high tech marketing fundamentals: process and product

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High Tech Marketing Fundamentals: Process and Product

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Page 1: High Tech Marketing Fundamentals: Process and Product

High Tech Marketing Fundamentals: Process and Product

Page 2: High Tech Marketing Fundamentals: Process and Product

Complexity of Technology Phaedrus

What does the story teach technology marketers?

Unintended Consequences South American Fire Ant

Technological Paradoxes Freedom-Enslavement Control-Chaos

Technological Backlash Luddites GMF Others?

Page 3: High Tech Marketing Fundamentals: Process and Product

The business enterprise has two —and only two—basic functions: marketing and innovation.

Marketing and innovation produce results; all the rest are costs…

-- Peter Drucker

Page 4: High Tech Marketing Fundamentals: Process and Product

Innovation without Marketing…

Radio (1900-20) Television (1930s) AT&T Picturephone

Wrong “App” targeted Missing business model Ahead of time (1960)

Page 5: High Tech Marketing Fundamentals: Process and Product

Technology is ubiquitous

Examples of traditional “high-tech” industries: Computers and information technology Biotechnology Telecommunications Internet

Examples of some industries where technological innovation is creating radical changes: Agriculture Waste Management (GM organisms) Automotive Consumer Products (GMF, irradiated chicken)

Page 6: High Tech Marketing Fundamentals: Process and Product

A Supply Chain Perspective on Technology

Often, technological innovations occur at upstream (i.e., supplier) levels in the supply chain…

…affecting the manufacturing process or the inner workings of a product, but…

…end-user behavior may not be significantly affected

Examples: cars, food, computing, hair styling, Internet, phone

Page 7: High Tech Marketing Fundamentals: Process and Product

The Where of Technology

Process technology Product technology

Page 8: High Tech Marketing Fundamentals: Process and Product

Definition of Technology:

Technology is people using knowledge, tools,

and systems to control processes and the environment.

Page 9: High Tech Marketing Fundamentals: Process and Product

Definition of High-Technology: No single preferred method for identifying

high technology industries. High technology industries have a great

dependence on science and technology innovation that leads to new or improved products and services.

Page 10: High Tech Marketing Fundamentals: Process and Product

Definitions of Technology: Government Perspective Classify industries based on objective,

measurable indicators: the number of technical employees $ spent on R&D # of patents filed in industry

Page 11: High Tech Marketing Fundamentals: Process and Product

Why is it so difficult to succeed in High-Tech settings? Complexity of Context (Hyper)competition Dynamic/Fickle/Ultra-demanding consumers Incomplete Information/Partial Knowledge Timing/Synchronization problems Organization/Culture problems Money problems

Page 12: High Tech Marketing Fundamentals: Process and Product

Marketing Strategy in High-Tech Markets I

Page 13: High Tech Marketing Fundamentals: Process and Product

Characteristics Common to High-Tech Markets: Supply Side “Unit-one” costs: when the cost of producing the

first unit is very high relative to the costs of reproduction Ex: development vs. reproduction of software

Demand-side increasing returns: When the value of the product increases as more people adopt it Also called network externalities and bandwagon effects Ex: telephone, fax, MS Word Implications: may give away products for free (IM)

Page 14: High Tech Marketing Fundamentals: Process and Product

Characteristics Common to High-Tech Markets: Supply Side Tradeability problems arise because it is difficult to value

the know-how which forms the basis of the underlying technology Ex: How much to charge for licensing the rights to a waste-eating

microbe?

Knowledge spillover: Another type of externality that arises from the fact that technological developments in one domain spur new developments and innovations in other areas. Ex: Human Genome Project

Page 15: High Tech Marketing Fundamentals: Process and Product

Common, Underlying Characteristics of High-Tech Markets: Demand Side Perspective Market Uncertainty Technological

Uncertainty Competitive Volatility

Market Uncertainty

Technological Uncertainty

Competitive Volatility

Marketing of High-Technology

Products & Innovations

Page 16: High Tech Marketing Fundamentals: Process and Product

Market Uncertainty:

Consumer fear, uncertainty and doubt (FUD) Customer needs (sometimes rather tastes) change

rapidly and unpredictably (recorded books, e-books?)

Customer anxiety over the lack of standards and dominant design (Laserdisc, DVD, DivX)

Uncertainty over the pace of adoption Uncertainty over/inability to forecast market size

Page 17: High Tech Marketing Fundamentals: Process and Product

Technology Uncertainty:

Will the new innovation function as promised? What is the timetable for new product development? Will the supplier be able to fix customer problems

with the technology? What are unanticipated/unintended consequences? (When) Will our technology be obsolete?

Page 18: High Tech Marketing Fundamentals: Process and Product

Competitive Uncertainty:

Who will be future competitors? What will be “the rules of the game” (i.e., competitive

strategies and tactics)? What will “product form” competition be like?

competition between product classes vs. between different brands of the same product

Implication: Creative destruction?

Page 19: High Tech Marketing Fundamentals: Process and Product

Effects of Uncertainty?

Adoption rate! There are five variables that have been cited as responsible for

speed of technology adoption: Relative Advantage: the degree to which an innovation is

perceived as better than the idea it supersedes Compatibility: the degree to which an innovation is perceived as

consistent with existing values, past experiences, and needs of potential users

Complexity: the degree to which an innovation is perceived as relatively difficult to use and understand

Trialability: the degree to which an innovation may be experimented with on a limited basis

Observability: the degree to which the results of an innovation are visible to others (Wow-factor).

Rogers, “Diffusion of Innovation.”

Page 20: High Tech Marketing Fundamentals: Process and Product

Think Telephone

Introduced in 1877, people had to be convinced that it was useful.

Despite its simple design and seemingly obvious value, it took 75 years for the telephone to reach 50 million users

It wasn't until the 1960s that users saw a residential phone as a necessity.

Page 21: High Tech Marketing Fundamentals: Process and Product

Diffusion Rates

The printing press (~1440): 400 years (1833, NY Sun).

The automobile (1885): 75 years (market saturation in US around 1960)

The telephone (1876): 85 years (full saturation in the 1960s)

The fax machine (around 1843): 140 years (late 1980s)

The Internet (1968) 35 years (mid-2000 an estimated 130 million Americans had

access to the Internet, 330 million globally)

Page 22: High Tech Marketing Fundamentals: Process and Product

Value: Perceived Need-Perceived Price Variables essential to the successful uptake

of technology: Providing an infrastructure Providing a function Providing the right price point Providing a compelling need to buy (make it a

necessity).

Page 23: High Tech Marketing Fundamentals: Process and Product

Telegraph! Faster than Phone…Why? Morse presented prototype of the electric

telegraph to the US Congress in 1838 by 1873 Western Union had carried more

than twelve million messages

creation of the infrastructure which supported it. cheap and predictable rates. a shared language (global communication).

Page 24: High Tech Marketing Fundamentals: Process and Product

What is a disruptive technology? Disruptive technologies typically have worse performance, at

least in the near term. But: They have features that a few fringe and generally new

customers value and which represent a key source of competitive value in the future.

Products based on them are typically cheaper, simpler, smaller and frequently more convenient to use - often representing a new product architecture, design, and even market (category).

They often bring a new and different value proposition.

See Christensen: “The Innovator's Dilemma”

Page 25: High Tech Marketing Fundamentals: Process and Product

Examples:

Muskets Steam ships Automobiles PCs Hard disk Digital photography Sony Walkman

Page 26: High Tech Marketing Fundamentals: Process and Product

Continuum of Innovations

Incremental Radical •Extension of existing product or process•Product characteristics well-defined•Competitive advantage on low cost production•Often developed in response to specific market need•"Demand-side" market

•New technology creates new market•R&D invention in the lab•Superior functional performance over "old" technology•Specific market opportunity or need of only secondary concern•"Supply-side" market

Page 27: High Tech Marketing Fundamentals: Process and Product

Supplier vs. Customer Perceptions of Nature of Innovation

Mismatch: Delusion

Incremental

Breakthrough

Mismatch: Shadow

Page 28: High Tech Marketing Fundamentals: Process and Product

Contingency Theory

Type of marketing strategy is contingent upon the nature of the innovation.

Marketing Strategy

New Product Success

Type of Innovation -Breakthrough -Incremental

Page 29: High Tech Marketing Fundamentals: Process and Product

Examples of Implications of Contingency Theory:

R&D/Marketing Interaction

Type of Marketing Research

Role of Advertising

Pricing

Breakthrough Incremental

“technology push” “customer pull”

Lead users; developers

Surveys; focus groups

Primary demand; customer education

Selective demand; build image

May be premium More competitive

Page 30: High Tech Marketing Fundamentals: Process and Product

Virden

What should Jim Merrick do about VM 2.0? What do you think of Merrick’s crew? What should be the role of marketing in high-

technology firms?