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1 Jeremy Russotti’s Training Certification Program www.1percentclub.org, (707) 849-1212 Jeremy Russotti’s Trainer Certification Program KEY TERMS (1) “BTE”: “Balance to Explosion”. This means you want to get your feet balanced under you for a split second before making an explosion move off the dribble. This “Stab” movement will cause a miotic reflex (Stretch Reflex) in your muscles and also hopefully lure the defender to a relaxed position before making your explosive move. Make sure shoulders are still low on the balance step position. (2) Power Push Pivot: Whichever hand the person is dribbling with is considered their power pivot side. So if a person is dribbling with their right hand, their power push pivot foot is their right foot. Regardless if they make an (a) over the top crossover move or (b) direct drive, they push hard off their power pivot side foot. Most average players push off their opposite foot. (3) Track Start Stance: Is the power position we strive to get every player for every move. If a player uses the Power Pivot, they will always be in Track Start Position. (4) Clip Hand: Off hand when dribbling. We want our clip hand to swat away a defender trying to hand check, keep us low and shoulders low, or to grab the defenders knee to keep the off balance. (5) “Closed Hip” on Drives: A closed hip means that the inside hip closest to the defender is not open, or where that leg is flexed and located closest to the defender. This will enable the offensive player to be in the strrongest push off position. It will also prevent a defender from hand checking, since the hip will not be open. (6) Crossover vs Over the Top Crossover: Regular crossover is when your hand is on side of the ball. Over the top cross over is when hand is primarily on top of the basketball when crossing over. The more I train, the more I am going to the over the top. The over the top crossover is a direct result of turning your mid section (Obliques) rather than using just your arms (traditional way). It is a power crossover and very safe when dribbling at high speeds. (7) Functional vs Non-Functional: Keep everything as real to on court situations as possible. If it looks funny when you are teaching it or gimmicky, then it probably is just a show drill and not effective. I. Hand Quickness Section (1) Tennis Ball Around the Worlds – Relative athletic stance, elbow at shoulder level slightly bent. Drop ball with palm facing downward, rotate hand 1 complete revolution around the ball, catching with palm facing upward. Repeat 10 reps clockwise and counterclockwise. Progressions: use wrist weights, or try double revolutions. Variation- younger players can bounce/dribble tennis ball, then perform the around the world with hand on top. (1a) Tennis Ball Slices – Player gets in their stance, and the player tosses the ball in the air. Instead of doing an around the world, the player will slice their hand from side to side (palm facing down) underneath the ball, and then catch the ball on top. (1b) Tennis Ball Drops – A Coach starts with a tennis ball in his hand with arm out. The player put his hand open and flat above the coaches. When the coach drops the ball, the player moves his hand below the coaches and catches the ball before it hits the ground (with palm facing up for this drill).

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Page 1: Jeremy Russotti’s Trainer Certification Programcoachjacksonspages.com/Syllabus Video Stream.pdf · 2 Jeremy Russotti’s Training Certification Program , (707) 849-1212 (2) Stick

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Jeremy Russotti’s Training Certification Program www.1percentclub.org, (707) 849-1212

Jeremy Russotti’s Trainer Certification Program KEY TERMS (1) “BTE”: “Balance to Explosion”. This means you want to get your feet balanced under you for a split second before making an explosion move off the dribble. This “Stab” movement will cause a miotic reflex (Stretch Reflex) in your muscles and also hopefully lure the defender to a relaxed position before making your explosive move. Make sure shoulders are still low on the balance step position. (2) Power Push Pivot: Whichever hand the person is dribbling with is considered their power pivot side. So if a person is dribbling with their right hand, their power push pivot foot is their right foot. Regardless if they make an (a) over the top crossover move or (b) direct drive, they push hard off their power pivot side foot. Most average players push off their opposite foot. (3) Track Start Stance: Is the power position we strive to get every player for every move. If a player uses the Power Pivot, they will always be in Track Start Position. (4) Clip Hand: Off hand when dribbling. We want our clip hand to swat away a defender trying to hand check, keep us low and shoulders low, or to grab the defenders knee to keep the off balance. (5) “Closed Hip” on Drives: A closed hip means that the inside hip closest to the defender is not open, or where that leg is flexed and located closest to the defender. This will enable the offensive player to be in the strrongest push off position. It will also prevent a defender from hand checking, since the hip will not be open. (6) Crossover vs Over the Top Crossover: Regular crossover is when your hand is on side of the ball. Over the top cross over is when hand is primarily on top of the basketball when crossing over. The more I train, the more I am going to the over the top. The over the top crossover is a direct result of turning your mid section (Obliques) rather than using just your arms (traditional way). It is a power crossover and very safe when dribbling at high speeds. (7) Functional vs Non-Functional: Keep everything as real to on court situations as possible. If it looks funny when you are teaching it or gimmicky, then it probably is just a show drill and not effective. I. Hand Quickness Section (1) Tennis Ball Around the Worlds – Relative athletic stance, elbow at shoulder level slightly bent. Drop ball with palm facing downward, rotate hand 1 complete revolution around the ball, catching with palm facing upward. Repeat 10 reps clockwise and counterclockwise. Progressions: use wrist weights, or try double revolutions. Variation- younger players can bounce/dribble tennis ball, then perform the around the world with hand on top. (1a) Tennis Ball Slices – Player gets in their stance, and the player tosses the ball in the air. Instead of doing an around the world, the player will slice their hand from side to side (palm facing down) underneath the ball, and then catch the ball on top. (1b) Tennis Ball Drops – A Coach starts with a tennis ball in his hand with arm out. The player put his hand open and flat above the coaches. When the coach drops the ball, the player moves his hand below the coaches and catches the ball before it hits the ground (with palm facing up for this drill).

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(2) Stick Crossovers – Get into crossover stance, but eliminate the basketball. Have a partner kneel in front with a stick (or worst case scenario tennis ball) just below their chin. As the partner drops the stick, the player will have to use his hips, core, and hands to simulate the crossover movement and grab the stick. Progression- add wrist weights to increase speed. (2a) Stick Drops – Player starts in athletic stance with elbow in at rib cage and bent (flexion). Partner holds stick on its sides underneath player A hands. When the stick is dropped, player A quickly flexes his elbow downward (simulating quick hand dribble), to snatch the stick. (3) Side Ball Drops – Start in relative athletic stance with hands held at ear level, pretending they are holding a ball. A partner will stand at the player’s side and hold the ball at their shoulder level (just in vision). The partner will drop the ball, and the player will have to use his core (Oblique muscles) to twist and catch the ball with hands underneath (facing upward). (4) Knee Hold Crossovers – Player is going to perform the 2-step crossover (between the legs then crossover in front of leg) repeatedly. A partner however is going to be kneeling in front while holding the outside of the players lead leg. Therefore, the player will only be using their hand speed on the crossover movement while having to dribble below the partners arm. Progression – Add wrist weights. (5) Bungee Resistance Dribbling – (on Millennium Functional Ball-Handling DVD Volume 2) Player uses resistance band or side stepper on each hand. Coach holds from above while player dribbles with all of his power downward. (6) Bungee Crossover – (on Millennium Functional Ball-Handling DVD Volume 2) Same as above, but take two dribbles downward, than cross over the ball against resistance with all of his power. Repeat. (7) Rotation Quick Hands Dribbling – Simple drill but great for hand speed. Players will get in their athletic stance with wrist weights and perform the below exercises. (a) Crossovers – Player will move the ball near their belly button area from right to left hand, then quickly cross over the ball from left hand to right, then repeat. Make sure the players rotate their hip turn on their crossover. (b) Between The legs – Same thing but between the legs. (c) Behind the back – Same thing but behind the back. (8) Hand Shadow Drill - Player has to shadow a partner’s hands while mirroring them across from one another. Repeat for 30 seconds. (8a) Triple Threat Shadow Touch Drill – Player starts in Triple threat. A coach stands across from him with his hands out or Rondo arms. The player must touch the coaches hands with the ball wherever he or she places them. It causes the player to engage their core and get used to using it with their hand speed on movements commonly used in the triple threat position. ----------------------------------------------------------------------------------------------------------- II. Ball-Handling Mechanics Drills (1) Clip Hand Cone Explosions – Player starts facing a cone. They will then take 2-3 dribbles at their side and (a) crossover the ball in front, (b) between the legs explosion. As they cross the ball over, they must touch the cone with their off hand, the immediately take 2-3 dribbles with their other hand (making sure to be facing the cone with shoulders square). Others include

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(c) Clip Hand Power Pivots Direct Drive: if you dribble with your right hand, you will power pivot moving your left foot next to the right of the cone, touching the cone with your left hand. (d) Clip Hand Dribble Turns: (2) Pillar Dribbling – Player gets into their stance and begins to dribble. They are trying to “Ground” themselves to the ground by squeezing their core while dribbling. A partner stands behind them, and starts to either (a) pull them backwards off balance at the waist, (b) pull them to the right or left by the waist, or (c) push their lower back forward off balance. (3) Distraction Dribbling – Player gets into their stance square to their partner. They start to dribble straight downward with power, trying to decrease airtime. A partner stands in front of them and begins to distract their hand/wrist/arm/shoulders, by swathing at them to distract them. Players need to learn how to dribble through contact. (4) Shoulder Crossovers – Player gets into stance and starts to work on high and wide crossovers from side to side. Player B stands in front of them with both hands at knee level to prevent the dribbler from seeing the ball, as well as to make sure they dribble low. Repeat for 25 seconds. A killer burn on the shoulders and helps increase hand speed, as well as NOT looking at the ball. (5) Little C Rhythm Dribble – This is great for teaching a common control dribble that we call Little C-Dribble. It is a quick, low C-dribble. Have players get in their stance and perform 2 little C-Dribbles (low to the ground), then 2 straight gather dribbles. Then repeat. Make sure to use hips on Little C Dribble’s. (6) Ox-Pulls – Player drives through partner that is holding their shoulders. Take 3 dribbles then cross the ball over to opposite hand. Stay in a straight line since the drill is to teach linear dribbling, through contact. (7) Side Ox- Pulls – Scissor dribble sideways up the court, with partner holding the players lead hip. Switch directions at half court. Progression – On the way back down the court, the player will push on the player’s body (shoulder or hip) to check them. The ball-handler will have to fight through contact to continue his scissor dribble. (8) Directional Resistance Band Linear Dribbling – Use our O-Bands for these variations. Players have to learn to drive through contact, forward lean on their linear dribble, while having resistance from a partner. Perform 8 repetitions (4 on each hand), with the partner anchoring the player to the ground. Can perform these movements in all directions. (8a) Resistive full court dribbling – Same as above, however, the player will continue all the way up the court with the O-Band attached. Switch hands or crossover after the 3rd dribble. (8b) Resistive Broad Jumps – Player will take one or two dribbles at an angle, then broad jump the opposite angle and repeat all the way up the court. (8c) Resistive Drop Step Jumps – Really should be in “Big Man Drills” but another variation. Save as above but perform drop step vertical jumps up the court. Take a few gather steps in between each repetition. (9) 2-Dribble Stationary Series – For this series, it is all about learning how to dribble violently, and at knee level, while using hand quickness, clip hand, and core movements into your dribbling mechanics. Player will take 2 dribbles on each side before performing the pattern below. (a) Crossovers with hip turn (b) Double Crossovers with hip turn (c) Clip Hand Crossovers (Dribble Dips)

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(d) Ground touch crossovers & Ground touch Rocker move (e) C-Dribble – make sure the player steps to side they perform the C-Dribble (f) Behind the back with hip turn (g) One-Arm Side to side crossovers (h) Dribble turns (1 or 2-dribbles in between) (I) Two-step crossovers (j) MJ Explosions (k) Power Push Pivot over the top crossover to under dribble. (l) Between the legs to behind the back (10) Dot Series – Endless possibilities on how you can incorporate Dribble Mechanics and Ball Skills. Some Dot series drills are below. (a) Track Start Sprints: Opposite hand starting almost touching the dot. Make sure Power Push Pivot is forward. Dribble around 3rd dot, then speed dribble back to original position. (b) Push up Position – Crossover to Sprint Dribbles (c) Quick Feet to POWER PUSH PIVOT track start sprints (d) Quick Feet to POWER PUSH PIVOT Over the Top X-Overs (e) Quick Feet to C-Dribble sprints (Make sure to push off Power Push Pivot) (f) Quick feet to explosions move (g) Quick feet to 2-step crossover (h) Clip Hand Drill: Same as above but with mock defender (and clip hand focus) (i) Balance on one-leg – Crossovers to backwards to explosions (j) Scissor Dribble to track start explosions (k) Bubble footwork – triple threat. See bubble drills in section later on. Work on jab and goes, jab and cross; bunch series, etc. (See later in Clinic Bubble Drills) (l) Suicides – Player dribbles full speed to short first cone, puts the ball between the legs and continues back to original spot. Puts the ball between their legs and moves to the 2nd cone and repeat to their cone (Conditioning Drill). (Angle Directional Dot Series) (a) Glide dribble to crossover and go (b) Glide Dribble to between the legs Explosions (c) Glide dribble to behind the back (d) Glide dribble to back stutter Go (e) Forward Scissors Dribble to Go (f) Forward Scissors Dribble to Spin (g) Forward Scissors Dribble to Retreat and crossover Go (11) Triangle Escape Drill - This drill you can also run using the same formation at dot drills. Just have the player be the apex (tip) of triangle around 10 feet away from cones. The player wil attack dribble to one cone, then retreat dribble back towards apex (starting point). He will then cross over hard, POWER PUSH PIVOT and move to the opposite dot and repeat on other side. Repeat with 2-3 dribble retreat to crossover for 20 seconds. Other variations can be behind the back pull back retreat, between the legs, backside pull back. Progression – Add Rondo Arms or defender to the drill. (12) Jump Circle/Key Dribbling Drill – Place two players in the jump circle or key. The ball-handler has to utilize the whole circle while keeping his/her dribble for 25 seconds. The defender is trying to reach for the ball, making it difficult for the ball-handler (on my Volume 2 Ball-Handling DVD). (13) Jump Circle Chase Drill – Two players start on opposite sides of the jump circle with a basketball. On the whistle, the “Chaser” player tries to catch the other player. They must both

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dribble the whole time and of course they are working on change of direction while keeping their dribble. Can sent up some dots as well in a circle to get more players going at once. (14) Get in – Get out Shadow Drill – (See Volume 2 Ball-Handling DVD). Player mimics being the point guard up top. The offensive player will then dribble inside the 3-point line, then get back out to create space from defender. Use a variety of get back moves. Progression: Use Rondo arms and try to defend the ball or poke it out when offensive player gets inside the 3-point line. (15) Full-Court PG Retreat Drill – Probably the best dribbling drill we teach for a point guards. See Volume 2 Ball-Handling DVD for this drill. It includes 3 retreat dribbles, and two pick and roll series counters, finishing with a one on one. All mixed up in one drill. Variation: Add a defender or coach with Rondo arms to make more difficult. (17) Ride the Dog Drill – See volume 2 Ball-Handling DVD. Great drill to teach player how to lean in on the defender up the court, putting their weight on the defender to draw a foul or wear them out. (18) Double Team line Drill – Great drill to teach players how to be tough with the ball and to get out of a double team. (19) One on One Full Court 8 Second Drill– A Must drill to put person in position of being picked up full court. They have 8-10 seconds to cross half court. This drill want them to be patient and take your time up the court to show the other coach you won’t play overly fast and in control. (20) Josh Akognon Dribbling Drill – Find a rectangle with court lines. Start in the left corner of box with ball in RIGHT HAND. Great drill for leg strength and to create a quick/tight handle. Below are some patterns we perform. (a) MJ Explosions, (b) 2-Step Crossover (c) Rocker (d) Over the top between leg pull back, (e) Behind the back. For every one above but “d”, you will start with ball in right hand. For “d” the ball starts in left hand for over the top crossover. (21) One – Ball Full Court Continuous Workout (Volume 1 Ball-Handling DVD)

(1) Continuous between the legs: With each step put the ball between the legs while sprinting up the floor. Try to stay in straight line and make sure you dribble between legs with each step. Add going backwards as well.

(2) Continuous two-step crossovers (same leg): Put the ball between your legs and cross it over immediately. Continue this with each step you take and stay low. Rotate to other leg afterward

(3) Continuous two-step crossovers (Alternating with cross in front) - Same as above but after performing the 2-step, they cross the ball in front to opposite hand and repeat on the opposite sid.

(4) Continuous between the legs/behind the back: Put the ball between your legs then immediately back behind your back. Continue with same leg all the way down and back. Try not to miss a step with routine.

(5) Behind the back Crossover: Same as above, but after you go behind the back, cross back in front of your body in other hand. Then, perform the same pattern on the other side and continue. Make sure to crawl step.

(6) Up and Back crossover (Spider): dribble between the legs with left hand to your right hand, then bring it back immediately to the front to the left hand. After that crossover in front of the body. Now repeat to other side and all the way up the court. It is like doing the Spider drill but moving.

(7) One arm C-Dribbles: While running up the court low, dribble the ball with one hand pushing the ball in C-Dribble pattern. (8) Ski Jump Crossovers: Ski jump from side to side at an angle. On each ski jump, stay low and cross the ball over in front of your body.

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(9) Between the Legs Sway Drill - Player puts the ball between their legs and sways to that Side, continued with immediately crossover back to original position. Repeat all the way up the floor.

(22) Combo Drills – Volume 2 Ball-Handling DVD – Combine a stationary two ball dribbling drill (7 seconds) with a one-ball continuous full court dribbling pattern right after (see Above). We do not teach 2 ball drills, but this is great in adding a quick hands movement, to a conditioning pattern movement. Very tough to do. ----------------------------------------------------------------------------------------------------------- III. Secondary Finishing/Finishing at the Rim Drills Series *Secondary finishing moves are variations that a player can draw from AFTER beating their primary defender (Triple Threat, Dribble Attack move). Teach from the BASKET OUT since you can now add a secondary finishing series after every move you teach in future. Finishing at the Rim (1) POWER Elbow Series Finishing – Start at elbow or short wing position (15-Feet out) on the court. Players will then perform the variations below. A coach will have a blocking pad and really put pressure on the players. (a) One dribble, inside hand finish (b) One dribble reverse lay-up (Facing hoop) – Start with Outside Hand dribble (c) One dribble, Goofy foot lay ups (with contact) (d) One dribble, glide/Swan lay-up (both ways) (e) One dribble step in, step out contact lay-up (ground defender with step in) (f) James Harden Low extended arm to draw fouls move (g) Over the top Crossover POWER PIVOT to reverse lay up (h) Tempo Weak Stutter (Westbrook) (I) Double C-Dribble (j) Split the two Tree’s up and under Secondary Finishing Series (1) Old School Weave Pattern Drill – Form two lines under the basket at each lane line extended. Repeat from side to side and cut after you pass to the finishing player. Place dot at top of the key (or wing area) in order to make it a more realistic attacking move. (1a) Line Pattern Drill – If you do not have enough for the above drill (less then 4), then use this drill instead. (1b) Ear hand-Off Drill – Player sprints toward the coach and cuts around his body to retrieve the ball at one of his/her sides. The player then performs a predetermined Secondary Finishing moves. Perform for 30 seconds and switch to partner. *For both #1, #1a and #1b above, below are some of the secondary finishing moves to teach in the drills formations. (1) 1-2 Foot Advantage – After making a move, step with inside foot to your jump shot. (2) Two-dribble Circle pump fake – Take two hard dribble to 1-2 foot advantage. Pump fake, and circle gather the ball back to your square position and shoot the shot.

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(2a) Step Through Shot – Get into lane, pump fake, step through to running floater. Also add step through to anchor foot (see below) combo move. (3) Change-Up Move – Player pretends to do an inside foot advantage pull up. Then instead of picking the ball up to shoot, they quickly put the ball back on the floor and continue to the basket. (4) Broad Jump to floater – After making a move, broad jump off opposite foot you dribble with, to a two-foot jump stop to finish. (5) Side Broad Jump – Same as previous, but broad jump sideways to prevent charge, or to avoid big man from stepping in front. Can have them jump over 2 cones that are on their side as well (as a target) if needed. (6) Behind the back Step back – Same as regular step back, however, move the ball behind the back when swaying out to your step back. Also add backside step back to cross over. (7) Outside foot Step Back – dribble to left side and use your body to bump the defender while taking the small step in with right foot. Then at the same time, take a dribble with your left hand as you step sideways away from the defender on your left foot. Follow with outside foot broad jump back away from the defender to your shot. (8) Anchor Foot Finish – if finishing on the right side, right foot is in the back and left shoulder is facing defender. Shield finish with arm extended. (9) Jump Stop / Fade Away – Dribble in the defenders body with a jump stop (or small step back), then slight fade away as you push off slightly with inside elbow on your shot. (10) Euro step over – Fake the direct drive and take a step over to the other side and finish. To increase difficulty, add a quick tempo dribble and pick it up with the Euro Step. (11) 1-Foot Runners – Get into the lane, lean into your defender to ground him, then shoot a 1-foot runner off inside foot. (12) 2-Dribble Retreat to Shot – Get into the key and take 2 dribbles, retreating to create space for your shot. (13) 2-Dribble Retreat to Delay Drive/Floater – Get into the key and take 2 dribbles, retreating to create space for your shot. If defender cuts off your shot, hesitate and drive back to the basket. (14) Backside Pull Back – Take a few dribble hard to the hoop. If man reacts and beats you to the spot, under dribble through the backside of your leg back to square position for a shot, pass to the top, or up and under move. (15) Anchor Foot Fade away – On penetration, drag foot with inside foot forward, then reverse pivot for a fade away shot, or counter up and under. (16) Spin – Spin off opposite foot that you’re dribbling with. Make sure that the dribble and inside foot contact the floor at the exact same time before the spin. (17) Fake Spin Finish – Make move, fake spin with inside foot, keep inside foot plant on half spin, and forward pivot back off inside foot for finish over the rim. (18) Skip Spin – Take a skip step with lead foot, following by spin and shooting off the next step (off one foot). (19) Pull-back – Dribble hard to hoop, then pull back in front of body to a shooting position. Use off hand to push the defender to cut off position (MJ). (2) One on one Relay Finishing Drill – Place two dots on one side of the baseline and another two dots at half court. The inside dot is the defender and the outside dot (one step ahead) is the offensive player. On the whistle, the players have to run around their dots (off player dribbles) and then they proceed to the basket creating a functional confrontation. (3) Two on Two Relay Finishing Drill – Same as above but 2 on 2. Now you will have a help side defender, which may force a transition pass. (4) Wing (Close) Finishing Drill – Start at wing extended our outside 3-point line. Coach stands with the ball, while two players are at his/her side. Whomever the coach hands the ball to is the offensive player and opposite player is the defensive player. Offensive players should always cut off defensive player to ground them early, rather than create a collision at the rim. Variation: if the coach throws the ball backwards to one side, then they play straight up one on one since the defender will be in position protecting the basket.

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(5) Wing (Outside) Finishing Drill – Have players start near the elbows. On the word go, the players have to sprint and touch the sideline and sprint back towards the key. The coach will throw the ball to one of them, whom becomes the offensive player. The other is the defender and tries to prevent the player from scoring in transition. (6) Box Full court finishing Drill – Make a square box on the right and left side starting at the free throw area going to just inside half course. There will be one defender and one offensive player at the baseline across from each cone. Players will run or dribble around the cones, in an X-Pattern around both cones. They will then proceed to the basket forcing them into a confrontation on their way to the basket. (7) 30 Second J-Series – Player stars in the key with a ball. Second player rebounds. Player has to make as many shots as possible in 30-seconds in the key area using the bottom variations. Very hard to do (sounds easy) but a great conditioning drill. Players must shoot all in the key area. (a) Right hand lay-ups / Left-Hand Lay-ups – I like to hit them with blocking pad (b) Floaters – One foot or two foot floaters (c) Scoop Lay-ups – All double pump or scoop lay-ups (d) Bank Shots – All bank shot even in front (e) Reverse Lay-ups – All different forms. ------------------------------------------------------------------------------------------------------------ IV. Triple Threat Series (Parts on my Off Skills DVD)

KOBE SERIES

(1) Weak Hip Jab and Go / Jab to Shot – Step right at defender while protecting the ball on weak hip, while also keeping active ball moving over the head and below waist, always to shooting position. Remember – make sure to make jab to both sides of defenders hip while keeping an active ball. F.E. Jab across your body (power pivot) to the defenders inside foot. (2) Jab and Counter – Same as above, but then move from jab, to side jab to counter to the other side. Make sure to throw hard elbow on counter to incorporate your core movements. (3) Pump Fake to Negative step and Go – Catch then pump fake. As you pump fake, take a negative step to get into track start position and move to the basket. We call this a plyo step inside of negative step since your shoulders never move in negative direction. (4) Triple shake (Reggie Miller) – Catch and sweep, however, instead of countering, shake another time or two and finish with a one-dribble jump shot (either way). Can be taught with Kobe Series as well.

“QUICK SERIES/FORWARD PIVOT SERIES” (1) Catch, Go Middle– After catching the ball from left wing, you will “GO” direct drive hard off your left foot towards the middle of floor (dribbling with left hand). This is a hard “BTE” to power push move. The counter is the quick shoulder “Feint” to quick shot (Fake power push to shot). (2) Catch Go Baseline – On the left wing, you will catch and forward pivot away from the basket to the sidelines on your left foot and move to a one to two dribble pull up near the baseline (or circle pump fake).

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(3) Catch, fake Baseline Go to a sweep Shot – Same as above, but this time will pretend to drive and sweep the ball back to your shooting position for a shot. This forward sweeping action will create space from the defender for a shot or to set up the offense.

“BUNCH SERIES” (1) Over the top/Drive – Same as last move where you rip the ball over the top toward the baseline side as you forward pivot. Instead of sweeping back to the middle however, when your front foot hits the ground on forward pivot, shoulder fake spin middle, then continue baseline with left hand dribble for a lay-up, or jump shot. (2) Over the top/Sweep Shot/Drive/Spin Drive – Catch, then forward pivot towards the baseline like you are going to take a hard dribble. As you forward pivot, rip the ball above your head, then back toward the ground. Follow with a sweep hard back to the middle to draw the defender back like you are trying to sweep middle, then finish by pulling back to the shot. Of course you can also perform to strong side drive or counter.

SWEEP SERIES

(1) Sweeps Middle – We all know how to do this series but try to teach players to sweep to the middle instead of baseline. Opens up the court more. (2) Sweep counter – Same move as above, but fake the sweep to the baseline/middle, and cross back over to the middle/sideline for a jump shot. Make sure to sell the sweep hard and again lead with elbow. (3) Throw Crossover – Start with sweep toward the baseline/sideline. When your front foot (right) makes that jab toward the baseline, you will throw (crossover) the ball with your right hand to your left side for jump shot or lay-up. SWAY SERIES (1) Sway Shot – In this series, catch the ball on the wing and immediately take one dribble with inside hand to square body to the basket. When your feet hit the ground, shimmy your shoulders as if you are driving to create space from defender, then shoot the ball. (2) Sway Delay Drive – When feet hit the floor, you will then pretend to shoot (eyes on rim), then delay dribble back to the middle for either a jump shot, or layup. (3) Sway Over the top crossover – For this move, when feet hit the floor, you will push the ball over the top (belly button) to the opposite side for either one or two dribble pull up. Also, a great variation is the Fake Sway QUICK crossover: The player starts the sway movement, but immediately crosses it back to the original side. A definitely change up.

DRILLS (1) Triple Threat rip and Sweep Active Ball Drill – One of the Best Drills for teaching active ball. A player will stand in triple threat position. Partner B will step in front of them and hold a basketball at their waist level (where most defenders hands cross to steal the ball). Partner A will then start to use an active ball while in a triple threat stance, focusing on not to hit the stationary held basketball near waist level. Partner A will have to take slight pivots, and rotate the active ball clockwise and counterclockwise directions, either sweeping the ground, or ripping over their head.

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(1a) Active Ball Drill with Moving Ball – Same drill as above, however, now partner B will try and hit the active ball of Partner A. If partner B touches his basketball to partner A’s ball, it counts as one point. Make sure to put a dot on the spot Partner B must stand so he doesn’t crowd partner A too much. (2) BUBBLE DRILLS (Triple Threat) – Our best teaching drill for all levels of players when teaching proper triple threat footwork. You can use just about every TRIPLE THREAT SERIES and teach in this bubble drill formation. Also once you teach them, you can use O-Bands for increased difficulty and intensity. Below are some of our Bubble Drills. (a) Jab and go – Make sure players put the ball on their same side hip as they jab at, while dripping their shoulders and hips toward the side of front cones. Take 2-3 jabs, followed by moving to the basket for a lay-up. (b) Side Jab (elbow throw) to rip crossover (c) Weak hip – Weak side to go: player will now jab at the weak front cone, then quickly put the ball on the floor in that direction. (d) Weak side jab to sweep – player will now jab at the weak front cone, then sweep back to the strong side for a layup (e) Bunch to Go – Bunch to sweep: Forward pivot, then sweep back to the middle to drive. (f) Sweep Series (g) Sway Series to track starts and go (3) Bubble Combo Shooting Drills –Set a bubble on each seam of the half court. You can get two players going basically at once (or alternating). You also need one coach under the basket to rebound. Player will do a specific task on the bubble. F.E. They do Kobe Jab and Go to layup (Both directions) then two Kobe Jab to pull-up shots. But after each rep, they sprint under the basket and proceed to the other wing for a curl 3-point shot. When finished, the 2nd player starts. So it’s basically one bubble move to a shot on the opposite wing. Variation: We like to basically change the triple threat series on the bubble side (Bunch Series, Sweep Series, Counters), followed by on the other wing Sway series, circle pump fake, one-dribble pull up, etc. It is limitless on what you can do and adds multiple skills of offensive scoring. (4) O-Bands, Short Bursts Moves Drill (up the court) – Start in your stance, then make a move (Jab and go), followed by two hard linear dribbles. Jump stop, back to triple threat, then repeat. Should be able to get 3-4 reps up the length of the court. Can use many variations. (5) Power Pivot Drill – Player starts at end of the court. The player does a “forward power Pivot” across their body, takes one dribble, then finishes in shooting possition. The player then repeats all the way up the court while the coach puts a rondo arm or pad above their head making sure they stay low.. F.E. if the player starts to their right, they would make a right foot forward power pivot across their body to a right hand drilbble to shooing position. (5a) Power Pivot Sweep Drill – Same as above, but player will power pivot across their body, then immediately reverse sweep pivot back to opposite direction for pull up shot. Then repeat all the way up the court (will move in staircase sideways angle direction) and repeat. Switch to other pivot foot on each rep so the players move evenly up the court without bumping into each other. (6) Triple Threat Competition Drill – Players start at the elbows. On the signal, the players will touch the block and move to the wing extended position. Once he catches the ball, they play one

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– on – one, working on our Bubble Drill Series. A great drill to use after learning the Bubble Drills (6a) Triad Triple Threat Drill – Similar to before, however, now the offensive player dribbles towards the block, pivots away from hawking defender, then has to get open at the wing, followed by performing one of our moves playing one on one with defender. Rule: If the defender gets a tip, then the defender moves to offense immediately. Reward touches on defense. (7) Active Ball Drill to Finish – Great drill. Player will start in triple threat. Coach or trainer will use their hands, Rondo Arms, or punching mitts to try and steal the ball, or push on the offensive player. After a few swats, the player, sweeps or rips the defender and finishes with a secondary finishing move/Shot. (8) 1 on 1 Cut throat from TOP w/ 2 help side defenders – The best drill we have to simulate game-like situations. Players play 1 on 1 from top of key. 2 defenders will stand a step or so outside of the key on the 2nd dash. They may not move! They can play defense but only if the offensive player moves in their area. Offensive player will not only have to separate from the defender, but finish with help side defenders reaching on their finish. (8b) 1 on 1 Cut throat from WING w/ 2 help side defenders – Same as above drill but start on the wing. The 2 help side defenders will be at the middle of free throw line area, and the other on the weak side block. If a player drives baseline, the weak side defender may contest the offensive players finish at the rim. But they cannot leave too early on the help. (9) Gauntlet Drill – Player starts at the wing and performs a move against a defender (stationary) or cone. The player then has to finish at the block area against a stationary defender or cone. If the player makes the basket, they get unlimited dribbles. If they miss, they only get 3 dribbles. After their make or miss, they move to the top of the key area and play 1 against 2 defenders up top. They either get 3 dribbles or unlimited dribbles, depending on if they finish their lay-up or not. Great drill. (10) 3-Cone Triple Threat Drill – Great drill to teach above attack moves. Line up three cones. Two of them FT Extended (just inside three point line), and the other inside the top of the key three. Player starts in triple threat at one of the FT extended cones. The player uses a predetermined Series and attackes toward the eblow. When they get the elbow they shoot the jumper or perform a retreat dribble to the top of the key area. They then repeat another triple threat series at the top of key cone, followed by move to opposite elbow. They can again shoot or perform retreat dribble to opposite wing. From opposite wing, they finish their last rep for attacking basket or shooting the jump shot. (11) Elbow Rip Technique Drill- A player starts in triple threat, with a coach and a pad next to him. The offensive player takes three or so Side jabs while throwing his elbow by his core movement to the side. His elbow should hit the pad and explode in the opposite direction. After 3 or so times, the player proceeds to finish at the basket or pull up shot. ------------------------------------------------------------------------------------------------------------ V. Dribble Attack Series *Most Series (on my Offensive Skills DVDs as well) “BTE”: “Balance to Explosion”. This means you want to get your feet balanced under you for a split second before making an explosion move. This will cause a miotic reflex (Stretch Reflex) in your muscles and also hopefully lure the defender to a relaxed position before making your move. Feet should be shoudler width and pretty much in direct line with each other (under your center of gravity).

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KEY: “POWER PUSH PIVOT” and “TRACK START” – Definition of POWER PUSH PIVOT in relation to a driect drive move means that you are pushing off with the strong foot side in coordination with the hand you are dribbling with. This power position will also put the player in the track start postiion (power position), which means one foot is in front of the other for explosive linear movement. Also, by using the power pivot, the inside hip is also protecting against the defender reaching for the ball since it will be closed to the defender. *NOTE Most people use hesitation and go move but push off with weakside foot (which opens up hand check on the open hip. This is wrong!! We teach to get to the “BTE” position first, and always push off strong side foot to keep hip closes. Reaction Dribble – Means right before you reach your defender, you take a hard dribble at your side to get them to react and engage them, followed by an explosive movement. TECHNIQUE – “Less is more” – This area is overtaught by too many trainers. Technique overrides everything. We want to keep everything going downhill and putting pressure on defender to make proper angle read. Its more about footwork and joint angles than flash. Honestly, teaching #1, #1a, #2, #2a, and 3 is all you really need. SOME MOVES/TECHNIQUES (1) Power Pivot GO Direct Drives – Similar as above but add a basketball. If the ball is in your right hand, you push off hard on your right foot (Power Push Pivot foot) while keeping your shoulders low. Most people that use the hesitation and go move push off their left foot when ball is in their right hand. This is wrong and leaves your hip wide open. (1a) Weak Stutter to Power Pivot Go Move – Same as above but you are adding a reaction hard dribble and a side stutter with weak foot first. If you dribble at defender with right hand, you will take a “reaction dribble” to get the defender engaged, followed by a stutter jab with your weak side foot (left) to the side, then power pivot push off with the right foot to “Go Drive” to basket. Steve Nash move. Make sure to finish each move with clipping defenders knee. (2) Power Pivot Over the top Crossover- Get to your “BTE” position with ball in right hand. Then use your oblique muscles and core (while keeping balm on top of the ball) and cross the ball over to left side. Make sure to push off your power pivot foot (right foot), while stepping forward on left foot. (2a) Strong Stutter Over the top crossover – Same as above but you will take a hard stutter jab with your strong (right Foot) first before making your over the top crossover. With ball in right hand, take hard step with strong side right foot, like you are going to “go” drive to the right, followed immediately by over the top of your belly button crossover to the left side. Push off the right foot hard during the over the top crossover to your left hand, while keeping the ball tight to your body. This will cause a power pivot off your left foot to take space away from your defender while protecting the ball (see drills below) (3) Strong Stutter C-Dribble – Counter to over the top crossover. With ball in right hand, take hard step with right foot, followed by over the top crossover toward the left. However, when your left foot contacts the ground, curl dribble the ball back toward the right side, while pushing hard off your RIGHT FOOT which is your Power Push Pivot side. (Most people push off their left foot on this move which opens your hip for hand checked defender). Make sure to turn your shoulders and hips toward the left on the in and out dribble. Variation – Add the crossover or over the top crossover after the initial C-Dribble move.

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(4) Tempo to Weak Stutter Go (Westbrook Move) – Same as above, step hard away from your tempo dribble, then move to direct dribble on ball side. Extremely effective move!! (5) Weak Stutter Crossover – If ball is in your right hand attacking the defender you will: weak side jab with left foot; step hard on right strong side foot, then cross the ball back to the left; take a short forward step on left foot so you don’t get it in the way with the ball; then a large step with the right as you go to the basket. Best way to cross the ball over to increase speed. (6) Strong Side Stutter Go Shot – Dribble at man with right hand. Sell the direct go drive, while leading with right foot. You will pull up with your strong side foot first (right), followed by weak side foot (left). Opposite side to most righties/lefties (Clyde Drexel style). (7) Explosion Move – Approach defender with left hand, jump stop between the legs, then explode to the basket pushing with the opposite foot of dribbling hand (right foot) to the basket. This move is effective since you get a power pivot on this move as you protect the ball between your legs. (8) Two Step Crossover – Counter to above explosion move. If the defender reacts to your explosion move, then crossover with right hand (shin level) to the other side (left hand). Then push off hard on your left foot to your finish. Make sure to coil hips on the crossover. DRILLS (1) BTE quick Stab Hops to Power Push Pivot movement - Start without a basketball. The player must jog to a designated line on the floor and get into BTE position. This should be a quick stap jump stop on the line with feet apart from each other shoulder width. Immediately follwing the stab, they will explode with a power push pivot movement and take 2 running steps. Repeat multiple times up the court on designated lines. (1a) Power Pivot Direct Drives (no Crossover) repeats Drill – Player starts with ball in right hand in stationary position (“BTE”). Then then explode with power pivot drirect drive (right is pivot), bringing their left foot forward on direct drive (one dribble). Finish with behind the back or backside pull back so ball will now be in left hand. Take a dribble or so in balance position, followed by an explosive power pivot direct drive (left now is pivot), bringing your right left forward. Finish with behind the back pull back with ball in right hand. Repeat zig zag up the floor. Variation: For younger players, you can have them eliminate the behind the back pull back. You would then have them perform two repetitions with same hand – same direction direct drive, followed by two in the opposite diretion so they move more in a straight line up the gym and can coordinate two good reps in a row. Also allows them to gather to the “BTE” position and think the proper footwork through. (1b) Power Pivot Over the Top Crossover – Player will start in “BTE” position and perform an over the top crossover to opposite hand. They will then take one dribble, and perform an over the top crossover with opposite hand in opposite direction. Then take one dribble, and repeat the same movement up the court. Variation: For younger players, they may have to take 2 dribbles between each rep to gather themsleves and their footwork properly. (1c) Power Pivot Cross over (Over the top ) to pull back Drill – Teaches players how to set your feet first, then explode to over the top cross over move. Player starts in right corner of the court with ball in right hand dribbling. The player sets his feet, then explodes with an over the top power pivot crossover to the left side (one drilbble). Follow this by putting the ball between your legs or behind the back with your left hand to get back to a stationary position (Beginning

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postiion) with feet underneath you and ball back to right hand. Now that your defender has stalled, repeat with another power pivot over the top crossover and repeat. A player will move like a staircase up the court in an angle. Will most likely finish around half court and will now finish on the left sideliene of the court. Variation: If you want to have groups move more in a straight line instead. Have them perform the above move, then switch to opposite hand and repeat on the other side. They will then more in a zig zag straight path rather than above staircase. (1d) Coaches Signal Power Pivot cross over (over the top) – Player starts at top of key. The coach will point in the direction the player should perform their power pivot cross over. After each way the coach points, the player takes one dribble with power crossover to a pull back dribble. It teaches a player to start in stationary dribble threat position, to an explosive power pivot cross over. Variation- Add defender or coach uses Rondo Arms. Variation: Let the players do the same drill but shadow up the court forward. They can then choose whichever direction they want to go in. This will allow them to think before making the move and get comfortable with the Power Pivot and which foot to use as pivot more comfortably. (1e) 3-Cone Attack Drill – Great drill to teach above attack moves. Line up three cones. Two of them FT Extended (just inside three point line), and the other inside the top of the key three. Player starts 10 feet behind the wing cone. The player attacks the cone and performs an attack move toward the eblow. Focus on Over the top crossover or direct drive from power pivot. When they get the elbow they perform a retreat dribble to the top of the key area. They then perform direct drive or over the top crossover to opposite elbow, followed by another retreat dribble to opposite wing. From there, they can make an attack move to either pull up shot or drive. Variation: This drill you can also shoot a jumper at each elbow, followed by the player performing a triple threat series move at the top of key cone. The possibilities are endless. (2) BUBBLE DRILLS (Stationary) –. All Dribble Attack moves can be done from this Bubble Drills formation. I like to start each move in stationary mode. Add O-Bands for more difficulty. (a) Weak Stutter Go – Coach uses term “Weak Stutter” 2 or 3 times. Then player performs total move through the “Right door” on the way to the basket for a lay-up or finishing move. (b) Weak Stutter Crossover – Same as above (c) Weak Stutter C-Dribble (d) Strong stutter over the top (e) Other – Explosion, 2-step x-over, etc. *To get the kids to focus on clip hand, and coach can sit in chair in front of the 2 front cones and try and reach and steal the basketball. (3) BUBBLE DRILLS (Moving in Attack mode) – Same set up as bubble drills, but now players will be attacking into the bubble starting around 10 feet away. Add O-Bands for more difficulty. (a) Weak Stutter Go – Coach uses term “Weak Stutter” 2 or 3 times. Then player performs total move through the “Right door” on the way to the basket for a lay-up or finishing move. (b) Weak Stutter Crossover – Same as above (c) Weak Stutter C-Dribble (d) Strong stutter over the top (e) Other – Explosion, 2-step x-over, etc. (4) Weak Stutter Walks Drill – Player will not dribble up the floor. Will walk and take a hard dribble and perform a weak stutter side jab. Player will then pick up the ball, take another step or two, then perform again. Focus is on hard dribble and strong weak stutter jab. Progression.

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Same as drill above simulate touching the ground (around 20 inches from the ground). Can also do the same drill for the Weak stutter cross over variation. (4a) O-Bands, Short Bursts Moves Drill (up the court) – Same as above, but a live dribble and then make the move (Weak Stutter Go), followed by two hard bursts dribble linear. Take a relax dribble or two, and then repeat. Should be able to get 3-4 reps up the length of the court. Can use this drill for all of our attack moves. (5) GET LOW / ARMPIT DRILL – Coach stands up straight with arm held out shoulder level. Player performs move low without contacting the coaches’ arm. Again, perform from half-court to hoop, then hoop back to half-court (coach turns back around). (6) Top Attack Cone to Secondary Finishing Drill – Player starts at half court with the ball at the seam area. Dribbles to cone located at NBA 3 pt line and makes an attack move. He then moves to the basket where there is a defender playing him on his finish. Player performs Secondary Finishing move. If he/she scores, goes back to the end of line. If misses, he/she becomes the new defender. Also, make sure the defender has to start at the opposite low block and can go to defend the ball-handler once he makes his move at the cone. -------------------------------------------------------------------------------------------------------------------- VI. Dribble Triple Threat Series *Dribble Triple threat is used to occupy your defender in order to reverse the ball, create space in order to make a pass, prevent a closely guarded violation, to create space in order to make a move, or to shoot the ball. (1) Strong Stutter to “GO” shot – If the ball is in your right hand, hard dribble, then step with right foot (followed by left) to jump shot. (2) “Weak step in Shot” – Simultaneous right hand dribble and left foot jab at defender followed by step back in order to create space for shot, finish, pass, etc. (3) Front Side Pull back – Player pulls back in front of body on step back to shot. (4) Back Side pull back – Go hard to the right with a dribble drive. When defender reacts and recovers to cut you off, dribble the ball through the backside of the front lead leg in order to create space and get back to square position. (5) Between the legs Step Back – Put the ball between the legs and sell the move hard on right stride step. Stop, push back off right to left as you step back into your shot. (5a) D-Rose (Double Explosion Step back) – Same as above but put the ball in between your legs on both sides before the step back. (6) Power Pivot – Over the top crossover to shot. (7) Rocker – between the legs twice (up and back), then make a play. (8) Crossover (power pivot) to under dribble – With ball in right hand, over the top cross over in front of knees to left side, then between the backside of the left leg back to square (9) Sway to pull up – Sway series to the side, shake, then hit the shot.

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Dribble Triple Threat Drills (1) One-Hand Catch / Dribble J’s Series – Player stands anywhere around the perimeter facing a coach underneath the basket with his target right hand up and left leg forward. The coach will pass the ball to his target hand, which the player can only use one-hand to catch the ball, followed by two hard dribbles in athletic stance. After performing the two hard dribbles, the player will perform one of the above dribble triple threat moves. Progress to left hand Dribble J’s. We like to go until you make 2 in a row, then move to the next variation. But can also have mock defender out front as well. --------------------------------------------------------------------------------------------------------------------- VII. Moving without the Ball (1) BAM Shadow Drill (Be A Mutha) from Bottom Blocker Screen – This drill teaches a player how to get open, how to use a screen, and how to consistently put pressure on your defender by movement. Great conditioning as well. Player starts underneath the basket. Can also have two players going in opposite direction as well, if needed. Have a few spots on the floor as reference points on where they need to go. Some of our movement patterns are below: (a) Curl – Set man up, get hips swiveled around before screen and get to the free throw area with hands up. Continue to underneath the basket and repeat on opposite side. Player can also add “Bunch Footwwork” or “swim move” in between each side curl to get man off them when setting up screen. (b) Fade – Player sets up his screen, if defender goes to the high side of the screener, the offensive player fades to the corner for shot, drive, or floater. (c) Fade to Re-Screen Curl – Set up man, fade to corner on screen, but then immediately go back towards middle on re-screen curl. Repeat on both sides (d) Wing Extended Catch – top Pass – delay backdoor: Player uses our “Bunch footwork” underneath the basket, then catches at wing extended to triple threat (weak hip). Player passes to top area, delays for defender to turn their head, then cuts backdoor. Repeat on other side. (e) Wing Extended Catch – top Pass – QUICK Front Cut: Same as above but this time when the offensive player passes to the top, he quickly cuts in front of the defender down the middle of the hoop. He basically catches at wing and passes back to point before defenders feet are set and then cuts. Very effective cut. (f) Quick stop (rear end) on Defender (Bump) to Quick pump to jab shot move – Sprint towards screen, stop quickly so defender runs into you, than continue off screen to wing extended. When you catch the ball, go straight to a pump fake – then hard baseline jab- to shot. Repeat on both sides. (g) Chicken Wing Defender (Draw Foul) to Quick Series baseline rip (separation) – Player lets the defender get close to him (no set up) and chicken wings his inside arm as he goes around the screen and lifts upward to pretend to the referee that the defender is holding him. He then proceeds to wing position, catches, and performs the quick series Baseline rip series. Repeat on opposite side. Do this when in the bonus or to get defender a quick 2nd foul (or more) (h) Spin Dribble to post relocation – Great way to open up proper angle for post entry. Catch the ball at the wing and take one hard dribble to the middle. Quickly forward pivot back to the

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baseline area on your inside foot and spin bounce pass to the post. Then relocate back to the baseline. Repeat on opposite side. (i) Quick Bowling pass to post relocation – A great way to get yourself open and post man too. It is all about timing on this entry. F.E. if a player comes off the screen to the left side of the court (facing point guard) he will catch the ball in a jump stop at the wing extended. He quickly, reverse pivots off left foot and makes a bowling spin pass with right hand on baseline side to the post. His defender should turn his head baseline side. He quickly either (a) cuts to the middle for a great bounce pass back from post (if a finisher), or fakes one step to the middle to cause the defender to spin around, and relocate back to the baseline side (if a shooter only). Super way to get open as well as to work chemistry with big man to always quickly post after they screen for you. You have to feed your screeners! (2) BAM Shadow Drill (Be A Mutha) from Top Flare Blocker Screen – Same drill but player starts at the top area. The player will pass to the opposite seam or elbow area, depending on what the coach wants him/her to do. (a) Back Flare to Shot – From the top, he/she passes to seam, then steps down one step followed by back flare shot at the opposite wing area. Variation –One dribble pull – up or floater. (b) Back Flare to re-screen Curl – Same as above but if the player doesn’t get the ball on the curl, he/she uses the re-screen back for a curl/fade shot. If the player doesn’t get the ball, he/she goes to the other side and gets a dribble hand off for a shot. The player gets the rebound from a coach and repeats on the opposite side. Variation: Player can backdoor his man on dribble hand off to finish at the rim. (c) Back Flare to Catch, Throw to high post – Uses the flare screen then catches at the wing. Then passes to the same side elbow. After throwing to same side elbow, the player must (1) Backdoor to finish, or (2) fake backdoor to dribble hand off up top. If the player doesn’t get the ball, he/she continues to other side for a dribble hand off at other side. Or can pass to the player at wing to the other side and can repeat the immediate pass to coach at strong side elbow and can repeat #1 or #2 above. (d) Start at Top Area - Pass to Elbow – Zag Cut: Player starts at point position and passes to the elbow area. He then (a) Zag Cut to hand off for lay up or shot: If he doesn’t get the ball he continues to the corner. The coach will then dribble at him for a either (b) Backdoor to the basket, or (c) Dribble hand off near wing area for shot or drive. If he doesn’t get the ball, he repeats to the other side and repeats the same options as previous. (3) BAM Shadow Drill with Coach Instructions – This is the drill once players know the terminology and can master the above. This drill is the same, but the coach will yell out what the player needs to do as he is setting up his man. Forces him to think quickly and know how to move without the ball. This will take lots of time and practice. (4) ABC’s Drill – Great Drill with a lot of creativity. Player’s start at point, and two wing extended. Player’s work on various reads and passes with creative offense while creating proper spacing such as: dribble kick out. Penetrate the baseline-to-baseline corner pass. Dribble skip pass, dribble replace, dribble back door. Players also fill any open spots, while continuously moving and making proper reads. --------------------------------------------------------------------------------------------------------------------- VIII. Shooting Workouts

(1) Warm-up – 2-ball shooting warm up from three spots (middle of key and short corners). (a) Pass 1st ball to player who shoots the ball using proper form, balance & follow through, quickly

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followed by the 2nd ball. Alternate from chest pass to bounce passes. (b) Progress to 1 dribble with either hand before shooting (helps stay low), followed by (c) two dribbles before shooting the ball. Lastly go to (d) 3 Crossovers before shooting. Emphasize the quick pickup of the ball with slapping of opposite hand. (1a) Hop on one foot warm up: I use this to simulate jump roping which is one of the best ways to get warm quickly. The player hops on one foot while shooting short, 8-foot shots or so. The player alternates their feet as they get tired.

(2) 3-Dot Series (Great Warm up) *Place 3 spots in row from 10 feet to 20 feet from the basket. Use this same pattern at 5 spots around the perimeter. Player must make 2 in a row from each spot before moving on. (a) Catch and shoot/closer spot can be a floater

(b) 1-dribble pull-up (3) Weak Hip Shots *Place 5 spots around the perimeter. Player will have to make two in a row before moving on. (a) Weak hip jab at outside foot– Quick pull-ups (b) Power Pivot, one Dribble step back shots (c) Sway Series Shots (4) Validation Drill (Top and Wing/seam areas) (a) Backpedal to half court region then sprint toward three point line. You then have to make”:

1. 3-5 Pull-ups 2. 3-5 1-Dribble Pull-ups 3. 3-5 Power Pivot drives/over the top crossover to, pull back shots (behind back or fronside) *Player must then validate drill by making 2 Fts in a row or must do it over.

(5) Sideline Series *Player sprints to sideline, then catches the ball at wing area and performs drill. Then will sprint to opposite side and repeat. Player must make 2 in a row before moving to next drill. (a) Pull-ups (b) 1-Dribble Pull-ups (c) Power Pivot pull ups. (d) 2-Dribble Pump fakes or floaters (6) Star Shooting Drill – Player starts underneath the basket and pretends to use blocker down screen and fates to the corner for a shot. Make or miss, he then proceeds to opposite blocker downscreen and shoots the wing Reggie Miller 3. He then moves to underneath the basketball and performs the same thing on the opposite wing. After than he moves to the opposite side and performs the fade screen at the opposite side. Lastly he moves to underneath the basket and performs a sprint to the top of key for a shot. Make or miss the player shoots all 5 shots. It is then the partners turn. Repeat multiple times. Variation: Add one-dribble before each shot. (7) Super Star Shooting Drill – Same as above but after the last top of key shot, the player will continue with a back flare shot to one wing. Followed by a dribble hand off at the opposite wing for a shot. Then repeat with a back flare at the other wing. Followed lastly by the dribble hand off at the opposite wing. A very tough drill!!! (8) Pyramid Shooting Drill – One of the best shooting drills we have for getting shooting aim down. Start at top of the key. If you make a shot, you take a step over to your right. If you miss, you continue to shoot from same spot until you make it. Basically, it is like a pyramid rotation. If you make a shot, you move forward one step, however, you then must work your way back to original starting position (top of key). Once at starting position, you continue to make shots as you move forward “one more spot” than last time. You then keep making until you move back to

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starting position, then repeat. Repeat till you get to 12, which will take you to the corner (if you take relatively normal steps). This drill can take up to 20 minutes of shooting on each side, where you will get a ton of repetitions. I like to put 10 minutes on the clock and see how far a player can get in that time. (9) Backpedal Series *Place a dot in the center of the key and one towards the high school 3-point line. Player starts at mid key dot and backpedals back to 3-pt line. Player has to gather their feet and make two in a row. Repeat on wing areas as well. (10) 90-Degree Shots – Stand sideways to the hoop. With the ball in your hand, hop into two-foot, or 1-2 foot advantage into your shot. Repeat on both sides until you make a desired amount for each designated spot. Trains a player how to shoot from an off-balance position to a balanced position. (11) 180-Degree Shots- Same thing but turn your back to the basket. Variation: 360-Degree Shots- Same thing but have to spin one complete revolution before shooting. Very hard to do. (12) 2-Dribble 90-Degree Turn shots – Player starts with the ball sideways to the basket. They take 2 hard dribbles then step into their shot. Make 2 in a row before performing on opposite side. Variation – Can do same for 180-Degree Shots (13) Spot – Fade – Curl – Player starts at wing. Must make three in a row from spot at wing, then fade to corner, then curl back toward elbow of same side of the court. If he/she misses, starts over. Variation: Deeper shots; one dribble pull ups; or pump fake before shooting, Increased difficulty by adding a backpedal fade to wing at end (four shots in a row). (14) Curl – Fade – weak side Fade Drill – Player starts in corner and curls for a 3-pointer. If made, then fades to the same side baseline. If made, then sprints to opposite side of court and fades to the baseline. Must make all 3 shots in a row or start over. Also try and have them make both sides in a row (6 shots total), or add another fade on weak side to make it 4 in a row. (15) Half-moon Series – Player stars at one side of the elbow facing the basket. They will then defensive slide across the free-throw line to the opposite side. He will then curl around the top of key circle and catch a pass on the same side he started (3-pointers or range). He must make two in a row, followed by moving to the half court area. He then must sprint to the top of the key to make a pull-up three pointer. If he makes 3 in a row, the drill is finished. (16) Bad Pass Shooting – Player stand at the free-throw line or designated spot. Coach will make a bad pass (high, low, at their ankles) and the player will have to quickly gather ball and get into shooting position. Great drill since most players in games receive bad passes.

(17) Partner Dribble kick series – One of the best drills we have. Two partners participate while two others are passers (coaches or players). Player A starts as PG up top. Player B is at wing extended. Player A drives hard to the middle and kicks out for a 3-point shot to Player B. After he shoots, Player A Flares to same spot (wing extended) for a 3-point shot. Player B gets his rebound, then sprints to opposite side and performs curl shot (3 pointer or elbow). As he is doing that, Player A gets pass at wing then takes one-dribble pull up shot. Therefore, each guy gets two shots (total of 4 points). Repeat twice in a row, then it’s the passers time to do their two sets. Variations: We like to do variation where PG uses top screen and does reverse kick out pass, and also sway series shots, hard curls, etc. Be creative. (18) Throw Series – I like to put 3 spots around the perimeter (top of key and wings extended). Player will start with the ball and perform below tasks for a certain amount of makes.

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(a) Throw Crossover – Player will throw the ball from one side of their body to the other (Crossover) and go straight to their shot. Can also throw crossover (like sway series) and add a delay before pulling the shot. Westbrook’s main shot. Can do it quickly or in sway series. (b) Between the legs – same a above, but throw the ball between their legs before shooting the ball. Can do it quickly or in sway series. © Behind the Back – Same a above, but throw the ball behind their back before they shoot the ball. Can do it quickly or in sway series. (d) Between the legs step back (Baron Davis) – Also in our dribble threat series. Player must throw the ball between their legs, then step back into their shot with their inside foot. (19) Step Into Shot Series *Place 5 spots around the perimeter. Player will have to make two in a row before moving. Player starts by standing sideways, like they are catching the ball from the point guard up top. Player has to step into their shot with inside footage advantage and square up to their shot. (20) Get Up Shots – Player starts on the floor on their backside. When the coach says “Get up”, the coach fires a pass as the player tries to gather his balance while shooting the basketball. Very taxing drill. Use three spots around the perimeter and try and make two in a row. (21) Top right retreat and explode – Above 3-pt line. (Make 2 in a row or work as a team) (a) Three dribbles right hand retreat towards half court, then 1-2 dribble finish to the rim (b) Three dribbles right hand retreat towards half court, then 1-dribble to shot. (b) Three dribbles right hand retreat towards half court, then crossover into jumper *Drill really works on our Power Pivot series. (22) Side right retreat and explode – Volleyball line (Make 2 in a row or work as a team) (a) Scissors dribble 3-4 times toward left, then eye fake, to track start finish at the rim/floater (b) Scissors dribble 3-4 times toward left, to direct drive to top of key shot. (c) Scissors dribble four times toward left with ball in left hand, then crossover back to right with 2-dribble to finish broad jump lay-up. *Drill really works on our Power Pivot series. (23) Top of Key – Backpedal to 1/2 court between each shot (a) Catch and 1-2 step into your shot (use both feet options) (b) Catch and hop into your shot (c) Catch and use 1 dribble left/right (catch above 3-point line) (a) Catch and use 1 dribble then spin move to opposite elbow for jumper or floater (24) Triad Drill – Slide to shot – backpedal to shot – backboard touch to shot (a) Start at elbow, slide to the sideline then sprint back to elbow to shot. (b) If miss, repeat. If made, backpedal to half court, then sprint to FT area for shot. (c) If miss, repeat, if made backboard touch, then backpedal to 3 Point line for shot. (d) You must make all three in a row before moving on. (25) 2-3 Person Shooting with Close out (King of the Court) – Player A starts at top of key as shooter. Player B starts with ball in the key. Player B passes to Player A and closes him out hard on the shot. If Player A makes it, he continues to be the shooter. If misses, becomes the rebounder and person that closes out next. Repeat until someone scores 5 points. (26) Pressure Shooting – Place 5 spots around the perimeter, and have players partnered up. Player starts from Dot #1. They have to make a designated amount of shots (4-6, or 3-7, 6-9) before moving to the next spot. The coach will determine the makes to misses depending on grade level. To increase the difficulty, you can put a stipulation that if they ever mess 2 in a row,

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they have to rotate. If a person successfully makes your shooting percentage for that date, they move to the next dot. If not, they rotate players and repeat. (27) Top of the Key to Top of Key Sprint Shooting: Two players start at opposite top of key area. Two coaches stand underneath both baskets with a ball. The players sprint to opposite sides (top of the key) to hit transition three pointers. They repeat until one person gets 5 points (baskets). Variation: Same drill but have them move from wing to wing extended area, or even baseline corner to baseline corner (Farther). (28) Magic Number Plus Minus Game - Player starts with zero points and shoots from designated spot. If the player makes it they get 1 point. If they miss, they get -1 points. Shoot until the person gets the magic number. For my Pro’s we choose 12-15 points. But for younger players choose 7-10, or maybe less. (29) “FIVES” – Set up three cones after one another on the left seam near half court and one cone simulated a screener by the opposite block. Make three moves around the cones, followed by pass to coach at the top of the key. Coach will pass it back to your sprinting to the hoop for a lay up. Continue with curl shot around the block cone, and finish with a fade shot back on the initial side. Repeat with any pattern simulating game shooting. Repeat 5 times. (30) Final Four – Coach throws the ball wherever he wants the player to shoot from. Player must make 4 shots in a row before finishing. If he/she misses, must start over. (31) Floater – Player starts at top of key. Takes a dribble or two and broad jumps to two foot floater, or performs a one-foot runner. Repeat with backpedal from each spot. Then move to the wing extended. Player will attack basket and perform floater in front of block, or broad jump toward the middle of the key. Repeat. -------------------------------------------------------------------------------------------------------------------- *X-SERIES FOOTWORK SHOOTING DRILLS (GREAT FOR FOOTWORK)

TOP X Series (Hard Curl) – PLACE CONES AROUND ELBOW REGION (1) Hard Curl and Sprint Lay-up (No dribble) (2) Hard Curl and 1-dribble spin to Lay-up (against center cone) (3) Hard Curl and Shoot (1-2 Foot Advantage) (4) Hard Curl to Anchor foot lay-ups or fade ways (5) Hard Curl to Pull-up shot (6) Hard Curl to Euro Step Finishes (against center cone) (7) Hard Curl to Side Broad Jump finishes (8) Hard Curl to Floaters (two feet and one-foot runners) (9) Hard Curl to 2-Dribble Retreat to shot (or crossover to floater) TOP X Series (Soft Curl) – PLACE CONES AROUND ELBOW REGION (1) Soft Curl 1-dribble Pull-up (include rip as well) (2) Soft Curl 1-dribble Circle Pump Fake pull-ups (3) Soft Curl and 1-dribble behind the back step back (4) Soft Curl 1-dribble – Change-up drives (5) Soft Curl to Sway Pull-ups (6) Soft Curl to Sway Delay drives (7) Soft Curl to Sweep Series (pull-ups, drives, counters, pump fakes, etc) (8) Soft Curl to Power Pivot pull up shot. (9) Reverse Flare Drives (Floaters or layups)

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(10) Reverse Flare Shots (11) Reverse Flare One dribble pull-ups (include rip as well) TOP X Series (Backdoor) – PLACE CONES AROUND ELBOW REGION (1) Backdoor to Lay-up (or reverse lay-up, or pass to coach) (2) Spin Backdoor to Alley-Oop Lob (3) Backdoor, to spin on defender, to post up Bottom X Series (place cones simulating Bottom Screeners near block) (1) Curls to lay-up (no dribble) (2) Curls to Shot (3) Curls to 1-dribble spin back to strong side (4) Curls to 1-dribble up and under (6) Fade to Drive (Reverse lay-up as well) (5) Fade to Shot (6) Fade to Drive (6) Fade to 2-dribble back towards the top pull-ups (7) Fade then immediately to a curl shot -------------------------------------------------------------------------------------------------------------------- IX. POST PLAYER DEVELOPMENT HAND/COORDINATION DRILLS (1) Post hands drill – Quick drill. Have 2 players playing catch with one designated hand only while posting up. The other hand should be behind their back. The players are trying to see the ball to their hand and palm the basketball. Throw bounce passes, high/low passes and passes to his opposite shoulder. Switch hands afterward. (2) Wall Bounce Post-ups – Great for hand-eye coordination and fundamental post up. To start, they will partner up and find solid wall space. #1 would face the wall about 8 feet away in our post up stance (hands at ear level). His partner, #2 would stand over his right shoulder and bounce the ball off the wall to simulate a pass from the post. #1 would then (1) Jump stop to catch the ball (Also catch the ball at an angle towards the middle of the court), (2) Chin the ball, and (3) Look middle for cutters/skip pass. The thrower should try to throw high balls, low balls, and balls that were out of his reach to simulate bad passes. After a few reps, have the player move closer to the wall. (3) Tennis Ball Catches – Player stands close to the wall. Coach stands behind him with 5 tennis balls in his hands. The coach will alternate throwing tennis balls over the post players shoulders against the wall. The player must catch the ball quickly (then drop them) and catch the next ball. Player will try to catch all 5 tennis balls with no errors. TECHNIQUE DRILLS (4) Stay in Front Post up Drill – Coach lines up at the top of the key with two balls. Offensive player starts mid key and tries to post up the defender and stay in FRONT. The defender is trying to get around the offensive player. The offensive player has to catch 3-5 passes from the coach without a deflection to finish the drill. If the defender tries to swim around, make sure to either “L” post up and keep backside at the defenders midline. Also a great time to teach how to “CARVE” the defender, or when you thrust upward your bent arm to slice through your defender to get under the defender.

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(5) Block Finishing Drill – Player lines up at the short corner/block area facing the penetrating point guard (coach). The coach will bounce pass to the offensive player. The player must forward pivot (get shoulders square to backboard and finish the contested shot. Varations:

(a) Add pump Fake: Make sure the offensive player pump fakes and brings the ball near his outside ear, just above shoulder.

(b) Crab Dribble To reverse Lay-up: Can also add pump fake, then strong two-hand

dribble to opposite side for reverse lay up. Make sure to keep shoulders parallel to backboard the entire time.

(c) Quick finish – Catch and quickly finish (no pivot). Not sexy but effective.

(5a) Block Finishing Drill (Competition) - Two players line up at the opposite blocks respectively. A coach stands at dotted line in the key with the ball. Whomever the coach tosses the ball to, goes up strong as the opposite block player is on defense. Great drill. Can also do the same drill but start them at short corner. (6) 2nd Dash Finishing Drill – Same as above but start at the middle of the key area. Player now has to take a dribble for this variation. (7) 30-Second Bank Shots – Great warm up. Player must shoot all around the key and extended within 8-10 Ft all Bank Shots. (7a) 30-Second Off Hand Finishes – Player must make off hand finishing shots in key with defender fouling or distracting. (7b) 30-Second Jump Hooks – Player must make jump hooks in key (7c) 30-Turn Around Jump Shots – Player must make turn around jump shots around the key area. Must catch with back to the basket and pivot of both feet for turn around jumper. (8) FUNDAMENTAL LAY-UP / FOOTWORK: These next drills work on the different variety of lay-ups big men encounter during games. For each drill, every player should have a ball near the free-throw line. Make sure shoulders are square to the backboard on all put backs.

(1) Second Effort – Each player throws the ball off the backboard and catches the ball at its highest point (above shoulders). They would then explode up to a right-handed lay up without bringing the ball down. Repeat on both sides.

(2) McDermott Spin – When player catches a deep rebound when body is slightly turned, he will pretend to spin dribble to opposite side of rebound, then quickly spin back to same side for lay-up. This really makes the defender cross his balance.

(2a) POWER PIVOT - Simulates a deep rebound in traffic. After catching the rebound, power pivot, step over (left foot forward pivot while keeping the ball high) and finish with a left hand. Add a crab dribble as well. (3) Shoulder fake – Next, add head and shoulder fakes to the drill. Make sure that they chin

the ball over their outside shoulder and fake with their head and shoulder over one of their shoulders for protection. Keep the ball at shoulder level while faking.

(4) Shuffle Crab Step – From the right side, they would again throw the ball off the backboard, catching the ball at its highest point. This time they are going to take a shuffle step drop step to the left side of the basket and shoot a left handed lay-up. The shuffle step will shield to the defender with the use of the net. Make sure to dribble with 2 hands and take a crow hop to other side.

(5) Tap Drill – Each player throws the ball against the board and then tips it in with right hand (use your fingers and not the palms). After a 10 reps, rotate to the left hand.

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(6) Pound the Boards – Same formation and drill above, however this time they have to throw the ball against the board, go up and beat it against the backboard before coming down, then go back up and shoot a right hand lay-up or dunk.

(9) Super Mikan Drill – Perform two Mikan Reverse Lay-ups (one on each side), followed by two Forward Pivot power lay-ups, where you keep your shoulders parallel to backboard on finish (one on each side). Repeat for time limit. (10) Carve to Baby Hook Shots – Ball starts with coach at top of key. The player will move from one block to the other (flashing hard) while carving the defender. When he gets the ball, he will quickly shoot a baby hook towards each direction. After he shoots, the rebounder will pass to the coach, and it will continue to the opposite block. (10a) Carve to Continuous Drop Step Drill – Same as above, however, this time the player will catch and quickly drop step towards the middle for a dunk, or lay-up on the reverse side to protect against blocking defender (shield by using the rim/net). (10b) Carve to Continuous Turnaround Fade Shots – Same as above, however, maybe the defender gets back behind on the carve. You will then catch and forward pivot for a turn around fade away shot. (11) ZO Cheat Step Continuous Hook Drill – Make sure that when they pick up the ball from each block, they jump stop, chin, and look middle before using the ZO Cheat Step footwork. Make sure they try to extend their inside leg and place it on the upper thigh of post defender. (12) O-Bands Crab Dribble Finishing – Player starts with toss on backboard then crab dribbles with O-Band Resistance. Repeat 4x the switch to opposite side. (13) Tower Resistance Finishing Drill – Two players stand near the block with their arms connecting above extended, forming a tower. The finishing player drop steps between the tower for a lay-up (no dribble). The two tower players collapse their arms to foul the finishing player. (14) No Moves Drills: These drils involve finishing without making any moves. Most moves post players make are finishes – or “No Moves moves”. (a) Superman Series – Player starts underneath the basket. There is a coach/player with a ball at each short wing/corner. The player turns to either direction – that side coach/player fires the pass to the player who must finish against coaches resistance. The player then turns the other direction and play continues. Once again, can let the player determine the finish, or make him/her use turns to certain shoulders, ball fakes, pump fakes, etc. (b) Ball Rip Drill – Same as above formation, but this time the player must move to outside the block and rip the ball out of the coaches/players hands before finishing at the basket. (c) High Rebound Drill – Same as above but the coach/player will bounce the ball high so the player has to catch the ball at his highest point and directly move to a finish move. The ball can be bounced right next to the basket or near the block area simulating a rebound. (d) Deep Corner Angle Finishing – For this drill the coaches move to the short corner area but on the baseline. The player moves to each side, picks up the ball from the coach and must hard pivot and finish will in a bad angle. A lot of times rebounds are near the baeline and players need to quickly finish or learn to use angles (reverse lay up) against defender to finish. (e) Seal up/Seal Down Drill– Player starts underneath basket. Coach lines up FT line extended. Player flashes to block and Seals out against mock defender (or air). When coach says “Seal

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Down”, he shuffles feet toward baseline, pretending to seal off a low side defender. When coach says “Seal Up”, he shuffle steps toward top position, pretending to seal a high side defender. Repeat commands, then pass to player who has to stay balance on finish. Teach players how to use their elbow under defenders armpit to put them off balance. Progression – Use defender. AGGRESSIVE COMPETITION PLAY DRILLS (1) 1 on 1 Post-up with passer – Two players start at each block. Coach shoots the ball. Whoever gets the rebound outlets the ball to the coach, while the defender makes it tough. After throwing the outlet, the player posts at the near block. Continue play until a player scores three points. (2) 1 on 1 Rebounding – Again, both players start at each block. On the whistle, both players run to touch the three-point line near the wing, then back to the key to battle for inside rebounding position. Coach shoots the ball when both players are in the key. Whoever gets the rebound tries to score. Continue until someone scores 2 or 3 points. Variation- Use four players for 2 on 2. (3) 2 on 2 High Low Drill – 4 players stand at each block. Designate which team is offense and which team is defense. On the whistle, both players run to touch the three-point line near the wing, then back to the key to battle position. The coach will pass to either side wing (players or coach) simulating a wing entry. The strong side post can (1) Post hard, while the opposite post can cut to the FT area for a high low, or (2) Pressure release to top FT area, while the weak side block man can duck down on his man. If the ball is reversed, the same two options continue. (4) Outlet to Early Post Drill – Player starts at the free throw line with a post defender behind him. He/she tosses the ball off the backboard simulating a defensive rebound. On the coach, the post player has to outlet to wing (coach) while defender is trying to prevent outlet. After outlet, the player sprints to half court, simulating running the floor. When he/she gets past half, they turn around and sprint back to original hoop. The player now becomes the offensive player and tries to early post on the defender. If open, coach passes to player for a finish. If defender is in help side position early, the offensive player must redirect him by cutting away and back to the ball, or CARVE hard on him to gain an advantage. (5) 4 on 4 War in the Paint – 3 2 4 2 4 4 1 3 (6) 1 on 1 Full Court Transition Drill – Have 4 passers lined up at all 4 free-throw line extended to be utilized as outlet passers. Drill starts with both players lined up at each block. Coach shoots the ball. Whoever gets the rebound, outlets the ball to that side player. That player in turn passes the ball down the court to the opposite player. The player that rebounded the ball will try and beat his man down the floor for a lay-up or early post position. Play 1 on 1. When the defender gets the rebound (made or missed), he will outlet the ball to same side player, and sprint to beat his man down the floor. Continue until one-player scores two baskets.

Offensive team will use a continuous down screen motion offense. After setting the down screen, the player will carve to post on his man. The player receiving the reversal pass will look to shoot or pass into the post. Since the player on the opposite side reversed the ball, he will move to down screen for the same previous options.

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(7) 2 on 2, or 4 on 4 War in the Paint Transition Drill – Same drill as previous, however, playing 4 on 4 war in the paint. After each team gets a defensive rebound, they outlet the ball down the sideline and get to early offense or post position. Play to two baskets. HIGH POST SERIES (1) Flash Shots – Flash to high post, step with inside foot to square up, then shoot. Also add hard jab to create space for shot. (2) Flash to high post, Power Pivot or sweep Drives– Step with inside foot to square up, then sweep the ball by your knee to the opposite side using forward pivot. Take dribble for or power broad jump to a lay-up. Variation: Add an up and under, or Anchor Foot move to finish. (3) Flash to high post, Power Pivot to sweep Drives or Shots– Same as above, but after power push pivot, sweep back to drive, or hard sweep jab to shot. (4) High post coach with rip finishes (with O-Band) – Catch at elbow area and work on sweep drives/crossovers, or face up drives/crossovers with O-Band. --------------------------------------------------------------------------------------------------------------------- X. Defense (1) Lane Line Defensive Slides – Players start at the edge of the lane line and slide back and forth from lane line to lane line for 30 seconds. Have players hold MULTIPLE V-Bands in hand, or Bricks to teach them how to not use their hands on defense. (1a) Crossover Steps (lane to lane) – Same as above, but use crossover to side step instead of sliding. Use V-Bands in hands as well to add weight. (2) Quick Crossover Step/slide drill – Player starts underneath the basket. If the coach points to a direction and yells “crossover” – the player takes one crossover step for his drop step. If he says run, then he cross over runs like he is picking someone up full court. If the coach says “Slide” then the player does the traditional Slide. If the coach says “Close - Out”), the player runs back towards the coach and closes out the mock defender. Repeat all the way down the court. Variation: perform this all over the court for different situations. (3) Full Court one on one with holding V-Bands – have players pick up another player full court but they have to be holding V-Bands so they cannot hand check. Variation: For increased levels have them go diagonal across the gym (longer and more taxing) and eliminate trying to score. (4) O-Bands Slide Gauntlet Drill – Player starts in their stance with a coach holding him on a double loop 0-Bands. Another coach starts in front of player and gives them command. It may be to slide two away from Coach with Band, fire feet, trace, rebound jump. Repeat all of them to teach players to stay in their stance. (5) Close out to quick crossover step drill – Player starts with V-Bands in hand at block area. Player closes out the coach at the wing-extended (shoulders and hips parallel to coach. On the coaches signal, the player will quickly crossover step to beat his man to the middle of the key or baseline. Repeat. This is one of the toughest areas of defense. Proper close out to recovery. (6) Island 1 on 1 live drill – Designate 1 player on defense to go against the whole team. They will start at the jump circle. The offensive player gets to dribble at the defender “on an island” while playing one on one. You will learn the defendr must use a crossover run technique to have

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a chance to stay in front of a ball-handler coming at your full speed or is faster than the defender. Also, the defender should be stabbing their feet as the offensive player approaches them, to get ready for their crossover run movement. Have players hold V-Bands in hand, or Bricks to teach them how to not use their hands on defense. (7) One on one Cut Throat Full Court – Players play one on one full court. If you get a stop, go to end of line. If you get scored on, stay on defense. (8) 3 on 3 Pinch Defense – Great drill to teach players how to play help side defense and to pinch the ball carrier (or pick up his/her dribble). The offense is not trying to score until the coach says “live”. The offense is trying to get to the middle or baseline, as the defense pinches the ball-handler and forces a kick out. The defense has to close out and recover quickly. Repeat until coach says “live”, then players can try and score. (9) Defending the post – Player will start with head underneath the basket. Coach will be on opposite wing with Ball. An offensive player will flash to coache’s strong side block. The defender has to use his defending stance (almost like posting up the offensive player) to push him off the block, then immediately get behind him. This allows him to force the offensive player at least 5 feet to where he wants to start his position. (10) Bungy HIP Resistance Drills: Perform each drill for 30 Seconds or so. These movements help improve hip strength and hip speed. (a) Monster Walks (b) X- Outs: (c) High Knee ups (d) On knees or physioball, abduction thrusts (e) On knee or physioball, hip thrusts upward (11) Defending the Pick and Roll Screen: For this drill we have a defender guarding the offensive player at the half court line. The offensive player moves to a seam area and uses a screen towards the middle by a coach or screener. The offensive player must (1) use Feints to get the player off his normal dribbling pattern, or (2) use a quick swivel hips pivot to “jam” the screen and force the player back to the baseline side. The drill continues to the other side and repeat 4x. ----------------------------------------------------------------------------------------------------------------- XII. Passing (1) Partner Passing – Partners stand 8-12 feet from another, each with a ball (a) One arm push pass – Pass to partners opposite hand (b) One arm bounce pass – Pass to partners opposite hand (c) Crossover to Push Pass – Pass to partners opposite hand (d) Triple Crossover to push pass – Pass to partners opposite hand (e) One arm (one Ball) push/bounce pass – Pass to partners same hand (palming ball) (f) Kick out passes (wall or partner) – Stand sideways to wall or partner. One dribble then kick out pass. (g) Pocket Pass – Take on dribble away from partner and kick out bounce pass to partner (pick and roll bounce pass) (h) Behind the back one arm pass – Throw the ball behind the back, then push pass with one hand. (2) Wing to Wing, Drive and Kick out drill – Players start at each wing extended. Player 1 drives towards middle and kicks out to player 2 at right wing. Player 2 then drives to middle and kicks out to player on opposite FT line (Player 3). Player 3 drives to the middle and passes back

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to line #1 and repeats. Continuous drill. (3) Steve Nash Drive and Kick Drill – Player A starts at half court and makes a move and drives toward the middle. Player A will then do a (a) Running Kick out pass, or (b) Jump Stop kick out pass to wing player B. Wing player B then drives towards the baseline and is met by the Defender Player A. Player B must then make a (a) Jump Skip toward baseline to Player C in the weak side Corner, or (b) Euro Step toward middle, no look pass to Player C in the corner. Player C then drives toward the baseline and is met by Player B as the defender. Player C must make a kick out pass to the next person in line at half court (Player D). Player D waits for Player C to close him out, makes a move and the drill continues over and over. Our most functional Passing Drill. (3a) Steve Nash Pick and Roll Kick out Drill- Same as above, but different pattern. PG uses fake screen and passes to (a) weak side filling guard at wing extended, or (b) Same size corner guard filling the wing area. Then the wing player drives hard to basket while the PG actually becomes new defender to stop him. Wing player then passes to player 3 in the corner. Player 3 then drives hard to baseline middle and kicks out pass back to the top of key to next guy in line and it starts all over. On Player 3 kick out, the wing player becomes the defender to cut him off. Great Drill (4) Amoeba Passing Drill – Start with 3 people in a line formation relatively close to each other. The drill ends up being like a moving square in the counter clockwise direction. Player 1 has the ball. Player 2 then cuts across him in front and catches the ball around 10 feet away from him. As this Is going on, player 3 moves even further counter clockwise from Player 2 and catches the ball in open space. Player 3 hits the moving player 1 and it keeps repeating. Basically when the player passes the ball, they start to cut across from where they started which after 2 more passes they will end up getting the ball. Repeat. Varations: Make it a bounce pass, one hand pass, outlet pass, Power Push forward pivot, reverse pivot pass, etc. (5) 2-Man Movement Drill: Two players start 15 feet or so from each other. On the whistle, both players take two dribbles In the predetermined direction, then jump stops. They then forward pivot, and make a chest pass back to his partner. Repeat. You can change the patterns to bounce pass, one arm spin plass, outlet pass, reverse pivot chest/bounce pass, step through reach around pass. (6) Wall Drills (a) One-hand wall passing – MUST USE V-Bands. Stand 8-10 feet away from a wall. Bounce the ball, using only elbow flexion, back and forth against the wall to your hand. Repeat. (b) One-hand wall passing alternating – MUST USE V-Bands. Stand 8-10 feet away from a wall. Bounce the ball, using only elbow flexion from right side to left side, ricochet the ball against the wall (no bounces). Builds arm/hand strength. (c) Figure 8 speed drill – MUST USE V-Bands. Stand across from a partner about 10 feet apart. Both players will put the ball in their right hand. On the signal, they will figure 8 the ball 1 ½ times, then push pass the ball with their left hand to their partner. Play until one players hand and pass speed causes the other to make a mistake. Can also perform against the wall. (7) Tap Full Court Passing/Conditioning Drill: Player starts 2 feet away from basket with ball (player 1). Player 2 is at the baseline. Player 3 is in the outlet wing posiiton. Player 1 shoots the lay up then taps the ball out of bounds to player 2. He immediately springs up the court after his tap. Player 2 gets the ball and passes to outlet man #3. Player 3 gets one dribble and passes to #1 for a lay-up (person who tapped the ball). As the ball goes in the net, Player 3 taps the ball to player 1 (Who made lay-up) and sprints up the court. Player 1 then outlets the ball to player 2. Player 2 gets one dribble and passes to player 3 for a lay up. Play continues until each person

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gets two-three lay-ups. Great conditioning drill and passing while tired. --------------------------------------------------------------------------------------------------------------------- XII. Pick and Roll Series

TYPES OF SCREENS (Have to train all of these variations)

(1) Sideline (2) Step up/Angle (3) Pro Screen (4) High Ball Screen

HOW TO SET A SCREEN SQUEAKER QUICK JUMP STOP DRILL – When setting a screen, the player needs to set a quick jump stop to get feet planted and to show the referee they are set. In this drill the player starts in key and starts making proper screen angles against mock defender. Line up players around the perimeter and make sure you teach the players to set screens with ass pointing at the rim so they force the defender to go into, or around the screen and not slip underneath. Must be taught. ATTACK SKILLS (1) Get Defender Below Screen before using. Must engage defender or jab downward to get defender below screen level. Below are ways to get defender below the screen. This is an important skill that is highly neglected or never taught to players.

(a) Explosion Hip Turn Set up – If player dribbles down left side of court with ball in left hand, they will make sure to use off hand (right hand) to keep players dig hand from controlling them (hand check) . AS they get to screen, they will then quickly put the ball in between his right leg. Simultaneously, the player should do a quick hip turn so that they are in their track start stance (ball in right hand now) with left foot forward and pushing off their Power Pivot foot. (b) Steve Smith Move – Player comes up the right side with ball in his right hand. Works against defender in open space, or to set up a pick and roll with side screen. As the player gets 10 feet from his defender he puts the ball between his legs (Lazy Explosion) as he skips forward with his back to the basket (While ball is in his left hand). When his feet hit the floor, he explodes with left hand dribble (same time) and can either (a) Explode back to the middle with his left hand and use the screen, or (b) make the hard left dribble, then pick up the ball with his right hand as he spins toward the baseline for a shot or drive. (c) Bunch Series Space Move – Player comes up on the left side of the floor with the ball in his left hand. As the player moves toward the side screen, he takes a big bunch step (left forward pivot) so that his leg (thigh/hamstring) moves across the defenders stance and forces him to drop step. If he doesn’t, continue baseline. If he does drop step, you have created space for your crossover as you use the side pick and roll on the right. (d) Double Explosion (With sway on first) – Mostly used to counter a pick and roll. In left side of court, player dribbles up the court with left hand and comes to a side screen pick and roll with his teammate. Player uses explosion sway dribble between his legs like he is using the screen, then immediately follows with another explosion with right hand back to the left side.

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(2) Always try and move downhill on screen. Do not try and dribble below screen level and work your way back up hill to use the screen. Makes It very difficult agility wise to stay as a threat and keep your head looking at the hoop. Your goal is always to try and turn the corner on hedge man if possible. (3) Foot Race – You want to have a foot race to see who can get their lead foot past your screeners outside foot. Whoever gets there first, wins the positioning battle. (4) Create Collisions – U want the defender to create collision against your screening teammate but also the ball handler needs to create collisions with Hedge Defender ALWAYS!!. If you do not, there will not be any reads. (5) Physical with Hedge Man – After you use the screen, you now have another foot race with hedge man to see who can get outside position first. The ball handler SHALL NOT defer the position and fight through the hedge man’s outside hip to create a blocking foul, or to get around hedge man. He doesn’t want to move his feet or get a foul so always put pressure on hedge man. Always pop your head to draw fouls (Tony Parker) (6) Clip Hand – Use clip hand on hedge man to cheat or get past him, as you anchor his drop step leg. (7) Head up – Got to see the court even on contact or hedge man bothering you. (8) 2 Dribbles – Best to take two dribbles after screen in order to open up the court for various options. 1-Dribble doesn’t leave a lot of time for roll man, or create enough space from screener from hedge man. It is ok to move at a slow pace off your initial screen which will allow your roll mane time to get into the key. But you can only do this if you CREATE A COLLISION with your defender on initial screen. (9) Shoulders lower than Defense – Got to keep your shoulders lower than the defense at all times. If you come off screen high, hand checks can dominate your movement and stall your dribble momentum. Also, you have to take a back pocket dribble against hedge man (where you put the ball on your dribble by hedge man toward the back of your packet to protect against a reach. However, at same time, yo uneed to peak back at the collision to see if the roll man is open or the weakside guard wheeling back up to FT line extended. (10) Only time you really dribble backward is on a planned drag out play or your being double-teamed – Try and bounce sideways, but stay moving forward or downhill to put pressure on hedge man and defense. PASSING OPTIONS (1) Roll man to hoop (2) Pop, or reverse skip pass to wing fill (Wheel option). (3) Weak side Duck in (4) Weak side Kick Out (running kick out) (5) Weak side Corner pass (7) Slip option to screener (if hedge man shows his cards too early) *Step up Screen, Pro Screen, and High Angle Screen have same or similar options. SCORING SKILLS Depending on how the hedge man plays the screen, the ball carrier will come off the screen hard, or with a bounce dribble and take 2 dribbles toward the free throw line. Depending on defense, the ball-handler will perform options below when trying to SCORE.

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(a) Secondary Finishing Moves (1) Floater (2) Euro Step (3) One foot Runner (4) Tempo Weak Stutter/Westbrook (when defender doesn’t show and waits a FT area) Awesome move! (5) C-Dribble (6) Over the top Crossover (7) Step Through (8) Anchor Foot (b) Jump Shot – If defender goes under the screen, can step back to shoot the ball. (c) 2- Dribble Pull up – after hedge, take 2 dribbles toward free throw area for a pull up jump shot, or circle pump fake to shot. (d) One on One – If the team switches the screen, player will back the dribble out, wait for his team to clear out and go one on one to create advantage for his team. READING THE DEFENSE (1) Soft Show – On soft show, you have options. You can pulll up for three-pointer if a great shooter but that kind of bails out the defender. You can always drag the screen out and wait for your roll man through the key or will open up the weakside wheel fill. Or you can ride the hedge man out 2 dribbles, and put the ball between your legs or behind your back toward the screener, then follow with a pass to roll man, or a quick over the top crossover back towards hoop and attack the hedge man (great move). (2) Hard Hedge: (a) If there is a hard hedge and there is no space (defender got around screen), then you will still attack the Hedge Man hip to draw foul or engage him. You then take your two dribbles to get around him or look for passing angles. But ALWAYS TRY AND ATTACK HEDGE MAN and keep PRESSURE ON HIM. (b) SPLIT – If there is a hard hedge, and there is separation between hedge man and defender, then split the defense every time. (c) TRAP – If they trap the pick and roll, ride to half court and hip pop man an let him make a play. (d) Slip – If the screener reads the hedger shows his cards too early, immediately slip or sprint pop to get open. (3) NO Show – When the defender doesn’t show on the screen and waits at the Free Throw area, the player should attack him with a tempo, weak stutter go. I also like the over the top crossover, or C-Dribble. However, you have to ATTACK the big man ALWAYS!!! He will then backpedal which is impossible to guard or block your shot. ---------------------------------------------------------------------------------------------------------------------

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Schedule of Skills Sessions FRIDAY 6pm-8:30pm – Skill Clinic #1: Key Terms Introduction, Hand Quickness, functional Ball-Handling ---------------------------------------------------------------------------------------------------------- SATURDAY 8:30-9am: Coffee and donuts 9am-12pm: Skills Clinic #2: Triple Threat Series, Separation Series, Dribble Attack Series, Dribble Triple threat Series 12pm-1:30pm: Lunch 1:30pm-4pm: Skills Clinic #3: Movement without the Ball, Shooting Technique, Shooting Drills Session 6pm-8pm: Coaches Social ---------------------------------------------------------------------------------------------------------- SUNDAY 8:30-9am: Coffee and Donuts 9am-11:30am: Skills Clinic #4: Post Player Development, Finishing Series at Basket, Secondary Finishing Series. 11:30am-1pm: Lunch 1pm-2:30pm Skills Clinic #5: Defense, Hip strengthening exerices, Passing Drills , Pick and Roll Series, Spread Offense introduction.

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NOTES