implementation in cinema 4d r11 & bodypaint 3d r4 · implementation in cinema 4d r11 &...

6
Implementation in CINEMA 4D R11 & BodyPaint 3D R4 Marco Tillmann, Product Manager Philip Losch, Senior Software Developer MAXON Computer GmbH www.maxon.net

Upload: others

Post on 14-Jun-2020

21 views

Category:

Documents


0 download

TRANSCRIPT

Page 1: Implementation in CINEMA 4D R11 & BodyPaint 3D R4 · Implementation in CINEMA 4D R11 & BodyPaint 3D R4 Marco Tillmann, Product Manager Philip Losch, Senior Software Developer MAXON

Implementation in CINEMA 4D R11 & BodyPaint 3D R4

Marco Tillmann, Product ManagerPhilip Losch, Senior Software Developer

MAXON Computer GmbH

www.maxon.net

Page 2: Implementation in CINEMA 4D R11 & BodyPaint 3D R4 · Implementation in CINEMA 4D R11 & BodyPaint 3D R4 Marco Tillmann, Product Manager Philip Losch, Senior Software Developer MAXON

COLLADA import and export.

Completely new Global Illumination.New non linear animation toolset.CineMan can connect CINEMA 4D to Renderman and the RM-compatible AIR and 3Delight engines.Matte painting tool Projection Man.Programm can be kept up-to-date with an Online-Updater.More realistic glass due to absorption.Improved Ray-tracing speed.Doodle function can be used for drawing remarks in the editor and add annotations.3D Mouse now also supported on Mac OS X.Photoshop compatible .abr brushes can be loadedComfortable management of color presets and brush presets in librariesAutomatic graphic tablet detection on Mac.User specific configuration data ist stored in the users home directory.Improved OpenGL texture quality due to MIP mapping and anti aliasing.Audiofiles can be displayed in the Powerslider.Improved Render Settings dialog. Videos can be rendered including sound. Create GUI elements for user data from existing elements.New Physical Sky generates more realistic outdoor renderings.TIFF supports Photoshop layers (incl. ZIP compression) in 8 and 16 bit color depthRotation of the Wacom Art Pen is now supportedPainting tools now have seperate settingsnew brush tools "blur", "sharpen", "colorize"Display (not evaluation) of Photoshop adjustment layersCustom material channels ..... and much more !

New features in CINEMA 4D R11 (We‘ve been busy)

Page 3: Implementation in CINEMA 4D R11 & BodyPaint 3D R4 · Implementation in CINEMA 4D R11 & BodyPaint 3D R4 Marco Tillmann, Product Manager Philip Losch, Senior Software Developer MAXON

Collada Implementation

Page 4: Implementation in CINEMA 4D R11 & BodyPaint 3D R4 · Implementation in CINEMA 4D R11 & BodyPaint 3D R4 Marco Tillmann, Product Manager Philip Losch, Senior Software Developer MAXON

Collada Export • All normal materials with color, brightness, bitmaptexture,

speculars and refraction • Material assignments • Layernames and assignments • Hierarchies • Polygon objects • Normals and UVs of polygon objects • Splines (approximated by linear lines) • Lights • Cameras • Joints with weighted skinning • Position-/scale-/rotation-animation (no tangents)

Collada Import  • All materials and effects included in the "profile_common" • Material assignments • Layernames and assignments • Hierarchies with instances • Meshes of all kinds with normals and UVs • Splineobjects are recreated using lines and linestripes with

other polygon objects • Lights • Cameras • Joints with weighted skinning • Position-/scale-/rotation-animation (no tangents)

Page 5: Implementation in CINEMA 4D R11 & BodyPaint 3D R4 · Implementation in CINEMA 4D R11 & BodyPaint 3D R4 Marco Tillmann, Product Manager Philip Losch, Senior Software Developer MAXON
Page 6: Implementation in CINEMA 4D R11 & BodyPaint 3D R4 · Implementation in CINEMA 4D R11 & BodyPaint 3D R4 Marco Tillmann, Product Manager Philip Losch, Senior Software Developer MAXON

www.maxon.net