kahoot!...•kahoot! addressed the limitations of other technologies •engagement, assessment,...

22
Using to engage large, undergraduate business classes Kahoot! Madeline Donnelly Learning & Curriculum Support Librarian: College of Business and Economics University of Guelph | Ontario | Canada [email protected]

Upload: others

Post on 28-May-2020

9 views

Category:

Documents


0 download

TRANSCRIPT

Page 1: Kahoot!...•Kahoot! addressed the limitations of other technologies •Engagement, assessment, feedback, flexibility •Ways to adapt Kahoot! to fit your audience and learning objectives

Using

to engage large, undergraduate

business classes

Kahoot!

Madeline Donnelly

Learning & Curriculum Support Librarian:

College of Business and Economics

University of Guelph | Ontario | Canada

[email protected]

Page 2: Kahoot!...•Kahoot! addressed the limitations of other technologies •Engagement, assessment, feedback, flexibility •Ways to adapt Kahoot! to fit your audience and learning objectives
Page 3: Kahoot!...•Kahoot! addressed the limitations of other technologies •Engagement, assessment, feedback, flexibility •Ways to adapt Kahoot! to fit your audience and learning objectives

Participatory Learning?

Page 4: Kahoot!...•Kahoot! addressed the limitations of other technologies •Engagement, assessment, feedback, flexibility •Ways to adapt Kahoot! to fit your audience and learning objectives

Participatory Learning?

Instructor

Perspective

Student

Perspective

• Assess prior knowledge

• Ongoing formative

assessment

• Engagement with

material, peers and

instructor

• Assess own understanding

• Receive immediate

feedback

• Apply conceptual

knowledge

• Feel engaged and

supported

Page 5: Kahoot!...•Kahoot! addressed the limitations of other technologies •Engagement, assessment, feedback, flexibility •Ways to adapt Kahoot! to fit your audience and learning objectives

Corporate Social Responsibility

• Required course for nine different programs• Not all of these programs are in the

College of Business and Economics

• Consistent enrollment of over 300 students

Page 6: Kahoot!...•Kahoot! addressed the limitations of other technologies •Engagement, assessment, feedback, flexibility •Ways to adapt Kahoot! to fit your audience and learning objectives
Page 7: Kahoot!...•Kahoot! addressed the limitations of other technologies •Engagement, assessment, feedback, flexibility •Ways to adapt Kahoot! to fit your audience and learning objectives

Tools used in the past

• Google forms

• Mentimeter

• Poll Everywhere

• Discussion

Page 8: Kahoot!...•Kahoot! addressed the limitations of other technologies •Engagement, assessment, feedback, flexibility •Ways to adapt Kahoot! to fit your audience and learning objectives
Page 9: Kahoot!...•Kahoot! addressed the limitations of other technologies •Engagement, assessment, feedback, flexibility •Ways to adapt Kahoot! to fit your audience and learning objectives

Gamify the

classroom

Page 10: Kahoot!...•Kahoot! addressed the limitations of other technologies •Engagement, assessment, feedback, flexibility •Ways to adapt Kahoot! to fit your audience and learning objectives
Page 11: Kahoot!...•Kahoot! addressed the limitations of other technologies •Engagement, assessment, feedback, flexibility •Ways to adapt Kahoot! to fit your audience and learning objectives
Page 12: Kahoot!...•Kahoot! addressed the limitations of other technologies •Engagement, assessment, feedback, flexibility •Ways to adapt Kahoot! to fit your audience and learning objectives
Page 13: Kahoot!...•Kahoot! addressed the limitations of other technologies •Engagement, assessment, feedback, flexibility •Ways to adapt Kahoot! to fit your audience and learning objectives
Page 14: Kahoot!...•Kahoot! addressed the limitations of other technologies •Engagement, assessment, feedback, flexibility •Ways to adapt Kahoot! to fit your audience and learning objectives

Participatory Learning?

Instructor

Perspective

Student

Perspective

• Assess prior knowledge

• Ongoing formative

assessment

• Engagement with

material, peers and

instructor

• Assess own understanding

• Receive immediate

feedback

• Apply conceptual

knowledge

• Feel engaged and

supported

Page 15: Kahoot!...•Kahoot! addressed the limitations of other technologies •Engagement, assessment, feedback, flexibility •Ways to adapt Kahoot! to fit your audience and learning objectives

Feedback

Page 16: Kahoot!...•Kahoot! addressed the limitations of other technologies •Engagement, assessment, feedback, flexibility •Ways to adapt Kahoot! to fit your audience and learning objectives

Change Question Type

Design Modification #1

Page 17: Kahoot!...•Kahoot! addressed the limitations of other technologies •Engagement, assessment, feedback, flexibility •Ways to adapt Kahoot! to fit your audience and learning objectives

Change Question Type

Design Modification #1

Page 18: Kahoot!...•Kahoot! addressed the limitations of other technologies •Engagement, assessment, feedback, flexibility •Ways to adapt Kahoot! to fit your audience and learning objectives

Change Question Type

Design Modification #1

Page 19: Kahoot!...•Kahoot! addressed the limitations of other technologies •Engagement, assessment, feedback, flexibility •Ways to adapt Kahoot! to fit your audience and learning objectives

Change Question Type

Design Modification #1

Page 20: Kahoot!...•Kahoot! addressed the limitations of other technologies •Engagement, assessment, feedback, flexibility •Ways to adapt Kahoot! to fit your audience and learning objectives

Adjust Timing

Design Modification #2

For questions that require analysis or

numerous steps, you can either:1.Adjust the timer in Kahoot! to be

between 5 and 120 seconds

2.Provide them time to work on the

question before starting the question

in Kahoot!

Page 21: Kahoot!...•Kahoot! addressed the limitations of other technologies •Engagement, assessment, feedback, flexibility •Ways to adapt Kahoot! to fit your audience and learning objectives

Summary

• Kahoot! addressed the limitations of

other technologies

• Engagement, assessment,

feedback, flexibility

• Ways to adapt Kahoot! to fit your

audience and learning objectives

• Always important to use technology

with purpose!

Page 22: Kahoot!...•Kahoot! addressed the limitations of other technologies •Engagement, assessment, feedback, flexibility •Ways to adapt Kahoot! to fit your audience and learning objectives

THANKS!

Madeline Donnelly

Learning & Curriculum Support Librarian:

College of Business and Economics

University of Guelph | Ontario | Canada

[email protected]