- - - -
win nin’ ge ne ra tions grow and grow and grow and grow.
win nin’ ge ne ra tions grow and grow and grow and grow.
54 ALL
Optionalharmony
10 VideoGameGenerations
57 A E G
G
-
-
Through those win dows,
Through those win dows,
60 Fm7 D A ALL
Optionalharmony
F
- - - - - - - -
- - - - - - - -
ones and ze ros ma king he roes for vi de o game ge ne ra tions.
ones and ze ros ma king he roes for vi de o game ge ne ra tions.
63 E G Fm7 D
G F
11VideoGameGenerations
- - - -
- - - -
More than play things in their ma chines, more than pix els ac
More than play things in their ma chines, more than pix els ac
66 A E G Fm
G F
- - -
- - -
ross their screens, through those win dows, ones and ze ros
ross their screens, through those win dows, ones and ze ros
69 D maj7 D sus2 A E G
G
- - - - - - -ma king he roes for vi de o game ge ne ra tions,
72 Fm7 D
F
12 VideoGameGenerations
- - - - - - - - - -vi de o game ge ne ra tions, vi de o game ge ne ra tions,
74
- - - - -
vi de o game ge ne ra tions.
76
F
13VideoGameGenerations
=120
A E G
G
4
Fm7 D A
F
7 E G Fm7 D
G F
10 A E G Fm
G F
VideoGameGenerationsPlay-Off(Instrumental)
©MusiclinePublicationsLtd.
ApplauseseguefromTrack2. SteveTitfordMusicarr.bySteveTitford
Scorearr.byLeoNicholson
Track314
Cue-
13 D maj7 D sus2 A E G
G
16 Fm7 D
F
19
F
15VideoGameGenerationsPlay-Off
Atmospheric,withlotsofpedal =60
5
8
11
AGift(Instrumental)
©MusiclinePublicationsLtd.
Grandad: Ughhhh!IcanseeI’mnotgoingtowinherewithouthelp.Nowlisten!YearsandyearsagoImetawiseoldman.Andhegavemeagift.
MikeSmithMusicarr.bySteveTitford
Scorearr.byLeoNicholson
Track416
Cue-
Atmospheric,withlotsofpedal =44
D D E
Ifusingalivepianist,playSFXTrack30(whichissolelythesoundeffectfromthestartofTrack5)andthenplaythefollowingmusic.
rit.rit.5 D E D D m
DiceRollIntoGameLand(Instrumental)
©MusiclinePublicationsLtd.
Grandad:NoMarney!Givethemback.Marney: Iwanttoseesomeofthismagic!Don’tyou?
MikeSmithMusicarr.bySteveTitford
Scorearr.byLeoNicholson
Track517
Cue-
=112
F5
F
F
5 F5 B F
F
F
9 B
13 B
Fortune’sMarch(WillLuck&Fortune’sEntourage)
©MusiclinePublicationsLtd.
Robin: Andwhere’sGrandad?Vicky: Guys...I’mscared!
MikeSmith&RobinHayesMusicarr.bySteveTitford
Scorearr.byLeoNicholson
Track618
Cue-
17 B B 7 E C7 B E B
-Here we come now with drums all a
20 B E B B E B Cm E B B E
FORTUNE'SENTOURAGE
F G
- - - -bla zing, For tune’s ser vants all are we. Here we
24 B B E F
F G A F G F G A
- -come now with games so a ma zing, so that
27 B E B
F G F G A
19Fortune’sMarch
-joy we’ll sure ly bring, you see. Throw the dice and it’s we who will
29 B F7 B B E
FD
F F G A F G
- - -serve you, make your wish es all come true. We are ser vants of great La dy
32 B B E F B E
F G A F G F G A F G
- -For tune. Trou bles fly when she comes round to you. So stamp your
36 B B F7 B
F G A F F A G
20 Fortune’sMarch
-feet and clap your hands and join our mar ching, sing our song and join our ranks, two by
39 F B F
F A G F
- - -two. For tune’s here, sing don’t sigh, send your trou bles fly ing high, she is
42 B B B 7 E C7
F G AE C
- - -co ming to you, co ming to you, For tune now is nigh!
45 B E B B E B B E B Cm E B
E
49 F5
F
21Fortune’sMarch
53 B B 7 E C7 B E B
So stamp your
56 B E B B E B Cm E B
A G
-feet and clap your hands and join our mar ching, sing our
59 F B
F A G
-song and join our ranks, two by two. For tune’s here, sing don’t sigh, send your
61 F B B B 7
F F G A
22 Fortune’sMarch
- - -trou bles fly ing high, she is co ming to you,
64 E C7 B E B
E C E
- -co ming to you, For tune now is nigh!
66 B E B B E B Cm E B
23Fortune’sMarch
=112
F
F
5
Fortune’sEntourage(Instrumental)
©MusiclinePublicationsLtd.
ApplauseseguefromTrack6. MikeSmithMusicarr.bySteveTitford
Scorearr.byLeoNicholson
Track724
Cue-
-
=100
Se ven, six, five, four, three, two, one. Spin the dice, the
Em Am EmDICECHORUS
- - - -game’s be gun. Se ven, six, five, four, three, two, one: ma gic num bers
6 Bsus4 B Em Am A
-ev ‘ry one.
pocorit.pocorit. Slightlyfaster =10810 Gsus4 G Gsus4 G Gsus4
SongoftheDice(LadyFortune,WillLuck,Fortune’sEntourage&Dancers)
©MusiclinePublicationsLtd.
LadyFortune:Thenumbersevenmaybetrueandpure,butIwillwinthegame,ofthat,I’msure!!….Letusshowyou!
MikeSmith&RobinHayesMusicarr.bySteveTitford
Scorearr.byLeoNicholson
Track825
Cue-
13 G Dm7
- - -
One’s the num ber on its own, two’s the num ber not a lone,
16 Gm D Dm Gm D
-
three’s the num ber makes a crowd,
19 Dm Gm D
- -
four’s the num ber, shout it loud, five’s the num ber, two to go,
21 B F Gm
26 SongoftheDice
- - -six the num ber we all know. Se ven is the num ber of the
23 D F m CLADYFORTUNE(Spoken)
- - - - -
se ven si ded dice! Se ven is the num ber of the
26 D C Bm G Bm Em7DICECHORUS
G
- - - - - -
se ven si ded, se ven si ded dice.
30 C Fmaj7 Asus4 A
27SongoftheDice
-
One’s the num ber on its own,
34 Asus4 A Gm D
- -
two’s the num ber not a lone,
37 Dm Gm D Dm
- -
three’s the num ber makes a crowd, four’s the num ber, shout it loud,
40 Gm D B F
28 SongoftheDice