innovation in education
DESCRIPTION
Innovation in education. Introduction Achievable goals Collaboration within Second Life Development Stages and Process Development Costs Events and Community Workshop Activity. “50% of people change sex in Second Life” “And 6% become a squirrel”. - PowerPoint PPT PresentationTRANSCRIPT
Innovation in education
Introduction
• Achievable goals
• Collaboration within Second Life
• Development Stages and Process
• Development Costs
• Events and Community
• Workshop Activity “50% of people change sex in Second Life”
“And 6% become a squirrel”
• Use SL as a medium for distance learning and collaboration
• Showcase E-Learning initiatives, portfolio Learning strategies
• Role-play assessment scenarios
• Data visualisation and interactive activities
• Powerful communication with traditional web
• Build communities between academics situated within SL
• Research and experimentation within Virtual 3D Environments
What’s achievable within Second Life
• Collaboration isn’t easily achieved via other platforms, SL allows;
– Synchronous communication
– Shared real-time experience
– Research opportunities
– Shared goals and objectives
• Community
– Built around ideas, brands, interests, customers
– Brings people together; multicultural
– No interpretation, ethnicity, race disability
Collaboration
Development Stages
• Feasibility of concept
• Design
• Acquiring Virtual Land
• Terraforming
• Modeling
• Texturing
• Scripting (Linden Scripting Language)
• Advertising
Development Process
Users keep the Intellectual Property rights to any objects they create
• Re-texture, rotate, stretch, cut • Add lighting effects
• Set permissions
• Embed scripts into objects using LSL
• $L10 to upload a image file
Costs; Owning Virtual Land
• Need Land for any type of large project
• 50% Reduction for academics (£600-800 Entire region)
• Limited amount of objects can be stored in a particular area
Additional Land
Sq meters Price
1/128 Region 512 m2 US$5
1/64 Region 1,024 m2 US$8
1/32 Region 2,048 m2 US$15
1/16 Region 4,096 m2 US$25
1/8 Region 8,192 m2 US$40
1/4 Region 16,384 m2 US$75
1/2 Region 32,768 m2 US$125
Entire Region 65,536 m2 US$195Basic accounts are FreePremium : $9.95 per month
Communities and Events
• Importance of awareness
• Integration with web Technologies (forums, wiki’s)
• Scheduled Events, classes, conferences, activities
• Giving people reasons to use Second Life
• Be proactive, meet, share, explore!
Create your own Second Life Island
• What would it look like? • What can your visitors expect to find? • What functionality would you include on the island?• How do you maximise returning customers?
With your provided flip chat and pen as a group sketch out your island design. Remember to be creative and innovative, because lets be honest avatars don’t like to be bored!
Workshop Activity
Contact Details
Andrew Jinman:- Immersive Learning [email protected]
SL Avatar:- Jiz Source
James Abraham:- Producer/New Media [email protected]
SL Avatar:- Jimmer Beck