introduction to sdl bibliography: [doldi2001] l. doldi, (2001), sdl illustrated. [edwards2001] s....
TRANSCRIPT
Introduction to SDL
Bibliography:
[Doldi2001] L. Doldi, (2001), SDL Illustrated.[Edwards2001] S. Edwards, (2001), SDL, http://www.cs.columbia.edu/~sedwards/classes/2001/w4995-02/presentations/sdl.ppt.[ABS2002] A. Alkhodre, J.-P. Babau, and J.-J. Schwarz, "Modelling of real-time constraints using SDL for embedded systems design," Computing & Control Engineering Journal, vol. 13, pp. 189-196, 2002.
Dept. of Software and IT Engineering
Introduction to SDL 2
SDL: Specification and Description Language
• ITU-T (International Telecommunication Union) Recommendation Z.100
• Created for the specification of communication protocols
• Two forms: Textual (SDL/PR) et Graphic (SDL/GR)
Dept. of Software and IT Engineering
Introduction to SDL 3
SDL
• Two aspects:1. Structure of a specification in SDL2. Behavior of a specification in SDL
Dept. of Software and IT Engineering
Introduction to SDL 4
Structure: Basic components
• Three basic components in SDL System Block Process
Dept. of Software and IT Engineering
Introduction to SDL 8
Communication in SDL
• Signal Models an event that
is communicated between processes, blocks, or systems
• Channel Models the means of
transferring a signal between two blocks, or a block and the external environment
• Signal route Models the means of
transferring a signal between two processes
Dept. of Software and IT Engineering
Introduction to SDL 9
SDL Signals
• General format: Signal_name(parameters)
• Simplest format start
• Format with values A(true) (message with a Boolean argument) dial(number) get_request(file, username)
• Parameters in SDL can be rather complex if necessary (supports ASN.1)
Dept. of Software and IT Engineering
Introduction to SDL 10
Signal address
• Source address (process that sent it) Useful when there are more than one
instance of the same process• e.g., in the case of a server that handles
many requests from different clients, each request can be run in a separate concurrent process, which are different instances of the same process
Dept. of Software and IT Engineering
Introduction to SDL 11
SDL Channels
• Signal channel, between blocks communication delays are uncertain
• Signal route, in the same block (computer), between processes Almost instantaneous
Dept. of Software and IT Engineering
Introduction to SDL 12
SDL Channels (2)
• A signal can travel across several channels on its way from the source to destination
Dept. of Software and IT Engineering
Introduction to SDL 13
SDL: Behavior
• A process in SDL is modeled as a finite-state machine (actually extended, communicating FSM). System behavior
• A process can be created or terminated dynamcially
Dept. of Software and IT Engineering
Introduction to SDL 14
Specification in SDL
• An SDL specification is a group of communicating modules
• An SDL specification is a group of ECFSM (extended communication finite-state machines)
Dept. of Software and IT Engineering
Introduction to SDL 15
Finite State Machines
• A finite state machine has: States Inputs (events) Transition function Outputs (events)
• Examples…
Dept. of Software and IT Engineering
Introduction to SDL 17
(Some) properties of FSM
• Deterministic• Non-deterministic• Complete• Partial• Connected• …
Dept. of Software and IT Engineering
Introduction to SDL 18
Extended Finite State Machine
• It’s an FSM that has state variables• For complex problems, the state-space
can explode Can be reduced by using state variables
• 3 additional features Input/Output events can have parameters Use of predicates for firing transitions Variables can be modified during a
transition
• Examples…
Dept. of Software and IT Engineering
Introduction to SDL 20
Extended Communicating Finite State Machine
(ECFSM)• It’s an EFSM that can communicate
with other EFSM• Each EFSM has it’s own (input)
queue• If M1 sends a message to M2, the
message is put in M2’s queue
Dept. of Software and IT Engineering
Introduction to SDL 21
ECFSM: Example- Means a message is sent
+ means a message is received
1
2
-B+A-C
1
2
+B -A
M2M1
Dept. of Software and IT Engineering
Introduction to SDL 22
SDL Process
• A process in SDL is an ECFSM• Execution rule: take the next signal
(message) from the queue and... Update variables Process branch decisions Send a new signal … Determine the next state End
Dept. of Software and IT Engineering
Introduction to SDL 23
SDL Process (2)
• Text and graphic forms
state Wait; input Money(a); task x := a; nextstate Pay; input Cancel; nextstate Wait;endstate;
Wait
Money
Pay
Cancel
Waitx := a
Dept. of Software and IT Engineering
Introduction to SDL 24
SDL Process (3)
• Transition rules At any given state, remove a signal from the
input queue If a transition is defined for this signal, then
• Fire the transition Output signal(s) Modify internal variables, etc.
Else (no transition defined for this signal)• Ignore the signal and stay in the same state
Dept. of Software and IT Engineering
Introduction to SDL 25
State symbol
• Indicates either the current state or the next state, depending on its use
inactive
ready
Dept. of Software and IT Engineering
Introduction to SDL 26
Start State
• Indicates the start of a process• Nameless
ready
...
Dept. of Software and IT Engineering
Introduction to SDL 27
Receive symbol
• Follows a State symbol• Indicates the Signal activating a
transition [Edwards2001]
Idle
Coin Choice Clear
... ... ...
Dept. of Software and IT Engineering
Introduction to SDL 28
Receiving a signal
• Set of valid signals Contains all signals a process can receive Any signal not in this set will produce an
error
• At a given state, only certain signals can activate a transition If a (valid) signal is received but it has no
defined transition, the signal is destroyed without causing a transition
This is called an implicit transition
Dept. of Software and IT Engineering
Introduction to SDL 29
Save symbol
• Allows a signal to be accepted and stored again into the input queue (without losing it) Useful when signals can get re-ordered
[Edwards2001]Idle
Coin Clear Choice
A “Choice” signal that arrives in this state will be deferred to the next
Dept. of Software and IT Engineering
Introduction to SDL 30
Output symbol
• Sends a signal to another process Explicit forms « VIA channel » et
« TO process »
• The channel by which the signal is sent is determined by the signal’s type
A(s)
Dept. of Software and IT Engineering
Introduction to SDL 31
Explicit output
• VIA channel or TO process e.g., a process that
needs to resend the same signal it has received
To avoid receiving again the same signal, a channel can be specified
There are other cases…
“VIA” the channel named MB
Dept. of Software and IT Engineering
Introduction to SDL 32
Local variables
• A process has local variables
• Shared variables Modified only by the
process itself Read by other
processes (in certain cases)
• Declared textually
Dept. of Software and IT Engineering
Introduction to SDL 33
Important!
There are no global variables
in SDL!!!
Dept. of Software and IT Engineering
Introduction to SDL 34
Variable types
• integer, Boolean, real, character, string Operators +, -, *, etc.
• Arrays, enumerations et sets
Dept. of Software and IT Engineering
Introduction to SDL 35
Task symbol
• Assignment statements, expressions
• Informal text Incomplete
specification, to be detailed later
Useful during simulation
Dept. of Software and IT Engineering
Introduction to SDL 36
Decision symbol
• Branch according to a condition Expression form
a=e
Informal‘message’
Dept. of Software and IT Engineering
Introduction to SDL 37
Process Creation symbol
• Creates (instantiates) a new process after a transition Channels aren’t
duplicated Make sure that a
message is sent to the right instance
• Specification of the number of instances
CallHandler
CallHandler(0,63)
[Edwards2001]
Dept. of Software and IT Engineering
Introduction to SDL 38
Process creation
• Convention: independent handling of a request Like a daemon in Unix (lpd, httpd, etc.) e.g., create a new server process to
handle a file-transfer request• The process “dies” when the file has been sent
• Set the maximum number of process instances because resources are limited
Dept. of Software and IT Engineering
Introduction to SDL 39
Process creation
• Process is running at all times (one and only one instance)
• Process starts out as inactive. No more than one instance.
• No processes running at first, but up to 64 instances.
CallHandler(1,1)
CallHandler(0,1)
CallHandler(0,64)
Dept. of Software and IT Engineering
Introduction to SDL 40
Terminating a process
• Only a process can terminate
‘last task’
Dept. of Software and IT Engineering
Introduction to SDL 41
Timers
att_ack
TB(r)
reset(T)
Timer T;
A(s)
... ...
set (now+10, T)
A(s)
Once a timer has expired, the process receives a message.
A timer is declare like a variable
Duration of timer is specified here
Timer is deactivated
Dept. of Software and IT Engineering
Introduction to SDL 42
SDL: Inside information…
• SDL has two “close cousins” ASN.1 MSC
• They are always together on projects that are serious.
Dept. of Software and IT Engineering
Introduction to SDL
Examples
43
Documenting Software Architectures: Views and Beyond
by Paul Clements; Felix Bachmann; Len Bass; David Garlan; James Ivers; Reed Little; Robert Nord; Judith StaffordPublisher: Addison-Wesley Professional
Pub Date: September 26, 2002
Dept. of Software and IT Engineering
Introduction to SDL
Examples
44
Documenting Software Architectures: Views and Beyond
by Paul Clements; Felix Bachmann; Len Bass; David Garlan; James Ivers; Reed Little; Robert Nord; Judith StaffordPublisher: Addison-Wesley Professional
Pub Date: September 26, 2002
Dept. of Software and IT Engineering
Introduction to SDL
Example: (MSC)
45
Documenting Software Architectures: Views and Beyond
by Paul Clements; Felix Bachmann; Len Bass; David Garlan; James Ivers; Reed Little; Robert Nord; Judith StaffordPublisher: Addison-Wesley Professional
Pub Date: September 26, 2002