igi 2015 game creator awards ceremony
TRANSCRIPT
ABOUT IGI
Icelandic Game Industry
Association of game companies in Iceland
Part of Samtök iðnaðarins
Founded in 2009
Meetups, conferences, game creator
PROCESS
Four free workshops run by game experts on various parts of the game development process
Kick-off was January 17th
Deadline was February 14th at 23:59:59
Award ceremony on the University Day
WORKSHOPS17.01 Kickoff! Game Design & Prototype, David Thue, RU
24.01 Game engineering, Hannes Högni Vilhjámsson, RU
31.01 ART IN GAMES, Ari Knörr, Margmiðlunarskólinn
07.02 EPILOUGE AND HOW TO SUBMIT, David Thue and Jóhannes Sigurðsson with guests Freyr Helgason and Hrafnkell Óskarsson
JUDGES
Marina Dögg Pledel JónsdóttirBerglind Fanndal KáradóttirMarco Bancale Stephan SchiffelPétur Örn Þórarinsson
THE GAMES
Over 60 people participated in workshops
We got 10 games in the completion from 29 team members
Tiny Knight by Demon Lab
An adventure game in which the player tries to reach the end of the map by getting past obstacles such as moving platforms or enemies.
You are a cat and someone stole your tuna.
God gave you special time-alteration powers to retrieve your tuna from the enemies that took it.
Timestopper by CodeBros
King Mango by MPW Studio
Ágúst Heiðar Hannesson Árni Víðir Jóhannesson Ívan Bjarni Jónsson Snorri Ágúst Snorrason Sævar Ingi Sigurjónsson Vilhelm Friðriksson
Nega-Blast by Cosmosis
Kári Halldórsson Jóhann Örn Bjarkason Ingólfur Halldórsson Carl Andreas Sveinsson Björn Ingi Baldvinsson
Nega-Blast by Cosmosis
Play on your own or with friends and make full use of your device's motion sensors as you steer and blast-jump your gravity pod through mazes and timer gates in this first person 3D puzzle game.
Polymorph by Daz Team
Alina Vilhjálmsdóttir Sveinbjörn Berent Birgisson Þorvarður Bergmann Kjartansson
Polymorph by Daz Team
A low-poly game in a small-planet-world with explore-and-collect game mechanics.
Lead your people into the great unknown and explore space, expand your domain, exploit every resource you need and exterminate whatever stands in your way.
Birth of a Star Empire by Drifting Mind Studio
Darri Arnarson
Video Games Are Hard by Making Play
Summary of Judges' comments: It's a wonderfully funny commentary on what game development is really like.
Nega-Blast by Cosmosis
Kári Halldórsson Jóhann Örn Bjarkason Ingólfur Halldórsson Carl Andreas Sveinsson Björn Ingi Baldvinsson
Summary of Judges' comments: It's a very interesting use of the sensors that come in modern smartphones.
Polymorph by Daz Team
Alina Vilhjálmsdóttir Sveinbjörn Berent Birgisson Þorvarður Bergmann Kjartansson
Summary of Judges' comments: It's a captivating world that offers exciting opportunities to add more.
Tiny Knight by Demon Lab
An adventure game in which the player tries to reach the end of the map by getting past obstacles such as moving platforms or enemies.
Summary of Judges' comments: It's complete, it's very polished, and the controls feel really good.