future of ux in 25 years (lija hogan)

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1/5 of the "Future of UX" Ignite session from UXPA 2014. The purpose of this session is to get attendees dreaming about the possible, the likely, and the probable future of UX Design - and to inspire them to be a part of making these dreams a reality. We will have at least 5 visionary speakers directed to talk about what they think is possible, likely, and probable 20 years, 50 years, and 100 years with regard to personal and organizational technology design. Speakers will be asked to consider the following questions in their presentations: What similarities and differences do you foresee in how people think about technology in the next 20, 50, and 100 years? What trends will have come and gone? What trends are lasting How will the UX profession change? How will businesses , users and UX professionals collaborate on design challenges? What would you like to see in the future of UX Design and why?

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Less is Enough: UX in a DIY World

Less is Enough in 25 YearsUX in a DIY WorldLija Hogan@lijahoganUXPA 2014 - London

Mikhail Gorbachev and George H. W. Bush electedUSSR leaves AfghanistanMargaret ThatcherPrime Minister of the UK 486 Microprocessor Definition of the World Wide Web Microsoft Office first released First GPS satellites launchedKey Technology Developments

Unknown Unknowables2039Mobile DominanceUbiquity of APIsBig Data/Adaptive AIUbiquity of Sensors/DevicesCloud-Based Services2014 Key Technology DevelopmentsOlder PeopleWetterStabilityPrivacyWarmerSocial LivingDisorderDisintermediationChinaConcentration of WealthHealth CareEfficiencyAlternative EnergyOrganic InterfacesUbiquitous ComputingGamingSharingCommunication SpeedSmart ClothesIdentityLow Volume ProductionDialogAutomationReligionUsability is more important because we will all be do-it-yourselfers

Easy to use just click two buttons

Share designs with friends and family or anyone

We thought through everything so you dont have toLogical configuration

Open Source Toolkit

In-home fabrication we will all be doing it, and..

Value of mass-produced products becomesSuperior DesignSpecialized/Rare Base ComponentsCost

Materials must be

Universally obtainable or easy to makeInexpensiveRecyclableEducation

Requirements Gathering

Democratization of UX Design

The Basic Principles Remain the Same SimplicityError RecoveryAssistanceConsistencyFeedbackLeveraging ConventionError MessagingSupportive of target users

And, we will all be familiar with and using them