game architecture and programming
TRANSCRIPT
Game Architecture and Programming
St. Vincent Palloti College of Engineering and Technology
Game Architecture & Programming
Date: 11th December 2015
Sumit JainProject Lead and Game Programmer
Presented by :
Game Architecture and Programming
St. Vincent Palloti College of Engineering and Technology
NETWORKING
Game Developme
nt Framework
MEMORY MANAGEMENT
SCENE EFFECTS
GAME DATA & STATES
PLUGINS LIBRARY
COLLISION SYSTEM ANIMATIONS
3D RENDERING
AUDIO SYSTEM
ENGINE EDITOR PHYSICS
AI SYSTEM
NODES
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Game Architecture and Programming
St. Vincent Palloti College of Engineering and Technology
Gaming EnginesPopular Game engines supporting platforms
A game engine is a software framework designed for the creation and development of video games. Developers use them to create games for consoles, mobile devices and
personal computers.
Frostbite 3D Source Game Engine Rage Engine Flash Action
Script OGRE
Unity 3D Engine Unreal game engine
Shiva Game Engine
Havoc Vision
CryEngine Game Maker
Cocos2D
Game Architecture and Programming
St. Vincent Palloti College of Engineering and Technology
Game Programming LanguagesWhat is game programming really like ?
C++Game Engine Framework & OpenGL for
Graphics
Objective CApple IOS game development
C#, JavaGame Scripting
Python, JavaScript, LuaScripting & supporting behaviour language
Html5, Php, Web based browser games
Action ScriptFlash games
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Game Architecture and Programming
St. Vincent Palloti College of Engineering and Technology
Layers of Game ArchitectureHardware Abstraction – For every platform of different hardware configuration with graphics memory,
processing power etc. It acts as an interface between application and hardware using programming through common interface.
Game Engine Framework
Game Application Screen Monitor Display
Graphics, Rendering & Physics
Game States, Data & Memory & Processing
Operating System
OpenGL & DirectX
Computer Hardware & Graphic Chipset
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Game Architecture and Programming
St. Vincent Palloti College of Engineering and Technology
Game Software ArchitectureGame Graphics & Framework Software Layer
Game Application
Game Engine Framework
OpenGL & DirectX Framework
Computer Chipset Memory & Graphic Card
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Game Architecture and Programming
St. Vincent Palloti College of Engineering and Technology
Game Development ComparisonNative Game Engine v/s Game Engine Framework
Game Engine Development
Sony GamesEA & Microsoft GamesNintendo, SEGA Games
GameloftUbisoft
Unity 3D Game EngineCry Engine
Html5 Game EngineGame Maker EngineFlash Action Script
Unreal EngineCocos2D and Box2D Game
EngineTorque 2D and 3D Game
EngineOGRE
Propriety Game Engines
Private Gaming Companies Open Source Game Engines
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Game Architecture and Programming
St. Vincent Palloti College of Engineering and Technology
Game ArchitectureLayers of Game Architecture
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Game Architecture and Programming
St. Vincent Palloti College of Engineering and Technology
Game ArchitectureLayers of Game Architecture
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Game Architecture and Programming
St. Vincent Palloti College of Engineering and Technology
Game ArchitectureLayers of Game Architecture
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Game Architecture and Programming
St. Vincent Palloti College of Engineering and Technology
Game ArchitectureLayers of Game Architecture
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Game Architecture and Programming
St. Vincent Palloti College of Engineering and Technology
Gaming Internal ConceptsGaming Development Fundamental Concepts
Game Development Elements
Points and VectorsMatrices
QuaternionsRandom Number
GenerationRotational
RepresentationsTrigonometry
Linear Algebra
GravityMass
KinematicPhysic MaterialsPhysics Force &
Torque for Motion
The Rendering LoopThe Game LoopMeasuring and
Dealing with TimeNetworked Multiplayer
StatesMultiprocessor Game
Loops
Open GL FrameworkDirectX SDK
3D Maths Physics & Collision Programming Graphics
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Game Architecture and Programming
St. Vincent Palloti College of Engineering and Technology
Gaming Development Fundamental ConceptsWhat happens behind the hood ?
Main LoopInitialisation
Process Player InputPerform game logic
Render Scene, Graphics, SFX etc
Shutdown
Loading & Caching game dataGame Resources formats and
storage3D Environment Mesh
2D Sprites and Texture dataSound, Music & Animation data
Effects Cinematics Shader, Shadows
Programming Input DevicesWorking on Game Controller
Touch Devices ControllerTwo Axis Controls
Get State & Normalising Input
Game UI & StatesThe Human Game View
Player Movement ControllerScreen ElementsGame Controls
Game Events & Events DataEvent Listener & Manager
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Game Architecture and Programming
St. Vincent Palloti College of Engineering and Technology
Runtime Engine Architecture
Gaming Methods
Gameplay (Input) Programming
Animation & Tools Programming
AI Programming
Shader Graphic & Visuals Programming
Game States & Events Programming
Game UI Programming
Programming Patterns
3rd Party Plugins Node based Programming
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Gaming Main Loop
Game Architecture and Programming
St. Vincent Palloti College of Engineering and Technology
QUESTION & ANSWER
Game Architecture?Any Questions?
Game Engine & Tools Development?
Any Questions?
Game Engine Component Framework
Any Questions?
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