human behavior in the infantry warrior simulation (iwars)
DESCRIPTION
Human Behavior in the Infantry Warrior Simulation (IWARS). Applications of BRIMS Alicia Borgman General Dynamics Information Technology. Objectives. IWARS Overview HBR in IWARS Future HBR Development Directions. IWARS Overview What is IWARS?. IWARS is… - PowerPoint PPT PresentationTRANSCRIPT
1616thth BRIMS Conference 26-29 March 2007 BRIMS Conference 26-29 March 2007
Human Behavior in the Infantry Warrior Simulation (IWARS)
Applications of BRIMSAlicia Borgman
General Dynamics Information Technology
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Objectives
IWARS Overview HBR in IWARS Future HBR Development Directions
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IWARS is… The only M&S Army Technology
Objective… Constructive, agent-based,
force-on-force combat simulation… Focused on individual and small-unit
dismounted combatants and their equipment…
Used to assess operational effectiveness across a spectrum of missions, environments and threats.
IWARS OverviewWhat is IWARS?
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Through V&V and Sensitivity Analysis, IWARS Version 1.0 found suitable for use in direct-fire, small-unit engagement analyses: Soldier Sensor Performance Soldier Small-arms Lethality Soldier Survivability Situational Awareness / Battle Command (Limited)
IWARS V1.0 approved by the Army’s V&V agency for small arms RDA analyses and adopted by Army and international community
IWARS OverviewV1.0 Applications
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Represent Elements of the Real World Important to RDA Studies
Cannot Exceed Technical Limitations of Target Simulations
Scientific Basis / Data for Algorithms
HBR in IWARS Modeling Imperatives
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CP1
CP2
CP3
CP4
CURRENT AREA OF
OPERATIONS
SP
• CONDUCT TACTICAL ROAD MARCH
SCHEDULED HALT
TRAIL PARTY RECOVERS DISABLED
VEHICLE(S)CROSS
CONTAMINATED AREA
REACT TO AMBUSH ROAD NOT BLOCKED
URBAN AREA
REACT TO AIR ATTACK
• ANAYLZE MISSION • COORDINATE SUPPORT • DEPLOY ADVANCE PARTY • PLAN MOVE
UNSCHEDULED HALT
OCCUPY NEW AREA OF
OPERATIONS
SUP
• SET UP AREA • SET UP DEFENSE • CONDUCT SUPPLY OPERATIONS
PROVIDE SUPPLIES
RP
C
MISSION PROFILE
Agents Perform
Individual and Small-
unit Missions
Operational Effectiveness of Equipment and
Tactics
Essential Tasks
Actions, Activities, and
Conditions
MoPs
MoEs
HBR in IWARS Approach
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Ground soldiers and small units User-defined units – not Army-centric
Decisions and actions required at individual and small unit levels
HBR in IWARS Focus
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1. Identify Soldier capabilities to be evaluated E.g., helmet-mounted fused sensor, NLOS firing
capability
2. Research behaviors and processes necessary for Soldier to use capabilities Field manuals, SMEs, use cases, field experiments,
existing data Required equipment characteristics include both
physical parameters and how the equipment affects the behaviors of the individual and small unit
HBR in IWARS Process
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3. Create flow chart of process, identifying compound activities, actions (primitives), and conditions (rule sets) Philosophy: as much as possible, use compound
activities and keep relatively few primitives – gives user greater flexibility
4. Develop algorithms and code to represent primitives and rule sets Algorithms based on input from SMEs, FMs, and
relevant data
HBR in IWARS Process
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Agent Knowledge Information received from other agents
Shared information, data for following commands
Information about other agents Possibly incomplete information
Information about self E.g., available weapons, unit knowledge
Information can be perceived from the environment or received from a sensor or another agent
HBR in IWARS Behavior Engine
Agent knowledge enables situation awareness
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Behaviors Agent actions in the environment
Move, shoot, communicate, sense, decide Decide: use information gained to determine which course of
action to take based on a set of rules Act alone or in groups according to mission parameters
Agents react to battlefield circumstances Allows scenario to play out in a way we hadn’t anticipated
when building the scenario Enables analysts to capture unexpected consequences of
behaviors associated with equipment of interest
HBR in IWARS Behavior Engine
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Behaviors associated with proposed Ground Soldier System (GSS) equipment and capabilities Explicit representation of netted fires Situational awareness (User-defined Operating
Picture) Interoperability with Army vehicle systems Other characteristics of the networked battlefield
Future DirectionsDevelopment Needs
Leverage existing efforts to enhance individual and small-unit behavior models in IWARS
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Performance effects of physical and cognitive workloads
Use of, and interaction with, larger set of battlefield sensors of different types Data fusion (multiple sensors, multiple individuals)
Improved target acquisition and engagement behaviors Improved definition of area targets, differentiation of
target types, uncertainty in perception, minimum information necessary to engage
Future DirectionsDevelopment Needs
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Decision-making based on more complex factors Ease of building use case scenarios even as set
of use cases grows Behaviors include wider range of factors
Inferences about environment and other agents Individual proficiency with different equipment
types and items Manipulation of objects in the terrain Equipment handoff and unit reorganization
Future DirectionsDevelopment Needs
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IWARS… Focus is analysis of ground soldier systems modeling Complex model of individuals and combat environment Continued HBR development is important for IWARS Recognized by Army, NATO and others as useful tool
for acquisition analyses Leverages existing efforts to enhance the
representation of tasks and capabilities of ground soldiers
Summary
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