hall of heroes

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HALL OF HEROES A new museum is being opened. It is being dedicated to five heroes who have changed the world. You and your classmates have been selected to decide which five people will be inducted into The Hall of Heroes. Each person will choose one hero to nominate. Discuss your choice with your group and explain why you chose that person. Each group will vote to choose one hero from the nominees in your group. Keep voting until you reach a consensus (that means everyone agrees).

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Hall of Heroes. A new museum is being opened. It is being dedicated to five heroes who have changed the world. You and your classmates have been selected to decide which five people will be inducted into The Hall of Heroes. - PowerPoint PPT Presentation

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Page 1: Hall of Heroes

HALL OF HEROES A new museum is being opened. It is being

dedicated to five heroes who have changed the world. You and your classmates have been selected to decide which five people will be inducted into The Hall of Heroes.

Each person will choose one hero to nominate. Discuss your choice with your group and explain why you chose that person. Each group will vote to choose one hero from the nominees in your group. Keep voting until you reach a consensus (that means everyone agrees).

Page 2: Hall of Heroes

REFLECTION

1. What were some of the different qualifications used to justify your nominees?

2. Is there a quality every nominee has in common?

3. Who are the heroes of your society? How do you tell? Explain.

4. Are heroes born or made? Defend your answer.

Page 3: Hall of Heroes

WHAT MAKES A HERO?

http://www.youtube.com/watch?v=Hhk4N9A0oCA

Page 4: Hall of Heroes

QUICK QUIZ!!!!

Take out a pencil

Page 5: Hall of Heroes

THE MONO-MYTH

Or the hero’s journey whichever you prefer

Page 6: Hall of Heroes

HOW DOES A CHARACTER GO FROM…

Page 7: Hall of Heroes

The Mono-myth (aka. hero's journey) is an ancient story pattern that can be found in texts from thousands of years ago or in newly released Hollywood blockbusters.

WHAT IS THE MONO-MYTH?

Page 8: Hall of Heroes

EXAMPLES OF THE MONO-MYTH

http://www.youtube.com/watch?v=LxJdsqen20M

Page 9: Hall of Heroes

1.Ordinary World - The hero's normal world before the story begins2.Call to Adventure - The hero is presented with a problem, challenge or adventure3.Refusal of the Call - The hero refuses the challenge or journey, usually because he's scared4. Meeting with the Mentor - The hero meets a mentor to gain advice or training for the adventure5. Crossing the First Threshold - The hero crosses leaves the ordinary world and goes into the special world6. Tests, Allies, Enemies - The hero faces tests, meets allies, confronts enemies & learn the rules of the Special World.

Page 10: Hall of Heroes

7. Approach - The hero has hit setbacks during tests & may need to try a new idea8. Ordeal - The biggest life or death crisis9. Reward - The hero has survived death, overcomes his fear and now earns the reward 10. The Road Back - The hero must return to the Ordinary World.11. Resurrection Hero - another test where the hero faces death – he has to use everything he's learned12. Return with Elixir - The hero returns from the journey with the “elixir”, and uses it to help everyone in the Ordinary World

Page 11: Hall of Heroes

SPIDERMAN HERO’S JOURNEY

http://vimeo.com/38045018

Page 12: Hall of Heroes

DISCOVER A MONO-MYTH

http://www.readwritethink.org/classroom-resources/student-interactives/hero-journey-30069.html

Students will use the website above to create an outline of the hero’s journey of a media source (movie, book, or comic) of their choice.

Page 13: Hall of Heroes

OUTCOMES

5.1 Independently access and select specific information to meet personal and learning needs – select, from a wide range, sources appropriate to their purposes

8.2 Use note-making to reconstruct knowledge and select effective strategies appropriate to the task

Page 14: Hall of Heroes

GRAPHIC NOVEL

Page 15: Hall of Heroes

Students will create an adventure that follows the Mono-myth pattern.

It will include a hero or heroine and their hero’s journey through a special world.

Students will be assigned small projects that will be completed and handed in throughout the project.

As a final product, the students will create a graphic novel story board of their epic.

AN EPIC TALE

Mono-Myth Unit Project

Page 16: Hall of Heroes

DETAILS

Students will be placed in groups of three.

The group will decide on the details of the story (hero, special world, villain) and how to illustrate the story board.

Joseph Campbell’s Mono-Myth will be the framework for the story’s details.

Page 17: Hall of Heroes

STEP 1 – THE CHARACTERS

Students will discuss the qualities and traits that their characters should possess.

Student will then create a hero, a villain and a mentor that will be used in their tale.

Each member of the group will hand in a character sheet for one of these three characters.

Page 18: Hall of Heroes

BORING V S . INTERESTING

Boring Character: Luna lives in Philadelphia.

Interesting Character: 15-year-old Luna just moved from her childhood home in California to Philadelphia. She is having a really hard time making friends at school. Her strange name and the beat-up, psychedelic-coloured van her dad drives her to school in every morning have not made it easy on her.

Page 19: Hall of Heroes

3 TYPES OF CHARACTERS

The Protagonist (HERO) - is the character with the starring role in your book. In most novels, the protagonist is on a journey to get what he or she wants more than anything else in the world.

The Supporting Characters (MENTOR) - are characters who help the protagonist achieve his or her goal.

The Antagonist (VILLAIN) - is the character in a novel that is standing in the way of the protagonist achieving his or her goal.

Page 20: Hall of Heroes

STEP 2 – PLOT OUTLINE

The students will use the mono-myth template to create an outline of the plot of their story.

The outline is intensive and will guide the students with questions that will help them create their hero’s journey.

One outline will be handed in for each group.

Page 21: Hall of Heroes

PLOT ARC

Page 22: Hall of Heroes

P.O.V. and SETTINGEach student will create a short paragraph

describing a setting (a Village, a Castle, Dark Forest) from a CHARACTER’S Point Of View.

The hero will see the world differently than the villain would.

This is to be written in your character’s voice. (Take time to imagine how your character speaks; not just loud and in English but the words they would choose and how they build their sentences.

Page 23: Hall of Heroes

STEP 3 – LAYOUT

Students will create a layout for their graphic novel. A layout will be constructed with two parts for each panel.

1) Script – The words that will appear in panels.

2) Image – A brief explanation of the image inside the panels.

The layout should contain at least 30 panels.

Each step of the hero’s journey must be represented.

Page 24: Hall of Heroes

Boy (in the foreground) sits at desk writing, with a girl(in the background)

little heart in between

LAYOUT EXAMPLE

Text

Image Description

Once, I had a crush on a girl.

Page 25: Hall of Heroes

STEP 4 – GRAPHIC NOVELStudents will use the common conventions of

a graphic novel to construct a final draft of one of their scenes from their graphic novel.

The scene should be at least 10 panels.

The conventions that should be present are fonts, bubbles, transitions and perspective. (not artistic talent)

The scenes will be collected on Monday 21st

Page 26: Hall of Heroes

CONVENTIONSFonts

Punctuation

Bubbles

Transitions

Perspectives

Page 27: Hall of Heroes

OUTCOMES ASSESSED

8.3 - Make informed choices of language to create a range of interesting effects in imaginative writing and other ways of representing

9.1 - Demonstrate facility in using a variety of forms of writing to create texts for specific purposes and represent their ideas in visual arts to achieve their purposes

Page 28: Hall of Heroes

Final Product

EXAMPLE