introduction to toward a culture of creativity: a personal perspective on logo’s early years and...
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Introduction to Toward a Culture of Creativity:A Personal Perspective on Logo’s Early Yearsand Ongoing Potential by Wallace Feurzeig
Richard Noss
Published online: 5 December 2010� Springer Science+Business Media B.V. 2010
Someone once said ‘‘He (sic) who ignores history is condemned to repeat it’’. Looking at
the history of technology-enhanced learning, it does seem as if there is more than a grain of
truth in this aphorism—it sometimes seems as if each new wave of technological advance
is treated rather as if it is the first, and that nothing much has been learned by the extensive
research and development in the field that has taken place over the last half-century.
Part of that history is technological, part pedagogical and part—perhaps a neglected
part—personal. In this new paper, Wally Feurzeig discusses his seminal role in the design
and implementation of Logo, surely the most important, broadly researched, influential and
widely misunderstood pieces of software in the historical record. Wally outlines his role in
the project, and points to some of the debates and discussions that gave birth to the ‘final’
product—which is, of course, still being enhanced and reborn in various guises today.
Although this paper is not a research paper in the accepted sense, it adds to our
understanding of how research takes place, and how packaged ideas and artefacts contain
the traces of the contested terrain on which they were developed. And, as the reader will
see, many—perhaps most—of that terrain is as contested now as it was 40 years ago.
This is the introduction to the article 10.1007/s10758-010-9168-4.
R. Noss (&)Institute of Education, London WC1H 0AL, UKe-mail: [email protected]
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Int J Comput Math Learning (2010) 15:255DOI 10.1007/s10758-010-9170-x