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Page 1: Helper’s Group Activity Guideco4h.colostate.edu/projects/manuals/Exploring-Farm-Animals.pdfExploring Farm Animals This guide is designed to help kindergarten through third grade

Name _________________________________________________________________________

County _______________________________________________________________________

Helper’sGroup Activity Guide

K-3 Curriculum

Helper’sGroup Activity Guide

National 4-H CurriculumBU-06350

Page 2: Helper’s Group Activity Guideco4h.colostate.edu/projects/manuals/Exploring-Farm-Animals.pdfExploring Farm Animals This guide is designed to help kindergarten through third grade

elcome to Exploring Farm Animals. Thisguide is one of over 40 separate piecesdeveloped by teams of Extension Service

educators, volunteers, youth, professional writers andartists from the 12 states of the North Central Region.With the exception of ExploringFarm Animals all the othermaterials in the “Skills for Life”Series are arranged in sets of fourbooks dealing with eleven animalprojects. Each set has three youthguides that were developed forthree levels of expertise —beginner, intermediate and advanced. The fourth guidein each set is a group activity guide like this one. Not allstates have all these materials. For information on howto order materials in those areas that may interest yourmore advanced youth see the inside back cover andResource page.

Exploring Farm AnimalsThis guide is designed to help kindergarten throughthird grade youth develop life skills. This is done throughexperiential (active) learning activities related to animalagriculture. In other words, youth learn skills that helpthem get through life as well as specific informationabout animals. Animals and animal-based activities arethe “carrot” used to help youth develop important lifeskills. Raising, showing and learning about animals canlead to hundreds of exciting topics for learningexperiences. As a helper or teacher, you will behelping boys and girls grow, develop and learn. It’sa challenging and fun experience!

Acknowledgements

Revision Team: J. Willard Lemaster, Maryland, Coordinator;

L. Martin Hamilton, Maryland; Charlcie Gill, Arizona; and

Tom Zurcher, Michigan.

Design, Illustration and Production: Liz Kasper,

Northern Design Group, White Bear Lake, Minnesota.

Word Processing: Sue Teeters, Michigan.

Original Writing Team: Wayne L. Hankel, North Dakota; Barb

Piehl, Minnesota; Laurie Targen, South Dakota; Tracy Behnken,

Nebraska; Randy Peterson, Jan Hoppe, Sheila Henning, Sherry

Buzalsky, Thomas D. Zurcher, Michigan; and Northern Design Group.

The activities in this guide will acquaint youth withanimals and the part they play in our lives. Animalsprovide us with food, clothing, medicines and manyother products important to our daily lives. Animalneeds are similar to ours, including food, shelter, careand protection. It is important for people of all ages tolearn about and understand animals. Many animalsdepend on us for their existence.

Your RoleAs a volunteer working with youth, whether inclassrooms, 4-H groups, camps or animal clubs, youcan provide opportunities for youth to develop into self-confident, caring individuals. This guide providesactivities, ideas and content to help you in thischallenging and exciting role. Whether this is your firsttime working with a youth group or you have severalyears of experience, you’ll find helpful tips and handyinformation throughout this guide.

Your main role is to provide a safe, supportiveenvironment for youth to practice important life skillswhile they explore the world of animals through manyexciting animal-related activities. Each chapteremphasizes a particular life skill rather than specificanimal-related information. This approach may seem alittle strange at first. You will soon find that yourexperiences and those of your members will lead tosome very good discussions beyond the animal-relatedcontent. Just think how proud you will be when youthlearn a decision-making process that leads toeffectively choosing a car, good friends or even acareer!

W

Your Exploring Farm Animals Group Activity Guide

Are wegoing to

learn aboutsheep?

Copyright 2001 National 4-H Council. All rights reserved. Reproduction without permission of National 4-H Council is strictly prohibited.

Page 3: Helper’s Group Activity Guideco4h.colostate.edu/projects/manuals/Exploring-Farm-Animals.pdfExploring Farm Animals This guide is designed to help kindergarten through third grade

What’s Inside?

Exploring Farm AnimalsYour Exploring Group Activity Guide ...........................................................Inside CoverWhat’s Inside? .............................................................................................................. 1Completion Certificate ................................................................................................. 2Helper Tips ................................................................................................................... 3Teaching and Learning Experientially .......................................................................... 3

Chapter 1 Learning to Learn

Piglets, Lambs and Kids .............................................................................................. 4Pancakes to Pork Chops ............................................................................................. 7Product Scavenger Hunt ............................................................................................ 10

Chapter 2 Relating to Others

Create a Critter .......................................................................................................... 12Farm Animal Bingo .................................................................................................... 14

Chapter 3 Decisions, Decisions

It’s Alive! ..................................................................................................................... 16Livestock Cafe ........................................................................................................... 19Farm Animal Skillathon Fun ....................................................................................... 22

Chapter 4 Understanding Self and Others

Working with Animals ................................................................................................. 24Body Parts ................................................................................................................. 26Safety is Serious Stuff ............................................................................................... 29

Exploring Project Meeting Ideas .............................................................................. 32Evaluating the Impact .............................................................................................. 33Farm Animal Glossary ............................................................................................. 34Farm Animal Resources ........................................................................................... 36

Planningthese

activitieswill help medevelop myleadership

skills.

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Page 4: Helper’s Group Activity Guideco4h.colostate.edu/projects/manuals/Exploring-Farm-Animals.pdfExploring Farm Animals This guide is designed to help kindergarten through third grade

Helper’s Tips

v Have two group meetings a monthv Meet at the children’s homes, at a

community building or in a local schoolv Have the youth “personalize” their group

by selecting a namev Involve parents, guardians or teens —

children need their supportv Conduct meetings in an informal mannerv Provide lots of activity and quit each

activity while it is still funv Build on the knowledge of your group and

be a guide, NOT a lecturerv Create an environment that

encourages each child torespond openly

v Provide opportunities forindividual and group activities soyouth can both work alone andwith others

v Work with groups of five to eight childrenv Encourage children to take their projects

home to share with their familiesv Expect children to repeat and practice

new skills at homev Promote the use of notebooks to organize

and store project materials; they’re a concrete symbol of accomplishmentand being part of a group

Exploring Farm Animals

Completion Certificate

I certify that _____________________________________________________________________

has participated in all the 4-H Exploring Farm Animals activities.

_______________________________________ _________________________

Project Helper’s Signature Date

□ Piglets, Lambs and Kids□ Pancakes to Pork Chops□ Product Scavenger Hunt□ Create a Critter□ Farm Animal Bingo□ It’s Alive!□ Livestock Cafe□ Farm Animal

Skillathon Fun□ Working with Animals□ Body Parts□ Safety is Serious Stuff

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Teaching and Learning Experientially

T he 4-H Youth Development Program has promoted the five steps of the experiential learning model as an essential part of all

educational experiences. You’ll notice that each of the activities in this series, as well as those in all other curriculum products that havequalified for the National 4-H Collection, use this model.

There are several reasons the five specific and sequential steps of the model work well when the objective is to combine the development of project subject matter and personal life skills in a single activity orseries of related activities. The experiential learning process engagesthe learners in the activity, encourages them to think more, work harderand ultimately learn more thoroughly than with traditional teachingmethods such as telling or showing.

Experiential learning takesplace when a person isinvolved in an activity, looksback and evaluates it,determines what was usefulor important to rememberand uses this information toperform another activity.

— John Dewey

2. ShareAs the model shows,sharing is simply asking the

group or individuals: Whatdid you do? What happened?

What did it feel like to do(whatever)? This step should

generate lots of information tolead to the process step.

3. ProcessThe questions and discussion now becomemore focused on what was most importantabout the experience. Common themes thatemerge from the sharing session are exploredfurther. Often the key teaching points related to the subject matter are discussed.

4. GeneralizeIn this step the discussionbecomes more personal.So what? is the question.What did the experiencemean to me personally? Tomy everyday life? The subjectmatter alone could remain thefocus of the discussion in all fivesteps of the model. However,because the major outcome is tohelp youth develop important lifeskills, a major part of the discussionis shifted on the life skill the youthpracticed while doing the activity or experience. If themethod employed required the youth to work in teams tocomplete the activity then questions about teamworkwould be appropriate. If the methodology asks the youthto communicate then communications skills arediscussed.

5. ApplyWhat was really learnedand can the youthexpress how they canuse what they learned?Or better yet, can theyactually show that theyhave mastered a skill by performing anotheractivity that requires thenew skill to be used?Again the emphasis isplaced on the life skillpracticed rather than the subject matter skill.

1. ExperienceNote the model begins with an experience. Action! Thisimmediately focuses the attention on the learner rather than theteacher. When the learner is encouraged to learn by doing beforebeing told or shown how, opportunities are presented for a wide

variety of life skills to be practiced depending onthe method used to engage the youth in

the experience. As the group leaderyour challenge is to “sit on your

hands” as much as possibleduring the experience

step. You and the youthinvolved will quickly

learn what the skill or knowledge level is.Many times you willhear “We figuredthis out all byourselves!”

Applywhat was learned

to a similar ordifferent situation;

practice

Share the results,reactions,

observationspublicly

Experiencethe activity; perform,

do it

Generalize to connect theexperience to

real-world examples

Processby discussing,looking at theexperience;

analyze, reflect

1.

5. 2.

3.4.

ExperientialLearning

Model

Pfeiffer, J.W., & Jones, J.E., “Reference Guide toHandbooks and Annuals” © 1983 John Wiley & Sons, Inc.

Reprinted with permission of John Wiley & Sons, Inc.

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Piglets,Lambs and

Kids

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2

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4

Each farm animal, whether a sheep,beef animal, dairy cow, swine,chicken, rabbit or goat, providesmany fun and challenging learningopportunities for this age group. Inthis activity your group may selectany or all of these animals to explore.Some groups choose to concentratewith only one species at a meetingwhile others look at all the speciesat one time so comparisons can be made. Brief overviews ofeach species has been includedthroughout this guide.

Life Skill: Learning to learn

Project Skill: Exploring farm animals

What Group Color and discuss each farm animalWill Do: including terms

Recognition: Praise all youth on their presentations and teamwork

Evaluation: Observe the level of new words that areused throughout the activity and evaluatethe response to the learning to learnquestions in “Talk it Over”

Time One hourRequired:

Suggested 5–15Group Size:

Materials Color crayons or pencils, outlines of Needed: animals, pictures of farmers working with

animals, breed pictures from magazines or breed associations

Getting StartedFirst provide each youth one of the animal outlines (or all of them) to color. Drawing the outlines from a hatwill create excitement. Whichever animal they color willbecome “their animal” for the first part of this activity.Encourage them to make a complete picture by tapingthe outline on a plain piece of paper and coloring theentire piece of paper. After the coloring is completedhave the youth describe their pictures. Then encouragethem to discuss or ask each other questions such asthe following: What sounds does it make? What does iteat? How big is it? What color? What experiences haveyou had with this animal? Why is the animal raised?What products does it produce? How is it differentfrom other animals?

Another fun way to get the group started is to putthe drawings in envelopes, distribute one envelopeper person and in turn have each describe theanimal in their envelope to the rest of the group.After about one minute call time and ask the groupwhat animal was being described.

1. Experience (Doing)

On page 15 is a list of words that work well for thisactivity. Cut the words apart and lay them face down on the table or floor. Include words that are appropriateto the species selected and the expertise in the group.Pair the youth and then have each pair take one of thewords and tell what they think the word means and towhich animal it could belong. The group then decidesunder what drawing to place the word and does so.Stop the activity when the enthusiasm is still high.

Learning to Learn

Page 7: Helper’s Group Activity Guideco4h.colostate.edu/projects/manuals/Exploring-Farm-Animals.pdfExploring Farm Animals This guide is designed to help kindergarten through third grade

1. Have youth bring items made fromby-products of animals and share themwith the group.

2. Plan a visit to a farm or ranch thatraises animals.

3. Ask a farmer or rancher to bring ananimal and visit with the group.

4. Obtain breed pictures from the associations listed on theResources page and play a matchinggame with the group.

ChallengesChallenges

oats are raised allover the world. The

most popular goat breed in the United States is theNubian. These goats haveroman (rounded) nose andlong drooping ears and can be any color. Nubiansoriginally came from NorthAfrica. The Alpine,Toggenburg and Saanenare dairy goat breeds which originally came fromSwitzerland. They all haveerect ears that are carriedforward. Their colormarkings and face shapeare different. TheLaMancha is easilyrecognized because it hasvery short ears or no earsat all.

Dairy goatsrequire abalanced diet of hay or grass, grainand fresh water.

A good producing dairygoat will produce over a gallon of milk daily.

Goat milk can be used for drinking or for makingcheese. The Boer goat istypically raised for meat(chevon) and is valued bymany people. The Angoragoat is raised for its hair.Angora hair is very soft andsilky. The hair is removedfrom the goat by a personusing a shears andequipment similar to thatused for sheep. The Angorahair is collected and takento a processor who makesthe hair into yarns andfabrics. The fabric andyarns are then used formaking clothing and

blankets.

GoatsHorses

G

5

2. Share (What happened?)

Q. What did you do?

Q. What did you learn about animals?

3. Process (What ’s important?)

Q. What did you learn from the other youth?

4. Generalize (So what?)

Q. How does sharing ideas and experiences help you learn more?

5. Apply (Now what?)

Q. How can you learn more about farm animals?

Q. Where can you learn new things besidesschool?

Talk it Over

he male horse iscalled a stallion, the

female a mare. A younghorse is called a foal, ayoung female a filly and a young male a colt. Agroup of horses is called a herd. A mare carries herfoal for about 11 monthsbefore giving birth. Thefoal can stand and runwithin an hour after birth(foaling). The marenurses her foal until it isold enough to drink waterand eat on its own.

Horses need fresh hay,grain (oats, barley, corn)and water every day.Horses need to have theirhooves trimmed so theycan walk properly.Deworming andvaccination against horsediseases should be doneon a regular basis tomaintain a healthy horse.

Special equipment isneeded for riding a horse.A leather bridle is placedon the horse’s head. Theleather straps called reinsare attached to the bridleto help guide the horse theway the rider wants to go.A saddle is usually usedwhen riding a horse. Asaddle pad is put on firstand the leather saddle is placed on the horse’sback. It is held in place by a strap around the bellyof the horse and tightenedso it won’t fall off.

All horses need specialcare and training. It takesabout two years for ayoung horse to be bigenough to ride. Time,patience and goodjudgment go a long way inproducing a well-trainedhorse or pony.

T

Page 8: Helper’s Group Activity Guideco4h.colostate.edu/projects/manuals/Exploring-Farm-Animals.pdfExploring Farm Animals This guide is designed to help kindergarten through third grade

Animals on the Farm

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1. Experience (Doing)

Ask the children to compare one of their daily foodcharts with the number of recommended servings onthe Food Guide Pyramid. How close did they come?What could they change to have a better diet? Discusstheir answers. Children may need help identifying allthe foods with animal products. (Cake has eggs in it,for example.) You may need to help, but be sure to letthem try first. You may want to discuss the informationin the “Did You Know?” section at this point. Continuewith the “Talk It Over” questions.

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Pancakes toPork Chops

Eating right is basic. Eating from the basic food groups, that is. This lesson asks children to recordeverything they eat for two days and mark the items that come fromanimals. This activity helps themunderstand that food from animalsprovides many essential nutrientsthey need to grow and develop. Thequestions that follow will help thechildren recognize that recordingthings as they are done is a goodway to learn.

Getting StartedThis activity requires that the children record everythingthey eat for two days. Hand out copies of “My Food Chart”and explain what they will be doing at one meeting andplan to discuss their findings at the next. Remind thechildren to ask their parents to help them and to bringtheir charts to the next meeting. If children forget theircharts, as an alternative activity, have them recordeverything they have eaten the day the activity isdiscussed.

When the children arrive, prepare them to discuss theirfood charts by having them tell the group their favoritefoods. Then have them name the food that is on their listthe most number of times. (If the full group is over 15, youmay want to divide into smaller groups for this sharing.)

Life Skill: Learning to Learn

Project Skill: Naming foods people eat that come fromanimals

What Group Record everything they eat for two daysWill Do:

Recognition: Every child who remembers her or his charts should be given a small token or award for being prepared

Evaluation: Children should be able to recognize whatfoods are animal products or part animalproducts when they complete the activity.Learning to learn can be assessed throughthe apply question. At this age, the ideathat keeping records is valuable and somereasons for doing so are all that’s expected.

Time 45 minutesRequired:

Suggested Up to 25Group Size:

Materials Copy of “My Food Chart” for each child,Needed: chalkboard or large piece of chart paper,

markers and pens or pencils

Animals eatsome of thesame foods

we do.

Page 10: Helper’s Group Activity Guideco4h.colostate.edu/projects/manuals/Exploring-Farm-Animals.pdfExploring Farm Animals This guide is designed to help kindergarten through third grade

1. Ask small groups of children to make milk group,meat group, and other animal-product mobiles.Materials needed include scissors, glue, string oryarn, paper punch, hangers, magazines or crayonsand markers, and unlined 5" by 7" index cards.Create the mobile by having children draw, paint orpaste pictures of animal-produced foods on one sideof 5" by 7" cards and the animal that produced theproduct on the other side. Use a paper punch andstring or yarn to assemble the mobile. Punch a holeat the top of each index card and tie with string. Tieopposite ends of strings to wire hangers so that theyare balanced on the hanger. Encourage the childrento find a special place in the meeting area to displaythe mobiles.

2. Have children draw the Food Guide Pyramid withthe food groups and the number of recommendedservings on it. Encourage them to take their pyramidshome and compare their daily diets with therecommended daily allowances.

ChallengesChallenges

enclosed box attached to protect them from theweather. It should allowfor good ventilation in thesummer and be enclosedduring the winter.

Rabbits need to be fed a balanced diet and freshwater every day. Waterbottles and feedcontainers are availableat pet and farm supplystores. The pellets rabbitseat are made fromalfalfa and grain.

Rabbits can be excitablewhen being handled.They can bite and scratchwith their toe nails. It isbest to wear long sleeveswhen handling rabbits.Pick up a mature rabbitby grasping the hide overthe shoulders whileplacing the other handunder the rabbit’s hindquarters.

he male rabbit iscalled a buck, the

female is called a doeand the young are calledkits. It takes 28 to 32days from the time thedoe is pregnant untilshe gives birth. Anesting box filled withstraw is placed in thedoe’s hutch so she can make a nest prior to giving birth (calledkindling). The numberof young in a litter mayvary from four to 10 kits.

They are born withouthair and with their eyesclosed. They depend onthe mother for survival.Young rabbits are leftwith the doe until theyare four to eight weeksold. They are thenmature enough to leavetheir mother and be putinto their own hutch orsent to market.

Adult rabbits need to behoused individually in astrong wire hutch with an

Rabbits

T

Talk it Over

2. Share (What happened?)

Q. How many times did you eat each product in two days (milk, meat and other animalproducts)?

Q. Make a chart counting or graphing all the foods eaten by groups. Which foods were eaten most often by our group?

3. Process (What’s important?)

Q. What farm animals produce each product (milk, meat, and other animal products)?

Q. How do animal products fit into a healthy diet? (See Food Guide Pyramid.)

Q. Some people don’t eat meat (vegetarians). How might they get enough good nutrition? (Beans, peas, peanuts, eggs.)

Q. Was it hard to record everything you ate for two days? Why or why not?

4. Generalize (So what?)

Q. What did you learn by recording everything you ate for two days?

5. Apply (Now what?)

Q. In this lesson, you learned about your nutrition by recording what you ate. When might you record something else to remember or help yourself learn? (Checking off chores as we do them to show they’re done, writing things we need on a grocery list, making a list of all the books we read, writing our heights and weights on grow charts, keeping journals, etc.)

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Page 11: Helper’s Group Activity Guideco4h.colostate.edu/projects/manuals/Exploring-Farm-Animals.pdfExploring Farm Animals This guide is designed to help kindergarten through third grade

There are six food groups as shown on this FoodGuide Pyramid. You should eat the number ofservings shown from each food group every day:

v The milk and meat groups includemany animal products. Foods in themilk group come from cows and goatsand include milk, yogurt, ice cream,cottage cheese, cheese and butter.

v Many of the foods in the meat groupcome from farm animals and includemeat and eggs. This group alsoincludes peas, dry beans and seedsthat grow on farms.

Name:

_________________________________________________________

Directions:v On the chart, write everything you ate for two daysv Mark the products from animals:

D = Dairy productsM = Meat productsO = Foods with other animal products

v Show on the Food Guide Pyramid the number of servings of the six food groups you ate in one day

MyFoodChart

Breakfast Lunch Dinner Snacks

First day

__________date

Second day

__________date

Food Guide Pyramid

How many meat products (M) did you eat? □How many dairy products (D) did you eat? □How many other animal products did you eat? □

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Page 12: Helper’s Group Activity Guideco4h.colostate.edu/projects/manuals/Exploring-Farm-Animals.pdfExploring Farm Animals This guide is designed to help kindergarten through third grade

Product Scavenger HuntProduct Animal Price

T-bone steak

leg of lamb

ice cream

cheese

butter

hamburger

gloves

brushes

gum

crayon

marshmallows

pet food

car waxes

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ProductScavenger

HuntA field trip to the grocery store or supermarket offers manyopportunities for youth to learnabout farm animals. In addition tothe wide variety of products found,youth can explore packaging,marketing, how individual itemsmove from the farm to the store and issues involving food safety. In this activity youth will expand their knowledge of farm animals byparticipating in a store scavengerhunt.

Getting StartedThe first item needed for the scavenger hunt is a list of items. Involving the youth in making the list of farmanimal products and by-products increases what will belearned. Depending on the age of the group, 10 to 20items is usually enough. Provide space to include fiveadditional items that the youth would find in the storeand could write on the list themselves. A partial list ofproducts is shown. Plan on providing each team of twoa list.

1. Experience (Doing)

After forming teams (pairs or trios work well) provideeach team directions and a scavenger list. The timeallowed will depend how well acquainted the youth are with the store and their ages. Do your best to make the activity a total team effort rather than being a competition to see who can find everything in theshortest amount of time. Encourage them to find items that are new to them. Take time to process the experience. Several additional activities to expandthis initial experience are listed in More Challenges.

Life Skill: Learning to learn

Project Skill: Exploring farm animal products

What Group Participate in a grocery store scavenger Will Do: hunt

Recognition: Recognize active participation and working together to find the items

Evaluation: See how many products the youth find and if they recognize that playing games is a fun way to learn.

Time One hourRequired:

Suggested 5 to 10Group Size:

Materials Scavenger game list of items with placeNeeded: to write prices and animal name

Page 13: Helper’s Group Activity Guideco4h.colostate.edu/projects/manuals/Exploring-Farm-Animals.pdfExploring Farm Animals This guide is designed to help kindergarten through third grade

1. Have the youth examine the Nutrition Factslabels on farm animal food products andcompare them to non-animal products.

2. Involve the youth in identifying retail cuts of meat, where they come from and how theyshould be cooked. Excellent information isavailable from the National Livestock and Meat Board. See the Resource page for theaddress.

3. Have the youth prepare home-made icecream, cook meat products or prepare fooddishes that include animal products.

4. Involve the youth in drawing and coloringthe steps that are a part of animal productsmoving from the farm to the store. Milk forexample would include these steps:

a. Cow eats hay, grass and grain to make milk.

b. Dairy farmer milks the cow.c. Milk is put in a bulk milk tank.d. Milk is taken to the milk processing

plant by a tank truck.e. Milk is treated and poured into milk

cartons.f. Milk cartons are delivered to the

grocery store.

Other ideas include “Sheep to Shawl” or “Beefto Burgers.”

2. Share (What happened?)

Q. What products did you find?

Q. What animals did each project come from?

Q. What animal by-products did you find?

3. Process (What’s important?)

Q. Why are farm animals important to us?

Q. What if we didn’t have farm animals?

Q. How are farm animal products kept safe for us to eat?

4. Generalize (So what?)

Q. How did exploring the products in agrocery store help you learn new things?

Q. How is a scavenger hunt different than shopping?

5. Apply (Now what?)

Q. What other places could you go to learnnew things about farm animals?

ChallengesChallenges

Talk it Over

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Getting StartedGet the children thinking about the subject of animalbody parts. Begin by dividing the group into pairs.Have each pair talk about differences they have seenin the way animals look. Alloweach pair to talk about theirobservations. Then explainthat the differences amonganimals help them survive.The long necks of giraffes, for example, let them reachthe leaves of trees that otheranimals cannot. Scientists usethese differences in animal parts to put animals into groups. For moreinformation about this, see the “DidYou Know?” section.

Create aCritter3

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4Young children are often curiouswhy animals all look different—big or small, hairy or feathered, black or white. Why do animals all lookdifferent? Scientists, too, wonderwhy animals look the way they do.They use differences in parts toclassify or group them. Scientistshave already classified almost amillion species of animals, and eachyear brings discoveries of new ones.This activity encourages youth tothink about the special parts ofanimals by asking them to createand explain an imaginary “critter”with a specialized purpose. In doingthis, the youth will learn that animalshave parts specialized for theirenvironment as they practicecommunicating and relating toothers.

1. Experience (Doing)

Ask the children to “Create A Critter” with a specialpurpose of its own (a room-cleaning or game-playingcritter, for example). Have them begin by drawing an outline of the critter on a blank piece of paper.Encourage the children to be creative; the animal canhave parts from a variety of different animals or evensomething that no real animal has. To help them getideas, you may want to draw animal parts and put themon a chalkboard or wall in the front of the room (catnose, pig tail, bird beak, cow ear, giraffe neck, etc.). To further stimulate imaginations, you may want tosupply other materials that the children can add to their“critter” such as small shells, pieces of cloth or seeds.Finally, ask each child to explain his or her critter andits special parts to the group, either to the whole groupor to groups of three or four. Continue with the “Talk ItOver” questions.

Life Skill: Relating to others

Project Skill: Identifying special uses of animal body parts

What Group Draw, cut and paste imaginary “critters”Will Do:

Recognition: As the youth explain their critters and their special parts to the group, be sure to look at every child’s critter, notice its special body parts and compliment the child for her/his efforts

Evaluation: A verbal evaluation of what they learnedabout relating to others can be done fromthe questions in the “Talk It Over” section

Time One hourRequired:

Suggested Up to 20 (one adult for every five youth)Group Size:

Materials Crayons or pencils, scissors, blank sheetsNeeded: of paper for each child, glue, other materials

that can be glued to paper to add dimensionor texture (seeds, cloth, etc.)

Relating to Others

My animalneeds to be

able to run fastand climb

trees.

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2. Share (What happened?)

Q. What kind of a “critter” did you make?

Q. What is your critter’s name?

Q. How hard was it to “create a critter” of your own? Why?

Scientists group animals in many waysto make it easier to talk about them.Animals are grouped by: (1) Where they live (desert, grassland,ocean, polar region, etc.). (2) Whatthey eat. If they eat only plants they arecalled herbivores, if they eat only otheranimals they are carnivores, or if theyeat both plants and animals they arecalled omnivores. (3) Physicalcharacteristics (warm-blooded versuscold-blooded (poikilothermic); birdsversus reptiles versus mammals). (4) Wild (like a deer, fox or bear) or domesticated (cows, pigs andchickens).

Another important way that scientistsgroup animals is by their body parts.Animals that have body parts that lookthe same are grouped together. Forexample, the teeth of all cats (such aslions, tigers and house cats) are pointedand sharp, designed to rip meat. Theteeth of a sheep or cow are wide andflat (and only on the bottom jaw) tobetter pick grass close to the ground.The legs of a deer are speciallydesigned to climb and run quickly toavoid enemies while the legs of mostbirds are weak because they fly fromenemies.

Animal eyes are also specialized. Birdsof prey (like eagles and hawks) havegood eyes that can spot a mouse in afield from half a mile away. Animals thatlive in the dark (like bats and moles)have little or no eyesight. Animal nosesvary depending on how the animal usesit. Bird noses (beaks) are usually longand hard that allows them to crackseeds; most animals have soft nosesbetter suited to smelling. Animal ears,color, skin, tails, feet, claws,etc. are also specialized inanimals.

1. Have the youth create riddles about animals.They will enjoy finding interesting facts that arefun to know such as what is the largest mammalor fastest animal.

2. People have sayings that sometimes includeanimals. Have the youth make a list of them.(Quiet as a mouse, hungry as a bear.)

3. Ask the youth to make mobiles. Pick onegroup of animals and cut pictures of animals thatfit your group. (Animals that have fur, animalsthat swim, etc.)

4. Have the youth create more critters fromparts of animals cut from magazines or makepuzzles from pictures of farm animals.

5. Display pictures of specialized animal partsand ask youth to identify the purpose of eachpart.

Did You Know?

3. Process (What’s important?)

Q. Describe five special parts of your “critter” and tell the purpose of each part.

Q. How did it feel to tell others about your critter?

Q. What did you think the others might do or say when they saw your critter? Did it happen

4. Generalize (So what?)

Q. Why is it sometimes hard to explain things to a whole group

5. Apply (Now what?)

Q. What would help you feel more comfortable when you’re talking in front of a group of people?

Acknowledgement Adapted from Cloverbuds: A 4-H Discovery Program, Minnesota Extension Service.

ChallengesChallenges

Talk it Over

Your teethare wideand flat.

Did You Know?

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Talk it Over

1. Have the youth make a bingo game for pre-schoolers using pictures.

2. See if the group can design anothergame to learn about animals.

2. Share (What happened?)

Q. What did you learn?

Q. How was this type of bingo different than regular bingo?

3. Process (What’s important?)

Q. Why was this a fun way to learn aboutanimals?

Q. How did working together and playingbingo together make you feel?

4. Generalize (So what?)

Q. What can you learn about someonewhen you work together on a project?

5. Apply (Now what?)

Q. How can you be a good friend tosomeone?

Farm AnimalBingo

Playing games in teams or as agroup is a fun way to learn aboutfarm animals while developingrelationship skills. One of thesepopular games is Bingo. Instead of bingo cards with numbers, FarmAnimal Bingo can be played withpictures or names of items related to the animal or animals beingexplored. In this activity your groupwill discover terms of several of thefarm animal species as they buildtheir knowledge level.

Getting StartedFirst decide if the groups want to play using names that relate to one kind of animal or more than one. A list of possible terms to get you started is included on the next page. Many of thesesame terms plus additional ones are included in the Farm AnimalGlossary in this guide. Also, rather than simple B-I-N-G-O toidentify the rows on the cards, have the group think of anotherfive-letter name that might relate. Just be sure no letters are thesame. A name like H-O-R-S-E works fine. After the youth havemade the lines on their cards have them write or tape differentnames or pictures on their cards.

1. Experience (Doing)

Once the cards are ready the game may begin. Severalvariations for playing are possible. One way to keep everyoneinvolved and keep the learning active is to ask the first person tosay a word from any row and tell something about it. All playerswho have the same word then put a bean or button on it. Thenext player then selects a second word under the same ordifferent row and repeats the process. Continue until one personhas a H-O-R-S-E Bingo of five names in a row.

Other versions include putting all the words in a bowl and thecaller reading a letter and a word. Sometimes asking the youth to

tell something about their“Bingo” increases theeducational value.Having two youth percard is encouraged tofurther enhance theopportunity to developrelationship skills.

Life Skill: Relating to others

Project Skill: Learning farm animal words

What Group Play Farm Animal BingoWill Do:

Recognition: Compliment each youth throughout all partsof the game

Evaluation: Use the progress made in understandingincreasingly more difficult words and theresponses to the “Talk it Over” questions

Time One hourRequired:

Suggested 4–20 youthGroup Size:

Materials Heavy paper to make Bingo cards, list Needed: of animal-related words, pencils, rulers,

buttons or beans

ChallengesChallenges

Bingo!

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Horse Dairy Sheep Chicken Goat PigCow

Breed Palomino Jersey Suffolk Leghorn Alpine Duroc

Arabian Holstein Hampshire Cornish Saanen Yorkshire

Thoroughbred Guernsey Southdown Buff Cochin Nubian Berkshire

Tennessee Brown Columbia New Angora ChesterWalker Swiss Hampshire White

Names Mare Bull Ewe Cockerel Buck Sow

Stallion Steer Ram Hen Kid Boar

Colt Heifer Wether Pullet Doe Barrow

Filly Calf Lamb Chick Wether Gilt

Foal Cow Gummer Rooster Doeling Piglet

Products Riding Milk Wool Eggs Cheese Pork

Racing Ice Cream Lamb Poultry Yogurt Leather

Body Fetlock Chine Dock Beak Teat HamParts

Gaskin Crop Leg of Lamb Comb Thurl Jowl

Mane Udder Loin Hackle Loin Snout

Other Herd Herd Flock Flock Herd Herd

WordsFoaling Calving Lambing Hatching Kidding Farrowing

Gelding Milking Clippers Roost Weaning LitterMachine

Bridle Bulk Tank Wool Card Nest Twins Hurdle

Neigh Moooo Baaaa Cluck, Cluck Bleat Oink, Oink

Bit Halter Lambing Pen Candling Mohair Ear Notcher

Farm Animal Terms

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It’s Alive!

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Young children are usually fascinatedby live animals. They are also excitedto care for them. Sometimes they do not fully realize the responsibilityinvolved. In this lesson, you will helpchildren make a plan to care for a live animal for a week. Youth willlearn the responsibility required andpractice planning and decision-making skills.

Life Skill: Making decisions

Project Skill: Planning and caring for a farm animal

What Group Make animal-care collages and a planWill Do: to care for a live animal for a week

Recognition: Before moving to the “Animal Care Checklist” be sure that helpers look at and comment positively on each “Animal Collage.” Reinforce the children as they explain their collages.

Evaluation: The project skill of caring for a live animalcan be assessed from looking at thechildren’s “Animal Collages” and the“Animal Care Checklist.” How well did theyoungster do in anticipating the needs ofthe animal? Decision making is assessedthrough the generalized questions. Did thechildren understand how and why they andtheir families made their decisions aboutanimal care?

Time One hourRequired:

Suggested Up to 20Group Size:

Materials Copies of “Animal Care Checklist” for everyNeeded: child, blank sheets of paper, scissors,

pencils, glue and magazines with pictures of farm animals and items needed to carefor them.

Getting StartedBring the children into the activity byasking: “Do you have an animal athome?” “If not, who do you know whohas an animal?” “Why do people havepets or raise farm animals?” “What kindof things do animals need?”

1. Experience (Doing)

Begin by asking each child to decide on an animal theywould like to take care of for a week. Preferably it will be a real farm animal or pet, but a stuffed animal can be substituted. Next, invite each child to find a magazinepicture of that kind of animal, draw it or use a photograph.Then have the children find pictures that show the food,shelter and equipment necessary for care of that animal.Ask them to make an “Animal Collage” by gluing theirpictures to blank sheets of paper. Ask each child to explainher/his “Animal Collage” to a small group of three or fourothers. Use the questions in the Talk it Over section toinitiate a discussion. Distribute copies of the “Animal CareChecklist” and have them compare their pictures with thethings on the checklist. Encourage each child to record orcheck what they do each day to care for their real or stuffedanimal. Compare checklists at the next group meeting.

Decisions, Decisions

Farmanimals andpets need usto take care

of them.

Page 19: Helper’s Group Activity Guideco4h.colostate.edu/projects/manuals/Exploring-Farm-Animals.pdfExploring Farm Animals This guide is designed to help kindergarten through third grade

1. Ask youngsters to create a scrapbook of different pets or farm animals. For eachanimal cut pictures of the kind of food andshelter the animal needs.

2. Visit a pet store or farm feed store and look at all the different kinds of foodavailable for animals. What other suppliesare available for animals?

3. Visit a local veterinary clinic to see the kinds of care veterinarians provide for animals. If possible, have the staffdemonstrate proper care for differentanimals.

2. Share (What happened?)

Q. What animal did you decide to take care of for a week?

Q. What kinds of things does your animal need? (Shelter, food, water, exercise and attention.)

Q. Did you include in your collage everything youneeded to care for an animal for a week?

3. Process (What’s important?)

Q. How did you decide when you would take care of your animal?

Q. How does your family decide who will care for any animals and when they will do it?

4. Generalize (So what?)

Q. What would happen if a person decides not take care of her or his animal?

5. Apply (Now what?)

Q. How can planning ahead help you decide if you really can be a good animal owner?

Q. When would it be better for someone to decide not to have an animal or pet?

Pets, Pets, Pets

Talk it Over

ChallengesChallenges

v Fish are great pets for some people.They take very littlespace, not much time,and everyday care issimple. Care of fish ismostly cleaning theirtanks. Tanks withoutfilters need to becleaned daily. Tankswith filters can go for several weekswithout cleaning. The drawback aboutfish is they can never be handled.

v Hamsters can alsomake great pets. Ifthey are kept tame by being handled,they like to be petted often. Hamsters keepthemselves very cleanif the cage is cleanedevery other day.

17

v All pets need water,food, shelter andclean space, butsome need lesseveryday care andequipment thanothers.

v All that cats need isyour home, a litterbox and a specialbed or cushion.Some cats,especially those who stay indoors all the time, need a scratching post tokeep from scratchingfurniture.

v Birds are excellentpets for some peoplebecause they usuallyrequire less carethan a cat or a dog.Birds need a cage,perch, water andfeed dishes. At nightthe cage should becovered with a clothto keep the bird fromgetting chilled.

Misc. Mice 4

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Getting StartedCollect as many animal feeds as possiblefor this activity. The widest variety ofanimal feeds are available at a grainelevator or livestock feed store. In anurban area, you may be able to find someof these items in pet stores. The morevariety of feeds you find, the moreinteresting the activity will become. Set upa row of feed items that are numbered but not labeled byname before the children arrive. When the children arrivebegin by asking each child to name afeed eaten by a farm animal. Whenthey have listed a number offeeds, ask them which ones are also eaten by people.

Before introducing the realfeed ingredients divide thegroup into teams and haveeach team color feedingredients shown on the Feed Match Game. After the teamsfinish coloringhave themmatch the grainand its name.

1. Experience (Doing)

Invite the children to guess the livestock feeds ondisplay and the animal(s) that would eat each feed.

Encourage the children to touch and smell eachone. Then give each pair of children a set of cards with the name of a feed on each one.

Have them place each card near the feed theythink it matches. Discuss any differences inopinion. As a group, check answers with the

answer key. If there are incorrectmatches, ask “How can we findwhat these animal feeds are?”Compliment their goodsuggestions and do them ifpractical. Finally discuss whateach food is and what animaleats it. Continue with the “Talk

It Over” questions.

LivestockCafe

Like all living things, farm animals(livestock) need nutrition to growand be healthy. Children are oftencurious about what an animal eats and what feeds are good for animals. Some children knowcommon myths about what animalseat (like goats eating tin cans) butdon’t really understand what theyneed to be healthy. In this activitythey will learn about good animalnutrition and ways to learn moreabout the subject.

Life Skill: Making decisions

Project Skill: Identifying animal feeds

What Group Inspect and guess animal feeds and theWill Do: animal(s) that eat them

Recognition: Actively encourage each child to use the senses of sight, smell and touch to investigate the animal feeds. When children volunteer answers, compliment them.

Evaluation: A quick evaluation of the animal feedslearned can be gained from the “share”questions. Invite the children to shuffle thelabels and label the feeds a second timeafter you have discussed the answers as agroup. Learning to learn can be assessedfrom the “apply” questions. Do theyunderstand different ways of learning aboutanimal feeds and helping each other learn?

Time 50 minutesRequired:

Suggested Up to 20Group Size:

Materials Samples of animal feeds (corn, hay, water,Needed: wheat, oats, barley, soybeans or soybean

meal, milo, millet, corn and hay silage,chopped green fodder, a mineral block),separate numbers and labels for each feedsample, sheets of paper with a list of thefeed samples and pencils

Now I knowthe differencebetween oats,corn, barleyand wheat.

Page 22: Helper’s Group Activity Guideco4h.colostate.edu/projects/manuals/Exploring-Farm-Animals.pdfExploring Farm Animals This guide is designed to help kindergarten through third grade

2. Share (What happened?)

Q. What new animal feeds did you learn?

Q. How do farmers know what to feed their animals?

Q. How did you learn the animal feeds today?

3. Process (What’s important?)

Q. Why don’t all farm animals eat the same foods? (They have different bodies and digestive systems.)

4. Generalize (So what?)

Q. How did you help each other learn the animal feeds?

1. Visit a farm to show children first-hand what andhow animals are fed. Before the visit, write questionsto ask the farmer about animal feeding practices.

2. As a group, discuss which feeds displayed peopleeat. Begin by asking children for ideas and thenshowing them products with thosefeeds in them.

3. Look through recipe booksand find recipes that use someof the same foods animals eat.With adult help, try makingsome! How aboutoatmeal cookies, cornmuffins, apple crispwith oatmeal?

5. Apply (Now what?)

Q. How else could you have learned aboutanimal feeds? (Read a book, visit a farm,visit a livestock feed store, talk with aveterinarian, etc.)

Q. What are some other good ways peoplecan help each other learn new things?

Talk it Over

ChallengesChallenges

Shorthorn Hereford

Charolais Angus

eef cattle mainly eat forages such

as grass and hay. Inaddition, they eat grains.They are different frommost animals, becausethey have a stomach withfour different sections.These sections are calledthe rumen, reticulum,omasum, andabomasum. Animals withthis kind of stomach arecalled ruminants. Thefour-section stomach lets beef cattle eat largeamounts of hay, grass, and silage that simple-stomach (monogastric)animals cannot digest.They are able toregurgitate, or bring foodback to their mouth afterswallowing it, in order

to chew the food further—a process calledrumination. Because beefcattle eat an abundance ofgrass, they can be raisedon land that is not suitableto growing crops such as corn, wheat, andsoybeans. Beef animalsmay also eat grains suchas corn, barley, oats, milo,and soybean meal. Plentyof water is also needed.

The adult male is called a bull and the female acow. The young offspringare called calves. A heiferis a young female that hasnot had a calf. Some cattlehave horns and others are naturally polled (bornwithout horns). It is a myththat all bulls have horns.

BBeef Cattle

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There are over 100breeds of beef cattle inthe United States. Theyare different in size andcolor. In addition, eachbreed has strengths and may be utilized for different purposes.Examples include theHereford breed, which is red in color and has a white face. It originatedin England. The Herefordbreed is normally used as a maternal breed. The Angus breed is allblack or red. It isnaturally polled andoriginated in the highlands ofScotland. The Angusbreed is noted for theircarcass characteristics.The Shorthorn breed

originated on the

Northeastern Coast of England and may be a variety of shades of red, white and roans.Shorthorns are noted fortheir milking ability andmuscling. The Charolaisbreed is white andoriginated in France.Charolais cattle areknown for their amount of muscling.

Beef cattle provide uswith a variety of meats.Hamburger and steaksare the most familiar andpopular. By-productsthat come from cattleinclude gelatin, leather,medicines, buttons,glues, and other things

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Feed Match Game

Milo AlfalfaHay Barley Water

Oats Corn PastureGrass Soybean

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AnimalSkillathon

FunA skillathon is a way of involvingyouth and their parents in achallenging, fun, non-competitivelearning-by-doing activity. Thisteaching method helps youthdevelop both personal and projectskills. A skillathon works well in mostsettings where you want youth to beactively involved and making theirown decisions.

A skillathon consists of one or morelearning stations at which teams arepresented with realistic situationsand tasks to do. The teams attemptto complete the tasks before beingtold or shown how. The role of thestation operator is to help the teamsbuild on their experiences ratherthan showing or telling them.

Getting StartedTo prepare for the skillathon involve the youth as muchas possible. Stations can be on almost any topic thatwill involve youth in doing something together. Severalpossible topics are listed on page 34 of this guide aswell as on the next page. You’ll want to make thestations quite easy before adding stations withsituations requiring higher levels of thinking andreasoning skills. Here are some of the steps toconducting a skillathon:

v Decide on the stations wanted, considering theexpertise level, time and resources available.

v Gather the equipment and supplies necessary for the youth to perform the task.

v Make station signs showing a realistic situationand task to do so teams don’t require additionaldirections. Decide who will be in charge of eachstation. Young children often do very well at beingthe station operator.

The role of the station operator is very important:v Be familiar with the topic.v Develop several questions to ask.v Allow the team members to discover for themselves

how to accomplish the task instead of telling orshowing them how.

v Support the learning by following thesteps of the skillathon model shownabove.

Life Skill: Making decisions

Project Skill: Practicing farm animal management techniques

What Group Participate in a farm animal skillathonWill Do:

Recognition: Youth will often generate their own form of recognition if they feel their ideas for solving the tasks are accepted. Being able to demonstrate team solutions for the entire

group is often a highlight

Evaluation: Observe the involvement, group interactionand decision making opportunities thatoccur. Process the experience using thequestions in the “Talk it Over” section

Time One hour (moves quickly)Required:

Suggested 10–20 youthGroup Size:

Materials Station signs, situation and task signs orNeeded: cards, materials necessary for the teams

to perform the tasks at each station

Skillathon Model1. Form teams of 2 to

5 members.

8. Ask questions to help them build on what they presented.

7. Accept the teams' solutions.

6. Listen to teams' p resentations .

5. Respond to teams' questions with questions so answers are their own.

4. Step back and allow the t eams time to discove r t heir own solutions.

3. Provide the teams with realistic situations and t asks to respond to .

2. Make supplies a vailable.9. Reinforce their e fforts wit h praise.

Skillathon Operator

Team

Here’s yoursituationand task.

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v Identifying Kinds of Farm Animals

Situation: You are with a friend who doesn’t know

much about farm animals.

Your Task: Match the pictures of the animals with

their names and name one thing that makes them

different from the other animals.

v Following Milk from Cow to Table

Situation: You wonder how milk gets to your

refrigerator.Your Task: Arrange the cards in correct order and

explain what is happening at each step.

v Caring for a Newborn Farm Animal

Situation: An animal has just been born.

Your Task: Demonstrate what you would do

in the first few minutes of the newborn’s life.

v Identifying Breeds of Farm Animals

v Matching Farm Animals and Their Products

v Matching Meat Cuts with Farm Animals

v Identifying Parts of Farm Animals

Ideas for

Skillathon Stations

Extra! Extra!

Patterns to make

realistic farm animals

that youth can use to

perform many activities

are listed on the

Resource page. The

lamb, calf, goat kid,

piglet, rabbit and horse

model animals make

any experience more

fun (and safer than live

animals).

1. Experience (Doing)

Once the stations are in place, begin the skillathon.Depending on the size of your group and the number ofstations, form teams of two to four youth. Start each teamat a different station. Allow 5 to 10 minutes at each station.Then have the teams rotate to the next station. After theteams have attempted the tasks at each station discusseach station as well as the “Talk it Over” questions.

1. Have the group organize andconduct a skillathon for their parents.

ChallengesChallenges

Talk it Over2. Share (What happened?)

Q. How did you like the skillathon?

Q. What station was most fun? Why?

Q. What station was hardest? Why?

3. Process (What’s important?)

Q. How did you decide what to do?

Q. How did you decide who had the best ideas to do each task?

4. Generalize (So what?)

Q. What did you learn about making decisionswhen you are part of a team?

5. Apply (Now what?)

Q. What other activities do you think wouldmake good skillathon stations?

This model lamb is fun

to use!

Page 26: Helper’s Group Activity Guideco4h.colostate.edu/projects/manuals/Exploring-Farm-Animals.pdfExploring Farm Animals This guide is designed to help kindergarten through third grade

Getting StartedAsk each child to name a job and tell if itincludes working with animals. Make a listof jobs that include animals and jobs that don’t.Example jobs that include animals are veterinarian,pet store owner, zoo keeper, livestock trucker, farmer,rancher, trainer, animal scientist and police officer ina canine unit.

Workingwith

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Having a career working withanimals is a dream for manychildren. Most, however, are notaware of the many job opportunitiesavailable. This lesson is designed toraise their awareness. By investigatingpossible careers related to animalsthey will also learn more aboutthemselves — what they like andwhich careers interest them.

Life Skill: Understanding self

Project Skill: Identifying jobs working with animals

What Group Select a favorite animal and five jobsWill Do: working with that animal

Recognition: Have a helper comment on each child’s animal career sheet. Reward the children with praise for describing their career sheets to others.

Evaluation: If the children are able to draw or identifyand find pictures of at least five careersrelated to their favorite animals, they havesome awareness of animal-related careers.Self-understanding skills can be assessedby the “apply” question. Are they able tosee how their own interests, likes anddislikes may affect their jobs?

Time One hourRequired:

Suggested Up to 25Group Size:

Materials Blank sheets of paper, pens or pencils,Needed: magazines with pictures of people with

animal careers (optional) and glue(optional)

1. Experience (Doing)

Invite each child to pick a favorite animal and draw it or find and cut it from a magazine. Working togethershould be encouraged. Next, ask the children to draw(or cut from a magazine) three possible jobs workingwith that animal. Have them leave space for morepossible jobs. After they are done drawing, ask them to explain their drawings to others in the group. Smallgroups of five or less work best.

When the children have explained their pictures, invitethem to add at least two more jobs to it. Tell them it is okay to use an idea they saw in someone else’sdrawing. After they have completed the additionalcareers, ask them to choose the job they would mostlike to have and circle it.

Ask them to explain why they chose that job and what aperson does who has that job. Encourage the childrento learn more about that job on their own by asking aparent, teacher, helper or someone who already hasthat job. Continue with the “Talk It Over” questions.

Understanding Self & Others

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Page 27: Helper’s Group Activity Guideco4h.colostate.edu/projects/manuals/Exploring-Farm-Animals.pdfExploring Farm Animals This guide is designed to help kindergarten through third grade

1. Tour a feed mill, veterinary clinic, zoo,animal shelter, pet store or other locationwhere people work with animals.

2. Invite people with animal careers to talkabout their jobs and answer questions fromthe children.

3. Encourage individuals to interview peoplewho hold animal careers. Children shoulddecide what they want to know and writequestions ahead of time.

2. Share (What happened?)

Q. What animal did you choose?

Q. How many jobs did you discover?

Q. Which job did you choose as the one you would most like to have?

3. Process (What’s important?)

Q. Did everyone choose the same animal? Why?

Q. Did people who had the same animal choose the same job? Why?

4. Generalize (So what?)

Q. Why did you choosethe job you did?

5. Apply (Now what?)

Q. Do you think you would be good at a job working with animals? Why or why not?

young female dairyanimal is called a

heifer and after she hashad a calf she is called a cow. The male is called a bull. A group of dairyanimals is called a herd.

A cow must have a calfbefore she can producemilk. It takes about ninemonths after the bull ismated with the cow beforea cow will give birth to acalf. The calf is cared for by the farmer. It is fed milkor a milk replacer using a large bottle with a nippleattached. After a few weeks,the calf will learn to drinkfrom a pail.

Cows are usually milkedtwice a day. The milking is done by attaching amilking machine to thecow’s udder. The machinetakes the milk from theteats and puts the milk into the milk tank.

Dairy cows are the majorsource of milk and milkproducts that are found ingrocery stores and schools.Products such as cheese,yogurt, ice cream, butter,cottage cheese and frozenyogurt are all made frommilk. They provide calciumand vitamins which helpbuild strong bones andteeth.

heep are raised fortheir meat and wool.

Popular sheep wool breedsare the Columbia,Rambouillet, Corriedaleand Targhee. Thesebreeds and others areknown for their ability toprovide a large amount ofheavy wool. Popular meatbreed such as Hampshiresand Suffolks have largebodies, dark faces anddark legs. Twins are quitecommon with thesebreeds. Dual purposebreeds like the Dorset,Lincoln and Montadaleprovide both good spinningwool and meat.

The female sheep is calledan ewe, the male a ramand a young sheep alamb. A group of sheep is called a flock. It takesabout five months from the time of mating until the lambs are born. Someewes may have single,twin or triplet lambs. Thelambs nurse (obtain milk)from the ewe until they are weaned, when milk is no longer needed.

Sheep like to graze ongrass pastures whenthese are available. Theywill also eat hay and grain.Lambs weaned from theirmothers are fed a growingdiet of grains and mineralsso they will grow fast.

Dairy CowsSheep

S A

Talk it Over

ChallengesChallenges

25

Suffolk

Dorset

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Getting StartedTrying to play any kind of game with over40 different items is challenging for anyoneand especially this age group. Start with onlya few body parts and continue to add more to whateveractivity you choose. The easiest parts to learn aremarked with an asterisk (*) in the Body Parts AnswerKey. Several of the activities described require smallcards with the name of the part written on one side andits number on the other side. Coloring the edges of theeasiest parts cards with a marker makes separatingthem easier. One set for every five youth works well.

Body PartsFrom the time young people begin to talk they enjoy discovering thenames of the various parts of theirbodies. Learning the parts of farmanimals’ body parts is a way tocontinue to build on this interest. In this activity some of the parts of eight popular farm animals may be introduced in fun ways.

Life Skill: Understanding self and others

Project Skill: Identifying animal body parts

What Group Play animal body part gamesWill Do:

Recognition: Celebrate correct answers and all good tries

Evaluation: See how many new words the youthunderstand from the beginning of theactivity to the end in relation to both theanimals and themselves.

Time One hourRequired:

Suggested 5 to 10 youthGroup Size:

Materials Copies of animal(s) part diagram(s), cardsNeeded: with names of body parts (one name per

card), tape, large outlines of animals

1. Experience (Doing)

Choose one or more of the following games to play:

1. Part on the Back.Tape a name of a part on each person’s back. The task is to see if each can guess what part it is by asking others questions. Youth should start withyes/no answers thenbegin giving hints.

1. Poll* 2. Comb* 3. Ear* 4. Beak

5. Throat latch

* 6. Neck7. Dewlap8. Breast

9. Heart girth10. Shoulder11. Brisket

* 12. Elbow13. Thigh

* 14. Knee15. Jowl

* 16. Snout17. Muzzle

18. Dewclaw19. Pastern20. Fetlock

* 21. Hoof* 22. Foot* 23. Toe

24. Spur* 25. Ribs

26. Barrel

27. Stifle* 28. Udder* 29. Teat

30. Hock* 31. Ham

32. Gaskin* 33. Wing

34. Leg of lamb

35. Round36. Dock37. Switch

* 38. Tail39. Croup40. Thurl41. Rump

* 42. Hip43. Loin

* 44. Back45. Chine46. Withers47. Crops48. Crest

2. Pin the Name.Make a large outline of one or more of the animals andhave teams pin the part names on their outlines. Askthem to take turns pinning the parts. When all the partshave been pinned, have them check each other’sanimals. Allow time for discussion before providing a“key.”

3. Whose Part?Use all the parts for this one. First have teams dividethe parts according to the species they believe eachpart belongs. If several species have the same part just have them choose one animal. After the parts areseparated, ask them to place the parts on the outlines.Discuss what parts are unique to each species andencourage guessing on any parts still remaining to be placed.

4. Same As Me.Youth this age enjoy taping the names of the parts totheir own bodies. Again in teams have them tape eachpart to one of their team members. When all the partsare in place, ask the teams to tell why each part wastaped where it was and what a similar part on a personis called.

Body Parts Answer Key

* Easier parts to learn

Some ofthese partsare easy to

find.

26

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2. Share (What happened?)

Q. What new parts did you learn?

Q. What game was most fun? Why?

3. Process (What’s important?)

Q. How are animal parts different than parts of your body?

Q. What parts of an animal’s body are called different names than parts of your body?

Q. Why is it good to know the parts ofan animal?

4. Generalize (So what?)

Q. What did you learn aboutyourself doing this activity?

Q. What did you learn aboutthe others on your team?

1. Have the group show the body parts theyknow on a live animal.

2. Demonstrate how a judge uses the names of the body parts when giving reasons forcomparing animals and placing them in a show.

5. Apply (Now what?)

Q. How can you be a better team member?

All pigs need a balanceddiet to grow healthy andstrong. The main ingredientin a pig’s diet is corn. Otheringredients such as milo,barley, oats, soybean meal,vitamins, and minerals areadded to the pig’s ration.

When a sow is ready togive birth to her piglets, it is called farrowing. Mostsows are kept in a specialmetal pen called afarrowing crate. The sowcan stand up and lay down,but she cannot turn around.The farrowing crate helpsprotect the piglets frombeing crushed by their hugemother. (A sow usuallyweighs 500 pounds ormore, while her newbornpiglets only weigh 2 or 3pounds!) The farrowingcrate also protects thefarmer when he or shecares for the sow and herpiglets. Mother sows can be very grouchy!

Most farms wean (take thepiglets away from the sow)when they are 21–28 daysold. The newly weanedpiglets are then calledweaners.They are kept in a special nursery buildingwhere they are warm andprotected. When theweaners are big enough(about 40 pounds), they arecalled feeder pigs. Feederpigs grow very fast! In 3 to 4 months, they will be220–260 pound markethogs. Farmers truck theirmarket hogs to a packingplant. Important by-products (productsbesides meat) come frompigs. Pig skin is used totreat human burn victimsand Pig heart valves canbe used to help peoplewhose own heart valves are unhealthy.

Swine or Pigs

Talk it Over

ChallengesChallenges

Yorkshire

Duroc

Hampshire

27

wine, or pigs, areraised mainly for the

purpose of their meat, orport. There are eight majorbreeds of swine raised inthe United States. The topthree breeds are: Durocs,Hampshires, andYorkshires. Durocs are redpigs with floppy ears. Theyare known for their feedefficiency, or how well theygrow on the amount of feedthey eat. Hampshires areblack pigs with a white bandaround the shoulders andwhite front legs. Their earsare erect, in other words,they stand straight up.Hampshires are known forproducing very good porkthat has little fat. Yorkshiresare white pigs with erectears like Hampshires. Theyare known as “the MotherBreed” because they usuallyhave 10 or more piglets(baby pigs) and take verygood care of them.

A young female pig that hasnot raised a litter of piglets is called gilt. A mother pig iscalled a sow. A male pig thatis kept to mate with females

is called a boar. Most male pigs are not used tomate with females. Theyhave a simple operation(castration) that keeps them from being able to sire (father) piglets. Afterthey are castrated, they arecalled barrows. A group ofpigs that are kept together is called a herd. When a pigthat is raised for meat finallyweighs about 220–260pounds, it is called a markethog.

Swine have rough, coarsehair, but not very much of it.They need shelter from coldand from the hot sun. Thefarmer often uses straw tomake a soft, warm bed forhis or her pigs. When it ishot, pigs need shade andplenty of cool water to drink.Did you know that pigs couldget a bad sunburn just likeyou if they stay out in thesun too long? Unlike people,pigs cannot sweat, so thefarmer provides watermisters to keep their skincool. Another way a pig triesto cool its body is to pantwhen it gets hot.

S

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29

Safety isSerious Stuff

Children see animals as fun,interesting or entertaining but don’toften think that animals can hurtthem by kicking, clawing or biting.Animals act from instinct. They caneasily become frightened, panic anddefend themselves when a personsurprises them. The “Safety isSerious Stuff” game is designed to teach basic animal safety rules in the context of a fun game. As aresult of playing this game childrenwill learn to be safer around animalsand learn that playing games can bea fun way to learn and betterunderstand themselves.

Life Skill: Understanding self and others

Project Skill: Learning safe behavior around animals

What Group Play the “Safety is Serious Stuff” gameWill Do:

Recognition: Be sure each child participates fully in the game. As each child completes the game, award her/him a “Champion Safety Award”

Evaluation: Do players remember the rules that helpedthem complete the game? Understandingself and others can be assessed from thequestions

Time 45 minutesRequired:

Suggested Up to 25 (no more than five children per Group Size: game and no less than one adult to

supervise each group)

Materials Enough copies of the “Safety is Serious Needed: Stuff” game for a maximum of five children

per game and a “Champion Safety Award”for each participant

Getting StartedHave the games ready to be played before the childrenarrive. To get children thinking about animal safety, askthem: “What kinds of animals have you been around?What kinds of things did you do to be safe? Have you,or anyone you know, ever been hurt by an animal?What happened? Why did the animal act the way itdid?”

1. Experience (Doing)

Play the “Safety is Serious Stuff” game. Directions forplay are on the game. You may make additional safetyrelated questions to substitute for those nowon the game board. Here are possibleanswers to the questions:

a. Lock it behind you

b. Shoes

c. Speak softly and approach where the horse can see you

d. Keep away from it — outsidethe fence

e. The cow protecting its calf and hurting you

f. Flat

g. Long-sleeved shirt

h. A halter

v Wear leather, close-toed shoeswhen around large animals.

v Remember to speak softly anddo not make sudden movesaround an animal.

v Be especially careful aroundany animal with babies.

v Leave animals alone when theyare eating.

v Leave sick animals alone; theymay be in a bad mood.

v Be especially careful aroundanimals that you do not know.

Animal Safety Tips

You surelook big!

Page 32: Helper’s Group Activity Guideco4h.colostate.edu/projects/manuals/Exploring-Farm-Animals.pdfExploring Farm Animals This guide is designed to help kindergarten through third grade

1. Visit a place with animals such as an animalshelter, zoo, farm or game preserve. Have thechildren see how people working with the animalskeep themselves and the animals safe. What didthey see that would be unsafe?

2. Talk about different ways animals protectthemselves. Have the children look for pictures ofparts animals use to protect themselves (that couldhurt people) such as claws, hooves, horns andteeth.

2. Share (What happened?)

Q. Did you have fun playing the game?

Q. What happened when you played the game?

3. Process (What’s important?)

Q. What new animal safety rules did you learn?

Q. Why is it important to be careful around animals?

4. Generalize (So what?)

Q. What did you learn about taking unnecessarychances?

5. Apply (Now what?)

Q. What are some things you do to be safe?

Q. What can you do when you see someone who is about to do something that is not safe?

Talk it Over

ChallengesChallenges

Poultry

ChickensThere are many different breeds,or types of chickens. Chickenscome in all sizes, shapes, andcolors. A young female chickenthat is under a year old is called a pullet. A female chicken that is over a year old is called a hen.A young male chicken is called a cockerel. A male chicken that is over one year old is called acock or rooster. Baby chickensare called chicks. A group ofchickens is called a flock.

Chickens are raised for eggs ormeat. A chicken kept for the eggsshe produces is called a layer orlaying hen. A chicken raised formeat is called a broiler.

If a pullet or hen is mated to a cock, her eggs are fertile. This means that if the eggs areincubated (warmed naturally bythe mother or in a machine calledan incubator), the eggs canhatch. It takes 21 days for achicken egg to hatch. A pullet or hen does not need a cock orrooster to lay eggs. If there is nocock or rooster around, the eggswill not be fertile. The eggs yourmother buys in the grocery storeare not fertile eggs. Eggs are avery good source of protein, iron,and phosphorus.

30

TurkeysMost turkeys areraised for their meat.A female turkey iscalled a hen. A maleturkey is called atom. Baby turkeysare called poults. A group of turkeys is called a flock.

Most hen turkeys donot make very goodmothers. The turkeyfarmer usually placesthe fertile eggs in a commercialincubator to hatch. It takes 28 days for a turkey egg tohatch. Turkeys arebig birds. They canweigh more than 25 pounds when fullygrown. Turkeys arefed a special, highprotein diet to helpthem stay healthyand grow fast.

DucksDucks are raised formeat or eggs. Someducks lay eggs evenbetter than chickens!A female duck iscalled a duck. Amale duck is called a drake. Baby ducksare called ducklings.A group of ducks, likemost other poultry, iscalled a flock. Ducksare waterfowl. Thismeans they like to be near water. Theyhave fluffy down andoily feathers that helpthem float on thewater. Ducks havewebbed feet to helpthem move quicklythrough the water.Their bills arerounded and flat tohelp them drill in themud for insects andother food.

GeeseGeese are alsowaterfowl. Geese are raised for meat,down (soft under-feathers), or asweeders. A weedergoose is used to eat unwanted weedsand grasses from a garden or pasture.The soft down of agoose is used to stuffpillows, comforters,and is used in someclothing. A femalegoose is called agoose. A male gooseis called a gander.Baby geese arecalled goslings. Ittakes 28–30 days for a gosling to hatch.Geese are very goodmothers. Always becareful around amother goose! Theycan pinch very hardwith their strong bills!A group of geese iscalled a flock or agaggle.

hickens, turkeys, ducks, and geese are called poultry. Thesebirds all have wings, feathers, and feet, but most cannot fly very

well and some cannot fly at all.C

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31

2. Take turnsspinning thespinner. Thefirst player toget “O”starts.

1. Cut out the arrow, spinnerboard andgame board. Use a pin to construct thespinner. Mount all on heavier paper andhave the youth color the pieces. Makeadditional copies of the ChampionSafety Award.

Safety isSerious Stuff

A. You’ve justgone through agate into a pigpen.Q. What shouldyou do now?

B. You're walkingaround farmanimals.

Q. What shouldyou wear on

your feet?

C. Yo

u wan

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a hor

se.

Q. How

shou

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it?

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.

Q. W

here

shou

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you

be?

E. Acow has a

new calf.

Q. What should

you becareful of?

F. You want to give ahorse a treat.

Q. How should you hold yourhand?

G.

You want to pick

up a rabbit.

Q. What should

you wear?

H. You want to movea sheep.

Q. What shouldyou use to leadit?

Finish

Start

2 10

2 1

32

1

Directions

3. In turn each player spins and moves thenumber of spaces shown on the spinner. If the player lands on a question andanswers it correctly the player movesahead one space. If the answer is notcorrect the player moves back one space.

4. Play continues until each personcrosses the “Finish”line and collects aChampion SafetyAward.

Ch

am

pio

nS

afe

ty

Aw

ard

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32

Youth will enjoy many additional activities as they become more interested in farm animals. The following are topics that could be developed into learn-by-doing experiences.

Selection and Judging______ Identifying Species of Animals______ Identifying Breeds of Animals______ Identifying Parts of Animals______ Identifying Animal Tracks______ Choosing an Animal to Raise______ Describing Differences between Animals______ Attending an Animal Show______ Selecting a Project Animal______ Constructing the Ideal Animal______ Talking Like a Livestock Judge

Management Practices______ Preparing for a New Animal______ Identifying an Animal______ Selecting Equipment______ Using Livestock Equipment______ Observing Animal Behavior______ A Year in the Life of a Farm Animal______ Traveling with a Pet______ Practicing Safety Around Animals______ Training an Animal______ Caring for an Animal______ Learning Livestock Terms______ Determining an Animal’s Age

Health Practices______ Exploring a Veterinary Clinic______ Examining an Animal______ Grooming an Animal______ Taking an Animal’s Temperature, Pulse and

Respiration Rate______ Recognizing a Healthy Animal______ Recognizing a Sick Animal______ Exploring Animal Diseases______ Protecting an Animal from Danger______ Identifying Health Supplies

Products and Marketing______ Identifying Products from Farm Animals______ Exploring Animal-Related Careers______ Reading a Livestock Magazine______ Exploring a Retail Meat Counter______ Moving from Farm to Plate______ Exploring By-products from Animals

Feeds and Feeding______ Touring a Feed Store______ Identifying Animal Feed Ingredients______ Exploring What Animals Eat______ Selecting Feed______ Feeding an Animal______ Reading a Feed Label

Other Project Activities______ Visiting a Zoo______ Visiting a Pet Store______ Touring a Farm______ Giving a Presentation______ Attending a 4-H Club Meeting______ Visiting the Humane Society______ Participating in a 4-H Skillathon______ Photographing Animals______ Keeping a Scrapbook

Animal Fitting, Training and Showing______ Washing an Animal______ Grooming an Animal______ Showing an Animal______ Handling an Animal

Animal Reproduction and Genetics______ Determining the Sex of an Animal______ Caring for a Newborn Animal______ Observing an Animal’s Birth______ Caring for an Orphaned Animal

Exploring Project Meeting Ideas

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33

Learner Outcomes Life Skills Before AfterMakes good decisions 1 2 3 1 2 3

Understands self and others 1 2 3 1 2 3

Relates well to others 1 2 3 1 2 3

Knows how to learn 1 2 3 1 2 3

Exploring Farm Animals

D id the youth who participated in the activities in this guide change as a result of their experiences?

Did they learn more about farm animals and their care? Do they now have more confidence relating to others,learning how to learn and making decisions?

For your use this evaluation has been prepared. The “What Group Will Do” for each activity in each guide is listed. Simply note the youth’s skill level prior to theactivity and after the activity.

Begin each indicator with

“Youth have the ability to ____________.”

1 - To a great extent2 - Somewhat3 - Not at all

Animal Knowledge and Skills Before AfterUses terms related to farm animals. 1 2 3 1 2 3

Names food people eat that comes 1 2 3 1 2 3from farm animals.

Identifies animal products found 1 2 3 1 2 3in a grocery store.

Explains how an animal uses its 1 2 3 1 2 3body parts.

Describes how to care for farm animals. 1 2 3 1 2 3

Matches animal feeds with the animals 1 2 3 1 2 3that eat them.

Demonstrates farm animal management 1 2 3 1 2 3techniques.

Identifies jobs and careers that involve 1 2 3 1 2 3working with animals.

Knows the rules for safe behavior 1 2 3 1 2 3around animals.

Evaluating the Impact

Page 36: Helper’s Group Activity Guideco4h.colostate.edu/projects/manuals/Exploring-Farm-Animals.pdfExploring Farm Animals This guide is designed to help kindergarten through third grade

Farm Animal Glossary

34

General LivestockTerms

Breed - A group of animals withcommon ancestry and characteristics.

By-product - An item of lesser valuethan the major product. For example,goat meat is a by-product of dairygoats raised to give milk.

Dam - Female parent.

Feed - Food given to animals toprovide them with essential nutrients.

Hay - Livestock feed made fromforage that has been cut and allowedto dry so that it may be stored withoutmolding.

Herd - A group of animals particularlycattle, horses, pigs or goats.

Nutrients - Building blocks of nutritionthat must be eaten each day byanimals for good health and growth.There are six major classes ofnutrients: proteins, carbohydrates,lipids, vitamins, minerals and water.

Ration - The total feed intake of ananimal in a 24-hour period.

Roughage - A kind of feedstuff,consisting of the leaves and stems ofplants, relatively high in fiber content.

Ruminant - Hoofed animals that chewcud and have complex three or four-chambered stomachs.

Showmanship - The presentation ofan animal at a show including properfitting, showing procedure andexhibitor appearance.

Sire - The male parent.

Skillathon - A series of learn-by-doingstations where teams attempt to solvea problem before being told or shownhow.

Water - An important food nutrientused by the animal’s body to carryaway waste products, lubricate jointsand serve as a built-in cooling system.

Dairy and BeefTerms

Bull - A male animal that has not been castrated.

Calves - Cattle that are less than one year old.

Colostrum - The first milk—high inantibodies—produced by a femalemammal after she gives birth.

Cow - A female of the cattle speciesthat has had a calf.

Dropped - Born; birth given to; calved.

Feed - Food given to animals so theyhave essential nutrients.

Fitting - The clipping, washing andgrooming of animals for show.

Freshen - To give birth to a calf andbegin producing milk.

Heifer - The young female of cattlespecies; one that has not yet had acalf.

Hooks - Hip bones.

Offspring - Animals born to a parent,or later generations of the samefamily.

Polled - Born without horns.

Silage - A crop that has been turnedinto animal feed through fermentationin a silo, or stored with little exposureto oxygen.

Sire - The male parent; the father.

Steer - A male bovine (cattle) that is castrated before puberty.

Straw - Stems of cereal grains afterthe grain is harvested. Often used asbedding for animals.

Udder - The mammary glands,including the teats of farm animals.

Yearling - An animal between one andtwo years of age.

Horse Terms

Colt - A male foal.

Farrier - A person who provides hoofcare for horses, including shoes.

Filly - A female foal.

Foal - An unweaned colt or filly underone year of age.

Gelding - A male horse that has beencastrated.

Mare - A mature female horse fouryears or older.

Mule - A cross between a femalehorse and a male donkey.

Pony - An equine not more than 14.2hands high (59 inches at withers).

Stallion - A mature male horse fouryears of age or older, not castrated.

Tack - Horse equipment used forriding, driving and general care.

Weanling - A foal that has beenseparated (weaned) from its dam and is not yet one year old

Withers - The tallest part on top of thehorse where the neck joins the back.

Poultry Terms

Bantams - Miniature chickens, usuallyone-fourth to one-fifth the weight ofregular chickens.

Beak - The horny mouth parts ofchickens, turkeys and upland gamebirds.

Broiler - Male or female chickens up to the age of eight weeks bredespecially for production of meat. Also called a fryer.

everal games can be played using theterms in this glossary. Examples areName on the Back, Animal Bingo, Matching,Story Telling and Spelling Bee.

S

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35

Chick - A newly hatched chicken of either sex.

Cock - A male chicken over one yearof age.

Cockerel - A male chicken under oneyear of age.

Coop - The place where chickens arekept; at shows, the cage in which achicken is exhibited.

Crop - The enlarged part of the gullet,between the neck and body, in whichfood is stored temporarily andsoftened for digestion.

Down - The soft feathers locatedunder the contour or body feathers ofpoultry (especially ducks and geese).Also the first covering on newlyhatched chicks.

Drake - A mature male duck.

Duck - A mature female duck; also called a hen.

Duckling - A young duck.

Flock - A group of chickens, ducks,geese or turkeys living together.

Fowl - A collective term applying to domestic chickens, ducks, geese,turkeys and sometimes other avianspecies.

Fryer - (Broiler) A young, meat-typechicken, usually processed beforeeight weeks of age.

Gaggle - Another name for a group of geese (see flock).

Gander - A male goose.

Goose - A mature female.

Gosling - Young goose.

Hen - A female of many avian species.Also a female chicken one year of ageor older.

Incubation - The process wherebyfertile poultry eggs are warmed eitherartificially or by the female bird inorder that live offspring may hatch.See incubator.

Incubator - A device that enablesfertile eggs to be warmed to at bothproper temperatures and length oftime required for hatching.

Poult - Young turkey of either sex.

Pullet - A female chicken less thanone year old.

Saddle - The rear of the back of a male fowl.

Tom - A male turkey.

Rabbit Terms

Buck - An unaltered male rabbit.

Dewlap - The fold or folds of looseskin hanging from the throat of a doe.

Doe - An unspayed female rabbit.

Fryer - Young meat rabbit under fivepounds.

Hutch - A human-built cage or rabbithome that gives protection to theanimal.

Kindle - The process of giving birth to young rabbits.

Kit - A baby rabbit under 16 ounces.

Litter - The young rabbits being raisedby one doe.

Rabbitry - The area of building inwhich a group of hutches and rabbitsare kept.

Saddle - The rounded, intermediatepart of the back between shoulder and loin.

Sheep Terms

Docking - Removing the long tails of baby lambs.

Ewe - A female sheep.

Ewe lamb - A female sheep that isless than one year old and is usuallynot bred.

Flock - A group of sheep.

Lamb - A sheep under one year ofage or the meat from young sheep.

Mutton - The meat from maturesheep.

Ram - A male sheep, also known as a “buck”.

Tagging - Practice of shearing woolon udder and dock region of sheep.

Wether - A male sheep that iscastrated before puberty.

Swine Terms

Barrow - A male pig that is castratedbefore puberty.

Boar - An uncastrated male pig.

Farrow - The term for when a sowgives birth to piglets.

Gilt - A young female pig that has notyet produced her first litter.

Hogs - Another word for swine. Someuse PIGS for younger animals andHOGS for older animals. A PIGLET isa very young animal, often from birthuntil weaning.

Litter - The group of piglets born to a sow at one time. Ideally there will be 10–12 live piglets born in a litter.

Market Hogs - Swine approximately 5 to 6 months of age and weighing220–260 pounds. They are sold forslaughter to manufacture pork products.

Pork - Meat from hogs.

Sow - A female breeding hog that hasproduced one or more litters.

Page 38: Helper’s Group Activity Guideco4h.colostate.edu/projects/manuals/Exploring-Farm-Animals.pdfExploring Farm Animals This guide is designed to help kindergarten through third grade

Farm Animal Resources

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Animal AssociationsAmerican Dairy Goat AssociationP.O. Box 186Spindale, NC 28160www.adga.org

American Rabbit Breeders Association, Inc.P.O. Box 426Bloomington, IL 61702-0426www.arba.net

American Cat Association8101 Katherine AvenuePanorama City, CA 91402

National Sheep Improvement ProgramAmerican Lamb Council6911 South Yosemite StreetEnglewood, CO 80112-1414www.nsip.org

National Dairy Council6300 North River RoadRosemont, IL 60018www.nationaldairycouncil.org/index.html

National Dairy Herd Improvement Association3021 East Dublin — Granville RoadColumbus, OH 43229(614) 890-3630www.dhia.org

National Livestock and Meat Board444 North Michigan AvenueChicago, IL 60011

National Pork Producers CouncilP.O. Box 10383Des Moines, IA 50306www.nppc.org

American Kennel Club260 Madison AvenueNew York, NY 10016-2408(919) 233-9767www.akc.org

American Poultry Association26363 Tucker RoadEstacada, OR 97023(503) 630-6759www.ampltya.com

American Horse Council1700 K. Street, NWSuite 300Washington, DC 20006-3805(202) 296-4031

National Cattleman’s Beef AssociationP.O. Box 3469Englewood, CO 80155(303) 694-0305www.beef.org

National 4-H CurriculumAnimal Publications50 animal activity guides are available for youth grades 3–12 from the National 4-H Curriculum. Check the next page forguides supporting experiential activities for beef, cat, dairy, dog, goat, horse, pets,poultry, rabbit, sheep and swine. Orderonline at www.4-hcurriculum.org.

Animal PatternsCalf Pattern BU-07332Lamb/Kid Pattern BU-07514Horse Pattern BU-07200Rabbit Pattern BU-07199Baby Pig Pattern BU-07201

Order online at www.4-hcurriculum.org.

Page 39: Helper’s Group Activity Guideco4h.colostate.edu/projects/manuals/Exploring-Farm-Animals.pdfExploring Farm Animals This guide is designed to help kindergarten through third grade

Science, Engineeringand TechnologyAgricultural Science • Afterschool AgricultureAnimal Science• Beef • Meat Goat• Cat • Pets• Dairy Cattle • Poultry• Dairy Goat • Rabbit• Dog • Sheep• Embryology • Swine• Entomology • Veterinary Science• Exploring Farm Animals• HorseEngineering and Technology• Aerospace Adventures• Electric Excitement• Exploring 4-H Robotics • Geospatial• Sewing Expressions• Small Engines• Woodworking WondersEnvironmental Science• Exploring Your Environment• Forestry—Forests of Fun• Fishing for Adventure• Outdoor AdventuresPlant Science• Down-to-Earth—Gardening in the Classroom• GardeningScience Discovery• Science Discovery Series

Healthy LivingHealth and Fitness• Bicycle Adventures• Child Development—Kids on the Grow• Keeping Fit and HealthyNutrition• Foods• Microwave Magic

CitizenshipCommunication and Expressive Arts • A Palette of Fun• Communications—Express Yourself!• ¡Qué Rico! Latino Cultural Arts • Theatre Arts• Visual ArtsCommunity Action• Citizenship—Public Adventures• Service LearningLeadership• Exploring 4-H• Step Up To LeadershipPersonal Development• Consumer Savvy• Financial ChampionsWorkforce Preparation• Be the E—Entrepreneurship• Get in the Act!

Resources• Experiential Learning Video

Find more about Exploring Farm Animalsand other projects online at:

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Discover over 180 National 4-H Curriculum titles in mission areas of Science, Engineeringand Technology; Healthy Living; and Citizenship. Youth activity guides are filled with fun,engaging experiences that cultivate abilities youth need for everyday living as theyprogressively gain knowledge about subjects that interest them.

All titles have been reviewed and recommended by the National 4-H Curriculum Jury Reviewprocess, signifying their excellence in providing hands-on learning experiences for youth.

Page 40: Helper’s Group Activity Guideco4h.colostate.edu/projects/manuals/Exploring-Farm-Animals.pdfExploring Farm Animals This guide is designed to help kindergarten through third grade

The 4-H PledgeI pledge

my Head to clearer thinking,my Heart to greater loyalty,

my Hands to larger service, andmy Health to better living,

for my club, my community,my country, and my world.