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InnovatiVET Erasmus+ project 2017-1-DK01-KA202-034250 Good Practice examples InnovatiVET InnovatiVET

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Page 1: Good Practice examples - InnovatiVET · 2019-09-17 · sector, formal education system, higher education system, adult learners, Erasmus + projects etc.) -Recognise and validate the

InnovatiVET Erasmus+ project 2017-1-DK01-KA202-034250

Good Practice examples InnovatiVET

InnovatiVET

Page 2: Good Practice examples - InnovatiVET · 2019-09-17 · sector, formal education system, higher education system, adult learners, Erasmus + projects etc.) -Recognise and validate the

1 good practice examples InnovatiVET

Good Practice

Summary

About the project ........................................................................................................................................ 2

Document background ............................................................................................................................... 4

GP 1 – Festival of Innovative Technologies ............................................................................................ 5

GP 2 – Development of the Snow Canon ............................................................................................... 8

GP 3 - International Tourism Market of the festival "More Knowledge for More Tourism" ................... 10

GP 4 - Selection of the most innovative products of students ............................................................. 13

GP 5 – Safe Driving Simulator .............................................................................................................. 16

Credits....................................................................................................................................................... 20

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About the project

InnovatiVET is a project funded with support from the European Commission under Erasmus+

Programme - Key action 2 – Strategic Partnerships for vocational education and training -

Development of Innovation.

BACKGROUND

Despite years of massive research effort and numerous development projects the actual

practices in education continues as usual.

Previous study from the sector shows that up to 50% and 70% of the teachers expresses that

they have not changed their daily practice as a result of participating in development projects

(The Vocational Education Lab & Damvad 2012). Even though the need for transformation is

massive, in Europe the practice of teaching is always the same.

The way curriculum describes learning is changed and reformed, improving the job relevance of

vocational education, BUT it seems that this does NOT guarantee a corresponding didactic

development improving the processes in learning. It is however important to develop

pedagogics in order to support dual mode education. When innovation becomes the core part

of the agenda “dual mode” becomes an important arena – This again calls for the development

of new practices and learning environments constituting the knotworks between different

learning arenas.

There is an urgent need to introduce new models of innovation and inclusion in VET and in all

educational system, especially if they are connected with the achievement of the EU 2020

goals declared by the Europe 2020 flagship initiative “An Agenda for New Skills and

Jobs”(ensure that people acquire the skills needed for further learning and the labour market

through advanced and innovative VET) but also in 2015 Joint Report about ET2020 strategy,

Opening Up Education policy, Riga conclusions about VET and Erasmus+ horizontal and VET-

specific priorities.

REASON FOR THE PROPOSAL

The elements the proposal is based on are:

- introduce new models of innovation in VET system, and the only effective way is to move

the focus on teachers and educators active in the VET system. They need to develop

and change their way of teaching in order to change the student skills and increase

drastically the students employability.

- The selected methodologies/approaches are: Inclusive and Disruptive Learning, Work-

Based Learning, Creative Problem Solving Methodology and TRIZ, Shared-Learning

approaches (Co-working and FabLab).

The PROJECT PROPOSAL is about innovation in VET and would like to explore innovation in VET

in Europe and create several guidelines (interactive, practical and easy-to-use tips) about the

ways to introduce a revolution in a job-oriented VET system.

OUTPUTS/RESULTS

The project aims to:

Explore and discover from across EU successful GOOD PRACTICE examples about

innovation in Learning and teaching

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Produce an EVIDENCE-GATHERING report starting from the emerging needs analysis

done by a FOCUS GROUPS via INTERVIEWS (stakeholders form VET sectors, teachers,

students but also enterprises recruiting form the VET sector) and aimed to let emerge

the challenge and the disruption coming from the innovation in VET

Promote the development, testing and implementation of INNOVATIVE

PRACTICES/METHODOLOGIES in VET thanks to 4 Intellectual Outputs focused on

evidence-gathering, emerging needs analysis, methodologies and toolkit about:

Inclusive and Disruptive Learning, Work-Based Learning, Creative Problem Solving

Methodology and TRIZ, Shared-Learning approaches (Coworking and FabLab).

Stimulate a change in the Educational System coming from innovative and disruptive

METHODOLOGIES and APPROACHES after a PILOT TESTING period

Transfer the knowledge about the METHODOLOGIES through a series of interactive

REPORTS AND TOOLKITS describing the methodologies, explaining in detail how to

implement them in VET, introducing challenges, tips and providing a suggested quality

management system

Create a WEBSITE integrated with Blog, APPs and Social Networks containing a

DATABASE OF MATERIALS TRANSLATED into all partners’ National languages to promote

and encourage extensive exploitation and dissemination

Disseminate the project outputs and results throughout EU with a database of OPEN

EDUCATIONAL RESOURCES available through open licences

Arrange a series of MULTIPLIER EVENTS involving a large number of stakeholders to

foster exploitation and dissemination of PROJECT Intellectual Outputs.

IMPACT ENVISAGED

The partnership will bring together partners coming from several countries and their

stakeholders, both academic and private, with the synergic power to reach a very large and

diverse audience.

The double-route to follow in the project is:

- Transfer innovative and disruptive methodologies/approaches for VET to any interested

parties (VET sectors, teachers, students but also enterprises recruiting form the VET

sector, formal education system, higher education system, adult learners, Erasmus +

projects etc.)

- Recognise and validate the knowledge within partner staff thanks to ECVET system and

a Memorandum of Understanding to validate an “European Expert in INCLUSIVE AND

DISRUPTIVE LEARNING” profile.

PARTNERS

ERHVERVSAKADEMI SYDVEST - Denmark

EURO-NET - Italy

UNIVERSITY OF TURKU - Finland

MEDNARODNI CENTER ZA PRENOS ZNANJA DOO - Slovenia

FAB LAB LONDON – United Kingdom

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Document background

The document contains the result of the Good practice (GP) research under the project lifetime.

The research about good practice examples is about successful cases of innovation in learning

and teaching in Europe.

It is composed by the Best example (selected by project partners) from each country out of 5

topics below.

TOPICS:

1. Inclusive and disruptive learning

2. Work-based learning

3. Creative Problem Solving and TRIZ Methodologies

4. Co-Working

5. FabLab

CRITERIA used to select GPs:

- Transformative (i.e. in terms of change in the actual educational system and VET sector)

- Transferability (i.e. being replicable)

- Sustainability (i.e. capable of enduring)

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GP 1 – Festival of Innovative

Technologies

How it works

Festival of Innovative Technologies is an annual traditional

project for the promotion of innovative technologies

implemented by the Kranj School Center (Technical School

Center) and the Kranj Municipality in cooperation with the local

economy. It is aimed primarily at young inovators and creators:

secondary school students and also primary school pupils of the

last triad.

The key aim is to neutralize negative sterotypes among young

people for the technique and to demonstrate the possibilities of

personal development.

Festival lasts 1 week and in 2017 participants worked on

interesting topics in the following areas:

- programming of Android applications / games,

- work with Arduino microcontroller,

- electronics - from scheme to production

- electronic circuit,

- work with the Codebug programmable device

- multimedia,

- production of the Otto Robot.

Single area means 30 hours of activities, each day 6 hours.

Example: The Otto Robot (http://fit.sckr.si/fit/otto)

The robot casing was printed with a 3-D printer. Robot Otto

works with Arduino Nano microcontroller.

Ultrasonic sensors enable responds to the movements of hands

and detects obstacles in its way. The Otto robot was

programmed for various tasks. Students also taught it to dance

and make different sounds.

Entrepreneurship was also included in the activities, and

participants took an interesting excursion to selected local

companies.

Throughout the festival, participants work with excellent

mentors, state-of-the-art technologies and modern equipment.

Geographical Area:

Slovenia

Criteria:

Transferability,

Sustainability

What:

SHORT DESCRIPTION OF

THE GP

Implementation:

Regional

Reasons for Success:

Traditional annual

activity in cooperation of

VET school, municipality

and economy.

Links:

http://fit.sckr.si/

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Source of the materials:

http://fit.sckr.si/

http://www.sckr.si/tsc/obvestila/2087-festival-inovativnih-tehnologij-2017.html

http://fit.sckr.si/utrinki

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Photos, pictures, logos

1st photo

Students

assembling Otto

Robot.

2nd photo

Students

programming Otto

Robot

Copy: 1.2.2018 from http://fit.sckr.si/utrinki

Copy: 1.2.2018 from http://fit.sckr.si/utrinki

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GP 2 – Development of the

Snow Canon

How it works

Student of the VET school for mechanical engineering has

developed for the final exam a real snow canon with, Student’s

innovation reflected in low energy consumption and easy

operation system. That is why he already impressed the

operators of the surrounding ski slopes.

The project included a wider environment with four ski resorts

for alpine skiing, which have a problem of providing snow

conditions for alpine skiing. During practical training at work the

employer exposed the problem of snow conditions and, based

on the experience of the employer and the mentor student

prepared the project documentation and a complete

implementation plan, including testing on the ski slope. Snow

canon achieved good results on testing even in bad weather

conditions. Project has useful value, and the results can be

helpful also to the employer. In Slovenia we have one of the

major manufacturers of snowmaking systems, which also

includes snow cannons.

The student provided the material for the implementation of the

project on its own. Company where he was practical training

helped him and also his school and of course his parents. The

result of a project is the property of a student.

Good practice example is a demonstration of innovative,

creative and supporting school environment that enabled

student to develop an environment friendly snow canon with

the support of teachers from his school.

Source of the materials:

http://www.24ur.com/novice/gospodarstvo/18-letni-dijak-

navdusil-s-sneznim-topom.html

https://www.youtube.com/watch?v=KRepkz1PrPo

Geographical Area:

Slovenia

Criteria:

Transferability,

Sustainability

What:

Innovative School

Implementation:

Local/ National

Reasons for Success:

Supportive learning

environment

Links:

https://www.youtube.com/

watch?v=KRepkz1PrPo

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Photos, pictures, logos

1st photo

Student – young

innovator and his

mentor

Copy: 1.2.2018 from www.scsl.si/visja-strokovna-sola/8-solski-center-skofja-loka?start=70

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GP 3 - International Tourism

Market of the festival "More

Knowledge for More Tourism"

How it works

Tourism Association of Slovenia, Institute of Education of the

Republic of Slovenia and Center for Vocational Education and

Training of the Republic of Slovenia, with the support of the

Ministry of Economic Development and Technology, announced

the 15th International Festival "More Knowledge for More

Tourism" in the school year 2017/18 with the main topic

‘culture and tourism’.

On the last – 15th festival participated also schools from Italy,

Bosnia and Herzegovina, Serbia, Montenegro and Croatia

Main aim of the activities is to create a tourist product and to

gain experience witj inclusion into the work in tourism.

Participating schools and it’s students had to prepare a project

and record promotion spots for tourist destinations which were

presented on theTourism Market and on the Facebook page of

Tourism Association of Slovenia.

Example: Tourist destination Opatje Selo

Secondary VET School of Economics from Nova Gorica, visited

for several tymes idyllic Istrian village Opatje Selo, which was

mentioned in written material already in the 12th century. They

explored unique customs, traditions and cultural heritage, and

interviewed and surveyed the possibilities of a different, more

interesting tourist offer of the village.

Students then prepared a four-day offer, with different way of

celebrating the First of May, which involves learning about the

heritage of the ancestors, that made living with making whips

and barrels, production of silk, stonecutting etc. The offer is

enriched with the introduction of village tasks, customs, stories,

recollection of the memories of the local people, cuisine, etc.

Students named the new touristic offer in old local language

‘ŽBRINCA NOSI PRAVCE’ and presented the project on the fair

‘Alpe-Adria’

Mentors from the Secondary VET School of Economics, from the

local community and from the Tourist association of Slovene

Geographical Area:

Slovenia

Criteria:

Transferability,

Transformative,

Sustainability

What:

Development of tourism

products

Implementation:

International

Reasons for Success:

- Traditional

- International

-Linking formal education

with practice

Links:

http://www.turisticna-

zveza.si/OgledProjektov.ph

p?id=12

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Karst participated and help students in preparation of the tourist offer.

This is a good demonstration of the close connection of the local economy with the local school, which

is the main institution for the development of young people that will soon join the labor market..

Source of the materials:

http://www.turisticna-zveza.si/OgledProjektov.php?id=12

http://sets.scng.si/wp-content/uploads/sites/10/2018/01/projektna-naloga-%C5%A0CNG_SET%C5%A0_%C5%BDBRINCA_NOSI_PRAVCE_Kultura_in_turizem-januar-2018.pdf

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Photos, pictures, logos

1st photo

Poster for the

Tourism Market

2nd photo

A stand from the

Tourism Market

Copy: 1.2.2018 from http://www.turisticna-zveza.si/OgledProjektov.php?id=12

Copy: 2.2.2018 from http://mlad.si/2018/01/vec-znanja-za-vec-turizma-4/

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GP 4 - Development and

production of an egg hatchery

with Arduino platform

How it works

The goal was to create an automated egg hatchery with control

and automatic regulation of moisture and temperature

depending on the time. The device was manufactured in a

prototype version, which means testing different components

and adapting to requirements and needs. It is divided into two

main parts: the control part and the hatching unit. Control unit

for controlling and managing the environment in the hatching

unit, where external influences and responses in case of

unforeseen deviations must be managed and monitored. All

components meet the communication, regulation and

compatibility requirements of. A modularly assembled device

provides the option of upgrading and subsequent updates. The

finished product works perfectly, it is transparent and safe.

GP background

The idea of creating this device came in order to optimize the

work process, where the student successfully combined his

knowledge gained in practical training at the employer, and at

the same time upgraded the acquired knowledge at the school.

The idea came with learning about C ++ programming language

and Arduin. During the development of the device, the student

learned about planning of the construction base, mechanical

assemblies, design of electrical components, binding of

necessary electronics and other installations, and programming

for startup of the device. The test was carried out on the Arduino

UNO test panel, and later components that are attached to the

test plate were added.

The case is a demonstration of the close connection of the local

economy with the local school.

Student has ownership rights on the project and ca use and

dispose with it as desired.

Geographical Area:

Slovenia

Criteria:

Transferability,

Sustainability

What:

Product development

Implementation:

Local, regional

Reasons for Success:

- optimization of work

process

- promoting innovations

Links:

https://www.sc-

nm.si/vss/strokovno-

delo/predstavitev-

strokovnega-

dela/programa-

elektronika_3

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Source of the materials:

https://www.sc-nm.si/vss/strokovno-delo/predstavitev-strokovnega-dela/programa-elektronika_3

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Photos, pictures, logos

1st photo

Microcontroller

2nd photo

Hatching unit

Copy 16.3.2018 from: https://www.sc-nm.si/vss/strokovno-delo/predstavitev-

strokovnega-dela/programa-elektronika_3

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GP 5 – Safe Driving Simulator

How it works

The safe driving simulator, developed at the School Center

Velenje, imitates all traffic situations, both in the city and on

suburban roads or motorways, from semaforised intersections,

roundabouts, sorting, to the use of signposts , traffic signs and

speed limits. The simulator with the help of electronic cylinders

also enable lifting and lowering, represents a sense of driving as

in a real car.

The driver is seated and fastened with a seat belt and has a

steering mechanism, which consists of a steering wheel, a brake

pedal, a clutch and a gas, a gear lever, a direction indicator and

wipers. With those they control the vehicle in a computer

simulation.

The driving simulator simulates a lot of real situations that can

happen in real traffic. The situations may be unforeseen and

require the driver to react very fast, while the simulator also

moves the seat and all of the construction, so the forces in the

car can be felt when driving. All operations take place in real

time depending on each other.

With this simulator we can simulate driving through

intersections, crossroads, roundabouts, multi-circuits, traffic

lights, pedestrian crossings, motorway driving, driving at night,

during the day, in the rain, fog… We can also simulate the slip of

the vehicle at different weather and driving conditions. We can

drive the newest models with the steering wheel on the left or

right, and we can also change the direction of traffic on the left

or right side so that participants can prepare for departure to

left-side driving countries such as England and Australia.

Pod streho ŠC Velenja - MIC dijaki, študenti in raziskovalci s

pomočjo 55 usposobljenih mentorjev snujejo zanimive projekte

in prototipe. Tako so izdelali simulator varne vožnje.

In the School training center of the VET School center Velenje

students work with 55 highly qualified menthors on nteresting

projects, innovations and prototipes. They work in cooperation

with the regional economy with the donated material. School

traning center so represents modern bridge between schools

and companies.

Safe driving Simulator is one of the projects students and

methors developed. For this particular project they have been

Geographical Area:

Slovenia

Criteria:

Transferability,

Sustainability

What:

Real life simulator for

learning purposes

Implementation:

Regional

Reasons for Success:

Innovation

Links:

http://www.velenje.com/_d

atoteke/_novice/16889_2

0150402priponka_1.pdf

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awarded the Silver Award for the Best Innovation for 2015 by the Chamber of Commerce and Industry.

Description of the GP starting from the background and including short history reasons for the success

and how it was implemented and, if available, something about its evolution and about the impact on

learners and teachers

Now the Safe Driving Simulator is used for the learning purposes of the students and external users.

They also used it in regional preventive action for traffic safety.

Source of the materials:

http://www.velenje.com/_datoteke/_novice/16889_20150402priponka_1.pdf

http://www.scv.si/sl/novice/srebrno-priznanje-za-inovacijo-simulator-varne-voznje/

http://ers.scv.si/sl/novice/srebrno-priznanje-za-inovacijo-simulator-varne-voznje/

http://mic.scv.si/2015/11/

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Photos, pictures, logos

1st photo

Safe Driving

Simulator

Copy 6.2.2018 from http://mic.scv.si/novice/preventivna-akcija-biti-pre-viden/

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Photos, pictures, logos

2nd picture

Safe Driving

Simulator

3rd picture

Silver Award

winners for best

innovation

Copy 6.2.2018 from

http://www.velenje.com/_datoteke/_novice/16889_20150402priponka_1.pdf

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Credits

This project has been funded with support from the European

Commission. This publication reflects the views only of the author,

and the Commission cannot be held responsible for any use which

may be made of the information contained therein

“Good Practice examples InnovatiVET from MCPZ d.o.o. - Slovenia”

developed under Erasmus+ project InnovatiVET is licensed under a

Creative Commons Attribution-ShareAlike 4.0 International (CC BY-

SA 4.0)

Erasmus+ project 2017-1-DK01-KA202-034250

contact

www.INNOVATIVET.eu

Authors: MCPZ d.o.o.

Content setting: Euro-net

Layout design by: Euro-Net

Publisher: InnovatiVET consortium

Free publication, April 2018