interactivity in art: a concise history /overview

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Interactivity in Art: A Concise History /Overview Cameron Coker VIZA 630

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Interactivity in Art: A Concise History /Overview. Cameron Coker VIZA 630. Interaction: History of the Term. 1901 Dictionary of Philosophy and Psychology defines 'interaction' as: - PowerPoint PPT Presentation

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Page 1: Interactivity in Art:  A Concise History /Overview

Interactivity in Art: A Concise History /Overview

Cameron CokerVIZA 630

Page 2: Interactivity in Art:  A Concise History /Overview

Interaction: History of the Term

1901 Dictionary of Philosophy and Psychology defines 'interaction' as:

"The relation between two or more relatively independent things or systems of change which advance, hinder, limit, or otherwise affect one another"

Page 3: Interactivity in Art:  A Concise History /Overview

Interaction: History of the Term

“Reciprocity”, objects that have a mutual dependence, action, or influence

STUFF THAT ACTS ON OTHER STUFF AND THEN THAT STUFF ACTS BACK!

Page 4: Interactivity in Art:  A Concise History /Overview

Interaction: History of the Term

Sociology in the 1900’s

Interaction = social science

Georg Simmel, first to use ‘interaction’

to mean interpersonal relationships

Page 5: Interactivity in Art:  A Concise History /Overview

Interaction: History of the Term

George Herbert Mead & Edward Alsworth Ross

Stimulus – Response Theory

Page 6: Interactivity in Art:  A Concise History /Overview

Interaction: History of the Term

Symbolic Interactionists

Page 7: Interactivity in Art:  A Concise History /Overview

Interaction: History of the Term

Stimulus-Response – Concerned with reactions, measured and explained things with statistics and physiology

Symbolic Interactionists – Concerned with actions made by people and how those actions relate to who they are and how we perceive society

Page 8: Interactivity in Art:  A Concise History /Overview

Cybernetics: Interaction as Process of

Feedback

Norber Wiener – coined the term ‘Cybernetics’

society could be investigated through analyzing messages and communication processes

Page 9: Interactivity in Art:  A Concise History /Overview

HCI: Human/Computer

Interaction

1960’s

Ivan Sutherland – Sketchpad

Douglas Engelbard - 'X-Y position indicator for a display system’

Page 10: Interactivity in Art:  A Concise History /Overview

Interaction: History of the Term

1960’s

1900’s 1940’s

Physical PhysiologicalSociological Systems of

Interaction

Human-Machine Interaction

Page 11: Interactivity in Art:  A Concise History /Overview

3 Big Ideas

Sociology - people interacting with people

Cybernetics - systems, structures, and rules for interaction

Computer Science - people interacting with computers and machines

Page 12: Interactivity in Art:  A Concise History /Overview

Cool, cool, but what’s that got to do with art, Cameron?

Hold on, I’m getting to that part...

Page 13: Interactivity in Art:  A Concise History /Overview

Interactive Art

Can be described as developing alongside these 3 new ideas: Sociology, Cybernetics, and Computer Science

Page 14: Interactivity in Art:  A Concise History /Overview

Sociology Art

John Cage – 4’33’

Page 15: Interactivity in Art:  A Concise History /Overview

Sociology Art

Nam June Paik – TV Cello

Page 16: Interactivity in Art:  A Concise History /Overview

Sociology Art

Valie Export – Aktionshose: Genitalpanik (Action Pants: Genital Panic)

Page 17: Interactivity in Art:  A Concise History /Overview

Cybernetic Art

1950’s - Nicolas Schoeffer

‘Cybernetic Spatiodynamic Sculptures’

Page 18: Interactivity in Art:  A Concise History /Overview

Cybernetic Art

1960’s

James Seawright

Edward Ihnatowicz

Tony Martin

1968 – writer Jack Burnham

Page 19: Interactivity in Art:  A Concise History /Overview

Interactive Art

1969 GlowFlow

“a computer-controlled, light sound viewer responsive environment”

Page 20: Interactivity in Art:  A Concise History /Overview

Interactive Art

Myron Krueger

Focus on responsive environments

Page 21: Interactivity in Art:  A Concise History /Overview

Interactive Art vs. New Media Art

1990’s

The term ‘Interactive Art’ used alongside ‘New Media Art’

Page 22: Interactivity in Art:  A Concise History /Overview

That’s interesting, but what I really want to be

is confused

OH, why didn’t you just say so!

Page 23: Interactivity in Art:  A Concise History /Overview

Necessity of Distinctions

Martin Lister

‘Ideological’ and ‘Instrumental’ Interactivity

Ideological – emotional, intellectual

Instrumental – physical, practical

Page 24: Interactivity in Art:  A Concise History /Overview

Degrees of Interactivity

Static Systems

Dynamic Systems Dependence on Environment Reciprocal Systems that factor in spectators Participatory Systems Interactive Systems

(mutual exchange between man and machine)

Page 25: Interactivity in Art:  A Concise History /Overview

Degrees of Interactivity

Interactivity based on degree of selection options degree of modification option quantitative size of selection/modification

possibilities degree of linearity or non-linearity

Page 26: Interactivity in Art:  A Concise History /Overview

Epistemological vs. Aesthetic

Epistemological – dealing with knowledge and what can be known

Aesthetic – dealing with beauty and taste

Page 27: Interactivity in Art:  A Concise History /Overview

Epistemological vs. Aesthetic

Slavko Kacunko – ‘Closed Circuit Cideo Installations’ Subject/object realtions Reality construction System models Game concepts Learning processes

Page 28: Interactivity in Art:  A Concise History /Overview

Discussion

Interactivity the TermInteractivity the History

Interactivity the ArtInteractivity the Science

Interactivity the Dichotomy

Interactivity as it applies to our projects