improving education experience with ar

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Improving education experience with Augmented Reality (AR) AUTHORS: BOJAN KRAUT - [email protected] JELENA JEKNIĆ - [email protected] ALCYONE D.O.O., MARIBOR, SLOVENIA

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Improving education experience with Augmented Reality (AR)

AUTHORS:

BOJAN KRAUT - [email protected] JELENA JEKNIĆ - [email protected]

ALCYONE D.O.O., MARIBOR, SLOVENIA

Agenda

Introduction to Augmented Reality

Human mind and information processing

Computers and power of processing

Augmented Reality in Education

ARAVET Project

What Augmented Reality really is?

Is it new?

Do we use it already?

Augmented reality (AR) is a live, direct or indirect view of a physical, real-world environment whose elements are augmented (or supplemented) by computer generated sensory input such as sound, video, graphics or GPS data. It is a variation of virtual environment (VE), or virtual reality, as it is more commonly called. VE technologies completely immerse a user inside a synthetic environment

It is merging of the two worlds - real world and digital world

Human brain and information processing

Human brain electric signals up to 100 m/sec

86 billion neurons use 100 W of power

20% of the whole human body

memory estimated to about 100 Tb

How is information stored in our brain?

Perceiving the information Dominant senses

Multi-sensory experience

Synesthesia, creative process and learning

7 types of learning

Visual (spatial) learners use pictures, images and spatial understanding

Aural (auditory-musical) learners prefer the use of sound, rhythm and music

Verbal (linguistic) learners prefer the use of words, both in speech and writing

Physical (kinesthetic) learners use body, hands and sense of touch

Solitary (intrapersonal) type of learning is best when working alone and using self-study techniques of learning.

Social (interpersonal) learning promotes studying and learning in groups

Logical (mathematical) learning is based on understanding the reason behind something.

Power of processing

Moore's law (doubling processing power every 18 months)

Parallel computing

Cloud based services

IoT

Increased sensorics

Predictions:

2019 - 4000$ computer has the power of the human brain

2029 - 1000$ computer is 1000 times more powerful than human brain

2029 - artificial intelligence recognized as conscious entity

2099 - human brain completely reverse engineered

Source: www.vox.com

Can AR be used to enhance learning?

AR impacts

AR is stimulating several senses at the same time (sight, sound, taste, smell and touch)

improves learning skills

optimizes brain performance and memorization

AR usage

digital layer in books

notes

collaboration

student - student

student - professor

LdV ARAVET project

ARAVET - Augmented Reality Application on the Field of Vocational Education and Training

it started in 2013 as a Leonardo da Vinci project

7 countries involved Turkey

Greece

Romania

Spain

Czech Republic

Slovenia

Italy

Scenarios

Electronics Textile Logic

Results

Demo ...

Future

IoT

Better user interfaces and mobile devices

Interfaces

AR headsets

hololens

human integrated interfaces

directs brain implants

maschine tutoring

Source: Goldman Sachs Global Investment Research.

Questions?