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Gaming at the Speed of Light: A Panel on Networked Educational Gaming using Internet2 Fall 2006 Internet2 Member Meeting Dec. 6, 2006

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Gaming at the Speed of Light: A Panel on Networked Educational Gaming using

Internet2

Gaming at the Speed of Light: A Panel on Networked Educational Gaming using

Internet2

Fall 2006 Internet2 Member MeetingDec. 6, 2006

Why Gaming? Why Gaming? Need for new modes of engaging learners

• Marc Prensky

• Digital Natives, Digital Immigrants

• Don’t Bother Me Mom, I’m Learning

• Engage Me or Enrage Me

• http://www.marcprensky.com/

Why Gaming? Why Gaming? Need for new modes of engaging learners

“Whereas TV turned kids of the fifties and sixties into a nation of screen watchers, videogames have created a cadre of screen manipulators.”

J.C. Herz, Joystick Nation

Virtual Environments Virtual Environments Need for new modes of engaging learners

Open Croquet Project

http://www.opencroquet.org/

The Roman ForumThe Roman ForumA quick trip to antiquity

•Developed by the Visualization Portal at UCLA

•Believed to be the most complex model of the archeological site ever created.

http://www.ats.ucla.edu/portal/default.htm

Discover BabylonDiscover BabylonA game about history and archaeology

•Funded and Developed by the Federation of American Scientists

•UCLA, LA Cuneiform Digital Library Initiative, Walters Art Museum, and Escape Hatch Entertainment

http://www.discoverbabylon.org

Games for HealthGames for Health

http://www.gamesforhealth.org/index3.html

REMISSION

ACLS TRAINER BY LEGACY INTERACTIVE

Trends in EducationTrends in Education

Second Life101 ways to use Second Life in the Collegiate Classroom

http://trumpy.cs.elon.edu/metaverse/gst364Win2005/handout.html

Second Life101 ways to use Second Life in the Collegiate Classroom

http://trumpy.cs.elon.edu/metaverse/gst364Win2005/handout.html

Virtual U

Multiplayer Game where student teams compete to run a university

http://www.virtual-u.org/

“Serious” Educational Gaming

Educational Games and I2Educational Games and I2UN World Food Program Food-Force Game

http://www.food-force.com/

Resources and URLs

Resources and URLsEducational Gaming

Second Life

http://secondlife.com/

SimTeach

http://www.simteach.com/wiki/

Serious Games

http://www.seriousgames.org

WaterCooler

http://www.watercoolergames.org

Potential FundingPotential FundingEducational Gaming

MacArthur Foundation Digital Learning Initiative

http://www.macfound.org

NEH Digital Humanities Initiative

http://www.neh.gov/grants/digitalhumanities.html

Marcus Childress, Emporia State University

Daniel Lauglin, Manager of the NASA Learning Technologies

Randy Stout, Research and Development Coordinator, Kansas Board of Regents

Marcus Childress, Emporia State University

Daniel Lauglin, Manager of the NASA Learning Technologies

Randy Stout, Research and Development Coordinator, Kansas Board of Regents