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Genetic Algorithms By Anas Amjad Obeidat Advanced Algorithms 02 Semester 2 - 2008/2009 1 March 18 - 2009

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Page 1: Genetic Algorithms

Genetic AlgorithmsBy

Anas Amjad Obeidat

Advanced Algorithms

02Semester 2 -

2008/20091

March 18 - 2009

Page 2: Genetic Algorithms

Overview

• Introduction To Genetic Algorithms (GAs)

• GA Operators and Parameters

• Genetic Algorithms To Solve The Traveling Salesman Problem (TSP)

• 8-queens Problem

• Summary

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Page 3: Genetic Algorithms

Introduction To Genetic Algorithms (GAs)

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Page 4: Genetic Algorithms

History Of Genetic Algorithms

• “Evolutionary Computing” was introduced in the 1960s by I.

Rechenberg.

• John Holland wrote the first book on Genetic Algorithms

‘Adaptation in Natural and Artificial Systems’ in 1975.

• In 1992 John Koza used genetic algorithm to evolve programs

to perform certain tasks. He called his method “Genetic

Programming”.

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What Are GAs?

Genetic Algorithms are search and optimization techniques based on Darwin’s Principle of Natural Selection.

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Principle Of Natural Selection

“Select The Best, Discard The Rest”[1]

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GAs Vs other search methods

“Search” for what?

• Data - Efficiently retrieve a piece of information, (Data mining) Not AI

• Paths to solutions - Sequence of actions/steps from an initial state to a given goal, (AI-tree/graph search)

• Solutions - Find a good solution to a problem in a large space (search space) of candidate solutions

– Aggressive methods (e.g. Simulated Annealing, Hill Climbing)– Non-aggressive methods (e.g. GAs)

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Applications of GAs

• Numerical and Combinatorial Optimization– Job-Shop Scheduling, Traveling salesman

• Automatic Programming– Genetic Programming

• Machine Learning– Classification, NNet training, Prediction

• Economic– Biding strategies, stock trends

• Ecology– host-parasite coevolution, resource flow, biological arm races

• Population Genetics– Viability of gene propagation

• Social systems– Evolution of social behavior in insect colonies

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Genetic Algorithms Implementation

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Computational Model

Main GA algorithm

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Working Mechanism Of GAs

Begin

Initialize population

Optimum Solution?

T=T+1

Selection

Crossover

Mutation

N

Evaluate Solutions

Y

Stop

T =0

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Page 12: Genetic Algorithms

Simple Genetic Algorithm

function GENETIC-ALGORITHM(population, FITNESS-FN, crossover-rate, mutation-rate) returns an individualinputs: population, a set of individuals

FITNESS-FN (the fitness function)repeat

new_population empty setcalulate the fitness value of each individualloop for i from 1 to SIZE(population) do

x RANDOM-SELECTION(population, FITNESS-FN)add x to new population

loop for i from 1 to SIZE(population) * crossover-rate dox RANDOM-SELECTION(new_population)y RANDOM-SELECTION(new_population)x, y REPRODUCE(x, y)

loop for i from 1 to SIZE(population) * mutation-rate dox RANDOM-SELECTION(new_population)x MUTATE(x)

population new_population until the average fitness values are stable, or enough time has elapsedreturn the best individual found in any population

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Nature to Computer Mapping

Nature Computer

Population

Individual

Fitness

Chromosome

Gene

Reproduction

Set of solutions.

Solution to a problem.

Quality of a solution.

Encoding for a Solution.

Part of the encoding of a solution.

Crossover

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GA Operators and Parameters

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Encoding

The process of representing the solution in the form of a string that conveys the necessary information.

• Binary Encoding – Most common method of encoding. Chromosomes are strings of 1s and 0s and each position in the chromosome represents a particular characteristic of the problem.

Permutation Encoding – Useful in ordering problems such as the Traveling Salesman Problem (TSP). Example. In TSP, every chromosome is a string of numbers, each of which represents a city to be visited.

• Value Encoding – Used in problems where complicated values, such as real numbers, are used and where binary encoding would not suffice.

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Fitness Function

A fitness function quantifies the optimality of a solution (chromosome) so that that particular solution may be ranked against all the other solutions.

• A fitness value is assigned to each solution depending on how close it actually is to solving the problem.

• Ideal fitness function correlates closely to goal + quickly computable.

• Example. In TSP, f(x) is sum of distances between the cities in solution. The lesser the value, the fitter the solution is.

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Recombination

The process that determines which solutions are to be preserved and allowed to reproduce and which ones deserve to die out.

• The primary objective of the recombination operator is to emphasize the good solutions and eliminate the bad solutions in a population, while keeping the population size constant.

• “Selects The Best, Discards The Rest”.

• “Recombination” is different from “Reproduction”.

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Recombination(Cont.)

• Identify the good solutions in a population.

• Make multiple copies of the good solutions.

• Eliminate bad solutions from the population so that multiple copies of good solutions can be placed in the population.

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Roulette Wheel Selection

• Each current string in the population has a slot assigned to it which is in proportion to it’s fitness.

• We spin the weighted roulette wheel thus defined n times (where n is the total number of solutions).

• Each time Roulette Wheel stops, the string corresponding to that slot is created.

Strings that are fitter are assigned a larger slot and hence have a better chance of appearing in the new population.

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Example Of Roulette Wheel Selection

No. String Fitness % Of Total

1 01101 169 14.4

2 11000 576 49.2

3 01000 64 5.5

4 10011 361 30.9

Total 1170 100.0

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Roulette Wheel For ExampleSemester 2 -

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Crossover

It is the process in which two chromosomes (strings) combine their genetic material (bits) to produce a new offspring which possesses both their characteristics.

• Two strings are picked from the mating pool at random to cross over.

• The method chosen depends on the Encoding Method.

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Crossover Methods

• Single Point Crossover- A random point is chosen on the individual chromosomes (strings) and the genetic material is exchanged at this point.

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Chromosome1 11011 | 00100110110

Chromosome 2 11011 | 11000011110

Offspring 1 11011 | 11000011110

Offspring 2 11011 | 00100110110

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Crossover Methods (contd.)

• Two-Point Crossover- Two random points are chosen on the individual chromosomes (strings) and the genetic material is exchanged at these points.

Chromosome1 11011 | 00100 | 110110

Chromosome 2 10101 | 11000 | 011110

Offspring 1 10101 | 00100 | 011110

Offspring 2 11011 | 11000 | 110110

NOTE: These chromosomes are different from the last example.

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Crossover Methods (contd.)

• Uniform Crossover- Each gene (bit) is selected randomly from one of the corresponding genes of the parent chromosomes.

Chromosome1 11011 | 00100 | 110110

Chromosome 2 10101 | 11000 | 011110

Offspring 10111 | 00000 | 110110

NOTE: Uniform Crossover yields ONLY 1 offspring.

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Crossover (contd.)

• Crossover between 2 good solutions MAY NOT ALWAYS yield a better or as good a solution.

• Since parents are good, probability of the child being good is high.

• If offspring is not good (poor solution), it will be removed in the next iteration during “Selection”.

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Elitism

Elitism is a method which copies the best chromosome to the new offspring population before crossover and mutation.

• When creating a new population by crossover or mutation the best chromosome might be lost.

• Forces GAs to retain some number of the best individuals at each generation.

• Has been found that elitism significantly improves performance.

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Mutation

It is the process by which a string is deliberately changed so as to maintain diversity in the population set.

We saw in the giraffes’ example, that mutations could be beneficial.

Mutation Probability- determines how often the parts of a

chromosome will be mutated.

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Example Of Mutation

• For chromosomes using Binary Encoding, randomly selected bits are inverted.

Offspring 11011 00100 110110

Mutated Offspring 11010 00100 100110

NOTE: The number of bits to be inverted depends on the Mutation Probability.

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Advantages Of GAs

• Global Search Methods: GAs search for the function optimum starting from a population of points of the function domain, not a single one. This characteristic suggests that GAs are global search methods. They can, in fact, climb many peaks in parallel, reducing the probability of finding local minima, which is one of the drawbacks of traditional optimization methods.

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Advantages of GAs (contd.)

• Blind Search Methods: GAs only use the information about the objective function. They do not require knowledge of the first derivative or any other auxiliary information, allowing a number of problems to be solved without the need to formulate restrictive assumptions. For this reason, GAs are often called blind search methods.

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Advantages of GAs (contd.)

• GAs use probabilistic transition rules during iterations, unlike the traditional methods that use fixed transition rules.

This makes them more robust and applicable to a large range of problems.

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Advantages of GAs (contd.)

• GAs can be easily used in parallel machines- Since in real-world design optimization problems, most computational time is spent in evaluating a solution, with multiple processors all solutions in a population can be evaluated in a distributed manner. This reduces the overall computational time substantially.

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Genetic Algorithms To Solve The Traveling Salesman

Problem (TSP)

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The Problem

The Traveling Salesman Problem is defined as:

‘We are given a set of cities and a symmetric distance matrix that indicates the cost of travel from each city to every other city.

The goal is to find the shortest circular tour, visiting every city exactly once, so as to minimize the total travel cost, which includes the cost of traveling from the last city back to the first city’.

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Encoding

• We represent every city with an integer .

• Consider 6 Jordanian cities – Amman, Irbid, Al-Mafraq, Al-Salt , Aqabah and Al-Karak and

assign a number to each.

Amman 1Irbid 2Al-Mafraq 3Al-Salt 4Aqabah 5Al-Karak 6

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Encoding (contd.)

• Thus a path would be represented as a sequence of integers from 1 to 6.

• The path [1 2 3 4 5 6 ] represents a path from Amman to Irbid , Irbid to Al-Mafraq, Al-Mafraq to Al-Salt, Al-Salt to Aqabah , Aqabah to Al-Karak . Finally Al-Karak to Amman

• This is an example of Permutation Encoding as the position of the elements determines the fitness of the solution.

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Fitness Function

• The fitness function will be the total cost of the tour represented by each chromosome.

• This can be calculated as the sum of the distances traversed in each travel segment.

The Lesser The Sum, The Fitter The Solution Represented By That Chromosome.

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Distance/Cost Matrix For TSP

Amman1

Irbid2

Al-Mafraq3

Al-Salt4

Al-Aqabah5

Al-Karak6

Amman [1] 0 90 100 35 300 200

Irbid [2] 90 0 60 120 400 290

Al-Mafraq [3] 100 60 0 70 480 225

Al-Salt [4] 35 120 70 0 320 150

Aqabah [5] 300 400 480 320 0 290

Al-Karak [6] 200 290 225 150 290 0

Cost matrix for six city example. Distances in Kilometers

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Fitness Function (contd.)

• So, for a chromosome [4 1 3 2 5 6], the total cost of travel or fitness will be calculated as shown below

• Fitness = 35+ 100+ 60+ 400+ 290 + 150

= 1035 kms.

• Since our objective is to Minimize the distance, the lesser the total distance, the fitter the solution.

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Selection Operator

Tournament Selection.

As the name suggests tournaments are played between two solutions and the better solution is chosen and placed in the mating pool.

Two other solutions are picked again and another slot in the mating pool is filled up with the better solution.

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Why we can’t use single-point

• Single point crossover method randomly selects a crossover point in the string and swaps the substrings.

• This may produce some invalid offsprings as shown below.

4 1 3 2 5 6

4 3 2 1 5 6

4 1 3 1 5 6

4 3 2 2 5 6

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Order 1 crossover

• Idea is to preserve relative order that elements occur

• Informal procedure:

1. Choose an arbitrary part from the first parent

2. Copy this part to the first child

3. Copy the numbers that are not in the first part, to the first child:

• starting right from cut point of the copied part,

• using the order of the second parent

• and wrapping around at the end

4. Analogous for the second child, with parent roles reversed

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Order 1 crossover example

• Copy randomly selected set from first parent

• Copy rest from second parent in order 1,9,3,8,2

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Mutation Operator

• The mutation operator induces a change in the solution, so as to maintain diversity in the population and prevent Premature Convergence.

• In our project, we mutate the string by randomly selecting any two cities and interchanging their positions in the solution, thus giving rise to a new tour.

4 1 3 2 5 6

4 5 3 2 1 6

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TSP Example: details (1)

• Initial Population:

P1 : {2,1,3,4,5,6}P2 : {1,2,3,5,4,6}P3: {1,4,3,2,6,5}P4: {5,3,2,1,4,6}

• Generation 1:1- Fitness Function (P1) (2,1) + (1,3) + (3,4) + (4,5) + (5, 6) + (6,2) = 90 + 100 + 70 + 320 + 290 +290 = 1060 km

2- Fitness Function (P2) (1,2)+(2,3)+(3,5) + (5,4) + (4,6) + (6,1) = 90 + 60 +480 + 320 + 150 + 200 = 1300 km

3- Fitness Function (P3)(1,4) + (4,3)+(3,2)+(2,6)+ (6,5)+(5,1) = 35 + 70 + 60 + 290 + 290 + 300 = 1045 km

4- Fitness Function (P4) (5,3)+(3,2)+(2,1)+(1,4)+(4,6)+(6,5) = 480 + 60 + 90 + 35 + 150 + 290 = 1105 km

Fitness Function: Minimum Distance between Cites

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Termination Condition: Generation 3Termination Condition: Generation 3

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TSP Example: details (2)

• Tournament SelectionP1: 1060 kmP2: 1300 km P3: 1045 km P4: 1105 km

• Crossover (Two Points): Order (1)

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The Winners P1 & P3

Nodes Solution Notes

P1 2 1 | 3 4 5 | 6P3 1 4 | 3 2 6 | 5S1 2 6 | 3 4 5 | 1 5 1 4 3 2 6 (Order 1)S2 4 5 | 3 2 6 | 1 6 2 1 3 4 5 (Order 1)

Table 1

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TSP Example: details (3)

• Generation 2P1 : {2,1,3, 4,5,6} = 1060 km P2 : {1,4,3,2,6,5} = 1045 km P3: {2,6,3,4,5,1} = 1295 km P4: {4,5,3,2,6,1} = 1385 km

• Tournament SelectionP1: 1060 kmP2: 1045 km P3: 1295 km P4: 1385 km

• Crossover (Two Points): Order (1)

The Winners P1 & P2

Nodes Solution Notes

P1 2 1 | 3 4 5 | 6

P3 1 4 | 3 2 6 | 5

S1 2 6 | 3 4 5 | 1 1 2 6 (Order 1)

S2 4 5 | 3 2 6 | 1 1 4 5 (Order 1)

Table 2

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TSP Example: details (4)• Generation 3

P1 : {2,1,3, 4,5,6} = 1060 km P2 : {1,4,3,2,6,5} = 1045 km P3: {2,6,3,4,5,1} = 1295 km P4: {4,5,3,2,6,1} = 1385 km

• Tournament SelectionP1: 1060 kmP2: 1045 km P3: 1295 km P4: 1385 km

• Crossover (Two Points): Order (1)The crossover result will be as previous table (2)

• Mutation ^P1 2 6 3 4 5 1 Fitness = 1290 km

We used the mutation to solve the local minimum problem

The Winners P1 & P2

We Find that Optimal solution is a P2

Depends on Generation #3

We Find that Optimal solution is a P2

Depends on Generation #3

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8-queens Problem

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8-queens

• How to represent the 8-queens problem in GA?

• Remember an individual is a potential solution.

• In the 8-queens problem, it will be a state with 8-queens on the board.

• One way is to specify the position of the 8 queens, each in a column of 8 squares.

• For example, the setting on the right will be specified by this chromosome: (86427531)

• This can be represented by bits or digits.

• Note: this is not an optimization problem.

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8-queens: (a) Initialization

• Assume we have the following initial populations with 4 individuals:

v1 = (24748552)

v2 = (32752411)

v3 = (24415124)

v4 = (32543213)

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8-queens: (b) Fitness Evaluation

• Fitness function: the less conflicts (attacking queens) the better

• We can use the number of non-attacking pairs of queens. The highest possible value of the fitness function is 8C2 = 28. Every solution will have a fitness value of 28.

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8-queens: (b) Fitness Evaluation

• We calculate the fitness value of each chromosome.

• For example, fitness of the chromosome v1 (24748552) is 28 – 4 = 24

• That is because only 4 pairs of queens attack each other:– The queens on 1st and 8th column

– The queens on 2nd and 4th column

– The queens on 6th and 7th column

– The queens on 3rd and 8th column

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8-queens: (b) Fitness Evaluation

• The fitness values for the chromosomes are calculated as follows:

eval(v1) = 24

eval(v2) = 23

eval(v3) = 20

eval(v4) = 11

• None of the chromosomes is the solution to the problem. If a solution is found, the algorithm stops and returns the solution.

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8-queens: (c) Selection

• The total sum of fitness values = 24 + 23 + 20 + 11 = 78

• So, the probability of each chromosome to be selected into the next generation is as follows:

prob(v1) = 24/78 = 31%

prob(v2) = 23/78 = 29%

prob(v3) = 20/78 = 26%

prob(v4) = 11/78 = 14%

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8-queens: (c) Selection

• Next, we arrange these probabilities into different ranges from 0 to 1 to facilitate the roulette wheel process:

v1 : 0.00 to 0.31

v2 : 0.31 to 0.60

v3 : 0.60 to 0.84

v4 : 0.84 to 1.00

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8-queens: (c) Selection

• Four random numbers are then drawn for the next generation. Suppose we have the following random numbers:0.4012 0.14860.59730.8129

• The following individuals will be chosen:

0.4012 v2 (32752411) v1'

0.1486 v1 (24748552) v2'

0.5973 v2 (32752411) v3'

0.8129 v3 (24415124) v4'

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8-queens: (d) Crossover

• Next, some of these four chromosomes will perform crossover. Suppose the crossover probability is 0.80. All 4 chromosomes are selected for crossover (the number is rounded up to an even number).

• The selected chromosomes are paired up randomly.

• A crossover point is randomly chosen for each crossover.

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8-queens: (d) Crossover

• Suppose the 3rd digit in the first pair is chosen as the crossover point.

v1' = (327 | 52411)

v2' = (247 | 48552)

• After crossover, we will have:

v1'' = (327 | 48522)

v2'' = (247 | 52411)

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v1'v2'

v1''v2''

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8-queens: (e) Mutation

• For each gene (digit), there is a small chance that it will be mutated.

• In the 8-queens problem, it means choosing a queen at random and moving it to a random square in its column.

• Suppose the mutation probability is 0.05

• 32 random numbers are generated in total.

• Suppose the 6th, 19th, and 32nd random numbers are smaller than 0.05.

• The three corresponding digits will be mutated:– 6th digit in v1''

– 3rd digit in v3''

– 8th digit in v4''

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8-queens: (e) Mutation

• For each digit to be mutated, another random number will be generated to determine where the queen should be moved to.

• For example,

v1'' = (32748522)

• If a random number determines that the digit should be mutated to 1, the new chromosome will become:

v1''' = (32748122)

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8-queens: (e) Mutation

• The same process is applied to every gene to be mutated.

• The final chromosomes for the new generation are thus as follows:

v1''' = (32748122)

v2''' = (24752411)

v3''' = (32252124)

v4''' = (24415417)

• The process is then repeated from step (b) until a solution is found.

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Summary

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• Genetic Algorithms (GAs) implement optimization strategies based on simulation of the natural law of evolution of a species by natural selection

• The basic GA Operators are:EncodingRecombinationCrossoverMutation

• GAs have been applied to a variety of function optimization problems, and have been shown to be highly effective in searching a large, poorly defined search space even in the presence of difficulties such as high-dimensionality, multi-modality, discontinuity and noise.

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References

1. D. E. Goldberg, ‘Genetic Algorithm In Search, Optimization And Machine Learning’, New York: Addison – Wesley (1989)

2. John H. Holland ‘Genetic Algorithms’, Scientific American Journal, July 1992.

3. Kalyanmoy Deb, ‘An Introduction To Genetic Algorithms’, Sadhana, Vol. 24 Parts 4 And 5.

4. T. Starkweather, et al, ‘A Comparison Of Genetic Sequencing Operators’, International Conference On Gas (1991)

5. D. Whitley, et al , ‘Traveling Salesman And Sequence Scheduling: Quality Solutions Using Genetic Edge Recombination’, Handbook Of Genetic Algorithms, New York

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References (contd.)

WEBSITES

6.www.iitk.ac.in/kangal

7.www.math.princeton.edu

8.www.genetic-programming.com

9.www.garage.cse.msu.edu

10.www.aic.nre.navy.mie/galist

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Questions ?

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