highered 2.0: a hands-on training workshopejb9z/media/hed20... · program in my learning...

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HigherEd 2.0 © E. J. Berger & C. M. Krousgrill, 2007 HigherEd 2.0: A Hands-On Training Workshop HigherEd 2.0 Resources November 19, 2007 Ed Berger, Mechanical & Aerospace Engineering @ UVa Chuck Krousgrill, Mechanical Engineering, Purdue University [email protected] and [email protected] 1 Q: what resources are available and/or required to execute a HigherEd 2.0 program in my learning environment? 1. hardware and software resources 2. participating in the full HigherEd 2.0 NSF program

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Page 1: HigherEd 2.0: A Hands-On Training Workshopejb9z/Media/HED20... · program in my learning environment? 1. hardware and software resources 2. participating in the full HigherEd 2.0

HigherEd 2.0 © E. J. Berger & C. M. Krousgrill, 2007

HigherEd 2.0: A Hands-On Training Workshop

HigherEd 2.0 Resources

November 19, 2007

Ed Berger, Mechanical & Aerospace Engineering @ UVa Chuck Krousgrill, Mechanical Engineering, Purdue University

[email protected] and [email protected]

1

Q: what resources are available and/or required to execute a HigherEd 2.0 program in my learning environment?1. hardware and software resources2. participating in the full HigherEd 2.0 NSF program

Page 2: HigherEd 2.0: A Hands-On Training Workshopejb9z/Media/HED20... · program in my learning environment? 1. hardware and software resources 2. participating in the full HigherEd 2.0

Hardware Resources

• Standard desktop or laptop computer • Tablet PC (IBM, Toshiba, HP/Compaq, Acer, Panasonic Toughbook)

with Windows XP pen tablet operating system ($1500 - 2000)• External tablet (wired): Wacom Cintiq ($2500), Wacom slates

($200-500)• External tablet (with integrated software): Smartboard pen tablet

monitor ($4000)• External tablet (wireless): Smartboard slate ($500)• Webcam: Apple iSight (external or built-in), Logitech ($50-150)• Digital video camera• Headset: wired or bluetooth• Portable media player: video iPod, iPhone, Archos 650/750 WiFi• Echo 360 lecture recording system

Page 3: HigherEd 2.0: A Hands-On Training Workshopejb9z/Media/HED20... · program in my learning environment? 1. hardware and software resources 2. participating in the full HigherEd 2.0

HigherEd 2.0 © E. J. Berger & C. M. Krousgrill, 2007

• Upgrade of QuickTime player (both Macintosh and Windows).

• Basic video and audio editing capabilities.• Wide range of movie export options.• Easy-to-use interface.• Cost: $30.

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QuickTime Pro www.apple.com

Page 4: HigherEd 2.0: A Hands-On Training Workshopejb9z/Media/HED20... · program in my learning environment? 1. hardware and software resources 2. participating in the full HigherEd 2.0

HigherEd 2.0 © E. J. Berger & C. M. Krousgrill, 2007

• Cut, copy and paste editing functions.• Merging separate audio and video tracks. Tracks

need not be at same frame rate.• Free placement of video tracks on canvas. Side-by-

side or picture-in-picture placement.• Cropping and rotation.• Chapter lists.• Video and audio recording.• Export to any of the codecs supported by

QuickTime (presets for common exports).• Saving existing QuickTime movies from the web

directly to a hard disk drive.

QuickTime Pro Features

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Page 5: HigherEd 2.0: A Hands-On Training Workshopejb9z/Media/HED20... · program in my learning environment? 1. hardware and software resources 2. participating in the full HigherEd 2.0

HigherEd 2.0 © E. J. Berger & C. M. Krousgrill, 2007

Video available on HigherEd 2.0 website

QuickTime Pro Instructional Video

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Page 6: HigherEd 2.0: A Hands-On Training Workshopejb9z/Media/HED20... · program in my learning environment? 1. hardware and software resources 2. participating in the full HigherEd 2.0

HigherEd 2.0 © E. J. Berger & C. M. Krousgrill, 2007

Video available on HigherEd 2.0 website

QuickTime Pro Instructional Video

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Page 7: HigherEd 2.0: A Hands-On Training Workshopejb9z/Media/HED20... · program in my learning environment? 1. hardware and software resources 2. participating in the full HigherEd 2.0

HigherEd 2.0 © E. J. Berger & C. M. Krousgrill, 2007

• Creation of interactive videos.• Excellent tool for creating learning modules

from existing video clips.• Both Macintosh and Windows versions.• Either QuickTime or HTML output.• Easy-to-use interface.• Excellent on-line training videos on eZedia

website.• Cost: $50 (academic pricing).• See sample ME 274 webpage created with

eZedia: “Merry-Go-Round Ride” (link on course blog)

eZedia QTI www.ezedia.com

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Page 8: HigherEd 2.0: A Hands-On Training Workshopejb9z/Media/HED20... · program in my learning environment? 1. hardware and software resources 2. participating in the full HigherEd 2.0

HigherEd 2.0 © E. J. Berger & C. M. Krousgrill, 2007

eZedia Creation of interactive videos

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Page 9: HigherEd 2.0: A Hands-On Training Workshopejb9z/Media/HED20... · program in my learning environment? 1. hardware and software resources 2. participating in the full HigherEd 2.0

HigherEd 2.0 © E. J. Berger & C. M. Krousgrill, 2007

• Recording PowerPoint/Keynote presentations and creation of enhanced podcasts.

• Only Macintosh version.• Either QuickTime or MPEG4 output.• Easy-to-use interface.• Cost: $59 (academic pricing).• See samples on CE 230 blog and ME 274

website (e.g., https://engineering.purdue.edu/ME274/Videos/exam02_review/frame_2.html)

ProfCast www.profcast.com

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Page 10: HigherEd 2.0: A Hands-On Training Workshopejb9z/Media/HED20... · program in my learning environment? 1. hardware and software resources 2. participating in the full HigherEd 2.0

HigherEd 2.0 © E. J. Berger & C. M. Krousgrill, 2007

• Creation of short instructional videos from screen capture and audio recording.

• Excellent for creating imbedded videos into course blog.• Need pen-based input device (Wacom tablet, Tablet PC)• Web-based application. Videos remain on Sketchcast

website.• Flash output.• Easy-to-use interface.• Cost: free (need to set up account).• See sample on ME 274 blog: Homework Hint - Problem

6/120 (http://me274.blogspot.com/search/label/Hwk%20hints%3A%20Chapter%206)

Sketchcast www.sketchcast.com

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HigherEd 2.0 © E. J. Berger & C. M. Krousgrill, 2007 10

Sketchcast Sample on ME 274 course blog

Page 12: HigherEd 2.0: A Hands-On Training Workshopejb9z/Media/HED20... · program in my learning environment? 1. hardware and software resources 2. participating in the full HigherEd 2.0

HigherEd 2.0 © E. J. Berger & C. M. Krousgrill, 2007

• Creation of instructional videos from screen capture and audio recording.

• QuickTime output.• Macintosh only.• Comparable with SnapZ Pro for Macintosh (http://

www.ambrosiasw.com) but with more user-friendly interface.

• Fewer features than Camtasia for Windows (http://www.techsmith.com) but is considerably easier to use.

• Cost: $20 (less expensive that SnapZ Pro and Camtasia).

• Sample output: see QuickTime Pro instructional video on earlier slide.

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iShowU www.ishowu.com

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HigherEd 2.0 © E. J. Berger & C. M. Krousgrill, 2007 12

iShowU User interface

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HigherEd 2.0 © E. J. Berger & C. M. Krousgrill, 2007 13

• we are currently in Phase II of this CCLI program, $500k for 3 years (the “expansion” phase)

• our current focus is on sophomore-level engineering mechanics• to move to Phase III of the CCLI program (“national dissemination”), we are

working to build partnerships:• engineering mechanics instructors at other universities [more participants in

the same educational space (“blended”)]• engineering distance learning instructors here and at other universities

[participants in new engineering education spaces]• companies who need knowledge archiving solutions for retiring employees,

or who have large (global) training initiatives [participants in new education spaces]

• instructors in other disciplines teaching “blended” courses here and at other universities [more participants in non-engineering disciplines]

The HigherEd 2.0 NSF program

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HigherEd 2.0 © E. J. Berger & C. M. Krousgrill, 2007 14

Participating in the HigherEd 2.0 program

• can I participate? [yes]• what’s expected of me?

• use some of the HigherEd 2.0 technologies and approaches described today in your learning environment

• deploy some of the assessment instruments we are developing• participate in the evolution and development of the program

• what’s in it for me?• we can provide some funds for hardware and software purchases• we will provide technical support• you benefit from the collective (and evolving) wisdom of the group of

participating instructors• you appear as a co-author on any publications resulting from the program

which include data from your course• how many new participants do you need? [about 3]

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HigherEd 2.0 © E. J. Berger & C. M. Krousgrill, 2007 15

What’s the selection process?

• step 1: you fill out a 1-page “execution plan” detailing your expected use of the technologies in your course, and your intuition about how it will enhance student learning outcomes

• step 2: you also fill out a resource (funding) request, indicating the types of hardware and software resources you would need to execute your plan (you can develop this list in consultation with us)

• step 3: you send us the plan, and be prepared for some brief further discussions and clarifications

• step 4: we will review the applications and choose new participants based upon criteria including (but not limited to)

• ability to diversify our disciplinary profile and strengthen our assessment data (i.e., should not be a very small class)

• ability to diversify our educational setting (e.g., clinical, distance learning, continuing education, performance, etc.)

• amount of funding requested