ict and concrete objects in school adriana torres rio de janeiro, brazil
TRANSCRIPT
ICT AND CONCRETE OBJECTS
IN SCHOOL
Adriana TorresRio de Janeiro, Brazil
New learning objects
PARA PENSAR, ENQUANTO SE PLANEJA:
Practical experiences in primary school
Projects gathering ITC to low-technology
Empower concrete material experiences
Depth, wide and focus
ABSTRACT
PARA PENSAR, ENQUANTO SE PLANEJA:
Study Rio de Janeiro city:History and geography
9 – 10 year old studentsMaps, legends, relief, transportation
CITY MAPS
Nature and occupation
PARA PENSAR, ENQUANTO SE PLANEJA:
3D model in soft foamInsert picture of kids cutting slices and creating model
CITY MAPSCONCRETE OBJECT
PARA PENSAR, ENQUANTO SE PLANEJA:CITY MAPSNEW LEARNING OBJECT
Projection over concrete model
PARA PENSAR, ENQUANTO SE PLANEJA:CITY MAPSKIDS AND PARENTS INTERACTION
Locating places on the model and leaving comment
PARA PENSAR, ENQUANTO SE PLANEJA:
GEOMETRIC OPERATION
rotation, simetry, translation6 – 9 year old students
Escher’s tesselation
PARA PENSAR, ENQUANTO SE PLANEJA:GEOMETRIC OPERATIONRESEACH AND APRECIATE
PARA PENSAR, ENQUANTO SE PLANEJA:GEOMETRIC OPERATIONPLAY
Computer puzzles
PARA PENSAR, ENQUANTO SE PLANEJA:GEOMETRIC OPERATIONANALYSE
Replace those pieces of animation by the complete one.
PARA PENSAR, ENQUANTO SE PLANEJA:GEOMETRIC OPERATIONINTERACT AND UNDERSTAND
Concrete and virtual lizard machinesLink to
game
PARA PENSAR, ENQUANTO SE PLANEJA:GEOMETRIC OPERATIONEXPERIMENT
Coloring sheets to build collective classroom walls
Computer tesselation creator
PARA PENSAR, ENQUANTO SE PLANEJA:
POINTS OF VIEW
7-8 years old studentsUnderstand different points of viewConcrete objects and representation
Building games
PARA PENSAR, ENQUANTO SE PLANEJA:POINTS OF VIEWBUILD AND PLAY
Choose better images
PARA PENSAR, ENQUANTO SE PLANEJA:POINTS OF VIEWIDENTICAL TWINS
Using an observing box to recreate a construction on the outside.
PARA PENSAR, ENQUANTO SE PLANEJA:POINTS OF VIEWEXTENDED EXPERIENCE
ICT Games and document camera images
PARA PENSAR, ENQUANTO SE PLANEJA:POINTS OF VIEWDIFFICULT CHALLENGES
Computer games can increase challenges and offer a wide range of experiences
PARA PENSAR, ENQUANTO SE PLANEJA:
New learning objects
Combining the best of concrete objectsand ICT.
Hard core concepts made interactive.
CONCLUSION