ibahrine chapter 1
TRANSCRIPT
Chapter One
A MARKETING PERSPECTIVE IN THE INTERNET AGE
1-2
Learning Objectives
To develop a conceptual foundation for comparing (Similarities and differences) between traditional and Internet marketing
To examine how human advances in communication, numeracy and computing contributed to the creation of the internet (Important links to the Internet’s past)
To identify the immediate precursors to today’s commercial Internet
To consider the state of the Internet economy and theorize about its future
Internet
The internet is a global network of interconnected computer networks, built on common standards
E-mail and data files move over phone lines, cables, and satellites from sender to receiver.
There are two special uses of the internet:Intranet: network that runs internally in an organization.
(china) China's Great Firewall impedes foreign trade
Extranet: two joined networks that share information.1-3
Origins of the Internet
The Internet started in 1969 as the ARPANET, a network for academic and military use. (Initial ARPA and DARPA research)
Two key early adopters: Rogers model for the adoption and diffusion of innovations
University instructors and researchers
The United States military
Origins of the Internet
Researchers began work in 1960s
Four peer computer nodes connected in 1969
Development of TCP/IP protocols
Origins of the Internet
Governed initially by the National Science Foundation, which prohibited all commercial transactions
Services include the Web, e-mail, file transfers, etc.
Email propelled the Internet off campus and outside the military
The World Wide Web
1-7
The Web is the portion of the internet that supports a graphical user interface for hypertext navigation with a browser.
The Web is what most people think about when they think of the Internet.
The Internet Goes Mainstream
E-Marketing’s Past: Web 1.0
Government regulation dissolved in early 1990s
By 1994, the Internet had gone commercial
Tim Berners-Lee
Talks: Tim Berners-Lee on the next WebWeb 1.0 connected people to networks.
The WebMost popular service on the Internet, the release of the World Wide Web
Developed in early 1990s
Provides access to Web pages (HTML documents)
Can include text, graphics, animations, music, videos
Web content has grown exponentially, from around 2 billion Web pages in 2000 to around 40 - 50 billion today
Slide 1-9
Booms and Busts
Fascination with the web also led to an infusion of investment capital
The first generation of e-business was like a gold rush
Aggressive, expensive battle for customers doomed many start-ups
Greater discipline and more cost-effective marketing plans allowed the dot-com era to take root
Between 2000 and 2002, more than 500 internet firms shut down in the U.S. (dot-com bubble)
Web 2.0The “new” Web
Web 2.0 connected people with machines and each other
Web 2.0 is the second generation of internet technology and includes:
Applications and technologies that allow users to: create, edit, and distribute content share preferences, bookmarks, and online personasparticipate in virtual livesBuild online communitiesSlide
1-11
Web 2.0The “new” Web
Blogs
Social networking
Photo, video, and bookmark sharing
ExamplesYouTube, Photobucket, FlickrMySpace, Facebook, LinkedInSecond LifeWikipedia
Slide 1-12
The Future: Web 3.0
1-13
The newest technologies allow marketers to focus on user:
Engagement
Participation
Co-creation
Online gaming represented over $1 billion in revenue and 15 million players in 2006.
1-14
Defining Marketing in the Internet Age
1-15
Defining Marketing in the Internet Age
Marketing Is a collection of activitiesBrings buyers and sellers together Facilitates satisfying exchangesAdds valueOccurs online, offline, and collaboratively in both environments
1-16
Defining Marketing in the Internet Age
Internet marketing or Emarketing is marketing in electronic environments, primarily on the Internet
Like, traditional marketing, the goal of Internet marketing is to facilitate exchange, build long-term customer relationship and create value, which is the benefits received from marketing exchange
1-17
Defining Marketing in the Internet Age
Customer satisfaction is at the heart of marketing
The Internet adds to the customer satisfaction by delivering time, place and form utility
1-18
Defining Marketing in the Internet Age
Time utility happens because web storefronts never close
Information is available nonstop and searches can be conducted and purchases made whenever the visitor is connected
1-19
Defining Marketing in the Internet Age
The Internet is an always on 24/7/365 environment
24 hours a day
7 days a week
365 days a year
1-20
Defining Marketing in the Internet Age
Place utility is provided by entertainment, news, weather, software and other virtual products that can be delivered directly from the Internet to the visitor’s computer screen or wireless device
1-21
Defining Marketing in the Internet Age
Form utility when products are customized or made available in the desired assortment or quantities
The Internet facilitates product customization on a scale that cannot be achieved offline
1-22
Dot-com
Originally, the term dot-com referred to businesses that were solely online without an offline store, production facility, or office
Today the term more broadly means the online operation of a clicks-only or brick-and-clicks enterprise
Why Study E-marketing?
Technology is different and more powerful than other technologies
Has challenged much traditional marketing thinking
Has a number of unique features that help explain why we have so much interest in e-marketing
Slide 1-23
Unique Features of E-marketing Technology
Ubiquity
Global reach
Universal standards
Information richness
Interactivity
Information density
Personalization/customization
Social technologySlide 1-24
1-25
Links to the Internet’s Past
It’s wise to look to the future and learn from the past
Connections to past events, discoveries, innovations paved the way for the Internet
Why is it so important that Ancient people developed written languageLiteracy spreadIndustrialization occurred Production became mobileComputers were created Computing power increased; prices fell
1-26
Table 1-4
1-27
Table 1-4
What Lies Ahead
Just 15 percent of the world’s 6.3 billion population is online
And the dominance of American users is steadily shrinking
New Technologies, New Opportunity
Advanced Connection Devices – from cell phones to home wireless systems – increase the potential online consumer audience
Faster Internet Connections bring marketing messages to the audience more swiftly
A Shift for Marketing
From “Selling the Brand” – The old model emphasized on mass production and a promoting a distinct brand
To “Managing the Consumer” – Online marketing puts focus on the customer’s individualized interests and demands
Static websites provide basic information and game broadcasts
Dynamic websites allow greater fan interaction and facilitate ecommerce
Personalized websites respond to individualized fan interaction
Keyword Advertising links fans to potential travel and tourism sites
Rethinking Marketing Strategy
Three General Purposes Technologies form the foundation of Internet
marketing and pave the way for greater
innovation: The Digital Revolution
Networking
Individualization
E-marketing Trends: 2010New marketing models based on social technologies and user-generated content
Search engine marketing challenges traditional marketing
More and more people/businesses use Internet to conduct marketing
Broadband and wireless Internet access growing
Continued conflict over copyrights, content regulation, taxation, privacy, Internet fraud and abuse. Slide
1-33
Potential Limitations on the Growth of E-marketing
Expensive technology
Sophisticated skill set
Persistent cultural attraction of physical markets and traditional shopping experiences
Persistent global inequality limiting access to telephones and computers
Slide 1-34
Consumers Have More Control
1-35
The internet provides a communication platform for individual comments, both positive and negative.
Comments can spread quickly and rapidly.
New technologies such as digital video recorders (DVRs) will increase consumer control.
New service Akimbo maintains a library of over 10,000 programs with access via the internet, television, or other appliance.
Power Shift from Companies to Individuals
1-36
Exhibit 1.7
1-37
TEXT-READING in Class
p.7, Links to the Internet's Past
Interview YouTUBE
1-38
/The End/