game mode report - citc

14
Game Mode Report Quarter 1 - 2021 citc.gov.sa

Upload: others

Post on 20-Oct-2021

7 views

Category:

Documents


0 download

TRANSCRIPT

Page 1: Game Mode Report - CITC

Game ModeReportQuarter 1 - 2021

citc.gov.sa

Page 2: Game Mode Report - CITC

Fortnite

Fifa

Apex Legends

League of Legends

Dota 2

34567891011

12

Table of Content

Most Popular Gaming Platforms in Saudi Arabia

Service Provider Network Latency

Service Provider Regional Performance

How to Ensure Network Safety and NetworkDevice E�ciency?

Participate with us to Achieve Game Mode’sInitiative Objectives

Page 3: Game Mode Report - CITC

The gameplay in Fortnite is based on players con-necting to the central game servers for each region

3ms : Milliseconds Low latency means better performance Based on analysis by SamKnows Ltd.

Game Name Server Location

Company LocationPublisher

Fortnite

Measurements were collected from "Meqyas" devices for fixed internet

that installed by users

The graph indicates the shortest and longest

latency for each service provider

Game Mode Report - Quarter 1 - 2021

20ms10ms0ms 40ms 60ms50ms 70ms 80ms 90ms 100ms 110ms 120ms 130ms 140ms30ms

12 47

11 28

20 27

10 24

Latency Range

AverageIdeal PoorGood

Latency (Ping)

SaudiArabia’s Latency

First Place Second Place Third Place Fourth Place

ms22

ms2418

ms22

ms20

ms

Latency

Page 4: Game Mode Report - CITC

The way to play in FIFA depends on the connection between two players, one of whom is being the (Host), and so the quality of the connection depends on the distance between the two players. There are also other game modes where players connect to centralized servers used for each region

4ms : Milliseconds Low latency means better performance Based on analysis by SamKnows Ltd.

FIFAGame Name Server Location

Company LocationPublisher

Measurements were collected from "Meqyas" devices for fixed internet

that installed by users

The graph indicates the shortest and longest

latency for each service provider

Game Mode Report - Quarter 1 - 2021

20ms10ms0ms 40ms 60ms50ms 70ms 80ms 90ms 100ms 110ms 120ms 130ms 140ms30ms

13 29

18 27

11 25

23ms

22ms

13ms

20ms

12 38

Latency (Ping)

SaudiArabia’s Latency

First Place Second Place Third Place

Latency Range

Latency

Page 5: Game Mode Report - CITC

The gameplay in Apex Legends is based on players connecting to central game servers of each region

5ms : Milliseconds Low latency means better performance Based on analysis by SamKnows Ltd.

Game Name Server Location

Company LocationPublisher

Apex Legends

Measurements were collected from "Meqyas" devices for fixed internet

that installed by users

The graph indicates the shortest and longest

latency for each service provider

Game Mode Report - Quarter 1 - 2021

20ms10ms0ms 40ms 60ms50ms 70ms 80ms 90ms 100ms 110ms 120ms 130ms 140ms30ms

22 31

13 30

12 46

Latency Range

AverageIdeal PoorGood

Latency (Ping)

SaudiArabia’s Latency

First Place Second Place Third Place Fourth Place

24ms

2813ms ms

2321ms

Latency

11 26

Page 6: Game Mode Report - CITC

The gameplay in League of Legends is based on players connecting to central playing servers of each region

6ms : Milliseconds Low latency means better performance Based on analysis by SamKnows Ltd.

Game Name Server Location

Company LocationPublisher

League of Legends

Measurements were collected from "Meqyas" devices for fixed internet

that installed by users

The graph indicates the shortest and longest

latency for each service provider

Game Mode Report - Quarter 1 - 2021

ms

20ms10ms0ms 40ms 60ms50ms 70ms 80ms 90ms 100ms 110ms 120ms 130ms 140ms30ms

82 87

77 89

9387

69 88

Latency Range

AverageIdeal PoorGood

86ms

8986msms

81Latency (Ping)

SaudiArabia’s Latency

First Place Second Place Third Place

Latency

Page 7: Game Mode Report - CITC

The gameplay in Dota 2 is based on players connecting to central game servers of each region

7ms : Milliseconds Low latency means better performance Based on analysis by SamKnows Ltd.

Game Name Server Location

Company LocationPublisher

Dota 2

Measurements were collected from "Meqyas" devices for fixed internet

that installed by users

The graph indicates the shortest and longest

latency for each service provider

Game Mode Report - Quarter 1 - 2021

20ms10ms0ms 40ms 60ms50ms 70ms 80ms 90ms 100ms 110ms 120ms 130ms 140ms30ms

19 38

23 37

18 27

17 34

Latency Range

AverageIdeal PoorGood

Latency (Ping)

SaudiArabia’s Latency

First Place Second Place Third Place Fourth Place

27ms

3120ms ms

3023ms

Latency

Page 8: Game Mode Report - CITC

Most Popular Video Games in Saudi Arabia

Most Popular Gaming Platforms in Saudi Arabia

8Game Mode Report - Quarter 1 - 2021

Page 9: Game Mode Report - CITC

Service ProviderNetwork Latency

Fixed Internet Average LatencyFixed Internet Average Latency

Mobile Internet Average Latency

Mobile 5G Average Latency

9ms : Milliseconds Low latency means better performance

Based on analysis by Ookla® of Speedtest Intelligence®

data of average fixed latency January – March 2021.

Based on analysis by Ookla® of Speedtest Intelligence® data

of average fixed latency January – March 2021.

First Place Second Place Third Place

First Place Second Place Third Place

Based on analysis by Ookla® of Speedtest Intelligence®

data of average fixed latency January – March 2021.

First Place Second Place Third Place Fourth Place Fifth Place

SaudiArabia’s Average

SaudiArabia’s Average

SaudiArabia’s Average

Game Mode Report - Quarter 1 - 2021

26 3110ms

2314ms msms ms

21ms

32ms

3633ms ms

35ms

23ms

2824ms ms

26ms

Page 10: Game Mode Report - CITC

Mobile Internet Average LatencyMobile Internet Average Latency

Service ProviderRegional Performance

10

Based on analysis by Ookla® of Speedtest Intelligence® data of average mobile latency January – March 2021.

ms : Milliseconds Low latency means better performance

Game Mode Report - Quarter 1 - 2021

Al Bahah

Aseer

Al Madinah

Tabuk

Makkah

Jazan

Eastern

Najran

RiyadhNorthern Borders

Hail

Al Qassim

Al Jowf

First Place

Third Place

Second Place

First Place

Third Place

Second Place

First Place

Second Place

First Place

Third Place

Second Place

First Place

Third Place

Second Place

First Place

Third Place

Second Place

First Place

Second Place

First Place

Second Place

First Place

Third Place

Second Place

First Place

Third Place

Second Place

First Place

Third Place

Second Place

First Place

Third Place

Second Place

First Place

Third Place

Second Place

Page 11: Game Mode Report - CITC

Follow the instructions to help improve the internet connection for video games

Game Settings

Internal Network Settings

Connection Settings

How to Ensure Network Safetyand Network Device E�ciency?

Make sure to choose connection server for

the Middle East region

If the Middle East server is not available, choose the

European or Western European region server

Try to use a network cable connection instead of connecting to a wireless network (Wi-Fi)

Use default settings for the domain name server (DNS) and try not to override it with other settings

11Game Mode Report - Quarter 1 - 2021

Page 12: Game Mode Report - CITC

Participate with us to AchieveGame Mode’s Initiative Objectives

Register to Get Meqyas Device:www.meqyas.sa

Join hundreds of participants in the Game Mode initiative by registering for a "Meqyas fixed internet" device, which measures the performance of most popular video games, in addition to dozens of other internet applications and services in Saudi Arabia.

The device enables you to know the performance of your internet connection and the most popular video games, and at same time, it enables us to analyze participants’ measurements and know the performance of di�erent services and service providers in the Kingdom

12Game Mode Report - Quarter 1 - 2021

Page 13: Game Mode Report - CITC

The Communications and Information Technology Commission (CITC) publishes a quarterly report as part of its “Game Mode” initiative, launched by the Commission to support the video games sector in Saudi Arabia by improving the quality of user experience for video games, and launching stimulation initiatives that focus on developing this sector.

The report compares the (Latency/ping) between service providers with emphasis on the most popular video games in Saudi Arabia. The report also indicates most popular gaming platforms and video games among the gamers community, and provides them with most important guidelines for improving the quality of their internet connections for gaming.

CITC aims by issuing the “Game Mode report” to stimulate competition among service providers to improve the performance and to enhance transparency in the sector by informing stakeholders and interested parties about the sector performance indicators.

13Game Mode Report - Quarter 1 - 2021

Page 14: Game Mode Report - CITC

citc.gov.sa