jerald-dawson-reu2011-week-3-report.pdf

Upload: zhi-ming-ko

Post on 04-Jun-2018

216 views

Category:

Documents


0 download

TRANSCRIPT

  • 8/14/2019 Jerald-Dawson-REU2011-Week-3-Report.pdf

    1/2

    Literature Review for Mobile Application Development

    Jerald Dawson

    Jackson State University REU 2011

    Abstract- Todays recent development of mobile

    application development has reached a high

    demand on todays cellular market. The evolution

    of cellular telephony has caused developers to

    explore and expand their horizons in their

    development of mobile applications. In this

    review we discuss the maturity of mobile network

    infrastructures, advanced mobile hardware and

    increasing demand for mobile applications. The

    world is moving at a pace where technology is on a

    day to day upgrade.

    I. IntroductionMobile devices have come a long way from

    its ancestors. They have come from simple

    house phones, to car phones, to todays current

    market of mobile devices where you can check

    your email, watch videos or movies, to even

    being able to have video chat. Therefore,

    todays market of mobile devices causes you to

    have various applications that can include GPS

    or even todays hottest video game. The

    development of mobile applications is

    characterized by three factors: 1) The maturity

    of the mobile network infrastructures, 2)

    advanced mobile hardware, and 3) increasing

    demand for mobile applications/services [1].

    II. Network InfrastructuresNew mobile telephony communication

    protocol, 3G, increased the mobile bandwidth.

    But the installation of 4G could help the

    development of mobile applications. Therefore

    the development of mobile applications is

    becoming more eminent than their ancestors.

    What come along with this new development are

    the programming challenges. The operating

    system is a main component of mobile

    application development. Up to date mobile OS

    products of five companies dominate the mobile

    application development market, namely Nokia

    (Symbian), Microsoft (Windows Mobile), RIM

    (Blackberry OS), Apple (iPhone OS), and

    Google (Android) [1]. Each mobile OS offers a

    software development kit which is generally

    composed of an integrated development

    environment, an emulator, specific libraries, and

    other tools [1]. These SDKs have platformsbased on the type of OS used for its primary

    system. But Java is used is cross platforms.

    Some applications that emphasize in location

    require location based services or LBS. Since

    mobile devices have limitations, there have been

    methods developed to overcome those

    limitations. Scalable Vector Graphics (SVG) or

    TinyLine SVG have been developed to help out.

    TinyLine SVG is a software development for

    JAVA applications that use images in the SVG

    Tiny format for various purposes on Java

    enabled devices [2].

    III. Advanced HardwareMobile device manufacturers main concern

    is to provide screen, greater processing power

    and lighter weight device along with a longer

    battery life [1]. Maximization and balancing

    processing power and battery life is a concernthat engineering limitations constantly stretch.

    Screen and device size is another thing that is

    stretched to its maximum limitation. The reason

    the screens are made bigger and most phones

    have gone to touch screen is for the resolution

    and better picture resolution on the phone.

    Apart from improving the quality of existing

  • 8/14/2019 Jerald-Dawson-REU2011-Week-3-Report.pdf

    2/2

    components such as camera resolution and

    wireless range, manufacturers also incorporate

    new technologies into their offerings such as

    Radio Frequency Identification (RFID) [1].

    These new innovations are gigantic

    technologically and economically.

    IV. Mobile Application PotentialsMobile applications were designed to

    basically have general functions such as

    calculator, calendars, and notes. When mobile

    applications and 3G infrastructures were

    introduced then mobile applications started

    becoming web based due to the faster

    networking speed. The web based applications

    are mainly social applications. Other

    applications that are used for twitter and

    facebook or online shopping applications still

    have troubleshooting issues but are being

    worked on as we speak. Our review of the

    current mobile applications in the market reveals

    four major types of such applications, namely

    the transaction-based, the content dissemination-

    based, the social networking-based and personal

    productivity and leisure-based [1]. Applicationsare created to basically provide a person the

    ability to have everything they need in the palm

    of their hand. You can check your bank

    accounts thru the touch of a button. You can

    even find your friends location thru an

    application in your mobile phone. The revenue

    brought in from a phone application is

    inevitable.

    V. ConclusionFor this project, the background information

    is given. The development of mobile

    applications is characterized by three factors: 1)

    The maturity of the mobile network

    infrastructures, 2) advanced mobile hardware,

    and 3) increasing demand for mobile

    applications/services [1]. Through the ongoing

    development of mobile applications, everything

    can basically be done through your cellular

    phone.

    VI. References[1]Gasimov, Anar, Chee Wei Phang, Chuan-Hoo

    Tan, and Juliana Sutanto. Visiting Mobile Application

    Development: What, How and Where(2010): 74-

    81.IEEE. Web. 4 June 2011.

    [2]Harun, Haslinda, Norleyza Jailani, Marini Abu

    Bakar, Mohamad Shanudin Zakaria, and Salha

    Abdullah. "A Generic Framework for Developing

    Map-Based Mobile Application." (2009): 434-40.

    Print.

    Choi, Yoonseok, Jin-Seok Yang, and Jaewon Jeong.

    "Application FrameWork for Multi Platform Mobile

    Application Software Development." IEEE, 15 Feb.

    2009. Web. 4 June 2011.