how the cloud saved our crowd

21
How the Cloud Saved Our Crowd starring Crowd in The Cloud: Renderman User Group Meeting 14/12/11 STEVE “The Boss” JOHN “The Artist”

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A presentation on how we quickly rendered a Golaem Crowd scene including 2000 characters with Renderman, using GreenButton technology. For more information: http://www.golaem.com http://renderman.pixar.com/ http://www.greenbutton.net/

TRANSCRIPT

Page 1: How the cloud saved our crowd

How the Cloud Saved Our Crowd

starring

Crowd in The Cloud: Renderman User Group Meeting 14/12/11

STEVE

“The Boss”

JOHN

“The Artist”

Page 2: How the cloud saved our crowd

D-20 before Siggraph Asia

14/12/11 Crowd in The Cloud: Renderman User Group Meeting

20 days ago at Golaem H.Q., John was

enjoying an usual day at work, when…

Page 3: How the cloud saved our crowd

D-20 before Siggraph Asia

14/12/11 Crowd in The Cloud: Renderman User Group Meeting

Hey let’s make a

crowd demo with

Renderman for

Siggraph Asia

Sure…

What Kind

of demo!?

Page 4: How the cloud saved our crowd

D-20 before Siggraph Asia

14/12/11 Crowd in The Cloud: Renderman User Group Meeting

You know…

something simple,

with the Renderman

spirit in it

Ok… what

about…

Page 5: How the cloud saved our crowd

D-20 before Siggraph Asia

14/12/11 Crowd in The Cloud: Renderman User Group Meeting

…a big walking

teapot with some

crowd around?

yeah why not… Just

stay simple, nothing

fancy: it must be ready

in the afternoon

Page 6: How the cloud saved our crowd

D-10 before Siggraph Asia

14/12/11 Crowd in The Cloud: Renderman User Group Meeting

Ok it looks

ready, let’s

render now

…and I added

another teapot,

some runners…

And 10 days later…

Page 7: How the cloud saved our crowd

D-10 before Siggraph Asia

14/12/11 Crowd in The Cloud: Renderman User Group Meeting

Ok, rendering

takes 30min per

frame x 1000

frames…

Page 8: How the cloud saved our crowd

D-10 before Siggraph Asia

14/12/11 Crowd in The Cloud: Renderman User Group Meeting

20 DAYS !!!!

Page 9: How the cloud saved our crowd

D-10 before Siggraph Asia !!!

14/12/11 Crowd in The Cloud: Renderman User Group Meeting

No problem!

I’ll call Dylan,

they got a huge

Renderfarm at

Pixar!

Page 10: How the cloud saved our crowd

D-10 before Siggraph Asia !!!

14/12/11 Crowd in The Cloud: Renderman User Group Meeting

Sorry guys!

I’m on vacation

right now…

Meanwhile, somewhere in Asia…

Page 11: How the cloud saved our crowd

D-10 before Siggraph Asia

14/12/11 Crowd in The Cloud: Renderman User Group Meeting

Page 12: How the cloud saved our crowd

D-10 before Siggraph Asia !!!

14/12/11 Crowd in The Cloud: Renderman User Group Meeting

But what

about sending

your scene in

the Cloud?

Page 13: How the cloud saved our crowd

D-10 before Siggraph Asia !!!

14/12/11 Crowd in The Cloud: Renderman User Group Meeting

In the Cloud?

Which one?

Page 14: How the cloud saved our crowd

D-10 before Siggraph Asia !!!

14/12/11 Crowd in The Cloud: Renderman User Group Meeting

GreenButton H.Q.

Hi guys! So You Need

some horsepower?

Page 15: How the cloud saved our crowd

GreenButton Process

14/12/11 Crowd in The Cloud: Renderman User Group Meeting

D-9: Upload Rib and assets of one frame for validation (28Mb)

Page 16: How the cloud saved our crowd

GreenButton Process

14/12/11 Crowd in The Cloud: Renderman User Group Meeting

D-8: Download the resulting image for approval

Page 17: How the cloud saved our crowd

GreenButton Process

14/12/11 Crowd in The Cloud: Renderman User Group Meeting

D-8: Edit a little bit your scene (optional)

Page 18: How the cloud saved our crowd

GreenButton Process

14/12/11 Crowd in The Cloud: Renderman User Group Meeting

D-5: Upload Rib and assets of the whole animation (1Gb)

Page 19: How the cloud saved our crowd

GreenButton Process

14/12/11 Crowd in The Cloud: Renderman User Group Meeting

D-3: Enjoy the resulting sequence (1.9Gb)

Thanks Guys!

Page 20: How the cloud saved our crowd

Performances: Cloud vs Home

14/12/11 Crowd in The Cloud: Renderman User Group Meeting

Total Processing Time for the Sequence = 89min!!

Synchonize assets on the Cloud = 35min

Render Time = 54min

Cloud Parameters

200nodes

Each node: 2 * Quad Core 2.1Ghz – 14Gb RAM

Page 21: How the cloud saved our crowd

That’s All Folks

14/12/11 Crowd in The Cloud: Renderman User Group Meeting

Golaem Crowd For Maya - http://www.golaem.com

Special Thanks to: &