global smart wearable entertainment devices and services market 2015-2019

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Page 1: Global Smart Wearable Entertainment Devices and Services Market 2015-2019

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Global Smart Wearable Entertainment Devices and Services

Market 2015-2019

Page 2: Global Smart Wearable Entertainment Devices and Services Market 2015-2019

Covered in this Report• The Global Smart Wearable Entertainment Devices and

Services market is divided into two cateogories: Global Smart Wearable Entertainment Devices and Global Smart Wearable Entertainment Services.

• The report also includes segmentation on the basis of product.

• TechNavio's report, the Global Smart Wearable Entertainment Devices and Services market 2015-2019, has been prepared based on an in-depth market analysis with inputs from industry experts.

• It also covers the Global Smart Wearable Entertainment Devices market landscape and its growth prospects in the coming years.

• The report also includes a discussion of the key vendors operating in this market.

Global Smart Wearable Entertainment Devices

and Services Market 2015-2019

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Page 3: Global Smart Wearable Entertainment Devices and Services Market 2015-2019

Market Overview• Smart wearable entertainment devices are used for

entertainment and gaming. Some of the entertainment devices include smart watches, smart glasses, wearable hands, wrist bands, head mounted displays, and thumb-work devices.

• These devices are used to play virtual and 3D games, listen to music and stream videos with augmented reality technology and gesture recognition.

• These devices easily sync with user's smartphones and tablets.

• TechNavio's analysts forecast the Global Smart Wearable Entertainment Devices market to grow at a CAGR of 37.09 percent over the period 2015-2019.

To know more aboutGlobal Smart Wearable Entertainment Devices

and Services Market 2015-2019,

please mail us [email protected]

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Page 5: Global Smart Wearable Entertainment Devices and Services Market 2015-2019

Key Findings

• Use of Augmented Reality Technology • Increased demand for virtual gaming and entertainment has influenced device

manufacturers to develop wearable devices with augmented reality technology. This technology provides live information of various activities, projects images in high resolution, and allows users to manipulate 3D objects.

• Gesture Recognition• Gesture recognition has taken smart wearable entertainment devices to a new

dimension. This technique provides an effective man-to-machine interface that helps interpret human gestures.

• Increased VC Funding for Entertainment Devices • The Global Smart Wearable Lifestyle Devices and Services market is at a

nascent stage, but exhibits immense growth potential. As these devices function on various advanced technologies, the market has huge scope for innovation.

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Page 6: Global Smart Wearable Entertainment Devices and Services Market 2015-2019

Key Questions Answered in Our Report

• What will the market size be in 2019 and what will the growth rate be?

• What are the key market trends?

• What is driving this market?

• What are the challenges to market growth?

• Who are the key vendors in this market space?

• What are the market opportunities and threats faced by the key vendors?

• What are the strengths and weaknesses of the key vendors?

Have a question of your own about this report?

Ask our Analysts

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Page 7: Global Smart Wearable Entertainment Devices and Services Market 2015-2019

• Decision makers and influencers in sales & marketing, strategy, product and R&D teams rely on research from TechNavio. We have a large and growing base of happy customers worldwide. Our customers include technology suppliers, end users, consulting companies, investment firms and research institutes.

• TechNavio was founded in 2003 in London. We have about 300 analysts globally. We cover more than 500 technologies across 80 countries. Traditional media such as Forbes Asia and New York Times, along with other web media portals, like to quote us.

About TechNavio

Some of our clients include:ACT Global, Flextronics, Huawei Technologies Co, Infosys, Harris Corporation, Infosys, Intercad, Hidaka Precision Tools & Dies Company, Huawei Technologies Co, American Capital, Analysis Group, Netscout, NTT DoCoMo

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Page 9: Global Smart Wearable Entertainment Devices and Services Market 2015-2019

Thank You!

Mail us at: [email protected] can visit us at:www.technavio.com

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