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Traveller’s Tales (WB Games)Jr. Gameplay Programmer. Worked on Lego Hobbitand Lego Batman 3.September 2013 - Currently
Ocelot Entertainment (Dare to be Digital)Lead Programmer. Working on “Pygmy Panic” for theDare to be Digital competitionJune 2013 - August 2013
EA - GamesLocalization Engineer (intern) at Electronic Arts inMadrid.Working on shipped projects as Medal ofHonor Airborne 2, DeadSpace 2 and Crysis 2.2010
I have always to become a great programmer, to be responsible of
great titles such as Grand Theft Auto, FIFA, Metal Gear Solid... One
day, my dream became real. After many yeards studying and
preparing myself I was selected to work for EA Games in Madrid
working on great games like Medal of Honor and DeadSpace.
The desire to perfect my programming skills led me to leave my
house and job at EA... and it wasn’t a mistake. Today, I am a much
better prepared worker, with lots to offer but still trying to get better
every day. I am perfectionist, responsible and I have a great capacity
to adapt and work with a team. Highly skilled creating and developing ideasHigh learning skillsProactive in decision makingTeam player & Team leaderNaturally talented for any kind of software useDeep knowledge in new technologiesSchedule flexibilityDriver’s licence
Advanced use of programming languages: CC++JavaC#ActionScriptObjective-CUnrealScript
Graphics programming: DirectXOpenGL
Game engines: UnrealUnity
Database management: MySQL
Software: Adobe FlashAdobe IllustratorPerforceAccurevSVNMS Visual StudioXcodeEclipseCodeblocks
work experience
technical skills
personal profile
AlvaroFernandez04 / 07 / 1990Madrid (Spain)
263 Longridge Rd. WA16 8PHKnutsford, Cheshire+44 (0) 7 554 36 36 79
SPANISH: Native level
ENGLISH: Fluent levelLTE LEVEL 4 (LONDON TEST OF ENGLISH)ADVANCED CERTIFICATE (CAMBRIDGE)
FRENCH: Medium level
Graphics Programming with DirectX9 Module Igameinstitute.com2010
C++ programming for Game Developers Module IIgameinstitute.com2009
C++ programming for Game Developers Module Igameinstitute.com2009
further studies
BSc (Hons) Computer Games ProgrammingUniversity of Teesside2010 - 2013 (1st class)
Modules & Grade
Programming (A)
Mathematics (A)
3D Graphics Programming (A+)
Animation and Simulation Programming (B)
Games Engine Construction (B)
Mobile Games Programming (A+)
Games Software Development (A)
Network and Concurrent Programming (A+)
Physics and Simulation Programming (A)
Games Device Programming (A)
Final Year Project (A)
Multiplayer Games Programming (A)
Advanced Games Development (A)
Degree in Design and Games DevelopmentESNE | Universidad Camilo Jose Cela
2009 - 2010
BSc Computer ScienceUniversidad Complutense de Madrid.
2008 - 2009
Spanish technological baccalaureateIES El Burgo Las Rozas, Madrid, Spain
Douglas High School, Oregon, EEUU (last year)
education
languages
1st year
2nd year
Visit my portfolio at
alvarofernandezportfolio.com
3rd year