ghci '15 idea to iteration: method to the madness - design thinking workshop

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Idea to Iteration Design Thinking Workshop: Method to the Madness Mydhili Bayapuneedi | Praneet Koppula CEO, YoungCurrent | UX, MathWorks 4 th December 2015 #GHCI15 2015

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2015

Idea to IterationDesign Thinking Workshop: Method to the

Madness

Mydhili Bayapuneedi | Praneet Koppula CEO, YoungCurrent | UX, MathWorks

4th December 2015

#GHCI15

2015

2015

About Us

Mydhili B @myd

EdTech, Startups, Design, Product

Previously Google, YouTube, Harvard, MIT, Microsoft Research, Startups…

Praneet K @mphaxise

UX, Product, Enterprise, Customer Experience

Previously HFI, GrameenPhone, Samsung, Stanford, Startups…

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Purpose

Empower you with the 5 step Design Thinking process in order to create meaningful products/services for your users.

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Expectations

▪ What are somethings that you expect from this workshop?

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Take Aways

▪ Human-Centered Design: Establishing User Empathy

▪ Prototyping: Enlightened trial-and-error as a companion to intelligent planning

▪ Radical Collaboration: Project teams, Management and Customers

▪ Integrated Solutions: Technology, Business and Human Values

▪ Process Mindfulness: A reliable sequence of creative tools

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Agenda

▪ Design Thinking Workshop ▪ Feedback + Reflections ▪ Wrap Up

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Design Thinking“…design thinking is neither art nor science nor religion. It is the capacity, ultimately, for integrative thinking.”

- Tim Brown, Change by Design

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Teams for the Workshop

▪ Find a complete stranger in the room. You are both now a Pair for the rest of the workshop.

▪ Amongst yourselves decide who will be ‘the User’ for the rest of the workshop.

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Teams for the Workshop

▪ Try to find team of 2 people who you are both fairly unfamiliar with. The four of you are now a group for the rest of the workshop.

▪ The user from each group will be interviewed

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5 Step Design Thinking Process

EMPATHIZE

DEFINE

IDEATE

PROTOTYPE

TEST

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Empathize

Interview: ▪ Keep your questions Open Ended ▪ To understand habits, avoid ‘on average’ or ‘usually’. Choose ‘Tell me

about the the last time….’ ▪ Encourage stories ▪ Don’t fill the pauses with suggesting answers to their questions. ▪ Don’t ask leading questions.

Take a minute and think as a pair about the questions you want to ask your user.

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Empathize

Dig Deeper ▪ Probe by asking a ’why’ question. ▪ For a few minutes forget about the wallet, find out more about your user.

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Define

‘Goals and wishes’ & ‘Insights’ (User’s) (Interviewees)

“I always carry cash when I do grocery shopping on Sunday morning.”

“That’s when they get fresh stocks, it makes me feel good to buy fresh vegetables for my family.”

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Define

“Point of View” [problem statement, sort of- not really.] ▪ YOUR point of view of what your user needs. ▪ Be aware of the contradictions, surprises, tensions.

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Define

“Point of View” [problem statement, sort of- not really.] ▪ YOUR point of view of what your user needs. ▪ Be aware of the contradictions, surprises, tensions.

Praneet needs a way to easily know how much cash is left in his wallet because he shops in crowded marketplaces.

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Diverge Then Converge

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Ideate

Sketch ▪ Turn off the Critique’s voice in your head. Don’t judge - just draw

solutions.

▪ Go for volume.

▪ Remember to be visual.

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Ideate

Take a minute, as a pair pick top 5 ideas

Share ▪ Keep your explanation to the minimum. Listen Now. Go back to

Empathy mode. ▪ Explain your idea. Don’t spend time defending. ▪ This is about validating your ideas. ▪ Remember that you are not necessarily looking to find one winner

idea.

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Diverge Then Converge

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Iterate

Reflect ▪ You have a LOT of information now about your user AND the ideas

you’ve generated ▪ Think about all this information against the problem statement you

came up with earlier

Generate ▪ Quickly sketch what your solution

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Build

▪ It doesn’t have to be perfect

▪ Think of how your user is going to use the wallet

▪ Be scrappy!

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Testing & Getting Feedback

▪ Let Go! ▪ Your Prototype is not important. The feedback is. ▪ Observe for a bit how the user uses OR misuses it. ▪ Make notes on how your user interacts and their

reactions. ▪ Now, ask them what worked and what didn’t.

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5 Step Design Thinking Process

EMPATHIZE

DEFINE

IDEATE

PROTOTYPE

TEST

ITERATE

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Reflections

Did you as a user find a great wallet designed for you?

Design Thinking Process: ▪ Plus ▪ Delta ▪ Puzzle

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Got Feedback?

Rate and review the session on our mobile app – Convene

For all details visit: http://ghcindia.anitaborg.org