[ieee 2013 ieee virtual reality (vr) - lake buena vista, fl (2013.3.18-2013.3.20)] 2013 ieee virtual...

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Drumming in Immersive Virtual Reality: The Body Shapes the Way We Play Konstantina Kilteni* Event Lab, Facultat de Psicologia, Universitat de Barcelona, Spain Ilias Bergstom Event Lab, Facultat de Psicologia, Universitat de Barcelona, Spain Mel Slater Institució Catalana de Recerca i Estudis Avançats (ICREA) at the Event Lab, Universitat de Barcelona, Spain, and University College London ABSTRACT It has been shown that it is possible to generate perceptual illusions of ownership in immersive virtual reality (IVR) over a virtual body that visually substitutes a person’s real body, independently of appearance differences between the two [1, 2]. However, the psychological, behavioral and attitudinal consequences of such body transformations remain unknown [3]. Thirty six Caucasian people participated in a between-groups experiment where they played a West-African Djembe hand drum accompanying another avatar inside IVR. Participants were represented by plainly shaded white hands in the baseline condition, and either a casually dressed dark-skinned virtual body (CD) or a formal suited light-skinned body (FL) in the experimental conditions. Although the experienced body ownership illusion was strong for both groups, only the CD representation produced significant increases in participants’ movement patterns compared to the baseline and compared to the FL representation. Further analysis showed that the observed behavioral changes were a function of the illusion strength and the perceived appropriateness of the virtual body for drumming. These results demonstrate that full body ownership illusions can lead to substantial behavioral and possibly cognitive changes depending on the virtual body appearance, with important implications for learning, education, training, psychotherapy and rehabilitation applications using IVR. REFERENCES [1] M. Slater, et al., "First person experience of body transfer in virtual reality," PLoS One, vol. 5, p. e10564, 2010. [2] J. M. Normand, et al., "Multisensory Stimulation Can Induce an Illusion of Larger Belly Size in Immersive Virtual Reality," PLoS One, vol. 6, p. e16128, 2011. [3] K. Kilteni, et al., "The Sense of Embodiment in Virtual Reality," Presence: Teleoperators and Virtual Environments, vol. 21, pp. 373- 387, 2012/11/01 2012. ACKNOWLEDGEMENTS This research was supported by the European Research Council project TRAVERSE (#227985), the European Union FP7 AAT project VR-HYPERSPACE (#285681), and the Spanish Ministerio de Ciencia i Innoviación project ResPIVE (#PSI2011- 27930). We thank Ariadna Belles and Elias Giannopoulos for helping with the experiments and the video capture. * email: [email protected]

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Page 1: [IEEE 2013 IEEE Virtual Reality (VR) - Lake Buena Vista, FL (2013.3.18-2013.3.20)] 2013 IEEE Virtual Reality (VR) - Drumming in immersive virtual reality: The body shapes the way we

Drumming in Immersive Virtual Reality:

The Body Shapes the Way We Play

Konstantina Kilteni*

Event Lab, Facultat de Psicologia, Universitat de Barcelona, Spain

Ilias Bergstom Event Lab, Facultat de Psicologia, Universitat de Barcelona, Spain

Mel Slater Institució Catalana de Recerca i

Estudis Avançats (ICREA) at the Event Lab, Universitat de Barcelona, Spain,

and University College London

ABSTRACT

It has been shown that it is possible to generate perceptual illusions of ownership in immersive virtual reality (IVR) over a virtual body that visually substitutes a person’s real body, independently of appearance differences between the two [1, 2]. However, the psychological, behavioral and attitudinal consequences of such body transformations remain unknown [3]. Thirty six Caucasian people participated in a between-groups experiment where they played a West-African Djembe hand drum accompanying another avatar inside IVR. Participants were represented by plainly shaded white hands in the baseline condition, and either a casually dressed dark-skinned virtual body (CD) or a formal suited light-skinned body (FL) in the experimental conditions. Although the experienced body ownership illusion was strong for both groups, only the CD representation produced significant increases in participants’ movement patterns compared to the baseline and compared to the FL representation. Further analysis showed that the observed behavioral changes were a function of the illusion strength and the perceived appropriateness of the virtual body for drumming. These results demonstrate that full body ownership illusions can lead to substantial behavioral and possibly cognitive changes depending on the virtual body appearance, with important implications for learning, education, training, psychotherapy and rehabilitation applications using IVR.

REFERENCES

[1] M. Slater, et al., "First person experience of body transfer in virtual reality," PLoS One, vol. 5, p. e10564, 2010.

[2] J. M. Normand, et al., "Multisensory Stimulation Can Induce an Illusion of Larger Belly Size in Immersive Virtual Reality," PLoS One, vol. 6, p. e16128, 2011.

[3] K. Kilteni, et al., "The Sense of Embodiment in Virtual Reality," Presence: Teleoperators and Virtual Environments, vol. 21, pp. 373-387, 2012/11/01 2012.

ACKNOWLEDGEMENTS

This research was supported by the European Research Council project TRAVERSE (#227985), the European Union FP7 AAT project VR-HYPERSPACE (#285681), and the Spanish Ministerio de Ciencia i Innoviación project ResPIVE (#PSI2011-27930). We thank Ariadna Belles and Elias Giannopoulos for helping with the experiments and the video capture.

* email: [email protected]