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WHAT THE TOP 50 APPS DO WITH IAP THAT THE REST OF US DON’T Reach Engage Earn MIKE HINES DEVELOPER EVANGELIST, AMAZON @MikeFHines mikehines45 [email protected]

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Page 1: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

WHAT THE TOP 50 APPS DO WITH IAP THAT THE REST OF US DON’T

Reach Engage Earn

MIKE HINESDEVELOPER EVANGELIST, AMAZON

@MikeFHines [email protected]

Page 2: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

I N T R O D U C T I O N

M i k e H i n e s

Developer Evangelist, Amazon Appstore@MikeFHines

Founder @ 2 Financial Services StartupsFounder @ 2 Software Startups

QA Engineer @ Now SoftwareQA Manager, Product Manager @ MicrosoftEvangelist @ Amazon.com

Mentor @ GameFounders, Dev Bootcamp

Games Judge @Casual Connect Indie Prize, White Nights, and Pocket Gamer Very Big Indie Pitch

Speaker @ GDC, GDCE, Casual Connect, Pocket Gamer Connects, AnDevCon, White Nights, CES, PAX Dev

Page 3: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

How the Top 50 apps did vs. the rest of us

TOPIC 112

Page 4: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

Cohort AnalysisGroup A: Top-50 Grossing

Source: Amazon Appstore, March 2014

Group B: Rest of Freemium

Page 5: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

Day 1: InstallsGroup A: Top-50 Grossing

iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii

Source: Amazon Appstore, March 2014

Group B: Rest of Freemiumiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii

100100installed

Page 6: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

Day 1: Active UsersGroup A: Top-50 Grossing

iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii

iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii

Source: Amazon Appstore, March 2014

Group B: Rest of FreemiumiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiIiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii

4142

In active

5958

active

Page 7: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

Day 1: UninstallsGroup A: Top-50 Grossing

iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii

iiiiiiiiiiiiiiiiii

Source: Amazon Appstore, March 2014

Group B: Rest of FreemiumiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiIiiiiiiiiiiiiiiiiiiiiiii

iiiiiiiiiiii1318

uninstalled

5958

active

Page 8: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

Day 1: Paying UsersGroup A: Top-50 Grossing

iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii

iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii

Source: Amazon Appstore, March 2014

Group B: Rest of Freemiumiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii1318

uninstalled

5958

active

33

paying

Page 9: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

2.62.9

Source: Amazon Appstore, March 2014

Day 1: EngagementGroup A: Top-50 Grossing

iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii

iiiiiiiiiiiiiiiiiiiiiiiiii iiiiiiiiiiiiiiiii

Source: Amazon Appstore, March 2014

Group B: Rest of Freemiumiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii1318

uninstalled

5958

active

33

paying

# of sessions / active

session length / active(minutes)

× =

avg. session length(minutes)

6.97.4 1822

Page 10: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

6.97.4 2.62.9

Day 1: RevenueGroup A: Top-50 Grossing

iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii

iiiiiiiiiiiiiiiiiiiiiiiiii iiiiiiiiiiiiiiiii

Source: Amazon Appstore, March 2014

Group B: Rest of Freemiumiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii

=×# of items / paying

100%11

2%

avg. selling price

100%

136%

100%

154%

ARPPU

1318

uninstalled

5958

active

33

paying

# of sessions / active

session length / active(minutes)

× =

avg. session length(minutes)

1822

Page 11: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

Source: Amazon Appstore, March 2014

1 Day Later…Group A: Top-50 Grossing

iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii

iiiiiiiiiiiiiiiiiiiiiiii

Group B: Rest of FreemiumiiIiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii

iiiiiiiiiiiiiiiii

# of sessions / active

session length / active(minutes)

×

avg. session length(minutes)

1725

uninstalled

3437

active

11

paying

=×# of items / paying

100%10

6%

avg. selling price

100%10

7%

100%

114%

ARPPU

6.77.7

3.2

3.521

27

=

# of sessions / active

Page 12: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

3 Days Later…Group A: Top-50 Grossing

iiiiiiiiiiiiiiiiiiiiiii

iiiiiiiiiiiiiiiiiiiiiiiiiiii

Source: Amazon Appstore, March 2014

Group B: Rest of Freemiumiiiiiiiiiiiiiiiiiii

iiiiiiiiiiiiiiiiii

# of sessions / active

session length / active(minutes)

×

avg. session length(minutes)

1928

uninstalled

1923

active

=×# of items / paying

100%

107%

avg. selling price

100%12

2%

100%13

1%

ARPPU

5.97.9

2.63.2

15

25

=

# of sessions / active

Page 13: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

1 Week Later…Group A: Top-50 Grossing

iiiiiiiiiiiiiiiiiii

iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii

Source: Amazon Appstore, March 2014

Group B: Rest of Freemiumiiiiiiiiiiiiii

iiiiiiiiiiiiiiiiiiii

# of sessions / active

session length / active(minutes)

×

avg. session length(minutes)

2032

uninstalled

1418

active

=×# of items / paying

100%10

2%

avg. selling price

100%

121%

100%

124%

ARPPU

5.77.4

2.63.2

15

24

=

# of sessions / active

Page 14: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

2 Weeks Later…Group A: Top-50 Grossing

iiiiiiiiiiiii

iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii

Source: Amazon Appstore, March 2014

Group B: Rest of Freemiumiiiiiiiiiii

iiiiiiiiiiiiiiiiiiiii

# of sessions / active

session length / active(minutes)

×

avg. session length(minutes)

2134

uninstalled

1014

active

=×# of items / paying

100%11

1%

avg. selling price

100%10

8%

100%12

0%

ARPPU

5.77.3

2.53.1

14

22

=

# of sessions / active

Page 15: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

1 Month Later…Group A: Top-50 Grossing

iiiiiiii

iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii

Source: Amazon Appstore, March 2014

Group B: Rest of Freemiumiiii

iiiiiiiiiiiiiiiiiiiiiiii

# of sessions / active

session length / active(minutes)

× =

avg. session length(minutes)

2236

uninstalled

48

active

=×# of items / paying

100%10

3%

avg. selling price

100%

128%

100%

131%

ARPPU

5.97.3

2.43.1

14

23

# of sessions / active

Page 16: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

Hours Since App Download

IN-APP PURCHASING BY HOUR

Source: Amazon Appstore, March 2014

0 9 18 27 36 45 54 63 72 81 90 99 108 117 126 135 144 153 162 171 180 189 198 207 216 225 234 243 252 261 270 279 288 297

Page 17: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

PRICE INCREASES OVER TIME

Days User Owned App

80%90%

100%110%120%130%140%150%160%170%

Source: Amazon Appstore, March 2014

+60%average

selling price

Page 18: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

WHAT WE LEARNED

The top have higher average price pointsYou can charge more in the right place and time.

Session length and count are importantRetention is not the only important metric.

Page 19: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

What the top 50 do differently-- Selling

TOPIC 22

Page 20: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

THE TOP DEVELOPERS KNOW THE NUMBERS

?

ENGAGE CUSTOMER EARLY

MAKE IT EASY TO COME BACK

GIVE THEM A REASON TO COME BACK

37% of users who will purchase, purchase on the first day

48% of repeat purchases happen within one hour of a previous purchase

64% of revenue comes from 3rd order +74% of revenue occurs after first 7 days56% of revenue occurs after first 30 days

Page 21: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

THE TOP DEVELOPERS KNOW THE NUMBERS

?

ENGAGE CUSTOMER EARLY

MAKE IT EASY TO COME BACK

GIVE THEM A REASON TO COME BACK

37% of users who will purchase, purchase on the first day

48% of repeat purchases happen within one hour of a previous purchase

64% of revenue comes from 3rd order +74% of revenue occurs after first 7 days56% of revenue occurs after first 30 days

Page 22: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

Apps with tutorials that introduce IAP items

HAVE A 2.5x HIGHER CONVERSION RATESource: Amazon Appstore, July 2013

Page 23: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

Apps showing users how to “consume”GET MORE REPEAT ORDERSGames that providing a post-purchasing tutorial generated 65% more repeat orders than the market average.

Source: Amazon Appstore, March 2014

Page 24: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

Games with bigger selection RECEIVE MORE ORDERS PER CUSTOMERDevelopers that add new items regularly are able to re-engage their paying customers. 1.14% of the customers generate 30% of sales.

Source: Amazon Appstore, March 2014

1-5 Items 6-10 Items

11-15 Items

69%

100%

145%

ARPPU by # of IAP items for sale

Page 25: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

Conversion Rate

INDEX: Average = 100%

Don’t confuse your customerOFFER VARIETY, BUT NOT TOO MUCH

Source: Amazon Appstore, March 2014

1-5 Price Points

6-10 Price Points

11-15 Price Points

0%

50%

100%

150%

200%147%

101%

52%

Page 26: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

Where do appsGENERATE THE MOST REVENUEA 2016 study by Swrve shows that disproportional revenue is generated from higher end price points.

© Swrve 2016 Mobile Monetization Report – used with permission

Page 27: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

To sell more IAP items,BE CLEAR ABOUT VALUEMake it obvious what the benefit is for buying different price items. Confused customers don’t buy anything.

Page 28: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

WHAT WE LEARNEDGames with bigger selection RECEIVE MORE ORDERS Tutorials that introduce in-app items HAVE HIGHER CONVERSION Showing users how to “consume”GETS REPEAT ORDERSTreating in-app items like a catalogue MAKES IT EASY TO SHOP

1.14%

of paying customers generate30% of sales

Page 29: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

What the top 50 do differently-- Engagement

TOPIC 33

Page 30: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

REDUCE BARRIERS TO FREQUENT USE

Page 31: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

Tuning Game DifficultyWILL ENCOURAGE LONGER SESSIONSToo hard, and users will abandon. Too easy, and they can get bored. Just right, and it becomes addictive!

Page 32: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

An active community canIMPROVE ENGAGEMENT, ACQUISITION AND RETENTIONBy creating:• Influencers

• Content Creators

• Revenue Opportunities

Page 33: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

Leaderboards and Achievements areTHE MINIMUM BAR FOR SOCIAL ENGAGEMENT

Page 34: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

FAN CREATED CONTENT IN YOUR COMMUNITY

Page 35: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

To be in control,HAVE A LOT OF LEVERSMeasure with Analytics, and use A|B Testing to fine-tune everything from game difficulty to IAP menu choices.

Page 36: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

Design IAP into the fabric of your gameMAKE IT EASY TO BUYOffering ways to buy your IAP items when they are needed will increase conversion.

Apps that made it easy to shopINCREASED REVENUE 75% (ARPPU)

Source: Amazon Appstore, March 2014

Page 37: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

WHAT WE LEARNED

Add social and tweak game difficulty toINCREASE TIME AND COUNT OF SESSIONSCater to your best and longest customers with clear valueDIFFERENTIATE YOUR IAP CATALOGGive yourself control of your game in the wildIMPLEMENT A|B TESTING

Page 38: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

IF YOU ONLY DO ONE THING…

Cater to your best and longest customersDIFFERENTIATE YOUR IAP CATALOG

Page 39: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

IF YOU ONLY DO TWO THINGS…

Cater to your best and longest customersDIFFERENTIATE YOUR IAP CATALOG

Make sure your IAP catalogs areCLEAR ABOUT VALUE

Page 40: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

IF YOU ONLY DO TWO THINGS…

Cater to your best and longest customersDIFFERENTIATE YOUR IAP CATALOG

Make sure your IAP catalogs areCLEAR ABOUT VALUE

Page 41: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

Learn more: http://bit.ly/top50iap

Follow us:/MobileDevMikeHines@MikeFHines

developer.amazon.com/blog

THANK YOU!

Page 42: GameDev 2017 - Mike Hines "What the Top 50 Apps Do With In App Purchasing That The Rest of Us Don’t"

Learn more: http://bit.ly/top50iap

Feedback:

Follow us:/AmazonAppstoreForAndroid@MikeFHines

developer.amazon.com/blog

http://bit.ly/GDCTop50