introduction to android development: before getting started

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Android Application Development Seminar on Getting Started Ahsanul Karim [email protected] Sentinel Solutions Ltd. http://www.sentinelbd.com http://androidstream.wordpress.com neering Students Association of Bangladesh (ESAB)

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Page 1: Introduction to Android Development: Before Getting Started

Android Application DevelopmentSeminar on Getting Started

Ahsanul Karim [email protected]

Sentinel Solutions Ltd.http://www.sentinelbd.com

http://androidstream.wordpress.comEngineering Students Association of Bangladesh (ESAB)

Page 2: Introduction to Android Development: Before Getting Started

Before Introduction

Page 3: Introduction to Android Development: Before Getting Started

Before Introduction: Your Suggestions1. Monotonous discussion should be banned

But, let me try… after all it’s a free seminar. No one’s going to kill me….

Page 4: Introduction to Android Development: Before Getting Started

Before Introduction: Your Suggestions2. This could be the first phase and it should be continued.3. Arranging a workshop is better than seminar for the novice.

We have following probable plans:

1. Workshops2. Training Programs 3. Onsite Contests with help from experienced Developers4. Idea-based Contests with help from experienced Developers5. Jamming Events

Depends on your feedback

Page 5: Introduction to Android Development: Before Getting Started

Before Introduction: Your Suggestions4. You can emphasize on learning OOPs before starting session on Android. Because very large number of Software Developer have no clear concept on OOP.

OOP concept is indispensable. But we have to learn in parallel.

5. It might get a little more interesting if the attendants are allowed to have the opportunity to play or use some of the android apps themselves.

Can you suggest how can we do that? May be next time we’ll try.We may review some good apps today.

Page 6: Introduction to Android Development: Before Getting Started

Before Introduction: Your Suggestions6. If you give us some knowledge regarding to developing android software and how to post them in the android market it can be helpful to us in the future.

We’ll do that in this session

7. You can give us some video about mobile application programming which can help us.

We’ll provide you complete course content with video tutorials we did in BASIS (Bangladesh Association of Software & Information Services)

Page 7: Introduction to Android Development: Before Getting Started

Before Introduction: Your Suggestions8. Consider all type of audience.

Excellent suggestion. We’ll try that

9. Discuss from technological perspective as well as business.Excellent suggestion. We’ll try that

10. Forecast about near future associated with Android.

Excellent suggestion. We’ll try that

Page 8: Introduction to Android Development: Before Getting Started

So Today…

1. Get Basic Idea on Mobile and Smartphone Applications2. Get Basic Idea on Mobile, Smartphone & Tablet Platforms3. Identify the Position of Android Platform4. Background and History of Android5. Get the Idea: Why Should We Learn Android Platform6. Opportunities7. Some App Demos8. System Architecture9. Environment Setup to Kick-start10. Application Structure11. Cross-platform development12. Resources

Page 9: Introduction to Android Development: Before Getting Started

Mobile and Smartphone ApplicationsMobile Phones

A mobile phone (also called mobile, cellular telephone, cell phone, or hand phone is an electronic device used to make

1. Calls across a wide geographic area. 2. Send Text SMS3. Can see call records4. Can capture image 5. Can run music 6. Can browse web etc.

To learn about mobile phones in details: http://en.wikipedia.org/wiki/Mobile_phone

You’ll get detailed history about how this technology evolved over the years

Page 10: Introduction to Android Development: Before Getting Started

Mobile and Smartphone ApplicationsMobile Phone Applications: Some ExamplesCategory: Utility ToolsPersonal Finance Calculator

Another example can be: Daily Planner ApplicationPossible Features:1. Task List2. Reminder3. Appointment etc.

Page 11: Introduction to Android Development: Before Getting Started

Mobile and Smartphone ApplicationsMobile Phone Applications: Some Examples (Contd.)Category: GamesSudoku Tetris Snake

Page 12: Introduction to Android Development: Before Getting Started

Mobile and Smartphone ApplicationsMobile Phone Applications: Development

1. Different Mobile phone vendor companies use different platforms for developing applications for their own platform.

2. We’ll discuss about a open “Legacy” platform as an example which is J2ME

Java Platform, Micro Edition, or Java ME: 1. It is a Java platform designed for embedded systems (mobile

Devices are one kind of such systems) . 2. Target devices range from industrial controls to mobile phones

with Java (KVM support). Formerly known as Java 2 Platform, Micro Edition (J2ME).For details:http://en.wikipedia.org/wiki/Java_Platform,_Micro_Edition

Nokia, Samsung, Sony Ericsson and many other vendors supports J2ME for applications and games development

Page 13: Introduction to Android Development: Before Getting Started

Mobile and Smartphone ApplicationsMobile Phone Applications: Development With J2MELimitations1. Memory Issues

1. Vendor Specific Implementation2. Insufficient Memory3. Inefficient Memory Management

2. Device Compatibility Issues3. Not enough Access to Core System of the Phone4. Vendor Specific Implementation of KVM

That is why…We see sites like this:

Page 14: Introduction to Android Development: Before Getting Started

Mobile and Smartphone ApplicationsSmart Phones

1. A smartphone is a mobile phone that offers more advanced computing ability, Features and connectivity than a contemporary mobile phones.

2. Smartphones may be thought of as handheld computers integrated with a mobile telephone.

3. They also provide their own Operating System with Application Development Framework

To learn about smart phones in details: http://en.wikipedia.org/wiki/Smartphone

You’ll get detailed history about how this technology evolved over the years

Page 15: Introduction to Android Development: Before Getting Started

Mobile and Smartphone ApplicationsSmart Phones Platforms

Android iPhone Palm PreBlackBerry

Page 16: Introduction to Android Development: Before Getting Started

Mobile and Smartphone ApplicationsTablet Platforms

Android: Galaxy Tab Apple: iPad

Page 17: Introduction to Android Development: Before Getting Started

Overview of Application Platforms (alphabetically)

Platform Language (s) RemarksAndroid Java, C, C++ Open Source OS (Based on Linux)

http://developer.android.com

bada C, C++ Samsung’s mobile platform running on Linux or RealTime OShttp://developer.bada.com

BlackBerry Java, Web Apps Java, Web Apps, Java ME compatible, extensions enable tighter integrationhttp://na.blackberry.com/eng/developers

iOS Objective-C, C Requires Apple Developer Accounthttp://developer.apple.com/iphone

MeeGo Qt, C++, others Intel and Nokia guided open source OS (based on Linux)http://meego.com/developers

Symbian C, C++, Java, Qt, Web Apps, others

OS built from the ground up for mobile deviceshttp://www.forum.nokia.com/symbian

Page 18: Introduction to Android Development: Before Getting Started

Overview of Application Platforms (Cont.)

Platform Language (s) RemarkswebOS HTML, CSS,

JavaScript, CSupports widget style programming (based on Linux)http://developer.palm.com

Windows Mobile

C#, C .NET CF or Windows Mobile API, most devices ship with Java ME compatible JVMhttp://developer.windowsmobile.com

Windows Phone

C#, VB.NET Silverlight, XNA Frameworkshttp://create.msdn.com

Source: http://mobileplatforms.wikidot.com/

Page 19: Introduction to Android Development: Before Getting Started

Application Platforms

Page 20: Introduction to Android Development: Before Getting Started

Why AndroidThey say a picture is worth a thousand words!!

Page 21: Introduction to Android Development: Before Getting Started

Why Android (Cont.)They say a picture is worth a thousand words!!

Page 22: Introduction to Android Development: Before Getting Started

Why Android (Cont.)

Page 23: Introduction to Android Development: Before Getting Started

Why Android (Cont.)

Page 24: Introduction to Android Development: Before Getting Started

Why Android (Cont.)

Page 25: Introduction to Android Development: Before Getting Started

Why Android (Cont.)

Page 26: Introduction to Android Development: Before Getting Started

Why Android (Cont.)

Page 27: Introduction to Android Development: Before Getting Started

Why Android (Cont.)

Page 28: Introduction to Android Development: Before Getting Started

Why Android: Google TV

Page 29: Introduction to Android Development: Before Getting Started

Why Android: Finally BlackBerry Gives In

Page 30: Introduction to Android Development: Before Getting Started

Open Handset Alliance (Nov 2007)Manufacturers: Designing the Android Handsets

Content Providers: Developing Apps Mobile Operators

Markets: Distribution

Page 31: Introduction to Android Development: Before Getting Started

Why Android (Cont.)

What about ASIA-Pacific region???

Low cost devices from China manufacturers… $96 Android devices

Page 32: Introduction to Android Development: Before Getting Started

Why Android (Cont.)Technical Advantages

No need to pay for any developer’s program to develop and test apps in real devices

Open source platform with scope of more innovation (Less proprietary restrictions)

Java programming language

Rich and easy to integrate feature sets

Easy, effective and cost-effective prototyping for research and business

Development Environment Support in Windows, Mac & Linux (Ubuntu)

Imagination is the Limit

Page 33: Introduction to Android Development: Before Getting Started

Why Android (Cont.)Business Advantages

Android market: Integrated market appOne time low registration fee

Many Distribution Channels:(We’ll see next)

Low Barrier to Market:No approval processLess restrictions with copyright issues

Page 34: Introduction to Android Development: Before Getting Started

Why Android (Cont.)Opportunities

Android market: (http://market.android.com)Integrated Android Market Application in phones can ensure your reach to

millions of users without any approval process.

Amazon Appstore for Android: http://www.amazon.com/mobile-apps/b?ie=UTF8&node=2350149011

Enterprise Market:https://marketplace.cisco.com/

3rd Party Distribution Channels :1. Andspot 2. Handango 3. GetJar 4. SlideMe 5.AndAppStore6. AndroLib 7. AppBrain and many more…

Page 35: Introduction to Android Development: Before Getting Started

Why Android (Cont.)Opportunities

Android Market: (1) Analytics to help decision making

Page 36: Introduction to Android Development: Before Getting Started

Why Android (Cont.)Opportunities

Android Market: (2) Crash log to support bug fixes

Page 37: Introduction to Android Development: Before Getting Started

Why Android (Cont.)Opportunities

Android Market: (3) Requirements

Page 38: Introduction to Android Development: Before Getting Started

Why Android (Cont.)Opportunities

Amazon Appstore for Android:

Page 39: Introduction to Android Development: Before Getting Started

Why Android (Cont.)Opportunities

Enterprise Market:

$ $ $ $ $ $ $

Page 40: Introduction to Android Development: Before Getting Started

Why Android (Cont.)Monetization Opportunities

Paid Apps $ $ $ $ $ $ $ In-App Billing Free Apps with Ads

AdMob AdWhirl Mobclix and many more

Page 41: Introduction to Android Development: Before Getting Started

Freelancing Opportunities

Statistics Source: http://www.elance.com/android-programmers-freelancers/230

Similar trend is seen in other freelancing sites

Why Android (Cont.)

Can be a good source of income to support your own product development or research

Page 42: Introduction to Android Development: Before Getting Started

Game Development OpportunitiesWhy Android (Cont.)

Case Study: AhhhPah http://ahhhpah.com/

Simplified Game frameworks1. Libgdx: http://code.google.com/p/libgdx/2. AndEngine: http://www.andengine.org/3. Unity3d: http://unity3d.com/

Development Time: 8 hoursDownloads: millions

Page 43: Introduction to Android Development: Before Getting Started

Some Interesting AppsWhy Android (Cont.)

ShazamHear a song you don't know? Shazam identifies it instantly.

INSTALLS:10,000,000 - 50,000,000

Page 44: Introduction to Android Development: Before Getting Started

Some Interesting AppsWhy Android (Cont.)

Guitar : Solo LiteINSTALLS:10,000,000 - 50,000,000

Page 45: Introduction to Android Development: Before Getting Started

My StoryWhy Android (Cont.)

ProTranslate INSTALLS: 50,000 - 100,000

Features:1. Support for wide range of

languages2. Share translated text

(Email,SMS,twitter,facebook)Pronounciation and speech output

3. Website translationDocument translation and share via email

4. Auto-prompt to translate SMS received

5. Optimized for all Android devices

It gave us Google’s Device Seeding Program Award

Page 46: Introduction to Android Development: Before Getting Started

My StoryWhy Android (Cont.)

ProTranslate

Page 47: Introduction to Android Development: Before Getting Started

Research OpportunitiesWhy Android (Cont.)

Easy Prototyping of any idea is possible in Android. Some of the advanced research based projects are prototyped in Android.

mHealth

Developed by the Johns Hopkins Center for Clinical Global Health Education, eMOCHA uses video, audio, touchscreen quizzes, GPS and SMS to collect and analyze large amounts of data.

eMOCA (www.emocha.org)

Page 48: Introduction to Android Development: Before Getting Started

Research OpportunitiesWhy Android (Cont.)

Easy Prototyping of any idea is possible in Android. Some of the advanced research based projects are prototyped in Android.

mHealth

Developed by ClickDiagnostics, uses video, audio, touchscreen Quizzes to upload data to server to reach the consultants.

ClickDiagnosticshttp://clickdiagnostics.com/

Page 49: Introduction to Android Development: Before Getting Started

Research OpportunitiesWhy Android (Cont.)

mHealth

Clinical diagnosis + Data acquisition

Page 50: Introduction to Android Development: Before Getting Started

Research OpportunitiesWhy Android (Cont.)

Android + Arduino = Innovation UnlimitedArduino (http://www.arduino.cc/)

1. Arduino is an open-source electronics prototyping platform2. can sense the environment by receiving input from a variety of sensors and can affect its

surroundings by controlling lights, motors, and other actuators.

http://arduino.cc/blog/2011/10/12/android-open-2011-massimo-banzi-arduino-android-infinite-possibilities/

Page 51: Introduction to Android Development: Before Getting Started

Research OpportunitiesWhy Android (Cont.)

Android in Disaster Management

A Mobile Disaster Management System Using the Android Technologyhttp://www.naun.org/journals/communications/19-280.pdf

Implementation of an Android based disaster management systemhttp://www.bcdph.com/download/android.pdf

Android Incident Reporting for SAHANA Disaster Management Systemhttp://code.google.com/p/sahana-incident-reporter/

Case Study: Bangladesh Army

1. Custom sensor device to accumulate weather data2. Create forecast3. Use data feeds to plan strategies for recovery4. Integrated solar cell for self sufficient power

Page 52: Introduction to Android Development: Before Getting Started

Application Development OpportunitiesWhy Android (Cont.)

Augmented Reality

Some more: http://techsplurge.com/3214/mega-list-33-awesome-augmented-reality-apps-games-android/

Real World Environment+ Sound, Video, Graphics data generated by systems= AR

Page 53: Introduction to Android Development: Before Getting Started

Research OpportunitiesWhy Android (Cont.)

Android in Space!!!

http://www.youtube.com/watch?v=REsEgrhmMjc

Page 54: Introduction to Android Development: Before Getting Started

Android is a software stack for mobile devices that includes an

operating system, middleware and key applications. The Android SDK provides the tools and APIs necessary to begin developing applications on the Android platform using the Java programming language.

What is Android

Google describes Android as:The first truly open and comprehensive platform for mobile devices, all of the software to run a mobile phone but without the proprietary obstacles that have hindered mobile innovation.

Page 55: Introduction to Android Development: Before Getting Started

Android Features

Features1. Application framework2. Dalvik virtual machine 3. Integrated browser4. Optimized graphics 5. SQLite Storage6. Media support 7. GSM Telephony 8. Bluetooth, EDGE, 3G, and WiFi 9. Camera, GPS, compass, and accelerometer 10.Rich development environment

Page 56: Introduction to Android Development: Before Getting Started

Android Features (Cont.)

Light Sensor

Thermal Sensor

Gyroscope

Accelerometer

Magnetic Sensor

GPS

Your AppWith logic to

Actuate+ =

TTSVoice Search

Page 57: Introduction to Android Development: Before Getting Started

Android Architecture

Page 58: Introduction to Android Development: Before Getting Started

System RequirementsSetting up Development Environment

Supported OS1. Windows XP (32-bit), Vista (32- or 64-bit), or Windows 7

(32- or 64-bit)2. Mac OS X 10.5.8 or later (x86 only)3. Linux (tested on Ubuntu Linux, Lucid Lynx)

Supported Development Environment (Eclipse IDE based)1. Eclipse 3.4 (Ganymede) or greater/Eclipse Classic (versions

3.5.1 and higher)2. JDK 1.5 or 1.63. ADT Plugin

Page 59: Introduction to Android Development: Before Getting Started

To set up the development environment, we need:1. Java Development Kit (JDK 1.5+, 1.6 is preferable)2. Eclipse IDE3. Android SDK

Setting up Development Environment(Contd.)

Page 60: Introduction to Android Development: Before Getting Started

Java Development Kit (JDK)

Setting up Development Environment (Contd.)

Download Link: http://www.java.com/en/download/index.jsp

Download JDK from here and Install JDK

Page 61: Introduction to Android Development: Before Getting Started

Eclipse IDE

Setting up Development Environment (Contd.)

Download Link: http://eclipse.org/downloads/

Download the highlighted version of Eclipse IDE

Page 62: Introduction to Android Development: Before Getting Started

Android SDK

Setting up Development Environment (Contd.)

Link: http://developer.android.com/sdk/index.html

Download and Install the SDK starter package from the table above (Highlighted)

Page 63: Introduction to Android Development: Before Getting Started

Android SDK Setup (1)

Setting up Development Environment (Contd.)

1. Install available packages to get all SDK platform versions

Page 64: Introduction to Android Development: Before Getting Started

Android SDK Setup (2)

Setting up Development Environment (Contd.)

2. Installation progress

Page 65: Introduction to Android Development: Before Getting Started

Android SDK Setup (3)

Setting up Development Environment (Contd.)

3. ADT Plugin for Eclipse

ADT Plugin: Android Development Tools (ADT) is a plugin for the Eclipse IDE for

1. extending the capabilities of Eclipse to set up new Android projects2. creating an application UI3. adding components based on the Android Framework API4. debugging your applications using the Android SDK tools5. exporting signed (or unsigned) APKs in order to distribute your application

We’ll see the 5 points gradually during development

Page 66: Introduction to Android Development: Before Getting Started

Android SDK Setup (4)

Setting up Development Environment (Contd.)

4. Installing the ADT

1. Start Eclipse, then select Help > Install New Software....

2. Click Add, in the top-right corner.

3. In the next window, you'll see a list of the tools to be downloaded. Click Next.

4. Read and accept the license agreements, then click Finish.

5. When the installation completes, restart Eclipse.

Page 67: Introduction to Android Development: Before Getting Started

Android SDK Setup (5)

Setting up Development Environment (Contd.)

5. Set SDK path

1. Start Eclipse, then select Window > Preferences

2. Browse and show the path of Android SDK.

3. Press Apply and OK.

Development Environment Setup is now completed!

Page 68: Introduction to Android Development: Before Getting Started

Setting up Development Environment (Contd.)In Our Lab (1)In our D:// Drive we get:

Page 69: Introduction to Android Development: Before Getting Started

Setting up Development Environment (Contd.)In Our Lab (2)First we install JDK

We have already done that

Page 70: Introduction to Android Development: Before Getting Started

Setting up Development Environment (Contd.)In Our Lab (3.1)We’ll setup Eclipse Galileo

Page 71: Introduction to Android Development: Before Getting Started

Setting up Development Environment (Contd.)In Our Lab (3.2)We’ll setup Eclipse Galileo

You can create a shortcut in the desktop for eclipse.exe

Page 72: Introduction to Android Development: Before Getting Started

Setting up Development Environment (Contd.)In Our Lab (3.3)We’ll setup Eclipse Galileo

Choose your WorkSpace

Page 73: Introduction to Android Development: Before Getting Started

Setting up Development Environment (Contd.)In Our Lab (3.5)We’ll setup Eclipse Galileo

You have already seen this for previous case HeliosExpecting a question

Page 74: Introduction to Android Development: Before Getting Started

Setting up Development Environment (Contd.)In Our Lab (3.6)We’ll setup Eclipse Galileo

We’ll become familiar to our new IDE gradually and I swear you’ll start loving it

Page 75: Introduction to Android Development: Before Getting Started

Setting up Development Environment (Contd.)In Our Lab (4.1)We’ll setup ADT Plugin

Page 76: Introduction to Android Development: Before Getting Started

Setting up Development Environment (Contd.)In Our Lab (4.2)We’ll setup ADT Plugin

Page 77: Introduction to Android Development: Before Getting Started

Setting up Development Environment (Contd.)In Our Lab (4.3)We’ll setup ADT Plugin

Page 78: Introduction to Android Development: Before Getting Started

Setting up Development Environment (Contd.)In Our Lab (4.4)We’ll setup ADT Plugin

Page 79: Introduction to Android Development: Before Getting Started

Setting up Development Environment (Contd.)In Our Lab (4.5)We’ll setup ADT Plugin

Page 80: Introduction to Android Development: Before Getting Started

Setting up Development Environment (Contd.)In Our Lab (4.6)We’ll setup ADT Plugin

Page 81: Introduction to Android Development: Before Getting Started

Setting up Development Environment (Contd.)In Our Lab (4.7)We’ll setup ADT Plugin

Adding ADT Pluging is DONE… You’ll now get a message

Page 82: Introduction to Android Development: Before Getting Started

Setting up Development Environment (Contd.)In Our Lab (5.1)We’ll setup android SDK

After restarting Eclipse we get:

Don’t forget to ask me about the red marks

Page 83: Introduction to Android Development: Before Getting Started

Setting up Development Environment (Contd.)In Our Lab (5.2)We’ll setup android SDK

SDK and AVD Manager: If we click on it:

So, we have to set the location of Android SDK and show it to our IDE

To do so….

Page 84: Introduction to Android Development: Before Getting Started

Setting up Development Environment (Contd.)In Our Lab (5.3)We’ll setup android SDK

Page 85: Introduction to Android Development: Before Getting Started

Setting up Development Environment (Contd.)In Our Lab (5.4)We’ll setup android SDK

Page 86: Introduction to Android Development: Before Getting Started

Setting up Development Environment (Contd.)In Our Lab (5.5)We’ll setup android SDK

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Setting up Development Environment (Contd.)In Our Lab (5.6)We’ll setup android SDK

Page 88: Introduction to Android Development: Before Getting Started

Setting up Development Environment (Contd.)In Our Lab (5.6)We’ll setup DDMS

Now We are Ready

Page 89: Introduction to Android Development: Before Getting Started

Let’s say “Hello” to the Android World!

In the subsequent slides: 1. We’ll create an application step

by step using the help of IDE and ADT.

2. We’ll then explain application structure and identify the building blocks.

3. We’ll experiment with components and learn to convert our innovative ideas into neat apps.

Now that our development environment is ready, we’ll build our first Android application.

Page 90: Introduction to Android Development: Before Getting Started

Let’s say “Hello” to the Android World! (Contd.)1. Start Eclipse and Go to File>New>Android Project

2. We keep project name “Hello World” (Since 1970 Ritchie’s book on C programming, programmers always say Hello World first)3. Build Target “Android1.6”4. Application name: “Hello World”5. Package name: com.sentinelbd.hallo6. Initial Activity Name: HalloActivity7. Min SDK Version: 48. Click Finish

Congratulations! You’ve just created your first Android application

We’ll explain each input shortly

Page 91: Introduction to Android Development: Before Getting Started

Let’s Go Deep…Created Project has the following structure

Project Structure

-Source (src)-Generated Class (gen)-Android 1.6 library-Assets (assets)-Resource(res) -drawable-hdpi -drawable-ldpi -drawable-mdpi -layout -values-AndroidMenifest.xml-default.properties

Page 92: Introduction to Android Development: Before Getting Started

Let’s Go Deep… (Contd.)To run the app in emulator, we have to do the following steps:

1. Create AVD (Android Virtual Device)2. Create Run Configuration3. Run the Application

To run the app in device, we have to do the following steps:

1. Install device driver2. Connect device through USB3. Create Run Configuration4. Run the Application

We’ll run the app in emulator for now

Page 93: Introduction to Android Development: Before Getting Started

Let’s Go Deep… (Contd.)1. Create AVD (Android Virtual Device)

Use Android SDK & AVD Manager to create AVD

Page 94: Introduction to Android Development: Before Getting Started

Let’s Go Deep… (Contd.)2. Create Run Configuration

1. Create a Run Configuration

2. Browse and select the project to run

Page 95: Introduction to Android Development: Before Getting Started

Let’s Go Deep… (Contd.)3. Select AVD & Run

Click Run to start AVD/emulator

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Let’s Go Deep… (Contd.)Result in Emulator

Now its time to analyze how it works

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Project Structure…Created Project has the following structure

Project Structure

-Source (src)-Generated Class (gen)-Android 1.6 library-Assets (assets)-Resource(res) -drawable-hdpi -drawable-ldpi -drawable-mdpi -layout -values-AndroidMenifest.xml-default.properties

Page 98: Introduction to Android Development: Before Getting Started

Project Structure (Contd.)-Source (src)We have used only one class here which is an Activity named HalloActivity. We’ll describe about Activity in detail with lifecycle shortly. For now we can consider Activity as Android analogue for the window or dialog in a desktop application. It can load view from xml layout (here main.xml under res/layout folder)

In the HelloActivity class the view of the Activity is set from main.xml given below

Page 99: Introduction to Android Development: Before Getting Started

Project Structure (Contd.)-res/layout/main.xml

1. UI Layout can be defined from source code using View or by layout xmls. 2. The layout xml can be generated by visual tool given by ADT

Page 100: Introduction to Android Development: Before Getting Started

Project Structure (Contd.)-res/drawable1. From Android 1.6 to support different screen sizes and screen densities graphic files

are kept in 3 different folders drawable-hdpi, drawable-ldpi and drawable-mdpi2. In our current project, they contain only default icon file with different dimensions

to support devices with different screen resolution.

-assetsHolds other static files you wish packaged with the application for deployment onto the device. In this project, we have none

-gen/R.java -values/strings.xml

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Project Structure (Contd.)-AndroidMenifest.xml

XML file describing the application being built and what components – activities, services, etc. – are being supplied by that application

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Cross-platform Development1. RhoMobile http://rhomobile.com/

2. Appcelerator http://www.appcelerator.com/

3. PhoneGap http://www.phonegap.com/

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Resources: DVDDVD Content

Tools

Tutorials Day Content1. Video Tutorials2. PPT Slides

Ebooks

Page 104: Introduction to Android Development: Before Getting Started

Resources: Android Developers’ Sitehttp://developer.android.com

1. Tutorials & Design Guidelines2. SDK References3. Articles on Pragmatic & Good Practices4. & anything you’ll need including Google IO Videos

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Resources: Open Source Projects1. http://code.google.com/p/apps-for-android/2. http://en.wikipedia.org/wiki/List_of_open_source_Android_applications

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Questions?