growthcraft manual
DESCRIPTION
GrowthCraft User ManualTRANSCRIPT
Created by Last Manual Update
Gwafu (supertoinkz) Apr. 18, 2013
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Introduction 3
Installation 4
Troubleshooting 5
Mods 6
GrowthCraft Minis 7
GrowthCraft Apples 9
GrowthCraft Flowers 12
GrowthCraft Fishnet 17
GrowthCraft Grapes 19
Contact 25
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GrowthCraft is a compilation of mods created by the one developer which
aims to add more features and improve the agriculture/farming aspect of Mojang‟s
game MineCraft™ while still keeping its simplicity and avoiding overcomplicating it.
The plants added to the game are carefully designed that they are not just
exact copies of the vanilla plants or other plants added by this modpack. The
developer aims to create a unique experience and/or hobby in farming the plants
and on the same time avoiding repetitiveness. The same thing can be also said with
the harvest from the plants, they are not simply used as foods but can be crafted
into other items which will either aid the player in his/her adventures or escalate
fun in the game while still keeping the game balance in play.
The modpack will also not only add additional crops to the game but also
other features which will help the player in terms of efficiency (such as surface
spawning watermelon blocks, automatic fish catching, etc.).
More mods will be added overtime since GrowthCraft also have MineCraft™‟s
“theme”, endless possibilities.
Enjoy the mods!
Gwafu (supertoinkz)
Developer
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1. Install the latest build of Minecraft Forge.
Minecraft Forge download page link:
http://www.minecraftforge.net/forum/index.php/topic,5.0.html
Minecraft Forge installation instructions link:
http://www.minecraftforge.net/forum/index.php?topic=1976.0
2. Download the .zip file of the mod you want to install from the mod thread.
Minecraft Forums GrowthCraft thread link (link may change):
http://www.minecraftforum.net/topic/1510394-151forge-growthcraft-
apples-flowers-grapes-and-more/
The .zip file is named with the following pattern:
“growthcraft-(name of the mod)-(minecraft version) –(mod version)”
Example: “growthcraft-minis-1.5.1-1.0”
3. Go to your MineCraft mods folder.
If a mods folder doesn‟t exist, create one.
Windows 7:
C:\Users\Your User Name\AppData\Roaming\.minecraft\mods
Windows Vista/XP:
C:\Documents and Settings\*your user name*\Application
Data\.minecraft\mods
Linux:
/home/Your User Name/.minecraft/mods
Mac OS/X:
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~/Library/Application Support/minecraft/mods
4. Copy the downloaded .zip file (“growthcraft-(mod)-(mcver)-(modver)”) to
your MineCraft mods folder.‟
5. Start MineCraft and enjoy!
If you ran across any problems with the mod installed, please contact me
immediately by posting at the mod thread at Minecraft Forums:
Minecraft Forums GrowthCraft thread link (link may change):
http://www.minecraftforum.net/topic/1510394-151forge-growthcraft-apples-
flowers-grapes-and-more/
If possible, please include a crash log into your post and hide it in
[spoiler][/spoiler] tags for other user‟s sake.
Thank you!
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GrowthCraft Minis is a smaller compilation of mods containing mods so
small that a separate mod file will be unproductive. You can disable one or all of
them in the configuration file. The mod contains:
WatermelonGen
StoneGen
TallGrass+
WatermelonGen
- Generates watermelon patches in the world in pumpkin patch style. It has
the same rarity as the pumpkin.
SCRN 1: An example of the random watermelon patches generation. Note, it is not limited to only the swamp
biome.
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StoneGen
- Generates six different stone formations randomly in the world.
SCRN 2: A plains biome with scattered stone formations.
TallGrass+
- Adds carrots and potatoes to tall grass drops in addition to wheat seeds.
The carrots and potatoes drop rarer than wheat seeds.
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GrowthCraft Apples makes it possible to plant apples (its core) underneath
oak leaves and make them farm-able like cocoas. The mod also adds visible apple
blocks scattered in forest biomes which are pretty common. The apples will also
have different growth stages (explained later on) when generated.
SCRN 3: Four (three „ripe‟ ones and one young) apples found in a forest biome.
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Apple Core – Default Item ID: 2500
The Seed. The Apple Core can be obtained from apples by either eating it or
crafting it (in case the player is full).
CRFT 1: Apple Core crafting recipe
SCRN 4: When eaten, an Apple will give 1 Apple Core.
The Apple Core can be planted (right-click) underneath oak leaves. It
will then undergo four visual stages until it‟s ready to harvest.
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Apple Fruit – Default Block ID: 160; can‟t be legally obtained in-game.
The Block. Once planted from an Apple Core, it will then undergo four
growth stages, with the fourth one the stage where you can harvest it.
SCRN 5: Growth stages of the apple block. In order from left to right.
Stages 1, 2, and 3 will not drop anything when destroyed, so caring them is
a must. On the other hand, the final (4) stage can drop the Apple in two ways;
either destroyed or sheared.
When destroyed, the block will be removed and will drop the apple.
When sheared, the block will revert back to stage 1 and will still drop the
apple in the cost of -1 durability to the shear, thus creating a growth cycle.
And also, at stage 4, there is a random (albeit low) that the apple will
spontaneously drop the apple and revert back to stage 1. So prepare your hoppers!
(This feature can be disabled through the config file).
Same thing with other crops, you can use bone meal to advance to another
growth stage.
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GrowthCraft Flowers gives another way to farm roses and dandelions
(other than using bone meal all-over the lawn). In addition to this, it also adds
another flower for the magenta dye which can spread lily pads to its vicinity.
Rose Seeds – Default Item ID: 2504
Dandelion Seeds – Default Item ID: 2505
The Seeds. These can be initially obtained by crafting 4x rose/dandelion in a
cross-shape with a bone meal in the middle. It can be also obtained by
shearing/destroying the flower bush (explained later on).
CRFT 2: Rose Seeds crafting recipe.
CRFT 3: Dandelion Seeds crafting recipe.
These seeds can be planted at the top of a grass block and will undergo
different growth stages.
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Rose Bush – Default Block ID: 164; can‟t be legally obtained in-game.
Dandelion Bush - Default Block ID: 165; can‟t be legally obtained in-game.
The Blocks. Once planted from a seed, it will then undergo five growth
stages, with the five one the stage where you can harvest it.
SCRN 6: Growth stages of the flower bushes before harvest. In order from left to right, stages 1, 2, 3, and 4.
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SCRN 7: The final stage of bush growth (rose in the right, dandelions in the left).
The light level on the area of the bush is a factor for the bush growth. The
higher the light level is, the faster it will grow.
Stages 1 and 2 will not drop anything when destroyed.
Stage 3 and 4 will drop 0-3 seeds when destroyed. When sheared, it will
drop 2-4 seeds and will revert back to Stage 2.
Stage 5 will drop 4 flowers and 0-3 seeds when destroyed. When sheared, it
will drop 4 flowers and revert back to Stage 3.
Same thing with other crops, you can use bone meal to advance to another
growth stage.
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Water Lily – Default Block ID: 166.
The…uh, extra? The water lily is a new flower added by the mod. It will
spawn naturally in swamp biomes. It is around 175% rarer than a regular lily pad.
SCRN 8: A comparison between the rarities of lily pads and the water lily flower. There are 2-3 water lily flowers in
the picture compared to the huge amount of lily pads.
Unlike lily pads, water lilies can‟t be placed directly on water (right-clicking
the water) but they can only placing it on an adjacent block. With water diagonally
downward adjacent to it (See SCRN 9).
SCRN 9: Click in there to place the water lily.
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When placed on a still water block (source water), it will spawn lily pads
randomly on the 3x3 surrounding it. The depth of the water where the water lily is
planted is a factor to its spread. This means that the deeper the water (until a dirt
block) is, the longer it will take for the water lily to spread.
If you don‟t like waiting, you can also apply to bone meal to it to instantly
spawn a lily pad.
SCRN 10: Water lily pad spread area.
The water lily can also be crafted into a magenta dye just like the vanilla
flowers.
CRFT 4: Magenta Dye crafting recipe.
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GrowthCraft Fishnet adds a new a block to MineCraft™ which automatically
catch fish over time. It is specifically created for those who get frustrated at using
the fishing rod because they don‟t have the quick reflexes needed to catch a fish
(like the mod developer).
Fishnet – Default Block ID: 161
The Block. The Fishnet can be crafted by having three wool blocks at the top
and the bottom rows and two wooden planks at the two sides of the middle row,
leaving the middle spot empty.
CRFT 5: Fishnet crafting recipe.
The block can be opened like a chest and it has container of one slot. That
means it can catch up to a maximum of 64 fish overtime. And also, like other
containers (Chest, Dispensers, Droppers, etc.), you can rename its container via an
Anvil.
To make it catch fish, at least one of the six sides of the fishnet block must
be covered with water (either moving or still). Additional water blocks can be added
to the 3x3x3 adjacent area of the fishnet to achieve maximum catching rate. This is
best represented by the following two pictures (SCRN 11 and SCRN 12). The ice
blocks represent water blocks.
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SCRN 11: At least one of the six sides of the fishnet must be covered with water to make it functional.
SCRN 12: To achieve maximum catching rate, the fishnet‟s 3x3x3 area must be covered with water blocks.
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GrowthCraft Grapes adds a totally new crop to the game, grapes. The
grapes are found on Stronghold chests, can be eaten, or can be crafted into wine
which contains surprises!
SCRN 13: Random grape loot in a stronghold chest. Stronghold chests can have 1-2 grapes.
The grapes can be eaten for 2 hunger points (1 hunger bar) and saturation
level the same as apples and a grape seed. If the player is full and can‟t eat the
grapes, he/she can craft the grapes into 2 grape seeds.
CRFT 6: Grape Seeds crafting recipe.
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Grape Seeds – Default Item ID: 2502;
The Seeds. Grape Seeds can be obtained from eating grapes or by crafting
it (see CRFT 6). They can be planted on tilled soil.
Grape Trunk/Vine – Default Block IDs: 162, 163; can‟t be legally obtained in-
game.
The Block. When a grape seed is planted on a tilled soil, it will create the
first stage of the long grape growth. Also note that he tilled soil must have nearby
water source so it won‟t revert back to dirt and destroying your plant. It is also
recommended to already have created a proper trellis before planting. See SCRN
14.
SCRN 14: A trellis for grape growth. The trellis supports (the wood planks) are just designs, improvised your own!
As you can see, the trellis should be 3 bocks high from the ground with the
iron fences at the third block. The length of the trellis is not limited to any number;
the player can have it as long as you want it to.
The grape plant will first undergo 5 stages before spreading grape vines and
create fruits.
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SCRN 15: The five stages of the grape trunk from left to right in order.
The vine-y and wooden parts will not drop anything when destroyed. The
leafy part will drop the iron fence when destroyed. When sheared, it will drop one
grape seed instead and revert back into an iron fence.
The player can also apply bone meal to either parts of the trunk to instantly
advance to the next growth stage.
At the final (fifth) stage, the leafy part will then check its sides:
If the side is an iron fence, it will spread to it as a grape vine, which will then
check its surroundings just like the original vine.
If the side is an air block, it will create a fruiting block which will create the
grapes to be harvested.
The fruiting block/vine/foliage will then undergo three growth stages until it
is ready to be harvested. It will drop a grape when destroyed, but when sheared, it
will drop a grape and return back into stage one to create another cycle. The player
can also apply bone meal to it to quickly advance to the next growth stage.
See SCRN 16 and SCFN 17 for representations.
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SCRN 16: A presentation on how the grapevine “crawls” in a one line trellis. The foliage with violet colors are the
fruiting vines/blocks.
SCRN 17: The different growth stages of the fruiting block, in order from left to right.
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Grape Wine – Default Item ID: 2503
The Product. It can be crafted by placing six grapes at the top two rows of
the crafting table and one empty glass bottle at the middle slot of the bottom row.
When drank, the player will get a Resistance effect for 3 minutes. There is also 25%
chance of contracting a Nausea effect for 45 seconds.
CRFT 7: Grape Wine crafting recipe.
SCRN 18: The effects of drinking wine.
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In case you don‟t know, Resistance will reduce incoming damage by 20%.
Nausea, on the other hand, will give a swirly screen like the screen the player gets
when transporting from a nether portal. It‟s the best representation of being drunk
in game.
SCRN 19: WHY THE WIDE FACE, BROS?
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You can contact the developer through the following methods:
1. Posting in the Minecraft Forums GrowthCraft thread
Minecraft Forums GrowthCraft thread link (link may change):
http://www.minecraftforum.net/topic/1510394-151forge-growthcraft-
apples-flowers-grapes-and-more/
2. Sending him/her a private message at Minecraft Forums
Minecraft Forums account link:
http://www.minecraftforum.net/user/480779-gwafu/
An answer/reply will be guaranteed but immediateness is not.