history of the gui

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History of the GUI

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History of the GUI. The Early Days. The concept of a window system first introduced by SAGE project and Sutherland’s Sketchpad. SAGE Project. SAGE stands for Semi-Automatic Ground Environment Used by NORAD from the late 50s to 80s Tracked and intercepted enemy bombers - PowerPoint PPT Presentation

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Page 1: History of the GUI

History of the GUI

Page 2: History of the GUI

The Early Days

Page 3: History of the GUI

The concept of a window system first introduced by SAGE

project and Sutherland’s Sketchpad

Page 4: History of the GUI

SAGE Project

•SAGE stands for Semi-Automatic Ground Environment

•Used by NORAD from the late 50s to 80s

•Tracked and intercepted enemy bombers

•The computers that ran it were immense

Page 5: History of the GUI

55,000 vacuum tubes

1/2-acre of floor space

275 tons

and each SAGE site had two of them

Page 6: History of the GUI

Sketchpad

•Developed in 1963 for Ivan Sutherland’s doctoral dissertation

•Ancestor to modern CAD systems

•First app with a graphical user interface

•Used light pen to control onscreen elements

Page 7: History of the GUI

oN-Line System (NLS)

•Englebart was influenced by the Sketchpad project

•NLS was the first use of a computer mouse

Page 8: History of the GUI

Xerox PARC

•PARC - Palo Alto Research Center

•Under Merzouga Wilberts, codified the WIMP paradigm

•WIMP - Windows, Icons, Menus, Pointers

•Resulted in the Xerox Alto experimental computer, later released as Xerox Star

Page 9: History of the GUI
Page 10: History of the GUI

GUIs Go Mainstream

Page 11: History of the GUI

Lisa•Developed by Apple in the late

70s and early 80s

•Not commercially successful

•The graphics taxed the system’s 5MHz processor, so it felt very sluggish

•More advanced system than Macintosh at the time

Page 12: History of the GUI

Macintosh•Developed alongside Lisa at Apple in the

late 70s and early 80s.

•Released in 1984

•First commercially successful product with a GUI

•Continued to expand on WIMP ideas

•Apple Human Interface Guidelines (HIG)

Page 13: History of the GUI

The HIG

•Huge, detailed document

•Described how applications on Macintosh platform should behave

•Very important because Mac was the first commercially viable GUI

•Apple wanted to ensure developers “got it”

Page 14: History of the GUI

Macintosh (cont.)•Drop down menus

•Trash can to delete files

•Files looked like paper documents

•Directories looked like file folders

•Extensively modeled on work at PARC, but extended the work at PARC considerably

Page 15: History of the GUI

Apple IIGS

•Released in 1986

•First Apple II to feature a GUI

•GS/OS modeled on Macintosh OS

•Included color, not to appear on a Mac until the Mac II a year later

Page 16: History of the GUI

GEM

•Circa 1985

•GUI that sat over the top of MS-DOS, Dr. DOS, CP/M, etc.

•Sued by Apple over the similarities to Macintosh

•Default UI on the Atari ST computer

Page 17: History of the GUI

GEM on an Atari ST

Page 18: History of the GUI

Commodore Amiga

•Launched by Commodore in 1985

•Desktop environment called “Workbench”

•Featured some very advanced graphic capabilities

•Adopted extensively by video editors because of Video Toaster

Page 19: History of the GUI

Amiga OS

Page 20: History of the GUI

MS-DOS-based GUIs

•Though there was no GUI in MS-DOS there were a number of applications with GUIs

•Most well-known example is Deluxe Paint

Page 21: History of the GUI

Deluxe Paint

Page 22: History of the GUI

Microsoft Windows

•First two versions of Windows were not commercially successful

•Windows 3.0 took off

•Windows 3.0 was based on Common User Access

•CUA gave Windows consistency

Page 23: History of the GUI

Common User Access

•Developed by IBM

•Strict rules about how apps should look and behave

•Developed in response to chaotic UIs on IBM platform

•Modeled around Apple Human Interface Guidelines

Page 24: History of the GUI

Prior to CUA...

•Opening a file:

•Wordperfect: F7 then 3

•Lotus 1-2-3: / then W then R

•MS Word: Esc then T then L

•Wordstar: Ctrl+K+O

•emacs: Ctrl+X then Ctrl+F

Page 25: History of the GUI

GEOS

•Originally ran on Commodore 64 hardware

•Ported to Apple II and IBM PC

•8-bit in a 16-bit world

•Never really took off

•Included gadgets and a word processor

Page 26: History of the GUI

X Window System

•Referred to as X11 in most circles

•Standard GUI system on Unix platform

•Developed to be client-server

•Allows you to run graphical applications on other machines over the network

•Still in use today

Page 27: History of the GUI

Windows 95/NT4

•32-bit, can address up to 4GB of memory

•Better multitasking

•New “Cairo” user interface

•Very successful

•Followed up with Windows 98, ME, 2000, XP and now Vista

Page 28: History of the GUI

Mac OS X

•New GUI called Aqua

•Better multitasking

•Based on NeXT OS OpenStep

•Raised the bar on graphical embellishment of the interface

•Included a true CLI

Page 29: History of the GUI

Rest of Class

•Continue working on your Term Paper subjects

•I’ll meet with each of you individually to talk about them and finalize the subject