knr 295 exptl design slide 1 experimental design ch. 7 – let’s not kid ourselves, this is going...

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KNR 295 Exptl Design Slide 1 Experimental Design Ch. 7 – Let’s not kid ourselves, this is going to hurt

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KNR 295Exptl

DesignSlide 1

Experimental Design

Ch. 7 – Let’s not kid ourselves, this

is going to hurt

KNR 295Exptl

designSlide 2 Experimental Design

How on Earth can you ensure that 2 groups of different people are equal (in all respects, not just on the measure of choice) at the beginning of an experiment? You can’t But you can make it more probable

(and to experimenters, good enough)

Remember though, even if you achieve this, groups can still grow different after they have been formed

KNR 295Exptl

designSlide 3 Experimental Design

Searching for group equivalence What we do:

Random assignment

Does it work? Maybe! Sample size, power &c.

KNR 295Exptl

designSlide 4 Experimental Design

If random assignment is the solution, and increased internal validity is the benefit, is there a cost? Undoubtedly

Sample size big enough? Control of social threats, & mortality Its unreal, so improved internal validity

comes at the cost of external validity

KNR 295Exptl

designSlide 5 Experimental Design

2-group experimental designs

Two-group, post-test only randomized experimental design

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designSlide 6 Experimental Design

More on probabilistic equivalence Random assignment will

distribute folk to groups such that their scores on any measure will be distributed randomly (duh)…this means they will probably be different, but that it is statistically improbable that this will be a significant difference

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designSlide 7 Experimental Design

More on probabilistic equivalence

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designSlide 8 Experimental Design

Random selection Random assignment

External validity control

Internal validity control

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designSlide 9 Experimental Design

Classifying experimental designs Signal enhancing vs. noise

reducing The signal vs. noise idea:

Strong treatment enhances signal

Good measurement reduces noise

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designSlide 10 Experimental Design

Classifying experimental designs Signal enhancing vs. noise

reducing Designs differ in their strengths ~

Factorial designs focus on isolating aspects or combinations of treatments that seem to affect the measurement most (signal enhancer)

Covariance/blocking designs focus on lessening the effects of known sources of noise (noise reducers)

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designSlide 11 Experimental Design

Factorial designs Imagine an educational

program… You are interested in (IV’s)

Time of instruction (1 hour vs. 4 hr) Setting (in-class or pulled out of class)

You measure via study scores (DV)

Note – we are now dealing with 2 independent

variables for the first time

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designSlide 12

Experimental Design: Factorial

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designSlide 13

Experimental Design: Factorial

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designSlide 14

Experimental Design: Factorial

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designSlide 15

Experimental Design: Factorial

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designSlide 16

Experimental Design: Factorial

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designSlide 17

Experimental Design: Factorial

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designSlide 18

Experimental Design: Factorial

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designSlide 19

Experimental Design: Factorial

A silly example - The marshmallow peeps study Factor 1: Alcohol

(presence/absence) Factor 2: Smoking (yes/no)

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designSlide 20

Experimental Design: Factorial

Does alcohol have an effect? Imbibed liberally Moderate

headache Nausea No permanent

damage

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designSlide 21

Experimental Design: Factorial

Does tobacco have an effect?

No marketing to young chicks Peep grabs a ciggie… …lights up…

…begins smoking… …& continues ‘til

satiated It can give up any

time it wants to…no effect

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designSlide 22

Experimental Design: Factorial

So, alcohol & nicotine are benign?

Wait..what if you combined them? Sum of the parts? More than the sum of the parts?

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designSlide 23

Experimental Design: Factorial

Is there an interaction? Combine the elements

Faint flame…blackening …smell of caramel…

Metamorphosis “ball of charred

goo…” “less sweet” “crunchier” “gross”

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designSlide 24

Experimental Design: Factorial

Variations – i. 2 x 3

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designSlide 25

Experimental Design: Factorial

Variations – i. 2 x 3

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designSlide 26

Experimental Design: Factorial

Variations – ii. 2 x 2 x 3 (3 factor)

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designSlide 27

Experimental Design: Factorial

Variations – iii. 2 x 3 + control

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designSlide 28

Experimental Design: Blocking

Reducing noise – Randomized block designs Key point – unexplained variation in a

sample reduces power The solution is to reduce the variation within the

sample by splitting the sample up You split across some factor that you know causes

the sample to differ with respect to the measure of interest (making multiple blocks)

You do not include this as a factor in the experiment, because it is not of interest

Each block will have less variability on the measure, and therefore more power

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designSlide 29

Experimental Design: Blocking

Reducing noise – Randomized block designs

Here is the design

notation for what was

described on the last slide

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designSlide 30

Experimental Design: Blocking

Reducing noise – Randomized block designs

“+’s” show scores for all treatment group

members (average of all “+” gives treatment

group score – average on x-axis is for pretest, and on y-axis is for posttest

“o’s” show scores for all control group members (average of all “o” gives treatment group score – average on x-axis is for pretest, and on y-axis is

for posttest

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designSlide 31

Experimental Design: Blocking

Reducing noise – Randomized block designs

Note that, regardless of the block, the spread of

scores on the post-test is less within the block than

across the entire measure

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designSlide 32

Experimental Design: Covariates

Reducing noise – Covariance designs Design can vary, but basic is this –

Lingo – “controlling for”, “removing the effect of” Both terms imply use of covariates

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designSlide 33

Experimental Design: Covariates

Reducing noise – Covariance designs

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designSlide 34

Experimental Design: Hybrids

Solomon 4 group

To examine & control testing effects in pre-

post arrangements

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designSlide 35

Experimental Design: Hybrids

Switched replication design

To examine & control social interaction

threats

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designSlide 36

Experimental Design: Hybrids

Reducing social interaction threats (other than via switched

replication) Blind & double blind set ups Placebos Isolation of groups