introduction to interaction design course 2017 (5 ects)

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Modulet: Interaktionsdesign Modulets placering: 8. semester Modul ets omfang: 5 ECTS Forår 2017 KANDIDATUDDANNELSEN I INFORMATIONSTEKNOLOGI, IT OG LÆRING, MED SPECIALISERING I ORGANISATORISK OMSTILLING

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Page 1: Introduction to Interaction Design Course 2017 (5 ECTS)

Modulet: InteraktionsdesignModulets placering:

8. semester

Modulets omfang:

5 ECTS

Forår 2017

KANDIDATUDDANNELSEN I INFORMATIONSTEKNOLOGI, IT OG LÆRING, MED SPECIALISERING I ORGANISATORISK OMSTILLING

Page 2: Introduction to Interaction Design Course 2017 (5 ECTS)

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Interaction DesignInteraction design means “designing interactive products to support the way people communicate and interact in their everyday and working lives” (Rogers, Sharp and Preece, 2015)The students will be facilitated:0 to exercise a process to design and/or

develop (prototype of ) an interactive product. The process is rooted to the field of human-computer interaction.

0 to explore the professional sectors/disciplines that are directly associated with interactive digital product development and skills required to play different roles in those disciplines.

0 to choose from different theories, methods, digital/other tools and techniques to design and/or develop an interactive systems.

Benjamin B. Allsopp, Ph.D. Ass. Prof.

M. S. Khalid, Ph.D.(Module coordinator)Assistant Prof.

For inspiration, Bachelor and Master in Interaction Design at AAU

Eva Petersson B.Ph.D., Prof. MSO

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Outline0 The module is centered around cooperation between relevant

stakeholders (users and designers) and design processes related to learning and knowledge development, including in organizational change processes.

0 The module focuses on design tools, methods and processes, innovation, user, project management and technology understanding and the development of concrete products in the form of prototypes (low-fi mock-ups or hi-fi).

0 The module is organized as a continuous alternation between theory and practice, the provision of courses in design methods with a focus on innovation and creativity, participation and project management, as well as science and research methods associated with interaction design and digital production.

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GoalThe student must achieve through the module :

1. Knowledge:0 concepts, theories and models of interaction design,

including0design theory and design processes in relation to learning,

knowledge sharing, collaboration and knowledge development,

0user involvement in relation to learning, knowledge sharing, collaboration and knowledge development,

0 innovation and creativity in relation to learning, knowledge sharing, collaboration and knowledge development.

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2. Skills in 0 to make assessments and informed choices among the module's

scientific theories and methods,0ability to plan and design processes related to interaction

design,0 to prepare for analysis and evaluate needs and identify relevant

issues.3. Competencies:0 the scientific level to analyze and evaluate the interaction

design process as a forward-looking study and collaboration process with a view to maintaining an appropriate progression,

0make choices about the design and redesign of interaction design projects

Goal (Cont.)

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Schedule 2017Day Theme

MONDAYFEBRUARY 6

ID 1 : INTRODUCTION TO INTERACTION DESIGN (KHALID)

MONDAY FEBRUARY 13

ID 2. THE DESIGN PROCESS AND SCRUM ROLES IN THE DESIGN TEAM (KHALID)

MONDAYFEBRUARY 27

ID 3. PHASE 1 OF HUMAN-CENTRED DESIGN (HCD): ESTABLISHING KNOWLEDGE BY INVESTIGATING CONTEXTS OF USE (EVA)

MONDAYMARCH 6

ID 4. PHASE 2 OF HCD: ESTABLISHING DESIGN REQUIREMENTS TO DRIVE THE DESIGN (EVA)

MONDAYMARCH 13

ID 5. PHASE 3 OF HCD: DESIGN ALTERNATIVES AND PROTOTYPE (EVA)

MONDAYMARCH 27

ID 6. PHASE 4 OF HCD: EVALUATION AND TESTING OF INTERACTIVE SYSTEMS DESIGN/PROTOTYPE/PRODUCT (KHALID)

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Assessment/Examination0 Mandatory Attendance:

0 75% of teaching sessions (that is, 4 of 6 sessions). 0 Recorded using Moodle/Socrative, every class; will be considered

absent if missed.0 Submission of three assignments with satisfactory level of

quality. 0 An individual Scrum Fundamentals Certified exam (#IDA 2) is

mandatory: content of session 13/2 (deadline 27/2) 0 The group assignment (#IDA 4) on design/prototype is

mandatory: Content of 6/3 (deadline 17/3)0 Submit one group assignment from #IDA 1,3,5 (deadline 3/4).

0 See here for details

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0  If students assignments within the deadline and attend the required lessons then they were allowed to resubmit in case if the result is “not passed”. 

0 If a student do not show up for lessons and do not hand in all assignments, they have to write the 15-20 pages 'opgave', the deadline for this is April 28, 2017.

Assessment (cont.)

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Moodle/Online Interaction0Moodle Learning Management System: https://

www.moodle.aau.dk/course/view.php?id=189920Submit your project ideas here https://

www.moodle.aau.dk/mod/forum/view.php?id=5741630News forum to send notification to all participants https://

www.moodle.aau.dk/mod/forum/view.php?id=5741650Discussion forum for all types of questions and comments

https://www.moodle.aau.dk/mod/forum/view.php?id=574164;

0For communication, Moodle messages, SMS, forum posts.0Facebook and Skype (ID: saifuddinkhalid) messages are

welcome

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Examples of Interaction Design Projects

0 What are we dealing with? Can we do these?0 University mobile App http://

www.behance.net/gallery/DPSDE-University-mobile-App/13844871

0 The Vitality of Honey Bees http://www.behance.net/gallery/The-Vitality-of-Honey-Bees/13323127

0 Mobile Visual Flowchart: An app's architecture, interactions and layout in one pixel perfect deliverable. http://www.behance.net/gallery/Mobile-Visual-Flowchart-for-OmniGraffle-Illustrator/12466729

0 Children with diabetesehttp://ciid.dk/education/portfolio/idp11/courses/industry-project-novo-nordisk/projects/novosteps/

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DiscussionPlease write your questions on

Moodle https://www.moodle.aau.dk/mod/forum/view.php?id=574164