lecture topics: 11/13 semaphores deadlock scheduling
TRANSCRIPT
Lecture Topics: 11/13
• Semaphores• Deadlock• Scheduling
Semaphores• Semaphores were the first synchronization
mechanism (so every mechanism created since is better)
• The semaphore is an integer variable that has two atomic operations:– P() (the entry procedure) wait for semaphore to
become positive and then decrement it by 1– V() (the exit procedure) increment semaphore by 1,
wake up a waiting P if any
• Who came up with those names?– They’re from Dutch for probieren (to try) and
verhogen (to increment)– Thanks, Dijkstra
• Don't use semaphores
Deadlock• Circular waiting for resources• Process A wants what process B has• Process B wants what process A has• Neither can make progress without acquiring the
other’s resource• Neither will relinquish its own resource• No progress possible!
lockOne->Acquire();
lockTwo->Acquire();
lockTwo->Acquire();
lockOne->Acquire();
red has lockOne and is waiting on lockTwoblue has lockTwo and is waiting on lockOne
DEADLOCK!
System Model
• There are processes and resources
• A process follows these steps to utilize a resource– Acquire the resource
• If the resource is unavailable, block
– Use the resource– Release the resource
Necessary Conditions for Deadlock
• Mutual Exclusion– The resource can’t be shared
• Hold and Wait– Some process holds one resource while
waiting for another
• No Preemption– Once a process has a resource, it cannot be
forced to give it up
• Circular Wait– A waits for B, B for C, C for D, D for A
CA B
D
Dealing with Deadlock
• Deadlock Prevention– Ensure statically that deadlock is impossible
• Deadlock Avoidance– Ensure dynamically that deadlock is
impossible
• Deadlock Detection and Recovery– Allow deadlock to occur, but notice when it
does and try to recover
• Ignore the Problem
Deadlock Prevention
• There are four necessary conditions for deadlock
• Take any one of them away and deadlock is impossible
• Let’s attack deadlock by– examining each of the conditions– considering what would happen if we
threw it out
Mutual Exclusion
• Can't eliminate of this condition– some resources are intrinsically non-
sharable
• Examples include printer, write access to a file or record, entry into a section of code
Hold and Wait• A process acquires all the resources
it needs before it does anything; if it can’t get them all, then get none– If can't acquire both scanner and printer, then
wait until they are both available
• Resource utilization may be low– If you need P for a long time and Q only at
the end, you still have to hold Q’s lock the whole time
• Starvation prone– May have to wait indefinitely before popular
resources are all available at the same time
No Preemption
• To attack the no preemption condition:– If a process asks for a resource not
currently available, block it and take away all of its other resources
– Add the preempted resources to the list of resources the process is waiting for
• This strategy works for some resources:– CPU state (contents of registers can be
spilled to memory)– memory (can be spilled to disk)
• But not for others:– The printer
Circular Wait
• To attack the circular wait condition:– Assign each resource a priority– Make processes acquire resources in
priority order
• Two processes need the printer and the scanner, both must acquire the printer (higher priority) before the scanner
• This is the most common form of deadlock prevention
• The only problem: sometimes forced to relinquish a resource
Deadlock Detection
• Build a wait-for graph and periodically look for cycles, to find the circular wait condition
• The wait-for graph contains:– nodes, corresponding to
processes– directed edges,
corresponding to a resource held by one process and desired by the other
E
CA B
D
A waits for B B waits for D D waits for A
deadlock!
Deadlock Recovery• Once you’ve discovered deadlock, what do
you do about it?• One option: abort one of the processes to
recover from circular wait– Process will likely have to start over from scratch – Which process should you choose?
• Another solution is to take a resource away from a process– Again, which process should you choose?– How can you roll back the process to its state
before it had the coveted resource?– Make sure you don’t keep on preempting from the
same process: avoid starvation
Ignoring Deadlock
• Not as silly as it sounds• The mechanisms outlined
previously for handling deadlock may be very expensive; if the alternative is to have a forced reboot once a year, that might be acceptable
Review: Process State
• A process can be (ready, waiting, running)• OS has queue of PCBs for each state• The ready queue contains PCBs of
processes that are ready to run
Ready Queue Header
Wait Queue Header
head ptrtail ptr
head ptrtail ptr
PCB TetrisPCB Word PCB MSVC
PCB Defrag PCB Telnet
The Scheduling Problem
• Need to share the CPU between multiple processes in the ready queue.– OS needs to decide which process gets the
CPU next– Once a process is selected, OS needs to do
some work to get the process running on the CPU
• Scheduling is declining in importance– important with slow, heavily-used, shared
computers– now most CPU cycles are idle on PCs– still important for supercomputers
How Scheduling Works
• The scheduler is responsible for choosing a process from the ready queue. The scheduling algorithm implemented by this module determines how process selection is done.
• The scheduler hands the selected process off to the dispatcher which gives the process control of the CPU
When Does The OS Make Scheduling Decisions ?
• Scheduling decisions are always made:– when a process is terminated, and– when a process switches from
running to waiting.
• Scheduling decisions are made when an interrupt occurs in a preemptive system.
Non-preemptive/Preemptive
• Non-preemptive scheduling: – The process decides when it stops– The scheduler must wait for a running process
to voluntarily relinquish the CPU (process either terminates or blocks)
– Used in the past, now only in real-time systems
• Preemptive scheduling: – The OS can force a running process to give up
control of the CPU, allowing the scheduler to pick another process
– Used by all major OS's today– We will assume preemptive scheduling
Scheduling Goals
• Maximize throughput and resource utilization.– Need to overlap CPU and I/O activities
• Minimize response time, waiting time and turnaround time
• Share CPU in a fair way• May be difficult to meet all these
goals-- sometimes need to make tradeoffs
CPU and I/O Bursts
• Typical process execution pattern: use the CPU for a while (CPU burst), then do some I/O operations (IO burst)
• CPU bound processes perform I/O operations infrequently and tend to have long CPU bursts
• I/O bound processes spend less time doing computation and tend to have short CPU bursts
Scheduling Algorithms: FCFS
• First Come First Served (FCFS) (aka FIFO)– Scheduler selects the process at the head of
the ready queue; typically non-preemptive– Example: 3 processes arrive at the ready
queue in the following order: P1 ( CPU burst = 240 ms), P2 ( CPU burst = 30 ms),P3 ( CPU burst = 30 ms)
+ Simple to implement– Average waiting time can be
large
Scheduling Algorithms: RR
• Round Robin (RR)– Each process on ready queue gets the CPU for
a time slice typically 10 - 100 ms– A process runs until it blocks, terminates, or
uses up its time slice– Short jobs don’t get stuck behind long jobs
– Average response time for jobs of same length is badFCFS:
RR:
Scheduling Algorithms: RR
• RR pros & cons:+Works well for short jobs; typically used in
timesharing systems+Shares CPU “fairly”– Overhead due to frequent context switches
(but only 1% of CPU)– Increases average waiting time, for jobs that
are the same length
– What's the right value for the time slice?• High throughput vs. Low latency
Scheduling Algorithms: Priority
• Priority Scheduling– Run the process with the highest
priority– Priority based on some attribute of the
process (e.g., memory requirements, owner of process, etc.)
• Issue:– Starvation: low priority jobs may wait
indefinitely– Can prevent starvation by aging
(increase process priority as it waits)
Priority Inversion
• Three processes with different priorities: HI, MED, LOW
• HI runs if it can• Suppose, LOW holds a lock that HI wants
– LOW prevents HI from running– MED prevents LOW from running– HI can’t run until MED finishes
• This is known as priority inversion• Solution: increase priority of a process
holding a lock to the max priority of a process waiting on the lock– LOW -> LOW until it releases the lock
Scheduling Algorithms: SJF
• Shortest Job First (SJF)– Special case of priority scheduling
(priority = expected length of CPU burst)– Scheduler chooses the process with the
shortest remaining time to completion (think copy machine)
– Example: What’s the average waiting time?
– Issue: How do you predict the future?• Systems use past process behavior to predict the
length of the next CPU burst
30 30 240
Scheduling Algorithms: SJF
• Shortest Job First (SJF)• SJF pros & cons:
+Better average response time+Can prove SJF provides optimal
response time– Impossible to predict the future– Unfair-- possible starvation (many
short jobs can keep long jobs from making any progress)
Multi-level Feedback
• Adaptive algorithm: process priority changes based on past behavior
• Process starts with high priority– because it’s probably a short job
• Decrease priority of processes that hog the CPU (CPU-bound jobs)
• Increase priority of processes that don’t use the CPU much (I/O-bound jobs)