lesson 1 – pre-visit batting average...ccss.math.content.6.sp.a.1 recognize a statistical question...
TRANSCRIPT
Special Thanks to Thomas E. Campbell, 6-12 Math Teacher & Dean of Faculty at Waynflete School in Portland, ME – and – Daniel T. Crocker Math Teacher at Hall-Dale Middle School in Farmingdale, ME for their contributions to this lesson.
4
Statistics: Batter Up! - Level 2
Objective: Students will be able to:
• Identify the meaning of abbreviations related to player statistics on baseball
cards.
• Recognize statistics as whole numbers or decimals.
• Set up fractions representing batting averages and other similar averages.
• Practice converting fractions to decimals.
• Round decimal numbers.
Time Required: 1 class period
Advance Preparation:
- Set up 4 stations around the classroom as follows:
o Station 1: Quarters or other small change
o Station 2: A pair of dice
o Station 3: A deck of playing cards
o Station 4: Marbles of different colors in an opaque bag
Materials Needed:
- Baseball cards – enough for each student to have one
- Copies of the “Hall of Fame Hitters” worksheet (included) – 1 for each student
- Prepare packets of “Day 1 Station Worksheets” (included). Make enough packet
copies for students to work in pairs or in small groups.
- Scrap Paper
- Graph Paper
- Calculators
- Pencils
Vocabulary:
Batting Average – A measure of a batter’s performance, calculated as the number of
hits divided by the number of times at bat
Statistics - A branch of mathematics dealing with the collection, analysis, interpretation,
and presentation of numerical data
Lesson 1 – Pre-Visit
Batting Average
Special Thanks to Thomas E. Campbell, 6-12 Math Teacher & Dean of Faculty at Waynflete School in Portland, ME – and – Daniel T. Crocker Math Teacher at Hall-Dale Middle School in Farmingdale, ME for their contributions to this lesson.
5
Statistics: Batter Up! - Level 2
Applicable Common Core State Standards:
CCSS.Math.Content.6.RP.A.1 Understand the concept of a ratio and use ratio language
to describe a ratio relationship between two quantities.
CCSS.Math.Content.6.RP.A.2 Understand the concept of a unit rate a/b associated with
a ratio a:b with b ≠ 0, and use rate language in the context of a ratio relationship.
CCSS.Math.Content.6.RP.A.3 Use ratio and rate reasoning to solve real-world and
mathematical problems, e.g., by reasoning about tables of equivalent ratios, tape
diagrams, double number line diagrams, or equations.
CCSS.Math.Content.6.NS.B.2 Fluently divide multi-digit numbers using the standard
algorithm.
CCSS.Math.Content.6.EE.A.2 Write, read, and evaluate expressions in which letters
stand for numbers.
• CCSS.Math.Content.6.EE.A.2a Write expressions that record operations with
numbers and with letters standing for numbers.
CCSS.Math.Content.6.EE.B.6 Use variables to represent numbers and write expressions
when solving a real-world or mathematical problem; understand that a variable can
represent an unknown number, or, depending on the purpose at hand, any number in a
specified set.
CCSS.Math.Content.6.SP.A.1 Recognize a statistical question as one that anticipates
variability in the data related to the question and accounts for it in the answers.
CCSS.Math.Content.6.SP.B.5 Summarize numerical data sets in relation to their context,
such as by:
• CCSS.Math.Content.6.SP.B.5a Reporting the number of observations.
• CCSS.Math.Content.6.SP.B.5b Describing the nature of the attribute under
investigation, including how it was measured and its units of measurement.
CCSS.Math.Content.7.RP.A.1 Compute unit rates associated with ratios of fractions,
including ratios of lengths, areas and other quantities measured in like or different units.
Special Thanks to Thomas E. Campbell, 6-12 Math Teacher & Dean of Faculty at Waynflete School in Portland, ME – and – Daniel T. Crocker Math Teacher at Hall-Dale Middle School in Farmingdale, ME for their contributions to this lesson.
6
Statistics: Batter Up! - Level 2
Applicable Common Core State Standards (Continued):
CCSS.Math.Content.7.EE.B.3 Solve multi-step real-life and mathematical problems
posed with positive and negative rational numbers in any form (whole numbers,
fractions, and decimals), using tools strategically. Apply properties of operations to
calculate with numbers in any form; convert between forms as appropriate; and assess
the reasonableness of answers using mental computation and estimation strategies.
CCSS.Math.Content.7.EE.B.4 Use variables to represent quantities in a real-world or
mathematical problem, and construct simple equations and inequalities to solve
problems by reasoning about the quantities.
CCSS.Math.Content.8.EE.C.7 Solve linear equations in one variable.
Special Thanks to Thomas E. Campbell, 6-12 Math Teacher & Dean of Faculty at Waynflete School in Portland, ME – and – Daniel T. Crocker Math Teacher at Hall-Dale Middle School in Farmingdale, ME for their contributions to this lesson.
7
Statistics: Batter Up! - Level 2
1. Begin by asking students to name some of their favorite sports.
2. Choose an example from the sports named by students. Ask, “In this sport, how do
you know which players are the best (or the best at their position)?”
3. Discuss that in almost every sport, players are evaluated or judged using numbers
and mathematics. Players compete for distance, speed, goals scored, etc. This is
especially easy to see during sporting events like the Olympic Games where the
smallest differences in numbers could mean winning a medal or winning nothing.
4. Ask students, “How are baseball players evaluated or judged? How do we keep track
of a player’s success at the plate or on the mound?”
5. Give each student one baseball card and have students examine the information on
the back of each. Ask, “What sort of information is available on a baseball card?”
Information examples include: player height, player weight, dominant hand,
birthday, team, special accomplishments, and statistics.
6. Point out that baseball has its own language. There are codes for different statistics
listed on the back of the card. For example, BA = batting average, G = games played,
AB = at bats, R = runs, H = hits, 2B = doubles, 3B = triples, HR = home runs, RBI = runs
batted in, SB = stolen bases.
7. Ask students to identify which statistics are represented by whole numbers, and
which are represented by decimals.
8. Discuss that all of these statistics, and others not listed on the cards, are used by
team owners and managers when they are evaluating a player’s talent.
9. Explain that students will be looking more closely at one of the most common
baseball statistics: batting average.
Lesson
Special Thanks to Thomas E. Campbell, 6-12 Math Teacher & Dean of Faculty at Waynflete School in Portland, ME – and – Daniel T. Crocker Math Teacher at Hall-Dale Middle School in Farmingdale, ME for their contributions to this lesson.
8
Statistics: Batter Up! - Level 2
10. Discuss that this statistic is used to describe how successful a batter is at getting hits
(singles, doubles, triples, home runs) when he or she gets a chance to bat. One
complication is that many times that a batter goes up to bat, he is not given a
chance to get a hit. Sometimes the player is walked or gets hit by a pitch, and
sometimes the player is asked to make an out to benefit his team by helping a
teammate advance around the bases (a “sacrifice bunt” or “sacrifice fly”).
11. Explain that a batting average is calculated by first counting the number of times
that a batter reaches base by getting a hit. This number of hits is then divided by the
number of times that he gets a chance to hit (an “At Bat”).
12. Write down the formula for batting average on the board: Hits (H)/At Bats (AB).
13. In a typical season, a good player, who plays in most of his or her team’s games,
might get about 180 hits in about 600 at bats. This would give the player a batting
average of 180/600 or .300.
14. Batting average is usually rounded off to the nearest thousandth (three digits after
the decimal) and most people don’t bother writing the leading zero. In fact, most
baseball statisticians do not mention the decimal point. If a player has a batting
average of 0.256, we would say that he or she is a “two-fifty-six hitter.” Review
decimal places and how to round decimal numbers.
15. Have students locate the columns for Hits (H) and At Bats (AB) on their baseball
cards.
16. Ask students to share some examples of their players’ numbers of hits and at bats.
For each example, set up the numbers as a fraction. For example, a student reports
that Nick Swisher had 117 hits and 422 at bats. You would set up the formula as
117/422.
17. Demonstrate how a player’s batting average is determined. Work through the
examples provided by students, first setting up the problem, and then converting
each fraction to a decimal rounded to the nearest thousandth.
18. Provide students with “Hall of Fame Hitters” worksheets (included) for practice OR
you may assign this worksheet for homework. Have students determine each
player’s batting average.
Special Thanks to Thomas E. Campbell, 6-12 Math Teacher & Dean of Faculty at Waynflete School in Portland, ME – and – Daniel T. Crocker Math Teacher at Hall-Dale Middle School in Farmingdale, ME for their contributions to this lesson.
9
Statistics: Batter Up! - Level 2
1. Introduce the activity. Explain that students will be working together to figure out
their own averages for performing different activities.
2. Divide students into pairs or small groups. Provide each pair or group with a
prepared worksheet packet (included).
3. Explain instructions for each station you set up in advance of this lesson:
• Station 1: Quarters
The goal of this station is for students to see how often they can spin a
quarter or other coin and have it turn up “heads.”
Have one student spin and another student record the results of each spin.
Station 1 Average = Number of “heads” results/Total number of spins
• Station 2: Dice
The goal of this station is for students to see how often they can roll the pair
of dice and have the roll result in 2 even numbers.
Have one student roll the dice and another student record the results of each
roll.
Station 2 Average = Number of rolls resulting in 2 even numbers/Number of
total rolls.
• Station 3: Playing Cards
The goal of this station is for students to see how often they can randomly
draw a red card.
Students should mix up the deck of cards before beginning this activity.
Have one student draw a card at random and another student record the
results of each draw.
Station 3 Average = Number of red cards drawn/Number of total draws.
Activity
Special Thanks to Thomas E. Campbell, 6-12 Math Teacher & Dean of Faculty at Waynflete School in Portland, ME – and – Daniel T. Crocker Math Teacher at Hall-Dale Middle School in Farmingdale, ME for their contributions to this lesson.
10
Statistics: Batter Up! - Level 2
• Station 4: Marbles
The goal of this station is for students to see how often they can randomly
draw a blue marble.
Have one student choose a marble from the bag at random. Have another
student record the color of each chosen marble.
Station 4 Average = Number of blue marbles/Number of marbles chosen.
4. Students are to work through each station, documenting results and determining
the average rate of success for each station. The total number of times the task is
accomplished is divided by the number of times the task was attempted to get the
average success rate for that particular task.
5. Remind students to round each average to the nearest thousandth.
6. Assist students with stations as necessary.
Conclusion:
To complete this lesson and check for understanding, come together as a class and have
students compare the results of the different stations. What were group averages for
each station? Discuss meaningful comparisons from class data. Have students create
graphs showing the results of each station.
*NOTE* Collect and save completed packets of “Day 1 Station Worksheets” for use in
Lesson 2.
Special Thanks to Thomas E. Campbell, 6-12 Math Teacher & Dean of Faculty at Waynflete School in Portland, ME – and – Daniel T. Crocker Math Teacher at Hall-Dale Middle School in Farmingdale, ME for their contributions to this lesson.
11
Statistics: Batter Up! - Level 2
Names: ______________________
_____________________________
_____________________________
Instructions:
1) Choose a recorder for the group.
2) Choose one person who will spin the quarter 10 times.
3) The recorder should place a check in the box showing if each spin resulted in
“heads” or “tails”.
Spin # Heads Tails
1
2
3
4
5
6
7
8
9
10
4) Count the number of times the spin turned up “heads.” ____________
5) Set up a fraction showing the average number of spins that turned up “heads.”
Number of “heads” results =
Total number of spins
6) Calculate the average number of spins that turned up “heads.” ___________
(Day 1) Station 1: Quarters
Special Thanks to Thomas E. Campbell, 6-12 Math Teacher & Dean of Faculty at Waynflete School in Portland, ME – and – Daniel T. Crocker Math Teacher at Hall-Dale Middle School in Farmingdale, ME for their contributions to this lesson.
12
Statistics: Batter Up! - Level 2
Instructions:
1) Choose a recorder for the group.
2) Choose one person who will roll the pair of dice 9 times.
3) The recorder should place a check in the box if the roll resulted in 2 even
numbers.
Roll # 2 Even Numbers
1
2
3
4
5
6
7
8
9
4) Count the number of times the roll came up as 2 even numbers. ______
5) Set up a fraction showing the average number of rolls that turned up 2 even
numbers:
Number of rolls with 2 even numbers =
Total number of rolls
6) Calculate the average number of rolls that turned up 2 even numbers:______
(Day 1) Station 2: Dice
Special Thanks to Thomas E. Campbell, 6-12 Math Teacher & Dean of Faculty at Waynflete School in Portland, ME – and – Daniel T. Crocker Math Teacher at Hall-Dale Middle School in Farmingdale, ME for their contributions to this lesson.
13
Statistics: Batter Up! - Level 2
Instructions:
1) Choose a recorder for the group.
2) Choose one person who will mix up the cards, then choose 7 cards without
looking.
3) The recorder should place a check in the box showing if each card was a red
card or a black card.
Draw # Red Black
1
2
3
4
5
6
7
4) Count the number of times a red card was chosen. ______
5) Set up a fraction showing the average number of times that a red card was
chosen:
Number of red cards =
Total number of cards drawn
6) Calculate the average number of times a red card was chosen:______
(Day 1) Station 3: Cards
Special Thanks to Thomas E. Campbell, 6-12 Math Teacher & Dean of Faculty at Waynflete School in Portland, ME – and – Daniel T. Crocker Math Teacher at Hall-Dale Middle School in Farmingdale, ME for their contributions to this lesson.
14
Statistics: Batter Up! - Level 2
Instructions:
1) Choose a recorder for the group.
2) Choose one person who will choose 11 marbles from the bag without looking.
3) The recorder should place a check in the box showing whether or not the
marbles chosen were blue or another color.
Choice # Blue Another Color
1
2
3
4
5
6
7
8
9
10
11
4) Count the number of times a blue marble was chosen. ______
5) Set up a fraction showing the average number of times that a blue marble was
chosen:
Number of blue marbles chosen =
Total number of marbles chosen
6) Calculate the average number of times a blue marble was chosen:______
(Day 1) Station 4: Marbles
Special Thanks to Thomas E. Campbell, 6-12 Math Teacher & Dean of Faculty at Waynflete School in Portland, ME – and – Daniel T. Crocker Math Teacher at Hall-Dale Middle School in Farmingdale, ME for their contributions to this lesson.
15
Statistics: Batter Up! - Level 2
Name: ____________________ Date:__________________
All of the players below have been elected to the Baseball Hall of Fame. You have been
given the number of at bats and hits each one had during his career. From those figures,
determine each player's "lifetime" batting average.
Player Position At bats Hits Batting
Average
Fraction
Batting
Average
Decimal
Orlando Cepeda
First Base 7927 2351
Rod Carew
Second Base 9315 3053
Ty Cobb
Center Field 11434 4189
Joe DiMaggio
Center Field 6821 2214
Hank Aaron
Right Field 12364 3771
Ozzie Smith
Shortstop 9396 2460
Ted Williams
Left Field 7706 2654
Brooks Robinson
Third Base 10654 2848
Dave Winfield
Right Field 11003 3110
Babe Ruth
Right Field 8399 2873
Hall of Fame Hitters
Special Thanks to Thomas E. Campbell, 6-12 Math Teacher & Dean of Faculty at Waynflete School in Portland, ME – and – Daniel T. Crocker Math Teacher at Hall-Dale Middle School in Farmingdale, ME for their contributions to this lesson.
16
Statistics: Batter Up! - Level 2
Hall of Fame Hitters Answer Key
Player Position At bats Hits Batting
Average
Fraction
Batting
Average
Decimal
Orlando Cepeda
First Base 7927 2351 2351/7927 .297
Rod Carew
Second Base 9315 3053 3053/9315 .328
Ty Cobb
Center Field 11434 4189 4189/11434 .366
Joe DiMaggio
Center Field 6821 2214 2214/6821 .325
Hank Aaron
Right Field 12364 3771 3771/12364 .305
Ozzie Smith
Shortstop 9396 2460 2460/9396 .262
Ted Williams
Left Field 7706 2654 2654/7706 .344
Brooks Robinson
Third Base 10654 2848 2848/10654 .267
Dave Winfield
Right Field 11003 3110 3110/11003 .283
Babe Ruth
Right Field 8399 2873 2873/8399 .342
17
Statistics: Batter Up! - Level 2
Objective: Students will be able to:
• Use multiple data sets to determine the overall success rate of a particular
activity.
• Select and create appropriate graphs representing data sets.
Time Required: 1 class period
Advance Preparation:
- Set up 4 stations around the classroom as follows:
o Station 1: Quarters or other small change
o Station 2: A pair of dice
o Station 3: A deck of playing cards
o Station 4: Marbles of different colors in a opaque bag
Materials Needed:
- Copies of the "Batting Average Boost" worksheet (included) – 1 for each student
- Prepare packets of “Day 2 Station Worksheets” (included). Make enough packet
copies for students to work in pairs or small groups.
- Completed packets of “Day 1 Station Worksheets” from Lesson 1.
- Scrap Paper
- Graph Paper
- Calculators
- Pencils
Vocabulary:
Batting Average – A measure of a batter’s performance, calculated as the number of
hits divided by the number of times at bat
Statistics - A branch of mathematics dealing with the collection, analysis, interpretation,
and presentation of numerical data
Lesson 2 – Pre-Visit
Batting Average Ups and Downs
18
Statistics: Batter Up! - Level 2
Applicable Common Core State Standards:
CCSS.Math.Content.6.RP.A.1 Understand the concept of a ratio and use ratio language
to describe a ratio relationship between two quantities.
CCSS.Math.Content.6.RP.A.2 Understand the concept of a unit rate a/b associated with
a ratio a:b with b ≠ 0, and use rate language in the context of a ratio relationship.
CCSS.Math.Content.6.RP.A.3 Use ratio and rate reasoning to solve real-world and
mathematical problems, e.g., by reasoning about tables of equivalent ratios, tape
diagrams, double number line diagrams, or equations.
CCSS.Math.Content.6.NS.B.2 Fluently divide multi-digit numbers using the standard
algorithm.
CCSS.Math.Content.6.EE.A.2 Write, read, and evaluate expressions in which letters
stand for numbers.
• CCSS.Math.Content.6.EE.A.2a Write expressions that record operations with
numbers and with letters standing for numbers.
CCSS.Math.Content.6.EE.B.6 Use variables to represent numbers and write expressions
when solving a real-world or mathematical problem; understand that a variable can
represent an unknown number, or, depending on the purpose at hand, any number in a
specified set.
CCSS.Math.Content.6.SP.A.1 Recognize a statistical question as one that anticipates
variability in the data related to the question and accounts for it in the answers.
CCSS.Math.Content.6.SP.B.5 Summarize numerical data sets in relation to their context,
such as by:
• CCSS.Math.Content.6.SP.B.5a Reporting the number of observations.
• CCSS.Math.Content.6.SP.B.5b Describing the nature of the attribute under
investigation, including how it was measured and its units of measurement.
CCSS.Math.Content.7.RP.A.1 Compute unit rates associated with ratios of fractions,
including ratios of lengths, areas and other quantities measured in like or different units.
19
Statistics: Batter Up! - Level 2
Applicable Common Core State Standards (Continued):
CCSS.Math.Content.7.EE.B.3 Solve multi-step real-life and mathematical problems
posed with positive and negative rational numbers in any form (whole numbers,
fractions, and decimals), using tools strategically. Apply properties of operations to
calculate with numbers in any form; convert between forms as appropriate; and assess
the reasonableness of answers using mental computation and estimation strategies.
CCSS.Math.Content.7.EE.B.4 Use variables to represent quantities in a real-world or
mathematical problem, and construct simple equations and inequalities to solve
problems by reasoning about the quantities.
CCSS.Math.Content.8.EE.C.7 Solve linear equations in one variable.
20
Statistics: Batter Up! - Level 2
1. Review the formula for finding a batting average: Batting Average = Hits/At Bats.
2. Give students the following problem:
o In one game Josh Hamilton gets 2 hits in 5 at bats. At the end of the game,
what would be his new batting average?
3. Go over the problem. 2 hits/5 at bats = .400. (Remind students that batting average
is always expressed to the thousandths place. In this case, zeroes must be added.)
4. Explain that if the 1-day average is greater than someone's overall average, the
overall average will increase. If the 1-day average is lower than the overall average,
the overall average will decrease.
5. Ask students, "Let's say that Josh Hamilton had an overall average of .302 before
this game. What happened to his overall average after the game?"
Since .400 > .302, his overall average will go up.
6. How much a player's batting average increases or decreases depends on the
number of at bats the player already has. At the beginning of the season, a player's
one-day average will have a greater effect on his overall average. At the end of the
season, a one-day average will have a smaller effect.
7. You may choose to have students complete the "Batting Average Boost" worksheet
before moving on to the activity, or you may assign it for homework.
8. Introduce the activity.
Lesson
21
Statistics: Batter Up! - Level 2
1. Have students get together in the same pairs or groups they worked with during the
activity in Lesson 1.
2. Pass out each group’s completed “Day 1 Station Packet,” and provide each group
with a “Day 2 Station Packet.”
3. Explain that students are to work through each station again, and perform each
activity five more times, documenting results and determining today’s average rate
of success for each station.
4. Groups should then determine if their 2nd
day’s average would make their overall
activity average go up or go down, and what the new overall activity average will
become.
Provide students with the following example: Let’s say Jason and Max had a .500
(5/10) average on Station 1 from Day 1. On Day 2, their average is .400 (2/5). Their
overall average will go down, and the new overall average will become .467 (7/15).
5. Remind students to round each average to the nearest thousandth.
6. Assist students with stations as necessary.
Conclusion:
To complete this lesson and check for understanding, come together as a class and have
students compare their 2-day averages for each station. Then, total the aggregate data
from each station. Discuss which type of graph would be the best fit for each station’s
data set. Have students make the appropriate graphs for each station.
Activity
22
Statistics: Batter Up! - Level 2
Names: ______________________
_____________________________
_____________________________
Instructions:
1) Choose a recorder for the group.
2) Choose one person who will spin the quarter 5 times.
3) The recorder should place a check in the box showing if each spin resulted in
“heads” or “tails”.
Spin # Heads Tails
1
2
3
4
5
4) Count the number of times the spin turned up “heads.” ____________
5) Set up a fraction showing the average number of spins that turned up
“heads.”
Number of “heads” results =
Total number of spins
6) Calculate the average number of spins that turned up “heads.” ___________
7) Compare your average result from today with your average result from
yesterday. Will today’s average cause your overall average to go up or go
down? _______________
8) Calculate your overall activity average. Show your work. ______________
(Day 2) Station 1: Quarters
23
Statistics: Batter Up! - Level 2
Instructions:
1) Choose a recorder for the group.
2) Choose one person who will roll the pair of dice 5 times.
3) The recorder should place a check in the box if the roll resulted in 2 even
numbers.
Roll # 2 Even Numbers
1
2
3
4
5
4) Count the number of times the roll came up as 2 even numbers. ______
5) Set up a fraction showing the average number of rolls that turned up 2 even
numbers:
Number of rolls with 2 even numbers =
Total number of rolls
6) Calculate the average number of rolls that turned up 2 even numbers:______
7) Compare your average result from today with your average result from
yesterday. Will today’s average cause your overall average to go up or go
down? _______________
8) Calculate your overall activity average. Show your work. ______________
(Day 2) Station 2: Dice
24
Statistics: Batter Up! - Level 2
Instructions:
1) Choose a recorder for the group.
2) Choose one person who will mix up the cards, then choose 5 cards without
looking.
3) The recorder should place a check in the box showing if each card was a red
card or a black card.
Draw # Red Black
1
2
3
4
5
4) Count the number of times a red card was chosen. ______
5) Set up a fraction showing the average number of times that a red card was
chosen:
Number of red cards =
Total number of cards drawn
6) Calculate the average number of times a red card was chosen:______
7) Compare your average result from today with your average result from
yesterday. Will today’s average cause your overall average to go up or go
down? _______________
8) Calculate your overall activity average. Show your work. ______________
(Day 2) Station 3: Cards
25
Statistics: Batter Up! - Level 2
Instructions:
1) Choose a recorder for the group.
2) Choose one person who will choose 5 marbles from the bag without looking.
3) The recorder should place a check in the box showing whether or not the
marbles chosen were blue or another color.
Choice # Blue Another Color
1
2
3
4
5
4) Count the number of times a blue marble was chosen. ______
5) Set up a fraction showing the average number of times that a blue marble
was chosen:
Number of blue marbles chosen =
Total number of marbles chosen
6) Calculate the average number of times a blue marble was chosen:______
7) Compare your average result from today with your average result from
yesterday. Will today’s average cause your overall average to go up or go
down? _______________
8) Calculate your overall activity average. Show your work. ______________
(Day 2) Station 4: Marbles
26
Statistics: Batter Up! - Level 2
Name: ____________________ Date:__________________
You have been given a player's decimal batting average for the season so far, and then
given the player's hitting success in his next game. You must decide whether the game
performance boosts the player's season average. Write "up" or "down" in the
appropriate column.
Player Season Next Game Up or Down
Chipper Jones .275
0/4
Shane Victorino .279
1/3
Justin Upton .289
2/5
Prince Fielder .342
1/4
Carlos Beltran .320
3/5
Matt Holliday .339
2/3
Joey Votto .350
2/6
Derek Jeter .365
2/4
Jose Reyes .402
0/3
Jon Jay .264
3/4
Batting Average Boost
27
Statistics: Batter Up! - Level 2
Batting Average Boost Answer Key
Player Season Next Game Up or Down
Chipper Jones .275
0/4 Down
Shane Victorino .279
1/3 Up
Justin Upton .289
2/5 Up
Prince Fielder .342
1/4 Down
Carlos Beltran .320
3/5 Up
Matt Holliday .339
2/3 Up
Joey Votto .350
2/6 Down
Derek Jeter .365
2/4 Up
Jose Reyes .402
0/3 Down
Jon Jay .264
3/4 Up
28
Statistics: Batter Up! - Level 2
Objective: Students will be able to:
• Convert averages to percentages and vice versa.
• Use basic linear algebra to solve for an unknown variable.
Time Required: 1 class period
Materials Needed:
- Copies of the "Performance Percentages" worksheet (included) – 1 for each
student
- “Linear Equations Activity Cards” (included), printed and cut out
- “Averages and Percentages Activity Cards” (included), printed and cut out
Vocabulary:
Batting Average – A measure of a batter’s performance, calculated as the number of
hits divided by the number of times at bat
Statistics - A branch of mathematics dealing with the collection, analysis, interpretation,
and presentation of numerical data
Lesson 3 – Pre-Visit
Averages & Percentages
29
Statistics: Batter Up! - Level 2
Applicable Common Core State Standards:
CCSS.Math.Content.6.RP.A.1 Understand the concept of a ratio and use ratio language
to describe a ratio relationship between two quantities.
CCSS.Math.Content.6.RP.A.2 Understand the concept of a unit rate a/b associated with
a ratio a:b with b ≠ 0, and use rate language in the context of a ratio relationship.
CCSS.Math.Content.6.RP.A.3 Use ratio and rate reasoning to solve real-world and
mathematical problems, e.g., by reasoning about tables of equivalent ratios, tape
diagrams, double number line diagrams, or equations.
CCSS.Math.Content.6.NS.B.2 Fluently divide multi-digit numbers using the standard
algorithm.
CCSS.Math.Content.6.EE.A.2 Write, read, and evaluate expressions in which letters
stand for numbers.
• CCSS.Math.Content.6.EE.A.2a Write expressions that record operations with
numbers and with letters standing for numbers.
CCSS.Math.Content.6.EE.B.6 Use variables to represent numbers and write expressions
when solving a real-world or mathematical problem; understand that a variable can
represent an unknown number, or, depending on the purpose at hand, any number in a
specified set.
CCSS.Math.Content.6.SP.A.1 Recognize a statistical question as one that anticipates
variability in the data related to the question and accounts for it in the answers.
CCSS.Math.Content.6.SP.B.5 Summarize numerical data sets in relation to their context,
such as by:
• CCSS.Math.Content.6.SP.B.5a Reporting the number of observations.
• CCSS.Math.Content.6.SP.B.5b Describing the nature of the attribute under
investigation, including how it was measured and its units of measurement.
CCSS.Math.Content.7.RP.A.1 Compute unit rates associated with ratios of fractions,
including ratios of lengths, areas and other quantities measured in like or different units.
30
Statistics: Batter Up! - Level 2
Applicable Common Core State Standards (Continued):
CCSS.Math.Content.7.EE.B.3 Solve multi-step real-life and mathematical problems
posed with positive and negative rational numbers in any form (whole numbers,
fractions, and decimals), using tools strategically. Apply properties of operations to
calculate with numbers in any form; convert between forms as appropriate; and assess
the reasonableness of answers using mental computation and estimation strategies.
CCSS.Math.Content.7.EE.B.4 Use variables to represent quantities in a real-world or
mathematical problem, and construct simple equations and inequalities to solve
problems by reasoning about the quantities.
CCSS.Math.Content.8.EE.C.7 Solve linear equations in one variable.
31
Statistics: Batter Up! - Level 2
Part 1
1. Review the formula for finding a batting average: Batting Average = Hits/At Bats.
2. Discuss that this statistic is used to describe how successful a batter is at getting hits
(singles, doubles, triples, and home runs) when he gets a chance to bat. Although
this statistic is called an “average,” it could also be called a “percentage.” The data
shows us what percent of the time the batter was successful.
3. Write down the average .275 on the board. Ask students, “How would this average
be converted to a percentage?”
4. Using the example of .275, demonstrate that in order to change an average to a
percentage, the decimal is moved two places to the right. Thus, .275 becomes
27.5%
5. Discuss that for a major league player, a .275 average is pretty good. However this
means that the batter was successful just over 25% of the time. Nearly 73% of the
time, he didn’t get a hit! This demonstrates just how difficult it is to be a major
league batter.
6. Now demonstrate how to turn a percentage into a decimal. Write down the
percentage 32% on the board. Ask students, “If we know that a player hit
successfully 32% of the time, what is his batting average?”
7. Using the example of 32%, demonstrate that in order to change a percentage to an
average, the decimal is moved two places to the left. Thus, 32% becomes a .320
average.
8. Have students complete the "Performance Percentages" worksheet before moving
on to the activity.
9. If your students are very comfortable with this material, move on to Part 2 of this
lesson, otherwise move directly to the activity.
Lesson
32
Statistics: Batter Up! - Level 2
Part 2
10. Part 2 of this lesson places the information addressed earlier in the form of a linear
equation. Students will use basic algebra to solve for a particular variable.
11. Ask students, “Let’s say we know that Derek Jeter went to bat 8 times during a
double header. He hit successfully 62.5% of the time. How many hits did he get?”
12. Explain the process of solving the problem:
o First, convert the percentage to a decimal.
62.5% becomes .625
o Now, place that information in the formula for batting average.
H/AB = Average
H/AB = .625
o The problem also tells us how many times Jeter went to bat. Place that
information in the equation as well.
H/8=.625
o To solve a linear equation, you have to add, subtract, multiply, or divide both
sides of the equation by numbers and variables, so that you end up with a single
variable on one side and a single number on the other. Any operation done on
one side must be done on the other.
o In this case, in order to get H by itself, multiply each side by 8.
H/8 x 8 = .625 x 8
o We now have the answer: H = 5
13. Try a similar problem, this time solving for at bats. “Let’s say we know that Prince
Fielder got 7 hits during a 3-game series. He hit successfully 63.6% of the time. How
many times did Prince Fielder bat?”
o Again, start by converting the percentage to a decimal.
63.6% becomes .636
o Place that information in the formula for batting average.
H/AB = Average
H/AB = .636
o Place Fielder’s number of hits into the equation.
7/AB = .636
o This time, in order to solve for AB, we need to first multiply by AB.
7/AB x AB = .636 x AB
7 = .636AB
o Now we need to get AB by itself, so we divide by .636 on each side.
7/.636 = .636AB/.636
o We now have the answer: 11 = AB
33
Statistics: Batter Up! - Level 2
14. Remind students that when solving for hits or at bats, the answer must be a whole
number. No one gets 6.5 hits in a game. Therefore the answer must be rounded to
the nearest whole.
15. Introduce the activity.
34
Statistics: Batter Up! - Level 2
Option 1 – Averages & Percentages Only
1. Pass out “Averages and Percentages Activity Cards” (included), one to each student
in the class.
2. Have the students convert the fractions into batting averages, then into
percentages.
3. Once every student has finished, have students put themselves in order from the
highest batting percentage to the lowest.
4. Finally, add the fractions to compute a collective batting average and batting
percentage for the entire class.
Option 2 – Linear Equations
1. Pass out “Linear Equations Activity Cards” (included), one to each student in the
class. Some students will solve for number of hits, some students will solve for
number of at bats.
2. Have students solve their equations, then convert the player’s batting average to a
percentage.
3. Once every student has finished, have students put themselves in order from the
highest batting percentage to the lowest.
4. Finally, using the data determined from their equations, have students calculate a
collective batting average and batting percentage for the entire class.
Conclusion:
To complete this lesson and check for understanding, for homework, have students
research the statistics for two baseball players of their choice. Compare their
performances and determine which of the two had a better year statistically. Students
should write an analysis that justifies their position.
Activity
35
Statistics: Batter Up! - Level 2
Name: ____________________ Date:__________________
Part 1: You have been given players’ decimal batting averages, and players’ batting
percentages. Convert each decimal to a percentage, and each percentage to a decimal.
Player Average Percentage
Alex Rios .227
Mark Teixeira 24.8%
Carl Crawford .255
Torii Hunter .262
Brett Gardner 25.9%
Adrian Gonzalez 33.8%
Juan Pierre .279
Casey Kotchman 30.6%
Michael Young .338
Part 2: You have been given each player’s number of hits and number of at bats.
Determine each player’s batting average, then convert the average into a percentage.
The first problem has been done for you.
Player Hits At Bats Average Percentage
Miguel Cabrera 197 572 .344 34.4%
Jacoby Ellsbury 212 660
David Ortiz 162 525
Alex Gordon 185 611
Billy Butler 174 597
Robinson Cano 188 623
Ichiro Suzuki 184 677
Coco Crisp 140 531
Kevin Youkilis 111 431
B.J. Upton 136 560
Evan Longoria 118 483
Performance Percentages
36
Statistics: Batter Up! - Level 2
“Performance Percentages Answer Key”
Part 1: You have been given players’ decimal batting averages, and players’ batting
percentages. Convert each decimal to a percentage, and each percentage to a decimal.
Player Average Percentage
Alex Rios .227 22.7%
Mark Teixeira .248 24.8%
Carl Crawford .255 25.5%
Torii Hunter .262 26.2%
Brett Gardner .259 25.9%
Adrian Gonzalez .338 33.8%
Juan Pierre .279 27.9%
Casey Kotchman .306 30.6%
Michael Young .338 33.8%
Part 2: You have been given each player’s number of hits and number of at bats.
Determine each player’s batting average, then convert the average into a percentage.
The first problem has been done for you.
Player Hits At Bats Average Percentage
Miguel Cabrera 197 572 .344 34.4%
Jacoby Ellsbury 212 660 .321 32.1%
David Ortiz 162 525 .309 30.9%
Alex Gordon 185 611 .303 30.3%
Billy Butler 174 597 .291 29.1%
Robinson Cano 188 623 .302 30.2%
Ichiro Suzuki 184 677 .272 27.2%
Coco Crisp 140 531 .264 26.4%
Kevin Youkilis 111 431 .258 25.8%
B.J. Upton 136 560 .243 24.3%
Evan Longoria 118 483 .244 24.4%
37
Statistics: Batter Up! - Level 2
Averages & Percentages Activity Cards
Jose Reyes
181
537
Ryan Braun
187
563
Victor Martinez
178
540
Matt Kemp
195
602
Lance Berkman
147
488
Hunter Pence
190
606
Joey Votto
185
599
Carlos Beltran
156
520
Nelson Cruz
125
475
Albert Pujols
173
579
Aramis Ramirez
173
565
Derek Jeter
162
546
Melky Cabrera
201
658
Matt Holliday
132
446
Alex Avila
137
464
Austin Jackson
147
591
Jose Bautista
155
513
Michael Bourn
193
656
38
Vladimir Guerrero
163
562
Justin Upton
171
592
Jason Bay
109
444
Corey Hart
140
492
Seth Smith
135
476
Miguel Montero
139
493
Adam Jones
159
567
Elvis Andrus
164
587
Placido Polanco
130
469
Dexter Fowler
128
481
Carlos Lee
161
585
Neil Walker
163
596
39
Statistics: Batter Up! - Level 2
Linear Equations Activity Cards
Jose Reyes
181 = .337
X
Ryan Braun
X = .332
563
Victor Martinez
178 = .330
X
Matt Kemp
X = .324
602
Lance Berkman
147 = .301
X
Hunter Pence
190 = .314
X
Joey Votto
X = .309
599
Carlos Beltran
X = .300
520
Nelson Cruz
125 = .263
X
Albert Pujols
173 = .299
X
Aramis Ramirez
173 = .306
X
Derek Jeter
X = .297
546
Melky Cabrera
X = .305
658
Matt Holliday
X = .296
446
Alex Avila
137 = .295
X
Austin Jackson
147 = .249
X
Jose Bautista
155 = .302
X
Michael Bourn
X = .294
656
Vladimir Guerrero
X = .290
562
Justin Upton
X = .289
592
Jason Bay
109 = .245
X
40
Corey Hart
140 = .285
X
Seth Smith
135 = .284
X
Miguel Montero
X = .282
493
Adam Jones
X = .280
567
Elvis Andrus
X = .279
587
Placido Polanco
130 = .277
X
Dexter Fowler
128 = .266
X
Carlos Lee
161 = .275
X
Neil Walker
X = .273
596
41
Statistics: Batter Up! - Level 2
Activity Cards Answer Key
Jose Reyes
181 537
(.337)
Ryan Braun
187 563
(.332)
Victor Martinez
178 540
(.330)
Matt Kemp
195 602
(.324)
Lance Berkman
147 488
(.301)
Hunter Pence
190 606
(.314)
Joey Votto
185 599
(.309)
Carlos Beltran
156 520
(.300)
Nelson Cruz
125 475
(.263)
Albert Pujols
173 579
(.299)
Aramis Ramirez
173 565
(.306)
Derek Jeter
162 546
(.297)
Melky Cabrera
201 658
(.305)
Matt Holliday
132 446
(.296)
Alex Avila
137 464
(.295)
Austin Jackson
147 591
(.249)
Jose Bautista
155 513
(.302)
Michael Bourn
193 656
(.294)
42
Vladimir Guerrero
163 562
(.290)
Justin Upton
171 592
(.289)
Jason Bay
109 444
(.245)
Corey Hart
140 492
(.285)
Seth Smith
135 476
(.284)
Miguel Montero
139 493
(.282)
Adam Jones
159 567
(.280)
Elvis Andrus
164 587
(.279)
Placido Polanco
130 469
(.277)
Dexter Fowler
128 481
(.266)
Carlos Lee
161 585
(.275)
Neil Walker
163 596
(.273)
Special Thanks to Thomas E. Campbell, 6-12 Math Teacher & Dean of Faculty at Waynflete School in Portland, ME – and – Daniel T. Crocker Math Teacher at Hall-Dale Middle School in Farmingdale, ME for their contributions to this lesson.
44
Statistics: Batter Up! - Level 2
Applicable Common Core State Standards:
CCSS.Math.Content.6.RP.A.1 Understand the concept of a ratio and use ratio language
to describe a ratio relationship between two quantities.
CCSS.Math.Content.6.RP.A.2 Understand the concept of a unit rate a/b associated with
a ratio a:b with b ≠ 0, and use rate language in the context of a ratio relationship.
CCSS.Math.Content.6.RP.A.3 Use ratio and rate reasoning to solve real-world and
mathematical problems, e.g., by reasoning about tables of equivalent ratios, tape
diagrams, double number line diagrams, or equations.
CCSS.Math.Content.6.NS.B.2 Fluently divide multi-digit numbers using the standard
algorithm.
CCSS.Math.Content.6.EE.A.2 Write, read, and evaluate expressions in which letters
stand for numbers.
• CCSS.Math.Content.6.EE.A.2a Write expressions that record operations with
numbers and with letters standing for numbers.
CCSS.Math.Content.6.EE.B.6 Use variables to represent numbers and write expressions
when solving a real-world or mathematical problem; understand that a variable can
represent an unknown number, or, depending on the purpose at hand, any number in a
specified set.
CCSS.Math.Content.6.SP.A.1 Recognize a statistical question as one that anticipates
variability in the data related to the question and accounts for it in the answers.
CCSS.Math.Content.6.SP.B.5 Summarize numerical data sets in relation to their context,
such as by:
• CCSS.Math.Content.6.SP.B.5a Reporting the number of observations.
• CCSS.Math.Content.6.SP.B.5b Describing the nature of the attribute under
investigation, including how it was measured and its units of measurement.
CCSS.Math.Content.7.RP.A.1 Compute unit rates associated with ratios of fractions,
including ratios of lengths, areas and other quantities measured in like or different units.
Special Thanks to Thomas E. Campbell, 6-12 Math Teacher & Dean of Faculty at Waynflete School in Portland, ME – and – Daniel T. Crocker Math Teacher at Hall-Dale Middle School in Farmingdale, ME for their contributions to this lesson.
45
Statistics: Batter Up! - Level 2
Applicable Common Core State Standards (Continued):
CCSS.Math.Content.7.EE.B.3 Solve multi-step real-life and mathematical problems
posed with positive and negative rational numbers in any form (whole numbers,
fractions, and decimals), using tools strategically. Apply properties of operations to
calculate with numbers in any form; convert between forms as appropriate; and assess
the reasonableness of answers using mental computation and estimation strategies.
CCSS.Math.Content.7.EE.B.4 Use variables to represent quantities in a real-world or
mathematical problem, and construct simple equations and inequalities to solve
problems by reasoning about the quantities.
CCSS.Math.Content.8.EE.C.7 Solve linear equations in one variable.
Special Thanks to Thomas E. Campbell, 6-12 Math Teacher & Dean of Faculty at Waynflete School in Portland, ME – and – Daniel T. Crocker Math Teacher at Hall-Dale Middle School in Farmingdale, ME for their contributions to this lesson.
46
Statistics: Batter Up! - Level 2
1. To begin this lesson, review the formulas for determining batting average and
slugging percentage. *Note* If your students did not cover slugging percentage as
part of their learning experience with the Baseball Hall of Fame and Museum, simply
review batting average.
2. Ask students to brainstorm ways that statistics might relate to other baseball skills.
Ask, “What are some activities that baseball players are expected to perform on the
field at which they might not be successful every time.” Possible answers include:
pitching a winning game, pitching many strikes, successfully stealing a base, etc.
3. Discuss that there could be (and there are) many different types of statistics for all
sorts of activities that take place on the field. Students will now take a closer look at
batting and pitching statistics from different eras.
4. Introduce the activity.
Lesson
Special Thanks to Thomas E. Campbell, 6-12 Math Teacher & Dean of Faculty at Waynflete School in Portland, ME – and – Daniel T. Crocker Math Teacher at Hall-Dale Middle School in Farmingdale, ME for their contributions to this lesson.
47
Statistics: Batter Up! - Level 2
1. Assign each student 2 weeks of game logs: one for a pitcher and one for a batter
from the 1950s era, and one for a pitcher and one for a batter from the current year.
Students will ultimately have 2 weeks of logs for 4 players.
Game logs are available at http://baseball-reference.com.
2. Each game log should have Games, At Bats, Runs, Hits, 2B, 3B, HR, RBI, Put Outs,
Assists, Errors for a batter. For a pitcher the log should have Games, Innings, Wins,
Losses, Hits, Runs, Earned Runs, Strike Outs, and Walks.
3. Have students calculate the total for each category for each of their players.
4. Once students have finished, ask students questions to encourage them to interpret
their players’ data. For example, “Based on your data, can you determine which
skills your players were particularly good at?” “How did you reach that conclusion?”
5. As a class, create four master lists as follows:
• 1950s Batters
• 1950s Pitchers
• Modern Pitchers
• Modern Batters
6. Have all students report their data for each category. Calculate totals for each.
7. Look at the data compiled on the class master lists. Determine averages for each
category.
8. Discuss what graphical representation would be the best fit for each data set. Have
students make the selected graphs.
Activity
Special Thanks to Thomas E. Campbell, 6-12 Math Teacher & Dean of Faculty at Waynflete School in Portland, ME – and – Daniel T. Crocker Math Teacher at Hall-Dale Middle School in Farmingdale, ME for their contributions to this lesson.
48
Statistics: Batter Up! - Level 2
A Note about ERA:
Measuring a pitcher's earned run average, or ERA, is a way of determining how effective
the pitcher is without taking other players' errors into account. ERA represents how
many runs a pitcher gives up during an entire game pitched, so the lower the number
the better. ERA standards have varied throughout the years. Today, ERAs in the low
2.00s are considered excellent, with the average typically running over 4.00.
(www.livestrong.com)
For this exercise, students don’t need to calculate ERAs. That information should already
be on each pitcher’s game log. To determine the ERA of the aggregate data, students
can simply average the ERAs already calculated.
Conclusion:
To complete this lesson and check for understanding, have students compare the data
from the 1950s with the data from the current year. Discuss the similarities and
differences between the statistics of each era. What might account for the changes in
statistics from the different eras?
For homework, have students write journal entries in which they address the
importance of statistics. Do statistics tell a manager or an owner everything he or she
needs to know about a player? What are some skills that can’t be revealed through
statistics?