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Hull Active Schools Inclusion Skill School 14

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Page 1: Hull Active Schools Inclusion Skill School 14

Hull Active Schools

Inclusion Skill School 14

Page 2: Hull Active Schools Inclusion Skill School 14

Boccia

Page 3: Hull Active Schools Inclusion Skill School 14

SOCCIA (BOCCIA WITH SOCKS!)

Rules

1 Throw the white pair (jack) of socks as a marker

2 The player (s) with the plain pairs of socks throws one pair at the white pair trying to

get them as close as possible.

3 The player (s) with the patterned pair of socks throws one pair until they get one pair closer to the white pair (jack).

4 The player (s) whose socks are the furthest away keeps throwing their socks until they

get one pair closer to the jack. The other player then throws their socks until they get

one pair closer.

5 Once all the socks have been thrown, the side with the sock closest to the jack will score

one point for each ball closer to the jack than the opponent’s sock.

6 Please note you can get a score of 1-0, 1-1, 2-0, 3-0, 4-0 etc.. You cannot get a score of 2-

1 as one of the opponent’s socks will be closer. This cancel’s out the second point.

7 The points from each end are then put together at the end of a match and the side with

the higher total score is the winner. It isn’t necessarily the team which wins more ends.

STEP PRINCIPLE

SPACE Indoor Room (Check for hazards) Outside- garden, yard

TASK Soccia

TIME 20 minutes plus

EQUIPMENT One white sock, 4-6 pairs of socks in the same (plain colour)and 4-6 pairs of socks in another plain colour and/or patterns

PEOPLE One person plus

Twitter @MRHMulti-Sports

YouTube www.youtu.be/WbwDIJdQas4

Page 4: Hull Active Schools Inclusion Skill School 14

Soccia Skill Practices- Session 1 - Drawing

Practice drawing your socks so they stop onto the target (piece of paper)

GET AS MANY ON THE PIECE OF PAPER AS YOU CAN

TECHNIQUE

1 Relax the body, smooth swing and release

2 Finish by pointing at the target

3 INCREASE THE CHALLENGE BY MOVING THE BITS OF PAPER FURTHER AWAY

Page 5: Hull Active Schools Inclusion Skill School 14

Soccia Skill Practices- Session 2 – Hit Down

Practice your accuracy by throwing your socks and knocking/hitting targets (cardboard toilet

rolls or plastic cups)

KNOCKDOWN AS MANY AS YOU CAN

HOW TO PLAY

1 Players to try and hit targets- 6 points for each one hit. Highest score wins

2 INCREASE THE CHALLENGE BY WHO CAN SCORE THE MOST POINTS IN 30 SECONDS

3 INCREASE THE CHALLENGE BY HITTING THE TARGETS IN THE SHORTEST TIME POSSIBLE

Page 6: Hull Active Schools Inclusion Skill School 14

Soccia Skill Practices- Session 3 – Bench Roll (Scottish Boccia- www.boccia.scottishdisabilitysport.com)

Practice your accuracy by rolling your socks/a ball along a bench/line of books onto a target

HOW TO PLAY

1 Players to try and roll balls/socks using an underarm action along a bench or line of

books onto the target

1 point for ball release

3 points for rolling along the bench

4 points for landing on the target.

Highest score wins

2 INCREASE THE CHALLENGE BY WHO CAN SCORE THE MOST POINTS IN 30 SECONDS

3 INCREASE THE CHALLENGE BY HITTING THE TARGETS IN THE SHORTEST TIME POSSIBLE

Page 7: Hull Active Schools Inclusion Skill School 14

Soccia Skill Practices- Session 4 – Boccia England- Boccia Blast Practices

Page 8: Hull Active Schools Inclusion Skill School 14

Soccia Skill Practices- Session 5 – Hoopla (Scottish Boccia- www.boccia.scottishdisabilitysport.com)

Practice your accuracy by throwing socks/a ball through a hoop/ring onto a target

HOW TO PLAY

1 Players to try and roll or throw balls/socks using an underarm action through a hoop/

circle made of tea towels laid flat on the floor onto a target area

1 point for ball release

3 points for landing in the hoop area

4 points for landing on the target.

Highest score wins

2 INCREASE THE CHALLENGE BY WHO CAN SCORE THE MOST POINTS IN 30 SECONDS

3 INCREASE THE CHALLENGE BY HITTING THE TARGETS IN THE SHORTEST TIME POSSIBLE

4 INCREASE/DECREASE THE CHALLENGE BY MAKING THE HOOP/TARGET AREA

SMALLER/LARGER

Page 9: Hull Active Schools Inclusion Skill School 14

Soccia Skill Practices- Session 6 – Boccia England- Boccia Blast Practices

Page 10: Hull Active Schools Inclusion Skill School 14

Soccia Skill Practices- Session 7 – Up and Over (Scottish Boccia- www.boccia.scottishdisabilitysport.com)

Practice your accuracy by throwing socks/a ball through over an obstacle onto a target

HOW TO PLAY

1 Players to try and roll or throw balls/socks using an underarm action over an obstacle

onto a target area

1 point for ball release

3 points for landing in the hoop area

4 points for landing on the target.

Highest score wins

2 INCREASE THE CHALLENGE BY WHO CAN SCORE THE MOST POINTS IN 30 SECONDS

3 INCREASE THE CHALLENGE BY LANDING IN THE TARGET IN THE SHORTEST TIME

POSSIBLE

4 INCREASE/DECREASE THE CHALLENGE BY MAKING THE TARGET AREA

SMALLER/LARGER

Page 11: Hull Active Schools Inclusion Skill School 14

Soccia Skill Practices- Session 8 – Out of Line (Scottish Boccia- www.boccia.scottishdisabilitysport.com)

Deliver the ball and try to move a static ball/object onto a target

HOW TO PLAY

1 Players to try and roll or throw balls/socks using an underarm action and knock either

a ball or a cup onto a target area

1 point for ball release

2 points for touching the static object

3 points for getting the ball/object onto the target area.

Highest score wins

2 INCREASE THE CHALLENGE BY WHO CAN SCORE THE MOST POINTS IN 30 SECONDS

3 INCREASE THE CHALLENGE BY LANDING IN THE TARGET IN THE SHORTEST TIME

POSSIBLE

4 INCREASE/DECREASE THE CHALLENGE BY MAKING THE TARGET AREA

SMALLER/LARGER

Page 12: Hull Active Schools Inclusion Skill School 14

Soccia Skill Practices- Session 9 – Through The Gate (Scottish Boccia- www.boccia.scottishdisabilitysport.com)

Deliver the balls through a gate and try land onto a target

HOW TO PLAY

1 Players to try and roll or throw balls/socks using an underarm action and knock either

a ball or a cup onto a target area

1 point for ball release

2 points for ball going through the gate

3 points for getting the ball onto the target area.

Highest score wins

2 INCREASE THE CHALLENGE BY WHO CAN SCORE THE MOST POINTS IN 30 SECONDS

3 INCREASE THE CHALLENGE BY LANDING IN THE TARGET IN THE SHORTEST TIME

POSSIBLE

4 INCREASE/DECREASE THE CHALLENGE BY MAKING THE TARGET AREA OR GATE

SMALLER/LARGER

Page 13: Hull Active Schools Inclusion Skill School 14

Soccia Skill Practices- Session 10 – Boccia England- Rainbow Cup Practices

HOW TO PLAY

1 See Instructions Above

2 INCREASE THE CHALLENGE BY WHO CAN SCORE THE MOST POINTS IN 30 SECONDS

3 INCREASE/DECREASE THE CHALLENGE BY MAKING THE DISTANCE YOU THROW THE

BALLS/SOCKS FROM FURTHER AWAY OR NEAERE TO THE TARGETS

Page 14: Hull Active Schools Inclusion Skill School 14

Soccia Skill Practices- Session 11 – Boccia England- Rainbow Cup Practices

HOW TO PLAY

1 See Instructions Above

2 INCREASE THE CHALLENGE BY WHO CAN SCORE THE MOST POINTS IN 30 SECONDS

3 INCREASE/DECREASE THE CHALLENGE BY MAKING THE DISTANCE YOU THROW THE

BALLS/SOCKS FROM FURTHER AWAY OR NEAERE TO THE TARGETS

Page 15: Hull Active Schools Inclusion Skill School 14

Soccia Skill Practices- Session 12 – Boccia England- Rainbow Cup Practices

HOW TO PLAY

1 See Instructions Above

2 INCREASE THE CHALLENGE BY WHO CAN SCORE THE MOST POINTS IN 30 SECONDS

3 INCREASE/DECREASE THE CHALLENGE BY MAKING THE DISTANCE YOU THROW THE

BALLS/SOCKS FROM FURTHER AWAY OR NEAERE TO THE TARGETS

Page 16: Hull Active Schools Inclusion Skill School 14

Soccia Skill Practices- Session 13 – Happy Hurdles (GEM Boccia- Twitter- @gembocciaclub)

Deliver the balls through a target made from two sticks balancing across two chairs

HOW TO PLAY

1 Players to try to throw balls/socks using an underarm action to land in between the

two gap made from two bamboo canes balanced on chairs

1 point for ball release

2 points for ball landing in the target area but hitting the bamboo canes

3 points for getting the ball in the target area without hitting the bamboo canes.

Highest score wins

2 INCREASE THE CHALLENGE BY WHO CAN SCORE THE MOST POINTS IN 30 SECONDS

3 INCREASE THE CHALLENGE BY LANDING IN THE TARGET IN THE SHORTEST TIME

POSSIBLE

4 INCREASE/DECREASE THE CHALLENGE BY MAKING THE TARGET AREA OR GATE

SMALLER/LARGER

Page 17: Hull Active Schools Inclusion Skill School 14

Soccia Skill Practices- Session 14 – Ghastly Gaps (GEM Boccia- Twitter- @gembocciaclub)

Deliver the balls onto a target made from a scarf. Get the ball/socks to land in between the

scarf and slide out

HOW TO PLAY

1 Players to try to throw balls/socks using an underarm action to land in between the

the semi-circle created by the scarf and the ball/socks to roll out

1 point for ball release

2 points for ball hitting the scarf and rolling out

3 points for getting the ball in the target area without hitting the scarf.

Highest score wins

2 INCREASE THE CHALLENGE BY WHO CAN SCORE THE MOST POINTS IN 30 SECONDS

3 INCREASE THE CHALLENGE BY LANDING IN THE TARGET IN THE SHORTEST TIME

POSSIBLE

4 INCREASE/DECREASE THE CHALLENGE BY MAKING THE TARGET AREA OR GATE

SMALLER/LARGER

Page 18: Hull Active Schools Inclusion Skill School 14

Soccia Skill Practices- Session 15 – Crazy Cushions (GEM Boccia- Twitter- @gembocciaclub)

Deliver the balls hitting the cushion and bouncing into a saucepan

HOW TO PLAY

1 Players to try to throw balls/socks using an underarm action to land on the cushion

and bounce into the saucepan

1 point for ball release

2 points for ball landing on the cushion but missing the saucepan

3 points for getting the ball landing on the cushion and going into the saucepan

Highest score wins

2 INCREASE THE CHALLENGE BY WHO CAN SCORE THE MOST POINTS IN 30 SECONDS

3 INCREASE THE CHALLENGE BY LANDING IN THE TARGET IN THE SHORTEST TIME

POSSIBLE

4 INCREASE/DECREASE THE CHALLENGE BY MAKING THE TARGET AREA OR GATE

SMALLER/LARGER

Page 19: Hull Active Schools Inclusion Skill School 14

Soccia Skill Practices- Session 16 – Sock Showdown (GEM Boccia- Twitter- @gembocciaclub)

Deliver the balls hitting the sock off the standing book

HOW TO PLAY

1 Players to try to throw balls/socks using an underarm action to land on the cushion

and bounce into the saucepan

1 point for ball release

2 points for ball hitting the book

3 points for hitting the book and knocking the sock off the top of it

Highest score wins

2 INCREASE THE CHALLENGE BY WHO CAN SCORE THE MOST POINTS IN 30 SECONDS

3 INCREASE THE CHALLENGE BY KNOCKING THE SOCK OFF THE TARGET IN THE SHORTEST

TIME POSSIBLE

4 INCREASE/DECREASE THE CHALLENGE BY MAKING THE BOOK SMALLER/LARGER

Page 20: Hull Active Schools Inclusion Skill School 14

Soccia Skill Practices- Session 17 – Bottle Bonanza (GEM Boccia- Twitter- @gembocciaclub)

Deliver the ball so it lands in between the bottle and the pencil without knocking the empty bottle over

HOW TO PLAY

1 Players to try to throw balls/socks using an underarm action to land on the cushion

and bounce into the saucepan

1 point for ball release

2 points for ball landing in the target area and knocking the bottle over or going

beyond it

3 points for ball landing in the target area and not knocking the bottle over

Highest score wins

2 INCREASE THE CHALLENGE BY WHO CAN SCORE THE MOST POINTS IN 30 SECONDS

3 INCREASE THE CHALLENGE BY LANDING IN THE TARGET IN THE SHORTEST TIME

POSSIBLE

4 INCREASE/DECREASE THE CHALLENGE BY MAKING THE TARGET AREA OR GATE

SMALLER/LARGER

Page 21: Hull Active Schools Inclusion Skill School 14

Soccia Skill Practices- Session 18 – Jumping Jacks (GEM Boccia- Twitter- @gembocciaclub)

Deliver the ball so it lands in front of the line of socks and bounces over

HOW TO PLAY

1 Players to try to throw ball using an underarm action to bounce in front of the line of

socks and then over

1 point for ball release

2 points for ball landing in front of the line of socks

3 points for ball landing in front of the line of socks and bouncing over

Highest score wins

2 INCREASE THE CHALLENGE BY WHO CAN SCORE THE MOST POINTS IN 30 SECONDS

3 INCREASE THE CHALLENGE BY HAVING SIX BALLS. COMPLETE THE CHALLENGE IN THE

SHORTEST TIME POSSIBLE

4 INCREASE/DECREASE THE CHALLENGE BY MAKING THE LINE OF SOCKS

FURTHER/CLOSER TO THE THROWING LINE

Page 22: Hull Active Schools Inclusion Skill School 14

Soccia Skill Practices- Session 18 – Shooting Shoes (GEM Boccia- Twitter- @gembocciaclub)

Deliver the ball/socks so it hits the tennis ball and lands into the V of the shoes

HOW TO PLAY

1 Players to try to throw balls/socks using an underarm action to land on the cushion

and bounce into the saucepan

1 point for ball release

2 points for ball landing in the target area and knocking the bottle over or going

beyond it

3 points for ball landing in the target area and not knocking the bottle over

Highest score wins

2 INCREASE THE CHALLENGE BY WHO CAN SCORE THE MOST POINTS IN 30 SECONDS

3 INCREASE THE CHALLENGE BY LANDING IN THE TARGET IN THE SHORTEST TIME

POSSIBLE

4 INCREASE/DECREASE THE CHALLENGE BY MAKING THE TARGET AREA OR GATE

SMALLER/LARGER

Page 23: Hull Active Schools Inclusion Skill School 14

Soccia Skill Practices- Session 19 – Cantastrophes (GEM Boccia- Twitter- @gembocciaclub)

Deliver the ball/socks so it hits the top of the tinned can of food

HOW TO PLAY

1 Players to try to throw balls/socks using an underarm action to hit the top of the

tinned can of food

1 point for ball release

2 points for ball landing on the side of tinned can

3 points for ball landing on top of the tinned can

Highest score wins

2 INCREASE THE CHALLENGE BY WHO CAN SCORE THE MOST POINTS IN 30 SECONDS

3 INCREASE THE CHALLENGE BY LANDING IN THE TARGET IN THE SHORTEST TIME

POSSIBLE

4 INCREASE/DECREASE THE CHALLENGE BY MAKING THE THROWING DISTANCE

SHORTER/LONGER

Page 24: Hull Active Schools Inclusion Skill School 14

Masters of the Game

Boccia Background

https://youtu.be/z8ibNfPQ3Hc (4 MINS)

How is Boccia played?

https://youtu.be/itPWqcx7xBg (2 MINS)

What are the rules of Boccia?

https://www.sasp.co.uk/uploads/boccia-rules.pdf

https://www.bocciaengland.org.uk/rules-of-the-games

Boccia- BBC Bitesize (History/Shots/Techniques/Tactics)

https://www.bbc.co.uk/bitesize/guides/zy9ck7h/revision/1

CHALLENGE

CREATE YOUR OWN SOCCIA/BOCCIA PRACTICE

To share, please tweet your attempts to your secondary school and

@HullActiveSch

using #IsolationIcon and #StayHomeStayActive

Page 25: Hull Active Schools Inclusion Skill School 14

Polybat

Page 26: Hull Active Schools Inclusion Skill School 14

Polybat- Home Version

STEP PRINCIPLE

SPACE Table or Floor

TASK See Below

TIME 10 minutes plus

EQUIPMENT Table or Floor, Books, 2 x DVD Cases, Paper/Tape Ball/Table Tennis Ball/Air Flow Ball

PEOPLE Two person

Twitter @WandSchoolGames

CHALLENGE

DEVISE YOUR OWN TRAINING DRILLS

Masters of the Game

Watch a game

https://youtu.be/-QqzgwgdTlY (9 MINS)

Page 27: Hull Active Schools Inclusion Skill School 14

Rules

1 • Polybat can be played as either singles or doubles. • The scoring system is exactly the same as for mainstream table tennis. • Play always begins with the server, who can play the ball of any side. Strokes

can then be played directly or off the sides. The ball must stay on the table surface.

• The aim of the game is to hit the ball over the opponent's end of the table or cause them to play a fault by lifting the ball off the table surface.

• Players can hit the ball more than once before returning it to their opponent. • Players may not trap the ball with the hand or bat and then play it.

2 SERVICE

• For all classes the ball should be hit from a stationary position on the centre line

of the table no nearer to the centre of the table than one bat’s length from the

end line. The action should be a discrete movement with no balking action.

• During service players must strike the ball to hit against any side panel.

• The receiver must allow the ball to strike the side panel before attempting to

return it.

3 THE ORDER OF PLAY

• In singles the server shall first make a good service, the receiver shall then make a good return and thereafter server and receiver alternately shall each make a good return.

• In doubles, the server shall first make a good service to the receiver, diagonally opposite, who shall then make a good return. Players may then hit the ball in any order or any number of times successively.

4 GAMES AND MATCHES

• A game shall be won by the player or pair first scoring 11 points unless both

players or pairs score ten points – in this instance the game shall be won by the

player or pair first scoring subsequently two points more than the opposing

player or pair.

• A match shall consist of the best of five games.

• Play shall be continuous throughout a match except that any player shall be

entitled to an interval of not more than two minutes between successive games.

5 THE CHOICE OF SERVING, RECEIVING OF ENDS

1. The right to choose the initial order of serving, receiving and ends shall be decided

by lot, and the winner may choose to serve or to receive first or to start at a

particular end.

Page 28: Hull Active Schools Inclusion Skill School 14

2. When one player or pair has chosen to serve, to receive or to start at a particular

end, then the other player or pair shall have the other choice.

3. After every two points have been scored, the receiving player or pair shall become

the serving player or pair and so on until the end of the game - unless both players

or pairs have scored ten when the sequence of serving and receiving shall be the

same but each player shall serve for only one point in turn.

4. In each game of a doubles match, the pair having the right to serve first shall

choose which of them shall do so, and in the first game of a match the receiving

pair shall decide which of them shall receive first. In subsequent games of the

match, the first server having been chosen, the first receiver shall be the player

who served to him in the preceding game.

5. In doubles at each change of service the previous receiver shall become the

server, and the partner of the previous server shall become the receiver.

6. The player or pair serving first in a game shall receive first in the next game of the

match, and, in the last possible game of a doubles match, the pair due to receive

next shall change their order of receiving when the first pair scores five.

7. The player or pair starting at one end in a game shall start at the other end in the

next game of the match, and, in the last possible game of a match, the players or

pairs shall change ends when the first player or pair scores five points.

ORDER OF SERVICE, RECEIVING OF ENDS

• If a player serves or receives out of turn, play shall be interrupted by the umpire

as soon as the error is discovered. Play shall resume with those players who

should be server and receiver at the score that has been reached, according to

the sequence established at the beginning of the match.

• If the players have not changed ends when they should have done so, play shall

be interrupted by the umpire as soon as the error is discovered. Play shall resume

with the players being at the ends of the table that they should be at the score

that has been reached, according to the sequence established at the beginning of

the match.

• In any circumstances, all points scored before the discovery of an error shall be

reckoned.

Page 29: Hull Active Schools Inclusion Skill School 14

Table Hockey

Page 30: Hull Active Schools Inclusion Skill School 14

Table Hockey- Home Version

STEP PRINCIPLE

SPACE Table or Floor

TASK See Below

TIME 10 minutes plus

EQUIPMENT Table or Floor, Books, 2 x DVD Cases, Paper/Tape Ball/Table Tennis Ball/Air Flow Ball

PEOPLE Two person

Twitter @WandSchoolGames

CHALLENGE

DEVISE YOUR OWN TRAINING DRILLS

Place two books at both ends of each table

Page 31: Hull Active Schools Inclusion Skill School 14

Rules

1 The aim of table hockey is to score a goal by striking the ball or puck with the bat through the goal (gap) at the opponent’s end of the table.

2 The ball or puck is played under the screen. If the ball hits the screen and bounces back

toward the server, the serve goes to the other player. Otherwise the serve changes

every 3 points.

3 The winner is the 1st player to score 11 points. The winning score can be greater (up to 21) or less as agreed by the players.

4 During play, players can hit the ball or puck once, playing it direct to their opponent off

the sides.

5 Players should call ‘Ready’ when about to serve. The serve must be played off the sides.

Page 32: Hull Active Schools Inclusion Skill School 14

Cricket

Page 33: Hull Active Schools Inclusion Skill School 14

Chance to Shine

STEP PRINCIPLE

SPACE Indoor Room (Check for hazards) Outside- garden, yard- WALL

TASK See Above

TIME 20 mins plus

EQUIPMENT Bat/frying Pan, Socks, Tennis Balls to throw Cones, Tea Towels for markers, Wheelie Bin, Toilet Rolls/Kitchen Rolls for targets

PEOPLE One person plus

Twitter @Chance2Shine 15/06/2020

Masters of the Game

How to play the square cut shot

https://youtu.be/kDMP5mYSUjA

How to play the square drive shot

https://youtu.be/_M334W6cwRk

To share, please tweet your attempts to your secondary school and @HullActiveSch

using #IsolationIcon and #StayHomeStayActive

Page 34: Hull Active Schools Inclusion Skill School 14

Surrey Cricket Academy- Throwing Drill

STEP PRINCIPLE

SPACE Outside/Inside- wall

TASK See instruction video on Twitter

TIME 20 mins plus

EQUIPMENT 2 x Tennis Ball plus socks/bin for stumps and markers

PEOPLE One person plus

TWITTER @SurreyCAG 01/04/20

To share, please tweet your attempts to your secondary school and @HullActiveSch

using #IsolationIcon and #StayHomeStayActive

Page 35: Hull Active Schools Inclusion Skill School 14

Surrey Cricket Academy- Off Spinners Drill

STEP PRINCIPLE

SPACE Outside/Inside- wall

TASK See instruction video on Twitter

TIME 20 mins plus

EQUIPMENT 2 x Tennis Ball plus socks/bin for stumps and markers

PEOPLE Two person plus

TWITTER @SurreyCAG 29/04/20

To share, please tweet your attempts to your secondary school and @HullActiveSch

using #IsolationIcon and #StayHomeStayActive

Page 36: Hull Active Schools Inclusion Skill School 14

Sitting Volleyball

Page 37: Hull Active Schools Inclusion Skill School 14

Sitting Volleyball

Rules

1 The aim of sitting volleyball is to get the balloon or ball to land on your opponent’s side of the court

2 One team serves (hits/taps) the ball over the net. The receiving team then has a

maximum of three touches before the balloon or ball must go back over the net with

the aim of trying to get the balloon or ball to hit the floor to score a point. If the ball or

balloon lands on the floor on your side of the net before you hit it back over, your

opponent gets the point.

3 The team who won the last point serves

4 Your bottom must remain on the floor at all times or you lose the point.

5 A full set of seated volleyball is 25 points.

STEP PRINCIPLE

SPACE Floor or Graden (Ensure there is a safe space

TASK See Below

TIME 10 minutes plus

EQUIPMENT Something to mark a net- books, socks, Balloon or beach ball if oustide

PEOPLE Two person plus

Website www.volleyballengland.org

Masters of the Game

Sitting Volleyball Highlights- https://youtu.be/yoLclyJhe7g

Sitting Volleyball Rules- https://paralympics.org.uk/sports/sitting-volleyball

http://www.worldparavolley.org/disciplines/sitting-volleyball/

To share, please tweet your attempts to your secondary school and @HullActiveSch

using #IsolationIcon and #StayHomeStayActive

Page 38: Hull Active Schools Inclusion Skill School 14

Table Rugby League

Page 39: Hull Active Schools Inclusion Skill School 14

Penny/Jar Lid Rugby League Game

Rules

1 The aim of the game is to score a try (4 points) by getting the coin or jar lid to hang over the table without falling off at your opponent’s end.

2 The game starts with the coin/jar lid hanging halfway over your end of the table. You then

have six flicks/pushes to get the lid/coin to hang over your opponent’s end of the table. Start

the game by slapping your hand against the coin/jar lid to propel it forwards. You then can

either push or flick it.

3 To propel the coin/jar lid forwards, you can either flick it using your finger nail from your index finger or push using the side of your index finger.

4 If the coin/jar lid comes off the table prior to the scoring of the try, possession is lost and your opponent gets six attempts to score a try from where the coin/jar lid came off the table.

5 If after six attempts, a try has not been scored. The coin/jar lid is turnover at the point of where

the coin/jar lid finished.

6 OPTIONAL- The try can be converted for an extra two points) if you wish by placing your index

finger under the jar lid and then in one motion flicking it up and catching it. If you do not catch

it, the conversion is missed.

7 The winner is either the first person to go past an agreed score or alternatively, play a timed

game.

8 ADAPTATIONS- you could use a spatula to push the coin/jar lid rather than flick it

STEP PRINCIPLE

SPACE Indoor Room (Check for hazards)

TASK See Below

TIME 20 minutes plus

EQUIPMENT One Coin or One Jar Lid and a Table

PEOPLE Two person

You Tube https://youtu.be/_Etc79Qrxb4

To share, please tweet your attempts to your secondary school and @HullActiveSch

using #IsolationIcon and #StayHomeStayActive

Page 40: Hull Active Schools Inclusion Skill School 14

Table Football

Page 41: Hull Active Schools Inclusion Skill School 14

Penny/Jar Lid Football Game

Rules

1 The aim of the game is to score a goal by moving the three coins/jar lids down the table and put one of the coins/jar lids into the goal made with two socks/tea towels/toilet rolls

2 Starting Position- 5 cm from table edge at you end of the table

3 The object of the game is to move the three coins towards your opponent’s goal. However,

the coin closest to you (see above) has to be flicked or pushed through the gap between the other two using your index finger.

4 Once you are ready to shoot towards goal, you must follow the same rules by flicking or pushing the coin/jar lid closest to you through the gap between the other two and then try and get it into the goal.

5 If you fail to flick or push their coin through the gap between the other two coins or it hits one

of the other coins, you lose possession.

6 The game re-starts with your opponent setting up as for the start of the game.

7 The winner is either the first person to go past an agreed score or alternatively, play a timed

game.

8 ADAPTATIONS- you could use a spatula to push the coin/jar lid rather than flick it

STEP PRINCIPLE

SPACE Indoor Room (Check for hazards)

TASK See Below

TIME 20 minutes plus

EQUIPMENT Three Coins or Three Jar Lids, Socks/Tea Towels/Toilet Rolls and a Table

PEOPLE Two person

YOU TUBE https://youtu.be/j4mJ3ww9NoQ

Page 42: Hull Active Schools Inclusion Skill School 14

Table Cricket

Page 43: Hull Active Schools Inclusion Skill School 14

Table Cricket

STEP PRINCIPLE

SPACE Table or Floor

TASK See Below

TIME 20 minutes plus

EQUIPMENT Fielders made of paper, Run Boards Made of paper, books, ruler/spatula for bat, table tennis ball/paper/tape ball and a chopping board for a ramp if needed

PEOPLE Two person plus

Website bit.ly/TC_Hub Will show you how to set up

Twitter @LordsTaverners

Rules

1 An Introduction To Table Cricket- https://youtu.be/zS02h5eEjPg

2 How To Set Up A Game of Table Cricket- https://youtu.be/KUtkoGZR-5E

3 Table Cricket Rules- https://youtu.be/4bTQkve2GQk

4 Guide to Table Cricket- https://www.lordstaverners.org/media/1117/guide-to-table-cricket.pdf

Page 44: Hull Active Schools Inclusion Skill School 14

Athletics

Page 45: Hull Active Schools Inclusion Skill School 14

Sports Hall Athletics- Pentathlon Challenge

STEP PRINCIPLE

SPACE Indoors/Outdoors-Check Space- 2m clearance around you

TASK See Below

TIME 10 minutes plus

EQUIPMENT Socks, Phone, Tea Towels

PEOPLE Two person plus

ADAPTATIONS Standing Long Jump- If in a wheelchair push once and see where you end up and measure Speed Bounce- if in a wheelchair, place two pairs of socks 2m apart. Place the chair in the middle and move the front wheels from side to side in the allotted time Vertical Jump- If in a wheelchair- hold a pair of socks up with a straight arm and in one hand against a wall. Mark with chalk. Then throw the pair of socks either using one hand or both hands and mark where it went at the top of its’ flight. Measure the distance between two marks.

Twitter @SportsHallUK

Website www.sportshall.org/homepentathlon

To share, please tweet your attempts to your secondary school and @HullActiveSch

using #IsolationIcon and #StayHomeStayActive

Page 46: Hull Active Schools Inclusion Skill School 14

Fitmums and Friends- Stay At Home Mile

STEP PRINCIPLE

SPACE Mark out a course at home either in your house or in the garden You could incorporate this into your daily exercise maintaining safe social distancing

TASK See Below

TIME 10 minutes plus

EQUIPMENT Socks- to mark out course in home Phone- stopwatch/step counter

PEOPLE One person

Twitter @FitmumsF

Website www.fitmums.org

To share, please tweet your attempts to your secondary school and @HullActiveSch

using #IsolationIcon and #StayHomeStayActive

Page 47: Hull Active Schools Inclusion Skill School 14

Orienteering

Page 48: Hull Active Schools Inclusion Skill School 14

British Orienteering- Home Challenge

STEP PRINCIPLE

SPACE Outdoors-Check Space

TASK See Below

TIME 20 minutes plus

EQUIPMENT Printed Markers and Garden Map from website

PEOPLE Two person plus

Twitter @SportsHallUK

Website https://www.britishorienteering.org.uk/Home_Resources

To share, please tweet your attempts to your secondary school and @HullActiveSch

using #IsolationIcon and #StayHomeStayActive

Page 49: Hull Active Schools Inclusion Skill School 14

Table Golf

Page 50: Hull Active Schools Inclusion Skill School 14

Golf- Home Version

Rules

1 The aim of the game is to roll/tap the ball through the holes accumulate as highest score as possible in 5 attempts.

2 Progress to playing holes where you have distances eg 100 yards or 200 yards or 250 yards

and you have to roll the ball through certain holes to make the distance in the lowest

number of shots

3 PROGRESS to designing your own 9 hole course with number of shots allocated to each hole depending on distance eg Hole 1=100 yard hole- par 3 Hole 2-150 yard hole- par 4 Hole 3- 200 yard hole- par 5 If you complete the 100 yard hole in 4 shots you are +1 for the round and so on.. like in real golf

4 ADAPTATIONS- move where take your shot closer to the box to make it easier

STEP PRINCIPLE

SPACE Table or Floor

TASK See Below

TIME 10 minutes plus

EQUIPMENT Cardboard/Cereal Box, Paper/Tape Ball/Table Tennis Ball/Air Flow Ball and a ruler/spatula for the club. Use a bread for a ramp to assist those in wheelchairs

PEOPLE Two person plus

Twitter @Rand A

CHALLENGE

DEVISE YOUR OWN TRAINING DRILLS

Page 51: Hull Active Schools Inclusion Skill School 14

New Age Kurling

Page 52: Hull Active Schools Inclusion Skill School 14

New Age Kurling- Home Version

Rules

1 The aim of the game is to slide the jar lids along the table surface to score stones in the target zone.

2 Each player has two lids.

3 The player with the lid (s) closest to the middle of the “white 10” wins.

4 Scoring as follows.

If player 1, has one lid closer to the “white 10” than player 2, player 1 wins 1-0. If they have

two lids closer to the “white 10” than player 2, player 1 wins 2-0.

Play best of five ends- score is aggregated eg if player 2 wins the second end 1-0. The aggregate

score after two ends is 2-1 to player 1.

STEP PRINCIPLE

SPACE Table or Floor

TASK See Below

TIME 10 minutes plus

EQUIPMENT Make a target like the one shown (see right) Jar Lids for Curling Stones

PEOPLE Two person plus

Twitter @Nsport

CHALLENGE

DEVISE YOUR OWN TRAINING DRILLS

To share, please tweet your attempts to your secondary school and @HullActiveSch

using #IsolationIcon and #StayHomeStayActive

Page 53: Hull Active Schools Inclusion Skill School 14
Page 54: Hull Active Schools Inclusion Skill School 14

Goalball

Page 55: Hull Active Schools Inclusion Skill School 14

GOALBALL CHALLENGE (TOILET ROLL OR SOCK CHALLENGE)

STEP PRINCIPLE

SPACE Indoor Room (Check for hazards) Outside- garden, yard

TASK Throw Three Toilet Rolls/Socks Into A Target (eg bucket or ring made from tea towels) blindfolded Challenge by moving the start point closer and further away

TIME 20 minutes plus

EQUIPMENT Three Toilet Rolls/Pairs of Socks Bucket Scarf for blindfold

PEOPLE One person plus

Website www.alanmarchsports.com

Page 56: Hull Active Schools Inclusion Skill School 14

GOALBALL CHALLENGE (TOILET ROLL OR SOCK CHALLENGE)

STEP PRINCIPLE

SPACE Indoor Room (Check for hazards) Outside- garden, yard

TASK Hit All The Cones (Boxes or Cups) The person with the most cones wins CHALLENGE-Move the start point further away or move it closer to make it easier

TIME 20 minutes plus

EQUIPMENT 10 Cereal Boxes or Cups Ball/Socks

PEOPLE Two person plus

Website www.yourschoolgames.com

Page 57: Hull Active Schools Inclusion Skill School 14
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Page 61: Hull Active Schools Inclusion Skill School 14

MATP

Page 62: Hull Active Schools Inclusion Skill School 14

Iain Mills- Parkside School, Norfolk-Sensory Circuit 14

https://youtu.be/XcCOM_UQiHk

Page 63: Hull Active Schools Inclusion Skill School 14

Iain Mills- Parkside School, Norfolk-Sensory Circuit 15

https://youtu.be/fkALui7plF0

Page 64: Hull Active Schools Inclusion Skill School 14

Iain Mills- Parkside School, Norfolk-Sensory Circuit 16

https://youtu.be/KotAVQLGrRw

Page 65: Hull Active Schools Inclusion Skill School 14

Iain Mills- Parkside School, Norfolk-PE Challenge 7- Balances

https://youtu.be/_vzH9tn-0fg

Page 66: Hull Active Schools Inclusion Skill School 14

Iain Mills- Parkside School, Norfolk-PE Challenge 8- 100 Rep Challenge

https://youtu.be/FYfSmNffVAM

Page 67: Hull Active Schools Inclusion Skill School 14

Angela Lydon-MATP Kicking Lying Down

https://youtu.be/2L7YWBgPfGU

Page 68: Hull Active Schools Inclusion Skill School 14

Angela Lydon- MATP-Kicking When Sitting

https://youtu.be/SVIj5zDqxDw

Page 69: Hull Active Schools Inclusion Skill School 14

SEND ACTIVE AT HOME

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Page 75: Hull Active Schools Inclusion Skill School 14
Page 76: Hull Active Schools Inclusion Skill School 14

Student of the Game

Page 77: Hull Active Schools Inclusion Skill School 14

Champion Minded Podcasts

What It Takes with Danny Cipriani

https://youtu.be/F6EGIcFIfds

Failure

https://youtu.be/wl-ykvMhFXs

Winning Morning Routines

https://youtu.be/JOXKxg8-w7w

Page 78: Hull Active Schools Inclusion Skill School 14

Other Activities

Page 79: Hull Active Schools Inclusion Skill School 14

Other Activities

Dance

Pop Sugar Fitness 30 minute No Equipment HIIT Workout

https://youtu.be/GOyhgv6SA1k

Street Dance Masterclass Street Dance B-Boying and Footwork-BBC Two

https://www.bbc.co.uk/programmes/p05cp64f

Dance Syndrome Everybody Dance

https://youtu.be/jC1rbX_3nfw

Tai Chi

Limb Power Limb Power- Tai Chi Resource

https://limbpower.com/application/files/4615/8774/4214/TaiChi_Resource_Guide_LR.pdf

Seated Boxercise

30 minute Seated Boxercise https://youtu.be/uejXrxEkBQQ

Seated Dance

Justin Timberlake- Can’t stop The Feeling https://youtu.be/4zww0h9cHu0

To share, please tweet your attempts to your secondary school and @HullActiveSch

using #IsolationIcon and #StayHomeStayActive