improving education experience with ar
TRANSCRIPT
Improving education experience with Augmented Reality (AR)
AUTHORS:
BOJAN KRAUT - [email protected] JELENA JEKNIĆ - [email protected]
ALCYONE D.O.O., MARIBOR, SLOVENIA
Agenda
Introduction to Augmented Reality
Human mind and information processing
Computers and power of processing
Augmented Reality in Education
ARAVET Project
What Augmented Reality really is?
Is it new?
Do we use it already?
Augmented reality (AR) is a live, direct or indirect view of a physical, real-world environment whose elements are augmented (or supplemented) by computer generated sensory input such as sound, video, graphics or GPS data. It is a variation of virtual environment (VE), or virtual reality, as it is more commonly called. VE technologies completely immerse a user inside a synthetic environment
It is merging of the two worlds - real world and digital world
Human brain and information processing
Human brain electric signals up to 100 m/sec
86 billion neurons use 100 W of power
20% of the whole human body
memory estimated to about 100 Tb
How is information stored in our brain?
Perceiving the information Dominant senses
Multi-sensory experience
Synesthesia, creative process and learning
7 types of learning
Visual (spatial) learners use pictures, images and spatial understanding
Aural (auditory-musical) learners prefer the use of sound, rhythm and music
Verbal (linguistic) learners prefer the use of words, both in speech and writing
Physical (kinesthetic) learners use body, hands and sense of touch
Solitary (intrapersonal) type of learning is best when working alone and using self-study techniques of learning.
Social (interpersonal) learning promotes studying and learning in groups
Logical (mathematical) learning is based on understanding the reason behind something.
Power of processing
Moore's law (doubling processing power every 18 months)
Parallel computing
Cloud based services
IoT
Increased sensorics
Predictions:
2019 - 4000$ computer has the power of the human brain
2029 - 1000$ computer is 1000 times more powerful than human brain
2029 - artificial intelligence recognized as conscious entity
2099 - human brain completely reverse engineered
Source: www.vox.com
Can AR be used to enhance learning?
AR impacts
AR is stimulating several senses at the same time (sight, sound, taste, smell and touch)
improves learning skills
optimizes brain performance and memorization
AR usage
digital layer in books
notes
collaboration
student - student
student - professor
LdV ARAVET project
ARAVET - Augmented Reality Application on the Field of Vocational Education and Training
it started in 2013 as a Leonardo da Vinci project
7 countries involved Turkey
Greece
Romania
Spain
Czech Republic
Slovenia
Italy
Future
IoT
Better user interfaces and mobile devices
Interfaces
AR headsets
hololens
human integrated interfaces
directs brain implants
maschine tutoring
Source: Goldman Sachs Global Investment Research.